Difference between revisions of "Bard"

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{{Infobox Job|jobName=Bard|jobType=2-2|changesAt=Comodo|skills=18|skillPoints=91|questSkills=1
+
{{expert}}
|str=2|agi=7|vit=3|int=5|dex=9|luk=4}}
+
{{Articles Needing DB Links}}
  
 +
{{Infobox Job
 +
|jobBase=Archer
 +
|jobType=2-2
 +
|changesAt=[[Comodo]]
 +
|skills=18
 +
|skillPoints=91
 +
|questSkills=1
 +
|str=2
 +
|agi=7
 +
|vit=3
 +
|int=5
 +
|dex=9
 +
|luk=4
 +
}}
 +
 +
== Overview ==
 +
 +
[[Image:Bard.jpg|thumb]]
  
 
After a life of plucking their bows, many [[Archer]]s feel the itch to strum strings of a different kind. The Bards of Ragnarok Online are the right choice for the idealists among Archers who wish to change the world with their poetry.
 
After a life of plucking their bows, many [[Archer]]s feel the itch to strum strings of a different kind. The Bards of Ragnarok Online are the right choice for the idealists among Archers who wish to change the world with their poetry.
  
The voice of a Bard is laden with magical harmonies, singing hymns that invoke the ancient Gods of Asgard to [[Pang Voice|instill fear]] in the hearts of his enemies and inspire his comrades to victory with songs of [[Song_of_Lutie|eternal youth]] and [[Impressive_Rift|glorious charges]]. Where their female counterparts, the [[Dancer]]s, are more bent on disruption, Bards specialize in support, which make them central in all defensive strategies during the War of Emperium.
+
The voice of a Bard is laden with magical harmonies, singing hymns that invoke the ancient Gods of Asgard to [[Pang Voice|instill fear]] in the hearts of his enemies and inspire his comrades to victory with songs of [[Song of Lutie|eternal youth]] and [[Impressive Riff|glorious charges]]. Where their female counterparts, the [[Dancer]]s, are more bent on disruption, Bards specialize in support, which make them central in all defensive strategies during the War of Emperium.
  
 
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Bards are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter]]s is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring a very nice damage output.
 
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Bards are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter]]s is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring a very nice damage output.
  
 +
In general, there are 2 types of skills for both [[Dancer]]s and a Bards; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another Bard or [[Dancer]] respectively.
  
 
+
As a Bard, only [[Instrument]]s, [[Dagger]]s, and [[Bow]]s are available for weapons, whereas [[Dancer]]s can use [[Whip]]s instead of [[Instrument]]s.
== General Information ==
 
 
 
To understand building your Bard or [[Dancer]], you need to know what all your skills do. [[Dancer]] and Bard skills in comparison to other classes, are very stat dependent. In general, there are 2 types of skills for both [[Dancer]]s and a Bards; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another Bard or [[Dancer]] respectively.
 
 
 
As a Bard, only [[Instruments]], [[Daggers]], and [[Bows]] are available for weapons, whereas [[Dancer]]s can use [[Whips]] instead of [[Instruments]].
 
  
 
* When armed with an [[Instrument]]:
 
* When armed with an [[Instrument]]:
 
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used
 
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available
+
** [[:Category: Performance Skills|Performance Skills]], as well as [[Amp]] and [[Encore]] are available
 
** Instrument skills ([[Melody Strike]]) can be used  
 
** Instrument skills ([[Melody Strike]]) can be used  
  
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and Charming Wink are usable regardless of weapons.
+
[[Unbarring Octave]] and [[Pang Voice]] are usable regardless of weapons.
  
== How to become a Bard ==
+
== Jobchange Guide ==
  
Items needed
+
''See [[Bard Job Change Guide]] for detailed information.''
  
* a flower not sold by NPCs (with the exception of a Witherless Rose)
+
In order to become a Bard, one must go to [[Comodo]] and look for the Roaming Bard. The applicant has to perform various tasks:
* 1 Sticky Mucus
 
* 1 Squid Ink
 
  
Optional Items
+
* Item Collection
 +
* [[Snowysnow Quest|Making friends with Mr. Snowman]] in [[Lutie]]
 +
* Singing Test
 +
 
 +
Once these have been completed, the applicant will be made a bard by the Roaming Bard.
  
