Difference between revisions of "Blessing"

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(New page: {{Skill Info | class = Acolyte | class2 = Super Novice | class3 = | type = Supportive | levels = 10 (Selectable) | prereqs = (Acolyte and Super Novice) Divine Protection Lv. 5 ...)
 
 
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| type = Supportive
 
| type = Supportive
 
| levels = 10 (Selectable)
 
| levels = 10 (Selectable)
| prereqs = ([[Acolyte]] and [[Super Novice]]) [[Divine Protection]] Lv. 5
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| prereqs = ([[Acolyte]] & [[Super Novice]]) [[Divine Protection]] Lv. 5
 
| spcost = (24 +(Skill level*4))
 
| spcost = (24 +(Skill level*4))
 
| time = None
 
| time = None
 
| delay = None
 
| delay = None
| duration = (40+(Skill leve*20)
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| duration = (40+(Skill level*20)
 
| target = Self, Foe, and Other Players
 
| target = Self, Foe, and Other Players
 
}}
 
}}
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== Description ==
 
== Description ==
  
Increases the [[Stats#STR | STR]], [[Stats#DEX | DEX]], and [[Stats#INT | INT]] of whoever is targetted. Also will remove [[Status Effects#Curse | Curse]] and [[Status Effects#Stone | Stone Curse]] statuses. Can be used to cause [[Status Effects#Curse | Curse]] status against Undead enemies when Shift key is held down.  
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Increases the target's [[Stats#STR | STR]], [[Stats#DEX | DEX]], and [[Stats#INT | INT]].  
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Bless can also be used to cure a target from [[Status Effects#Curse | Curse]] and [[Status Effects#Stone | Stone ]] (2nd stage only) status effects.  
  
 
{| class=wikitable style="border 1em #aaaaaa solid"
 
{| class=wikitable style="border 1em #aaaaaa solid"
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| align=center | '''Level''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10   
 
| align=center | '''Level''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10   
 
|-
 
|-
| align=center | '''Stat Increase''' || align=center | +1 || align=center | +2 || align=center | +3 || align=center | +4 || align=center | +5 || align=center | +6 || align=center | +7 || align=center | +8 || align=center | +9 || align=center | +10   
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| align=center | '''Stat Increase''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10   
 
|-
 
|-
| align=center | '''Duration (secs)''' || align=center | 60 || align=center | 80 || align=center | 100 || align=center | 120 || align=center | 140 || align=center | 160 || align=center | 180 || align=center | 200 || align=center | 220 || align=center | 240   
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| align=center | '''Duration (sec)''' || align=center | 60 || align=center | 80 || align=center | 100 || align=center | 120 || align=center | 140 || align=center | 160 || align=center | 180 || align=center | 200 || align=center | 220 || align=center | 240   
 
|-
 
|-
 
| align=center | '''SP Cost''' || align=center | 28 || align=center | 32 || align=center | 36 || align=center | 40 || align=center | 44 || align=center | 48 || align=center | 52 || align=center | 56 || align=center | 60 || align=center | 64   
 
| align=center | '''SP Cost''' || align=center | 28 || align=center | 32 || align=center | 36 || align=center | 40 || align=center | 44 || align=center | 48 || align=center | 52 || align=center | 56 || align=center | 60 || align=center | 64   
 
|}
 
|}
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==Note==
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*When used on [[Undead]] element and [[Demon]] monsters, Bless reduces the target's DEX and INT by 50% for the skill duration. Offensive Blessing does not work on players.
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*When used on a target to remove [[Status Effects#Curse | Curse]] they will not receive the bonus stats.
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*This skill is often even more integral to an [[Acolyte]] than other players, as the extra INT speeds up SP recovery considerably
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{{Navbox Acolyte}}
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{{Navbox SuperNovice}}

Latest revision as of 15:45, 22 August 2010


Blessing.png Blessing
Blessing Info.gif
Type: Supportive Skill
Levels: 10 (Selectable)
SP Cost: (24 +(Skill level*4))
Cast Time: None
Cast Delay: None
Duration: (40+(Skill level*20)
Target: Self, Foe, and Other Players
Prerequisites
(Acolyte & Super Novice) Divine Protection Lv. 5

Description

Increases the target's STR, DEX, and INT. Bless can also be used to cure a target from Curse and Stone (2nd stage only) status effects.

Level 1 2 3 4 5 6 7 8 9 10
Stat Increase 1 2 3 4 5 6 7 8 9 10
Duration (sec) 60 80 100 120 140 160 180 200 220 240
SP Cost 28 32 36 40 44 48 52 56 60 64

Note

  • When used on Undead element and Demon monsters, Bless reduces the target's DEX and INT by 50% for the skill duration. Offensive Blessing does not work on players.
  • When used on a target to remove Curse they will not receive the bonus stats.
  • This skill is often even more integral to an Acolyte than other players, as the extra INT speeds up SP recovery considerably
Acolyte
Skills Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Holy Light • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Quests Acolyte Job Change Guide • Acolyte Skill Quest • Acolyte Training Quest
Weapons Mace • Rod
Super Novice
Skills Acolyte Angelus • Aqua Benedicta • Blessing • Cure • Decrease AGI • Demon Bane • Divine Protection • Heal • Increase AGI • Pneuma • Ruwach • Signum Crusis • Teleport • Warp Portal
Archer Improve Concentration • Owl's Eye • Vulture's Eye
Mage Cold Bolt • Fire Ball • Fire Bolt • Fire Wall • Frost Diver • Increase SP Recovery • Lightning Bolt • Napalm Beat • Safety Wall • Sight • Soul Strike • Stone Curse • Thunderstorm
Merchant Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Overcharge • Pushcart • Vending
Swordman Bash • Endure • Increase HP Recovery • Magnum Break • Provoke • Sword Mastery
Thief Detoxify • Envenom • Hiding • Improve Dodge • Steal
Quests Super Novice Job Change Guide
Weapons Dagger • Rod • One Handed Sword