Difference between revisions of "Axe"
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!Size||Damage | !Size||Damage | ||
|- | |- | ||
| − | |Small||50% | + | |[[Small]]||50% |
|- | |- | ||
| − | |Medium||75% | + | |[[Medium]]||75% |
|- | |- | ||
| − | |Large||100% | + | |[[Large]]||100% |
|} | |} | ||
Note: Forge denotes the [[Blacksmith]] ability [[Smith Axe]]. These versions have 0 slots, but can have elemental or strong modifiers. | Note: Forge denotes the [[Blacksmith]] ability [[Smith Axe]]. These versions have 0 slots, but can have elemental or strong modifiers. | ||
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|{{Item |id=1311 Vecer Axe}} ||0 ||3 ||130 ||150 ||[[ATK]] +20 if user's base [[LUK]] is 91 or higher, [[Critical|Crit]] +5 if user's base [[DEX]] is 91 or higher, +15% [[Mammonite]] damage if user's base [[LUK]] and [[DEX]] are 91 or higher | |{{Item |id=1311 Vecer Axe}} ||0 ||3 ||130 ||150 ||[[ATK]] +20 if user's base [[LUK]] is 91 or higher, [[Critical|Crit]] +5 if user's base [[DEX]] is 91 or higher, +15% [[Mammonite]] damage if user's base [[LUK]] and [[DEX]] are 91 or higher | ||
|- | |- | ||
| − | |{{Item |id=1305 Cleaver}} ||0 ||4 ||140 ||120 ||+5% dealt vs. [[Demi_Human|Demi-Human]], 30% chance to find Meat when killing [[Brute]] | + | |{{Item |id=1305 Cleaver}} ||0 ||4 ||140 ||120 ||+5% dealt vs. [[Demi_Human|Demi-Human]], 30% chance to find {{item |id=517 Meat}} when killing [[Brute]] |
|- | |- | ||
|{{Item |id=1306 War Axe}} ||1 ||3 ||140 ||420 ||[[DEX]] +2, [[LUK]] +2 | |{{Item |id=1306 War Axe}} ||1 ||3 ||140 ||420 ||[[DEX]] +2, [[LUK]] +2 | ||
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|{{Item |id= Great Axe}} ||0 ||4 ||187 ||180 ||[[Stun]] by chance, [[Mammonite]] pushes the target by 5 cells | |{{Item |id= Great Axe}} ||0 ||4 ||187 ||180 ||[[Stun]] by chance, [[Mammonite]] pushes the target by 5 cells | ||
|- | |- | ||
| − | |{{Item |id=1375 Berdysz}} ||2 ||3 ||200 ||250 ||Resist +13% vs. Medium, Resist +15% vs. Large | + | |{{Item |id=1375 Berdysz}} ||2 ||3 ||200 ||250 ||Resist +13% vs. [[Medium]], Resist +15% vs. [[Large]] |
|- | |- | ||
| − | |{{Item |id=1369 Guillotine}} ||0 ||4 ||215 ||300 ||[[Coma]] by chance vs. [[Demi Human|Demi-Human]], SP +2 each attack vs. [[Demi Human|Demi-Human]], SP +20 with each [[Demi Human|Demi-Human]] killed | + | |{{Item |id=1369 Guillotine}} ||0 ||4 ||215 ||300 ||[[Coma]] by chance vs. [[Demi Human|Demi-Human]], [[SP]] +2 each attack vs. [[Demi Human|Demi-Human]], [[SP]] +20 with each [[Demi Human|Demi-Human]] killed |
|- | |- | ||
|{{Item |id=1384 Veteran Axe}} ||2 ||3 ||250 ||300 ||LvL 3 [[Magnum Break]] by chance when casting [[Hammer Fall]], [[ATK]] +10 for every maxed forging skill | |{{Item |id=1384 Veteran Axe}} ||2 ||3 ||250 ||300 ||LvL 3 [[Magnum Break]] by chance when casting [[Hammer Fall]], [[ATK]] +10 for every maxed forging skill | ||
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|{{Item |id=1364 Giant Axe}} ||1 ||3 ||330 ||400 ||+15% [[High Speed Cart Ram]] damage, [[ATK]] +10 and [[ASPD]] +3% if user's base [[STR]] is 96 or higher | |{{Item |id=1364 Giant Axe}} ||1 ||3 ||330 ||400 ||+15% [[High Speed Cart Ram]] damage, [[ATK]] +10 and [[ASPD]] +3% if user's base [[STR]] is 96 or higher | ||
|- | |- | ||
| − | |{{Item |id=1377 Hurricane Fury}} ||1 ||4 ||332 ||350 ||Resist +10% vs. Medium and increased by upgrade level, [[ASPD]] +2% for each upgrade, LvL ? [[Pulse Strike]] by chance | + | |{{Item |id=1377 Hurricane Fury}} ||1 ||4 ||332 ||350 ||Resist +10% vs. [[Medium]] and increased by upgrade level, [[ASPD]] +2% for each upgrade, LvL ? [[Pulse Strike]] by chance |
|} | |} | ||
[[Category: Items]] | [[Category: Items]] | ||
[[Category: Weapons]] | [[Category: Weapons]] | ||
Revision as of 18:39, 19 July 2010
Axes can be used by Swordman, Knight, Crusader, and Assassin, but are generally used by Merchant, Alchemist, Blacksmith classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high ATK, but have lower attack speed than swords or daggers. Many axes are sold from NPCs. All axes are also naturally unbreakable except in upgrade attempts.