* 60 Trunks of any kind.
+
== Builds ==
 +
=== Battle ===
 +
*99 DEX 
 +
*80 VIT
 +
*50 AGI
 +
*9 INT 
 +
*1 STR 
 +
*1 LUK
  
=== Seeking the Wandering Minstrel ===
+
A well-rounded build due to the 80/50 distribution of VIT and AGI. Apparently quite a popular choice in iRO, it works great for both battle ''and'' support circumstances, though it's lacking the int of a full support build.
  
The Roaming Bard, Lalo, can be found at 226,123 on the '''Comodo''' town map. This is a short distance to the bottom right of the Kafra. After a short conversation with the bard he will request that the player brings him a flower. The flower must be one of the following,
+
=== WoE ===
 +
*90 DEX
 +
*90 VIT
 +
*30 AGI
 +
*25 INT
 +
*20 STR
 +
*1 LUK
  
* Hinalle
+
The standard build for the WoE-happy Bard. Dex is for MS/SA with status cards, VIT is good for staying alive during support situations, and the agi helps improve "Impressive Riff".
* Ment
 
* Singing Flower
 
* Illusion Flower
 
* Witherless Rose (Sold in Morroc by an NPC on the east side)
 
  
Once the player has given the bard a flower, he will send the player to Lutie to becom friends with the Snowman in Lutie.
+
=== AGI Battle/ Riff Support ===
=== Mr Snowman ===
+
*91 DEX
 +
*1-20 VIT
 +
*85-90 AGI
 +
*40 INT
 +
*1 or 8 STR
 +
*1 LUK
  
See: [[Snowysnow Quest]]
+
This build provides great flee and SP regen for  leveling w/double strafe, an unsrupassed riff performance and moderate strings performance for support.  It sacrifices WoE survivability for leveling speed, good support, and near immunity to acid bomb.
=== Singing ===
 
  
Once the player becomes friends with Mr Snowman, return to the bard to finish the quest. He will require the player to type exactly what he sings.
+
==== Skills ====
=== Job Change ===
 
  
Upon job change, the bard offers to give you a weapon if you have 60 trunks. Each type of trunk gives the player a different weapon.
+
*1 Amp
 +
*1 Encore
 +
*10 Music Lessons
 +
*5 Melody Strike
 +
*5 Unbarring Octave
 +
*3 Unchained Serenade
 +
*10 Impressive Riff
 +
*1 Classical Pluck
 +
*10 Magic Strings
 +
*3 <Insert any song/duet here>
  
* Trunk : 3s Violin
+
=== Tactics ===
* Solid or Barren : 2s Mandolin
+
Dagger switching, or Dagger Amping is a popular technique used among Bards and Minstrels to stop a song.  By switching to a dagger while performing a song, the song is immediately interrupted.  While is has the same effect as [[Amp]], switching weapons can be done at any time, where as [[Amp]] requires both SP and can only be used 5 seconds after the song has started.  Although it is also possible of to cancel a song by equipping a Bow, changing to a Dagger has the advantage that the bard's shield does not become unequipped in the process.
* Fine Trunk : 2s Lute
 
* Fine Trunk + Job 50 : 2s Harp
 
  
== Equipments Used ==
+
Flashing is a tactic used to make full use of the bard.  The bard casts a song for an instant, then dagger or bow switches to a damage or status dealing configuration to participate in combat.  This works because a song's effect stays on players for about 20 sec after a person leaves the song's AoE.  One can also flash by moving around a large formation of players with a single song up.
 +
 
 +
== Equipment ==
  
 
Presented here are just suggestions to what a player may find useful to kill, survive and win in a tough environment.
 
Presented here are just suggestions to what a player may find useful to kill, survive and win in a tough environment.
Line 73: Line 110:
 
* Apple of Archer - 0 DEF and +3 DEX. Not recommended in PVP/WoE environment, but for MVP and leveling to reach a new dex bonus AoA is very useful. With it's +3 DEX on headgear, this is a must-have for all Bards, even if it is not part of their build to reach a new DEX bonus. You never know when you may have ot use a different Armor/Accesory combo and have to use the AoA to reach the next dex bonus.
 
* Apple of Archer - 0 DEF and +3 DEX. Not recommended in PVP/WoE environment, but for MVP and leveling to reach a new dex bonus AoA is very useful. With it's +3 DEX on headgear, this is a must-have for all Bards, even if it is not part of their build to reach a new DEX bonus. You never know when you may have ot use a different Armor/Accesory combo and have to use the AoA to reach the next dex bonus.
 
