Difference between revisions of "Blessing"

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| type = Supportive
 
| type = Supportive
 
| levels = 10 (Selectable)
 
| levels = 10 (Selectable)
| prereqs = ([[Acolyte]] and [[Super Novice]]) [[Divine Protection]] Lv. 5
+
| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Divine Protection]] Lv. 5
 
| spcost = (24 +(Skill level*4))
 
| spcost = (24 +(Skill level*4))
 
| time = None
 
| time = None
 
| delay = None
 
| delay = None
| duration = (40+(Skill leve*20)
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| duration = (40+(Skill level*20)
 
| target = Self, Foe, and Other Players
 
| target = Self, Foe, and Other Players
 
}}
 
}}
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== Description ==
 
== Description ==
  
Increases the [[Stats#STR | STR]], [[Stats#DEX | DEX]], and [[Stats#INT | INT]] of whoever is targetted. Also will remove [[Status Effects#Curse | Curse]] and [[Status Effects#Stone | Stone Curse]] statuses.  
+
Increases the target's [[Stats#STR | STR]], [[Stats#DEX | DEX]], and [[Stats#INT | INT]].  
 +
Bless can also be used to cure a target from [[Status Effects#Curse | Curse]] and [[Status Effects#Stone | Stone ]] (2nd stage only) status effects.  
  
 
{| class=wikitable style="border 1em #aaaaaa solid"
 
{| class=wikitable style="border 1em #aaaaaa solid"
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| align=center | '''Level''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10   
 
| align=center | '''Level''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10   
 
|-
 
|-
| align=center | '''Stat Increase''' || align=center | +1 || align=center | +2 || align=center | +3 || align=center | +4 || align=center | +5 || align=center | +6 || align=center | +7 || align=center | +8 || align=center | +9 || align=center | +10   
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| align=center | '''Stat Increase''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10   
 
|-
 
|-
| align=center | '''Duration (secs)''' || align=center | 60 || align=center | 80 || align=center | 100 || align=center | 120 || align=center | 140 || align=center | 160 || align=center | 180 || align=center | 200 || align=center | 220 || align=center | 240   
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| align=center | '''Duration (sec)''' || align=center | 60 || align=center | 80 || align=center | 100 || align=center | 120 || align=center | 140 || align=center | 160 || align=center | 180 || align=center | 200 || align=center | 220 || align=center | 240   
 
|-
 
|-
 
| align=center | '''SP Cost''' || align=center | 28 || align=center | 32 || align=center | 36 || align=center | 40 || align=center | 44 || align=center | 48 || align=center | 52 || align=center | 56 || align=center | 60 || align=center | 64   
 
| align=center | '''SP Cost''' || align=center | 28 || align=center | 32 || align=center | 36 || align=center | 40 || align=center | 44 || align=center | 48 || align=center | 52 || align=center | 56 || align=center | 60 || align=center | 64   
 
|}
 
|}
  
 +
==Note==
 +
*When used on [[Undead]] element and [[Demon]] monsters, Bless reduces the target's DEX and INT by 50% for the skill duration. Offensive Blessing does not work on players.
  
Bless can also be used offensively. Shift-bless when used on undead property or demon race monsters will halve their STR, DEX and INT.  
+
*When used on a target to remove [[Status Effects#Curse | Curse]] they will not receive the bonus stats.
  
The STR reduction has little effect as almost all monsters have STR 1, but the DEX change reduces the monsters Hit, and the INT reduces their MAtk. This is especially useful against high DEX monsters - Skeleton Archer and Antique Firelock for instance - and can be an effective replacement for pnuema in AGI battle-aco/combo-monk builds. The effect is the same for level 1 as level 10 bless, although the duration may be greater at higher levels.
+
*This skill is often even more integral to an [[Acolyte]] than other players, as the extra INT speeds up SP recovery considerably
 +
 
 +
{{Navbox Acolyte}}
 +
{{Navbox SuperNovice}}

Latest revision as of 15:45, 22 August 2010


Blessing.png Blessing
Blessing Info.gif
Type: Supportive Skill
Levels: 10 (Selectable)
SP Cost: (24 +(Skill level*4))
Cast Time: None
Cast Delay: None
Duration: (40+(Skill level*20)
Target: Self, Foe, and Other Players
Prerequisites
(Acolyte & Super Novice) Divine Protection Lv. 5

Description

Increases the target's STR, DEX, and INT. Bless can also be used to cure a target from Curse and Stone (2nd stage only) status effects.

Level 1 2 3 4 5 6 7 8 9 10
Stat Increase 1 2 3 4 5 6 7 8 9 10
Duration (sec) 60 80 100 120 140 160 180 200 220 240
SP Cost 28 32 36 40 44 48 52 56 60 64

Note

  • When used on Undead element and Demon monsters, Bless reduces the target's DEX and INT by 50% for the skill duration. Offensive Blessing does not work on players.
  • When used on a target to remove Curse they will not receive the bonus stats.
  • This skill is often even more integral to an Acolyte than other players, as the extra INT speeds up SP recovery considerably
Acolyte
Skills Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Quests Acolyte Job Change Guide • Acolyte Skill Quest • Acolyte Training Quest
Weapons Mace • Rod
Super Novice
Skills Acolyte Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Archer Improve Concentration • Owl's Eye • Vulture's Eye
Mage Cold Bolt • Fire Ball • Fire Bolt • Fire Wall • Frost Diver • Increase SP Recovery • Lightning Bolt • Napalm Beat • Safety Wall • Sight • Soul Strike • Stone Curse • Thunderstorm
Merchant Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Overcharge • Pushcart • Vending
Swordman Bash • Endure • Increase HP Recovery • Magnum Break • Provoke • Sword Mastery
Thief Detoxify • Envenom • Hiding • Improve Dodge • Steal
Quests Super Novice Job Change Guide
Weapons Dagger • Rod • One Handed Sword