| Size | Damage |
|---|---|
| Small | 50% |
| Medium | 75% |
| Large | 100% |
Note: Forge denotes the Blacksmith ability Smith Axe. These versions have 0 slots, but can have elemental or strong modifiers.
List, One-Handed
| Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
|---|---|---|---|---|---|
| Axe | Smith, 3, 4 | 1 | 38 | 80 | N/A |
| Orcish Axe | 0, 4 | 3 | 75 | 150 | N/A |
| Windhawk | 0 | 2 | 115 | 150 | ASPD +5% |
| Vecer Axe | 0 | 3 | 130 | 150 | ATK +20 if user's base LUK is 91 or higher, Crit +5 if user's base DEX is 91 or higher, +15% Mammonite damage if user's base LUK and DEX are 91 or higher |
| Cleaver | 0 | 4 | 140 | 120 | +5% dealt vs. Demi-Human, 30% chance to find Meat when killing Brute |
| War Axe | 1 | 3 | 140 | 420 | DEX +2, LUK +2 |
List, Two-Handed
Since these axes are two-handed, a shield cannot be worn at the same time. Only Swordman and Merchant based classes can weild these, but they are used primarily by the Blacksmith and Mastersmith class.
| Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
|---|---|---|---|---|---|
| Hammer | Smith, 2, 3 | 2 | 120 | 200 | N/A |
| Sabbath | 0 | 4 | 120 | 230 | CRIT +50 vs. Undead, Coma by chance vs. Demon |
| Slaughter | 0 | 4 | 120 | 250 | Pierce Brute DEF, Coma by chance vs. Brute |
| Buster | Smith, 1, 2 | 3 | 155 | 220 | N/A |
| Tomahawk | 0 | 4 | 165 | 250 | Enables LvL 1 Tomahawk Throwing |
| Bloody Axe | 0 | 4 | 170 | 400 | STR +10, Increases movement speed |
| Heart Breaker | 1 | 4 | 175 | 200 | CRIT +20 and increased by upgrade level, ASPD +5%, LvL 3 Hammer Fall by chance when equipped by Mastersmith or Biochemist |
| Light Epsilon | 0 | 4 | 180 | 230 | +3% dealt vs. Demon, Enables LvL 3 Heal |
| Two-Handed Axe | Smith, 1, 2 | 3 | 185 | 250 | N/A |
| Axe | 0 | 4 | 187 | 180 | Stun by chance, Mammonite pushes the target by 5 cells |
| Berdysz | 2 | 3 | 200 | 250 | Resist +13% vs. Medium, Resist +15% vs. Large |
| Guillotine | 0 | 4 | 215 | 300 | Coma by chance vs. Demi-Human, SP +2 each attack vs. Demi-Human, SP +20 with each Demi-Human killed |
| Veteran Axe | 2 | 3 | 250 | 300 | LvL 3 Magnum Break by chance when casting Hammer Fall, ATK +10 for every maxed forging skill |
| Giant Axe | 1 | 3 | 330 | 400 | +15% High Speed Cart Ram damage, ATK +10 and ASPD +3% if user's base STR is 96 or higher |
| Hurricane Fury | 1 | 4 | 332 | 350 | Resist +10% vs. Medium and increased by upgrade level, ASPD +2% for each upgrade, LvL ? Pulse Strike by chance |