* Poo Hat - 10% less from demi-humans. If you don't need an AoA for your dex, Poo Hat is great for PVP and WoE.
 
* Poo Hat - 10% less from demi-humans. If you don't need an AoA for your dex, Poo Hat is great for PVP and WoE.
* Ghost Bandana - +2 AGI.. If you are an AGI Bard this is useful, it obviously depends on your build.  
+
* {{item |id=2274 Ghost Bandana}} - +2 AGI.. If you are an AGI Bard this is useful, it obviously depends on your build.  
  
  
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=== Weapons ===
 
=== Weapons ===
  
There are 3 types of weapons that bards can use. [[Daggers]], [[Bows]] and [[Instruments]]. Daggers serve a limited usefulness, a common Knife is usually carried for its use in the dagger-stopping method to cancel songs. Instruments are needed to perform the songs and duets that the bard class can do. Bows are used mainly for leveling purposes.
+
There are 3 types of weapons that bards can use. [[Dagger]]s, [[Bow]]s and [[Instrument]]s. Daggers serve a limited usefulness, a common Knife is usually carried for its use in the dagger-stopping method to cancel songs. Instruments are needed to perform the songs and duets that the bard class can do. Bows are used mainly for leveling purposes.
== Common Skill/Stat Builds ==
 
=== Battle Builds ===
 
=== WOE Builds ===
 
=== Other Builds ===
 
== PvM PvP WOE Application ==
 
== Tips and Tricks ==
 
  
Dagger switching, or Dagger Amping is a popular technique used among Bards and Minstrels to stop a song, most commonly [[Magic Strings]], faster than [[Amp]] does, even within the first five seconds. This also protects the Musical Instrument from being broken if it does not have a [[Golem Card]] in it. Although it is also possible of to cancel a song by equipping a Bow, changing to a Dagger has the advantage that the bard's shield does not become unequipped in the process.
+
== Class Data ==
== Bard Data ==
 
  
 
Note: The [http://iro.ragnarokonline.com/game/jobbarskill.asp iRO Bard Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobbarskill.asp Korean website].
 
Note: The [http://iro.ragnarokonline.com/game/jobbarskill.asp iRO Bard Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobbarskill.asp Korean website].
 +
 
=== Skills ===
 
=== Skills ===
 +
''See [[Archer#Skills|Archer Skills]] for first class skills.''
 +
====Solo Skills====
 +
{| class="wikitablec sortable"
 +
|-
 +
! Skill !! Description !! Levels !! Type
 +
|-
 +
| {{Skill List|skill=Amp}}
 +
|| Cancels active Performance Skill the caster is performing. || 1
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Encore}}
 +
|| Recast the last Performance Skill that was cast at half of the [[SP]] cost. || 1
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Impressive Riff}}
 +
|| Increases [[ASPD]] of all players in the 7x7 area of effect. || 10
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Magic Strings}}
 +
|| Reduces [[Cast Time]] and [[Cast Delay]] of skills used inside the 7x7 area of effect. || 10
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Melody Strike}}
 +
|| Use an instrument-class weapon to do ranged damage to a single target. || 5
 +
|style="background:#ffcccc"| Offensive
 +
|-
 +
| {{Skill List|skill=Music Lessons}}
 +
|| Increases damage with Instruments, [[Movement Speed]] while singing and the effect of certain Performance Skills. || 10
 +
|style="background:#cccccc"| Passive
 +
|-
 +
| {{Skill List|skill=Perfect Tablature}}
 +
|| Raises [[Flee]] Rate and [[Perfect Dodge]] of all players in the 7x7 area of effect. || 10
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Song of Lutie}}
 +
|| Increases the the [[Max HP]] of all players in the area of effect. || 10
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Unbarring Octave}}
 +
|| [[Freeze]] monsters and [[party]] members within caster's view by chance. || 5
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Unchained Serenade}}
 +
|| Hits enemies in a 9x9 area with a slow sonic attack, piercing their [[defense]]. || 5
 +
|style="background:#ffcccc"| Offensive
 +
|}
  
''See [[Archer#Skills|Archer Skills]] for first class skills.''
 
==== Solo Skills ====
 
{{skill|Amp}}
 
{{skill|Encore}}
 
{{skill|Impressive Riff}}
 
{{skill|Magic Strings}}
 
{{skill|Melody Strike}}
 
{{skill|Music Lessons}}
 
{{skill|Perfect Tablature}}
 
{{skill|Song of Lutie}}
 
{{skill|Unbarring Octave}}
 
{{skill|Unchained Serenade}}
 
 
==== Ensemble Skills ====
 
==== Ensemble Skills ====
{{skill|Acoustic Rhythm}}
+
Ensemble skills can only be performed when a Bard and Dancer are in the same party and standing beside each other. When an Ensemble skill is performed by a Bard and Dancer, the lower level of Acoustic Rhythm is performed. (i.e. when a Bard that has learned Acoustic Rhythm Lv.5 performs the skill with a Dancer that has only learned Acoustic Rhythm Lv.3, the Bard and Dancer will perform Acoutic Rhythm Lv.3)
{{skill|Battle Theme}}
+
{| class="wikitablec sortable"
{{skill|Classical Pluck}}
+
|-
{{skill|Down Tempo}}
+
! Skill !! Description !! Levels !! Type
{{skill|Harmonic Lick}}
+
|-
{{skill|Lullaby}}
+
| {{Skill List|skill=Acoustic Rhythm}}
{{skill|Mental Sensing}}
+
|| Increases resistance against all Elements and Status Effects of [[party]] members within the 9x9 area of influence. || 5
{{skill|Power Cord}}
+
|style="background:#ccffcc"| Active
=== Soul Linker Skills and Buffs ===
+
|-
 +
| {{Skill List|skill=Battle Theme}}
 +
|| Party members within this skill's 9x9 area will have increased [[ATK]] and [[DEF]] for the skill's duration. || 5
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Classical Pluck}}
 +
|| Casts a 9x9 area around the caster where all skills are disabled. || 1
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Down Tempo}}
 +
|| Reduces all [[DEF]] derived from the [[VIT]] stat to 0 for all enemies within the 9x9 area of effect. || 1
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Harmonic Lick}}
 +
|| Provides a bonus of armor piercing damage (ignores DEF) to all players within the 9x9 area of effect, as long as they're wielding level 4 weapons. || 5
 +
|style="background:#ccffff"| Supportive
 +
|-
 +
| {{Skill List|skill=Lullaby}}
 +
|| Sing a dreamy song to put enemies in a 9x9 area to sleep. || 1
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Mental Sensing}}
 +
|| Increases the [[EXP]] earned from monsters killed in the affected 9x9 area. || 5
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Power Cord}}
 +
|| Cast a 9x9 cell area around the casters that nullifies item costs for most skills. || 1
 +
|style="background:#ccffcc"| Active
 +
|}
 +
 
 +
====Quest Skills====
 +
{| class="wikitablec"
 +
|-
 +
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
 +
|-
 +
| {{Skill List |skill=Pang Voice}}
 +
|| The Bard screams out at a single target, attempting to inflict [[Chaos]] status effect. || 1
 +
|style="background:#ccffcc"| Active || 40 || [[Bard_Skill_Quest|Pang Voice Quest]]
 +
|}
 +
 
 +
==== Soul Link ====
 +
''See [[Bard and Dancer Spirits]].''
 +
 
 +
{| class="wikitablec "
 +
|-
 +
! Skill !! Description !! Levels !! Type
 +
|-
 +
| {{Skill List|skill=Slow Grace}}
 +
|| (If level 10 [[Impressive Riff]] is learned) Decrease attack and movement speed of all enemies within the 7x7 area of effect. || 10
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Lady Luck}}
 +
|| (If level 10 [[Magic Strings]] is learned) Improves [[CRIT]] rate of all players within the 7x7 area of effect. || 10
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Focus Ballet}}
 +
|| (If level 10 [[Perfect Tablature]] is learned) Improves [[HIT]] of all players within the 7x7 area of effect. || 10
 +
|style="background:#ccffcc"| Active
 +
|-
 +
| {{Skill List|skill=Gypsy's Kiss}}
 +
|| (If level 10 [[Song of Lutie]] is learned) Increase [[Max SP|max SP]] and SP regeneration while reducing the SP consumption of all players within the 7x7 area of effect. || 10
 +
|style="background:#ccffcc"| Active
 +
|}
  
''For more info see the [[Bard and Dancer Spirits]] page.''
 
=== Quest Skills ===
 
{{skill|Pang Voice}}
 
 
==== Unimplemented Skills ====
 
==== Unimplemented Skills ====
{{skill|Ragnarok}}
+
{| class="wikitablec sortable"
=== Job Bonus ===
+
|-
{|
+
! Skill !! Description !! Levels !! Type
 +
|-
 +
| {{Skill List|skill=Ragnarok}}
 +
||  Randomly casts spells in the area of effect for 60 seconds. || Unknown
 +
|style="background:#ffcccc"| Offensive
 +
|}
 +
 
 +
 
 +
=== Job Bonuses ===
 +
{| class="wikitable"
 
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8
 
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8
 
|-
 
|-
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|-
 
|-
 
!LUK
 
!LUK
|6||9||20||41||    
+
|6||9||20||41|| || || ||
 
|}
 
|}
  
 
=== ASPD ===
 
=== ASPD ===
{|
+
{| class="wikitable"
 
!Weapon||Base ASPD||Base Delay
 
!Weapon||Base ASPD||Base Delay
 
|-
 
|-
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|}
 
|}
  
== Future Updates ==
+
== External Links ==
== Useful Links ==
 
  
 
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]
 
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]
 
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]
 
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]
  
[[Category:Pages needing expert attention]]
+
{{Navbox Bard}}
[[Category:Classes]]
+
{{Navbox Classes}}
[[Category:Bard]]
 
[[Category:Database Linking]]
 

Latest revision as of 00:46, 22 August 2010

Bard
Bard.png
Job Base: Archer
Job Type: 2-2
Changes At: Comodo
Number of Skills: 18
Total Skill Points: 91
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+2 +7 +3 +5 +9 +4


Overview

Bard.jpg

After a life of plucking their bows, many Archers feel the itch to strum strings of a different kind. The Bards of Ragnarok Online are the right choice for the idealists among Archers who wish to change the world with their poetry.

The voice of a Bard is laden with magical harmonies, singing hymns that invoke the ancient Gods of Asgard to instill fear in the hearts of his enemies and inspire his comrades to victory with songs of eternal youth and glorious charges. Where their female counterparts, the Dancers, are more bent on disruption, Bards specialize in support, which make them central in all defensive strategies during the War of Emperium.

Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of Priest buffs, and require careful strategy and positioning, but playing as an Archer should already provide some experience in this respect. Despite their supportive role, one should not forget that Bards are also capable of dealing good quantities of damage, one of their main advantages over Hunters is their immense SP pool which allows them to continually use Double Strafe instead of normal attacks, ensuring a very nice damage output.

In general, there are 2 types of skills for both Dancers and a Bards; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another Bard or Dancer respectively.

As a Bard, only Instruments, Daggers, and Bows are available for weapons, whereas Dancers can use Whips instead of Instruments.

Unbarring Octave and Pang Voice are usable regardless of weapons.

Jobchange Guide

See Bard Job Change Guide for detailed information.

In order to become a Bard, one must go to Comodo and look for the Roaming Bard. The applicant has to perform various tasks:

Once these have been completed, the applicant will be made a bard by the Roaming Bard.

Builds

Battle

  • 99 DEX
  • 80 VIT
  • 50 AGI
  • 9 INT
  • 1 STR
  • 1 LUK

A well-rounded build due to the 80/50 distribution of VIT and AGI. Apparently quite a popular choice in iRO, it works great for both battle and support circumstances, though it's lacking the int of a full support build.

WoE

  • 90 DEX
  • 90 VIT
  • 30 AGI
  • 25 INT
  • 20 STR
  • 1 LUK

The standard build for the WoE-happy Bard. Dex is for MS/SA with status cards, VIT is good for staying alive during support situations, and the agi helps improve "Impressive Riff".

AGI Battle/ Riff Support

  • 91 DEX
  • 1-20 VIT
  • 85-90 AGI
  • 40 INT
  • 1 or 8 STR
  • 1 LUK

This build provides great flee and SP regen for leveling w/double strafe, an unsrupassed riff performance and moderate strings performance for support. It sacrifices WoE survivability for leveling speed, good support, and near immunity to acid bomb.

Skills

  • 1 Amp
  • 1 Encore
  • 10 Music Lessons
  • 5 Melody Strike
  • 5 Unbarring Octave
  • 3 Unchained Serenade
  • 10 Impressive Riff
  • 1 Classical Pluck
  • 10 Magic Strings
  • 3 <Insert any song/duet here>

Tactics

Dagger switching, or Dagger Amping is a popular technique used among Bards and Minstrels to stop a song. By switching to a dagger while performing a song, the song is immediately interrupted. While is has the same effect as Amp, switching weapons can be done at any time, where as Amp requires both SP and can only be used 5 seconds after the song has started. Although it is also possible of to cancel a song by equipping a Bow, changing to a Dagger has the advantage that the bard's shield does not become unequipped in the process.

Flashing is a tactic used to make full use of the bard. The bard casts a song for an instant, then dagger or bow switches to a damage or status dealing configuration to participate in combat. This works because a song's effect stays on players for about 20 sec after a person leaves the song's AoE. One can also flash by moving around a large formation of players with a single song up.

Equipment

Presented here are just suggestions to what a player may find useful to kill, survive and win in a tough environment.

Headgear

Top Headgear

  • Cap [1] - +4 DEF. It is usually easy to find an overupgraded cap to put a card in for defensive or offensive purposes.
    • Cards: Depending on what you're doing, PVP/WoE/PVM the cards in headgear will differ. For leveling purposes more INT or SP helps the player to kill more monsters. Carat Card, +2 INT and +150 SP if the headgear is upgraded to +9 or higher. Willow Card, +80 SP. Elder Willow Card, +2 INT. If you are in a situation where you could be affected by status effects a card that reduces that chance, or makes you immune to it could be more useful. Nightmare, immune to sleep and +1 AGI, and Marduk, immune to silence are helpful.
  • Apple of Archer - 0 DEF and +3 DEX. Not recommended in PVP/WoE environment, but for MVP and leveling to reach a new dex bonus AoA is very useful. With it's +3 DEX on headgear, this is a must-have for all Bards, even if it is not part of their build to reach a new DEX bonus. You never know when you may have ot use a different Armor/Accesory combo and have to use the AoA to reach the next dex bonus.
  • Poo Hat - 10% less from demi-humans. If you don't need an AoA for your dex, Poo Hat is great for PVP and WoE.
  • Ghost Bandana - +2 AGI.. If you are an AGI Bard this is useful, it obviously depends on your build.


Middle Headgear

  • Binoculars - +1 DEF and +1 DEX, not bad but slotted sunnies are almost always better, unless you need the binocs to hit your dex bonus.
  • Sunglasses [1] - The only slotted middle headgear in the game.
    • Cards: The same cards mentioned above with the exception of the Carat card as it would be cheaper to get an Elder Willow card, and you cannot get the bonus from the card as Sunglasses cannot be upgraded.
  • Masquerade - 0 DEF Increases damage to Demihuman monsters by 3%.
  • Zealotus Mask - +3 DEF Increases damage to Demihuman monsters by 5% and reduces damage from Demihuman monsters by 5%. This headgear also takes up the upper headgear slot.


Lower Headgear

  • Gangster Mask - 0 DEF, adds 15% resistance to Silence status.

Weapons

There are 3 types of weapons that bards can use. Daggers, Bows and Instruments. Daggers serve a limited usefulness, a common Knife is usually carried for its use in the dagger-stopping method to cancel songs. Instruments are needed to perform the songs and duets that the bard class can do. Bows are used mainly for leveling purposes.

Class Data

Note: The iRO Bard Skill Section is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. Acoustic Rhythm), they have been contrasted with the ingame descriptions and the more up-to-date Korean website.

Skills

See Archer Skills for first class skills.

Solo Skills

Skill Description Levels Type
Amp.png Amp
Cancels active Performance Skill the caster is performing. 1 Active
Encore.png Encore
Recast the last Performance Skill that was cast at half of the SP cost. 1 Active
Impressive Riff.png Impressive Riff
Increases ASPD of all players in the 7x7 area of effect. 10 Active
Magic Strings.png Magic Strings
Reduces Cast Time and Cast Delay of skills used inside the 7x7 area of effect. 10 Active
Melody Strike.png Melody Strike
Use an instrument-class weapon to do ranged damage to a single target. 5 Offensive
Music Lessons.png Music Lessons
Increases damage with Instruments, Movement Speed while singing and the effect of certain Performance Skills. 10 Passive
Perfect Tablature.png Perfect Tablature
Raises Flee Rate and Perfect Dodge of all players in the 7x7 area of effect. 10 Active
Song of Lutie.png Song of Lutie
Increases the the Max HP of all players in the area of effect. 10 Active
Unbarring Octave.png Unbarring Octave
Freeze monsters and party members within caster's view by chance. 5 Active
Unchained Serenade.png Unchained Serenade
Hits enemies in a 9x9 area with a slow sonic attack, piercing their defense. 5 Offensive

Ensemble Skills

Ensemble skills can only be performed when a Bard and Dancer are in the same party and standing beside each other. When an Ensemble skill is performed by a Bard and Dancer, the lower level of Acoustic Rhythm is performed. (i.e. when a Bard that has learned Acoustic Rhythm Lv.5 performs the skill with a Dancer that has only learned Acoustic Rhythm Lv.3, the Bard and Dancer will perform Acoutic Rhythm Lv.3)

Skill Description Levels Type
Acoustic Rhythm.png Acoustic Rhythm
Increases resistance against all Elements and Status Effects of party members within the 9x9 area of influence. 5 Active
Battle Theme.png Battle Theme
Party members within this skill's 9x9 area will have increased ATK and DEF for the skill's duration. 5 Active
Classical Pluck.png Classical Pluck
Casts a 9x9 area around the caster where all skills are disabled. 1 Active
Down Tempo.png Down Tempo
Reduces all DEF derived from the VIT stat to 0 for all enemies within the 9x9 area of effect. 1 Active
Harmonic Lick.png Harmonic Lick
Provides a bonus of armor piercing damage (ignores DEF) to all players within the 9x9 area of effect, as long as they're wielding level 4 weapons. 5 Supportive
Lullaby.png Lullaby
Sing a dreamy song to put enemies in a 9x9 area to sleep. 1 Active
Mental Sensing.png Mental Sensing
Increases the EXP earned from monsters killed in the affected 9x9 area. 5 Active
Power Cord.png Power Cord
Cast a 9x9 cell area around the casters that nullifies item costs for most skills. 1 Active

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Pang Voice.png Pang Voice
The Bard screams out at a single target, attempting to inflict Chaos status effect. 1 Active 40 Pang Voice Quest

Soul Link

See Bard and Dancer Spirits.

Skill Description Levels Type
Slow Grace.png Slow Grace
(If level 10 Impressive Riff is learned) Decrease attack and movement speed of all enemies within the 7x7 area of effect. 10 Active
Lady Luck.png Lady Luck
(If level 10 Magic Strings is learned) Improves CRIT rate of all players within the 7x7 area of effect. 10 Active
Focus Ballet.png Focus Ballet
(If level 10 Perfect Tablature is learned) Improves HIT of all players within the 7x7 area of effect. 10 Active
Gypsy's Kiss.png Gypsy's Kiss
(If level 10 Song of Lutie is learned) Increase max SP and SP regeneration while reducing the SP consumption of all players within the 7x7 area of effect. 10 Active

Unimplemented Skills

Skill Description Levels Type
Ragnarok.png Ragnarok
Randomly casts spells in the area of effect for 60 seconds. Unknown Offensive


Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8
STR 3 28
AGI 2 10 11 24 30 35 48
VIT 17 33 43
INT 5 13 21 40 47
DEX 7 15 16 19 32 38 46 50
LUK 6 9 20 41

ASPD

Weapon Base ASPD Base Delay
Unarmed
Dagger
Bow
Instrument

External Links

Bard & Minstrel
2nd Class
Skills
Solo Skills Amp • Encore • Impressive Riff (Slow Grace) • Magic Strings (Lady Luck) • Melody Strike • Music Lessons • Pang Voice • Perfect Tablature (Focus Ballet) • Song of Lutie (Gypsy's Kiss) • Unbarring Octave • Unchained Serenade
Ensemble Skills Acoustic Rhythm • Battle Theme • Classical Pluck • Down Tempo • Harmonic Lick • Lullaby • Mental Sensing • Power Cord • Ragnarok
Transcendent
Skills
Solo Skills Arrow Vulcan • Marionette Control • Tarot Card of Fate • Longing for Freedom • Hermode's Rod
Ensemble Skills Sheltering Bliss
Quests Bard Job Change Guide • Bard Skill Quest • Rebirth Walkthrough
Weapons Bow • Instrument
Classes of Ragnarok Online
Novice Class Novice • High Novice • Super Novice
First Class Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief
Second Class Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue
Transcendent Second Class High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker
Expanded Class Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker