Difference between revisions of "Alchemist Job Change Guide"

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''This guide is an extended part of the [[Alchemist]] section.''
+
{{Quest Info
 +
| levelreq = None
 +
| joblevelreq = 40
 +
| classreq = Merchant
 +
| partyreq =
 +
| itemreq = Varies
 +
| nitemreq = 1 {{item|id=970 Alcohol}}, 1 {{item|id=971 Detrimindexta}}, 1 {{item|id=972 Karvodailnirol}}
 +
| zenyreq = 50,000 Zeny
 +
| questsreq =
 +
| questscoreq =
 +
| baseexpreward =
 +
| jobexpreward =
 +
| itemreward = Potion Manual (Varies), Random Ore
 +
| qreward = Jobchange to [[Alchemist]]
 +
}}
  
== Sign up ==
+
1. Proceed to [[Al De Baran]]. The building in the southwest corner is the Alchemist guild (aldebaran 68, 56). Inside, talk to the blond female [[NPC]] with mini glasses to sign up to become an [[Alchemist]]. She will ask you for 50,000 [[Zeny]] and one of the following:
  
When ready to become an Alchemist, proceed to [[Al De Baran]]. The building in the southwest corner is the Alchemist guild. Inside, talk to the blond female NPC with mini glasses to sign up to become an Alchemist. The player will need:
+
* 7 {{item|id=657 Berserk Potions}} ([[Comodo]] Item Shop)
 +
* 7500 {{item|id=1752 Fire Arrows}} (Sunken Ship Dungeon Tool Dealer)
 +
* 100 {{item|id=612 Mini Furnaces}} ([[Geffen]] Blacksmith Guild)
  
* Job 40 on a [[Merchant]] or higher
+
'''OR'''
* 50k Zeny
 
  
and one of the following (this will be decided randomly by the NPC when the player signs up)
+
* 1 {{item|id=1005 Hammer of Blacksmith}}
 +
* 1 {{item|id=1006 Old Magicbook }}
  
# 7 {{item|id=657 Berserk Potions}} ([[Comodo]] Item Shop)
+
2. Once the player has finished registering, go downstairs to a star-shaped room. Head towards the second room on the right side wall to talk with Rasputin.
# 750 {{item|id=1752 Fire Arrows}} ([[Izlude]] Dungeon Tool Dealer)
 
# 100 {{item|id=612 Mini Furnaces}} ([[Geffen]] Blacksmith Guild)
 
  
or
+
3. Rasputin will discuss ill-prepared Alchemists and then give a math oriented exam. This exam consists of two addition-subtraction questions, three multiplication-division questions, two questions pertaining to discount-overcharge, and three questions about the [[DEF]] and weight of certain items and armors. The player will need to answer 80% of the questions correctly to proceed.
 
 
# {{item|id=1005 Hammer of Blacksmith}}
 
# {{item|id=1006 Old Magicbook }}
 
 
 
== Math Quest ==
 
 
 
Once the player has finished registering for the quest, go downstairs to a star shaped room. Head towards the second room on the right side wall to talk with Rasputin. Rasputin will mention ill prepared Alchemists and then give a math oriented exam. This exam consists of two addition-subtraction questions, three multiplication-division questions, two questions pertaining to discount-overcharge, and three questions about the [[DEF]] and weight of certain items and armors. The player will need to have at least 80% of the answers correct.
 
  
 
* '''Bypassing''': If the player has '''Job 50''', they can skip this part of the exam.  
 
* '''Bypassing''': If the player has '''Job 50''', they can skip this part of the exam.  
  
'''Math questions:'''
+
'''Math Questions:'''
  
 
:13+25+37+48 = '''123'''  
 
:13+25+37+48 = '''123'''  
Line 45: Line 52:
 
:(2,646/7) + (13*28) = '''742'''  
 
:(2,646/7) + (13*28) = '''742'''  
  
'''Discount questions''':
+
'''Discount Questions''':
  
 
:Red Potion (12), Fly Wing (5) Butterfly Wing (1) = '''909z'''  
 
:Red Potion (12), Fly Wing (5) Butterfly Wing (1) = '''909z'''  
Line 51: Line 58:
 
:Green Potion (15), Magnifier (6), Trap (4) = '''934z'''  
 
:Green Potion (15), Magnifier (6), Trap (4) = '''934z'''  
  
'''Weight questions:'''
+
'''Weight Questions:'''
  
 
:3 Ring Pommel Sabers, 4 Caps, 2 Boots = '''550'''  
 
:3 Ring Pommel Sabers, 4 Caps, 2 Boots = '''550'''  
Line 57: Line 64:
 
:3 Scimitars, 2 Helms, Coat = '''450'''  
 
:3 Scimitars, 2 Helms, Coat = '''450'''  
  
'''Defense questions:'''
+
'''Defense Questions:'''
  
 
:Buckler, Coat, Gas Mask, Big Ribbon, Fillet, Sakkat, Glasses = '''20'''  
 
:Buckler, Coat, Gas Mask, Big Ribbon, Fillet, Sakkat, Glasses = '''20'''  
Line 63: Line 70:
 
:Mirror Shield, Leather Jacket, Mr. Smile, Silk Robe, Wedding Veil, Muffler,Eye Patch = '''12'''  
 
:Mirror Shield, Leather Jacket, Mr. Smile, Silk Robe, Wedding Veil, Muffler,Eye Patch = '''12'''  
  
'''Profit questions:'''
+
'''Profit Questions:'''
  
 
* 5 Helms  
 
* 5 Helms  
Line 83: Line 90:
 
*: Profit (56,800-53,960)*3 = 8,520  
 
*: Profit (56,800-53,960)*3 = 8,520  
  
== Potion Quest ==
+
4. After passing the quiz, head to the next room and talk with Darwin.  He will explain the basics for creating potions.  
 
 
Head to the next room and talk with Darwin.  
 
  
 
* '''Bypassing''': Giving an '{{item|id=710 Illusion Flower}}' to Darwin (by first selecting the flower option when initially speaking to him) will send the player directly to the final NPC in honor of the bribe.
 
* '''Bypassing''': Giving an '{{item|id=710 Illusion Flower}}' to Darwin (by first selecting the flower option when initially speaking to him) will send the player directly to the final NPC in honor of the bribe.
  
Darwin will explain the basics for creating potions. The player will need the following items for this part:
+
The player will need the following items for this part:
  
 
* 1 {{item|id=507 Red Herb}}
 
* 1 {{item|id=507 Red Herb}}
Line 99: Line 104:
 
He will then ask questions regarding potion creation after he explains the process.
 
He will then ask questions regarding potion creation after he explains the process.
  
== Mixture and Counteragent Quest ==
+
5. Move to the next room to meet with Van Hellmont. It is not actually required that the player make counteragents or mixtures, the player just needs these items to do this part of the quest:
 
 
Move to the next room to meet with Van Hellmont. The player will need the following for this part of the quest. It is not actually required that the player make counteragents or mixtures, the player just needs these items to do this part of the quest.
 
  
 
* 1 {{item|id=970 Alcohol}}
 
* 1 {{item|id=970 Alcohol}}
Line 108: Line 111:
 
* 2 {{item|id=713 Empty Bottles }}
 
* 2 {{item|id=713 Empty Bottles }}
  
With these items head to [[Alberta|Alberta Mansion]] (alberta 102,222) and go upstairs to the second room on the right (alberta_in 133,55). Talk to the NPC near the corner (Louitz) and he will tell the player to talk to Aure Dupon in Geffen. Head towards Geffen and talk to the NPC (181,114) near the eastern Kafra, who will tell the player to talk to Morgenstein, the crazy scientist. Morgenstein (141,140) is located on the second floor of the Blacksmith Guild in southeast Geffen (181,62). Talk to the scientist to learn about Counteragents and Mixtures. It is suggested that the player also buy '''5 Mini Furnaces''' while you are in the Blacksmith Guild for another part of the quest. The player can buy these on the first floor of the Blacksmith guild.
+
6. With these items, head to [[Alberta|Alberta Mansion]] (alberta 102,222) and go upstairs to the second room on the right (alberta_in 133,55). Talk to the NPC near the corner (Louitz) and he will tell the player to talk to Aure Dupon in Geffen.  
  
 +
7. Go to [[Geffen]] and talk to the [[NPC]] (181,114) near the eastern [[Kafra]], who will tell the player to talk to Morgenstein, the crazy scientist. Morgenstein (141,140) is located on the second floor of the Blacksmith Guild in southeast Geffen (181,62).
  
Head back to Aldebaran to talk with Van Hellmont. He'll ask the player two questions pertaining what was just learned from the Dye quest. For reference:
+
8. Talk to the scientist to learn about Counteragents and Mixtures. It is suggested that the player also buy '''5 Mini Furnaces''' while you are in the [[Blacksmith]] Guild for another part of the quest. The player can buy these on the first floor of the Blacksmith guild.
{|
+
 
|Dye Quest
+
9. Head back to Al de Baran to talk with Van Hellmont. He'll ask the player two questions pertaining what was just learned from the Dye quest. For reference:
 +
 
 +
{| class="wikitablec"
 +
|colspan="2" | Dye Quest
 
|-
 
|-
|'''Counteragent'''||Detrimindextra (1) + Alcohol (1)
+
|'''Counteragent'''|| Detrimindextra (1) + Alcohol (1)
 
|-
 
|-
|'''Mixture'''||Karvodailnirol (1) + Alcohol (1)
+
|'''Mixture'''|| Karvodailnirol (1) + Alcohol (1)
 
|}
 
|}
  
== Word Puzzle ==
+
10. In the next room Nicholas will give simple word puzzles which include unscrambling names and items in Ragnarok and other word related puzzles.
  
In the next room Nicholas will give simple word puzzles which include unscrambling names and items in Ragnarok and other word related puzzles.
+
{| class="wikitablec"
 
+
|-
Puzzle Answers:
+
! colspan="2" | Set 1  
=== Set 1 ===
+
|-
 
+
| '''Q:''' m p d i c f a r o g n k w a s || '''A:''' packman  
'''Q:''' m p d i c f a r o g n k w a s
+
|-
 
+
| '''Q:''' g b n o p r e f a r e t a s k || '''A:''' ragnarok  
:'''A:''' packman  
+
|-
 
+
| '''Q:''' u g n i s j e k c e o g n d p || '''A:''' opening  
'''Q:''' g b n o p r e f a r e t a s k
+
|-
 
+
| '''Q:''' r o e h n r o m c a i n p t t || '''A:''' potionmerchant  
:'''A:''' ragnarok  
+
|-
 
+
! colspan="2" | Set 2
'''Q:''' u g n i s j e k c e o g n d p
+
|-
 
+
| '''Q:''' t m y a n y e o b n e g p r i || '''A:''' brigan  
:'''A:''' opening  
+
|-
 
+
| '''Q:''' o n c u t a p j l e r s v m u || '''A:''' vendor  
'''Q:''' r o e h n r o m c a i n p t t
+
|-
 
+
| '''Q:''' t v a r m e g p h e u b o y l || '''A:''' party
:'''A:''' potionmerchant  
+
|-
 
+
| '''Q:''' q z a h n a i n b r d p t n c || '''A:''' partizan  
=== Set 2 ===
+
|-
 
+
! colspan="2" | Set 3  
'''Q:''' t m y a n y e o b n e g p r i
+
|-
 
+
| '''Q:''' s m i e x b w u n e t a g i r || '''A:''' tiger
:'''A:''' brigan  
+
|-
 
+
| '''Q:''' n i e g b o p d s o a u w r v || '''A:''' endure
'''Q:''' o n c u t a p j l e r s v m u
+
|-
 
+
| '''Q:''' l r m g r e x t a v i n e d e || '''A:''' evergreen
:'''A:''' vendor  
+
|-
 
+
| '''Q:''' r o e h n r o m c a i n p t t || '''A:''' potionmerchant
'''Q:''' t v a r m e g p h e u b o y l
+
|}
 
 
:'''A:''' party  
 
 
 
'''Q:''' q z a h n a i n b r d p t n c
 
 
 
:'''A:''' partizan  
 
 
 
=== Set 3 ===
 
  
'''Q:''' s m i e x b w u n e t a g i r
+
11. Once finished, talk to him again and he will give the player several items which are needed for the following part of the quest. '''DO NOT SELL OR STORE THE ITEMS'''
  
:'''A:''' tiger
+
12. Nicholas will tell the player to go meet Bajin and Bain in [[Juno]]. Before heading out, make sure to have the following items along with the items from Nicholas:
 
 
'''Q:''' n i e g b o p d s o a u w r v
 
 
 
:'''A:''' endure
 
 
 
'''Q:''' l r m g r e x t a v i n e d e
 
 
 
:'''A:''' evergreen
 
 
 
'''Q:''' r o e h n r o m c a i n p t t
 
 
 
:'''A:''' potionmerchant
 
 
 
Once the player finishes this part of the quest talk to him again and he will give the player several items which are needed for the following part of the quest. '''DO NOT SELL OR STORE THE ITEMS'''
 
 
 
== Juno Quest ==
 
 
 
Nicholas will tell the player to go meet Bajin and Bain in Juno. Before heading out however, make sure to have the following items along with the items from Nicholas:
 
  
 
* 5 {{item|id=1003 Coal}}
 
* 5 {{item|id=1003 Coal}}
Line 189: Line 170:
 
* 2000 Zeny  
 
* 2000 Zeny  
  
Head to [[Juno]] which is a city north of Al De Baran. The player can either use the Kafra Warp Service or walk there. Enter the building in the southwestern (yuno 52, 105) and go upstairs to find two brothers. Give them all the items and they will attempt to make Gold. Once the experiment is complete, head back to Al De Baran and talk with Nicholas again. This experiment fails most of the time and the player will receive a variety of items from iron ores to gold depending on luck. After this go back to Nicholas and he will tell you to go upstairs.
+
13. Head to [[Juno]], and enter the building in the southwestern area (yuno 52, 105). Go upstairs to find two brothers. Give them all the items and they will attempt to make Gold.
 +
 
 +
14. Once the experiment is complete, head back to [[Al De Baran]] and talk with Nicholas again. This experiment fails most of the time and the player will receive a variety of items from iron ores to gold depending on luck.
  
== Job Change ==
+
15. After this go back to Nicholas and he will tell you to go upstairs.
  
Head to the second floor of the Alchemist guild and talk to the NPC with rainbow colored hair to change jobs. If the player is Job 50, he/she will receive a {{item|id=7130 Condensed Potion Creation Guide}} (240,000z). If he/she chooses to change to Alchemist at any level lower than 50, he/she will receive a random potion manual which are 100,000z each and sold by the male Alchemist on the ground floor.
+
16. Head to the second floor of the Alchemist guild and talk to the NPC with rainbow colored hair to change jobs. If the player is Job 50, he/she will receive a {{item|id=7133 Condensed Potion Creation Guide}} (240,000z). If he/she chooses to change to Alchemist at any level lower than 50, he/she will receive a random potion manual which are 100,000z each and sold by the male Alchemist on the ground floor.
  
'''Job Change Completed. Congratulations!'''
+
{{Navbox Alchemist}}
  
 
[[Category:Alchemist]]
 
[[Category:Alchemist]]
 
[[Category:Job_Change_Guide]]
 
[[Category:Job_Change_Guide]]

Latest revision as of 17:13, 23 August 2010

Alchemist Job Change Guide
Requirements
Base Level: None
Job Level: 40
Job Class: Merchant
Item(s) (Consumed): Varies
Item(s) (Not Consumed): 1 Alcohol, 1 Detrimindexta, 1 Karvodailnirol
Zeny: 50,000 Zeny
Rewards
Item(s): Potion Manual (Varies), Random Ore
Quest Reward(s): Jobchange to Alchemist

1. Proceed to Al De Baran. The building in the southwest corner is the Alchemist guild (aldebaran 68, 56). Inside, talk to the blond female NPC with mini glasses to sign up to become an Alchemist. She will ask you for 50,000 Zeny and one of the following:

OR

2. Once the player has finished registering, go downstairs to a star-shaped room. Head towards the second room on the right side wall to talk with Rasputin.

3. Rasputin will discuss ill-prepared Alchemists and then give a math oriented exam. This exam consists of two addition-subtraction questions, three multiplication-division questions, two questions pertaining to discount-overcharge, and three questions about the DEF and weight of certain items and armors. The player will need to answer 80% of the questions correctly to proceed.

  • Bypassing: If the player has Job 50, they can skip this part of the exam.

Math Questions:

13+25+37+48 = 123
12+23+34+45 = 114
1,000-58-214-416 = 312
1,000-36-227-348 = 389
14*17*3 = 714
12*24*3 = 864
10,530/3/5/2 = 351
9765/3/5/7 = 93
(35*19) - (1,792/7) = 409
(47*28) - (1376/4) = 972
(2,368/8) + (24*17) = 704
(2,646/7) + (13*28) = 742

Discount Questions:

Red Potion (12), Fly Wing (5) Butterfly Wing (1) = 909z
Red Potion (6), Green Potion (7) Fly Wing (8) = 798z
Green Potion (15), Magnifier (6), Trap (4) = 934z

Weight Questions:

3 Ring Pommel Sabers, 4 Caps, 2 Boots = 550
2 Ring Pommel Sabers, 3 Caps, 3 Boots = 480
3 Scimitars, 2 Helms, Coat = 450

Defense Questions:

Buckler, Coat, Gas Mask, Big Ribbon, Fillet, Sakkat, Glasses = 20
Biretta, Manteau, Opera Mask, Ribbon, Muffler, Boots, Earmuffs = 20
Mirror Shield, Leather Jacket, Mr. Smile, Silk Robe, Wedding Veil, Muffler,Eye Patch = 12

Profit Questions:

  • 5 Helms
    Standard price = 44,000z
    24% discount = 33,440z
    20% discount selling price = 35,200z
    Profit (35,200-33,440)*5 = 8,800z
  • 4 Padded Armor
    Standard price = 48,000z
    24% discount = 36,480z
    20% discount selling price = 38,400
    Profit (38,400-36,480)*4 = 7,680z
  • 3 Tights
    Standard price = 71,000
    24% discount = 53,960
    20% discount selling price = 56,800
    Profit (56,800-53,960)*3 = 8,520

4. After passing the quiz, head to the next room and talk with Darwin. He will explain the basics for creating potions.

  • Bypassing: Giving an 'Illusion Flower' to Darwin (by first selecting the flower option when initially speaking to him) will send the player directly to the final NPC in honor of the bribe.

The player will need the following items for this part:

He will then ask questions regarding potion creation after he explains the process.

5. Move to the next room to meet with Van Hellmont. It is not actually required that the player make counteragents or mixtures, the player just needs these items to do this part of the quest:

6. With these items, head to Alberta Mansion (alberta 102,222) and go upstairs to the second room on the right (alberta_in 133,55). Talk to the NPC near the corner (Louitz) and he will tell the player to talk to Aure Dupon in Geffen.

7. Go to Geffen and talk to the NPC (181,114) near the eastern Kafra, who will tell the player to talk to Morgenstein, the crazy scientist. Morgenstein (141,140) is located on the second floor of the Blacksmith Guild in southeast Geffen (181,62).

8. Talk to the scientist to learn about Counteragents and Mixtures. It is suggested that the player also buy 5 Mini Furnaces while you are in the Blacksmith Guild for another part of the quest. The player can buy these on the first floor of the Blacksmith guild.

9. Head back to Al de Baran to talk with Van Hellmont. He'll ask the player two questions pertaining what was just learned from the Dye quest. For reference:

Dye Quest
Counteragent Detrimindextra (1) + Alcohol (1)
Mixture Karvodailnirol (1) + Alcohol (1)

10. In the next room Nicholas will give simple word puzzles which include unscrambling names and items in Ragnarok and other word related puzzles.

Set 1
Q: m p d i c f a r o g n k w a s A: packman
Q: g b n o p r e f a r e t a s k A: ragnarok
Q: u g n i s j e k c e o g n d p A: opening
Q: r o e h n r o m c a i n p t t A: potionmerchant
Set 2
Q: t m y a n y e o b n e g p r i A: brigan
Q: o n c u t a p j l e r s v m u A: vendor
Q: t v a r m e g p h e u b o y l A: party
Q: q z a h n a i n b r d p t n c A: partizan
Set 3
Q: s m i e x b w u n e t a g i r A: tiger
Q: n i e g b o p d s o a u w r v A: endure
Q: l r m g r e x t a v i n e d e A: evergreen
Q: r o e h n r o m c a i n p t t A: potionmerchant

11. Once finished, talk to him again and he will give the player several items which are needed for the following part of the quest. DO NOT SELL OR STORE THE ITEMS

12. Nicholas will tell the player to go meet Bajin and Bain in Juno. Before heading out, make sure to have the following items along with the items from Nicholas:

13. Head to Juno, and enter the building in the southwestern area (yuno 52, 105). Go upstairs to find two brothers. Give them all the items and they will attempt to make Gold.

14. Once the experiment is complete, head back to Al De Baran and talk with Nicholas again. This experiment fails most of the time and the player will receive a variety of items from iron ores to gold depending on luck.

15. After this go back to Nicholas and he will tell you to go upstairs.

16. Head to the second floor of the Alchemist guild and talk to the NPC with rainbow colored hair to change jobs. If the player is Job 50, he/she will receive a Condensed Potion Creation Guide (240,000z). If he/she chooses to change to Alchemist at any level lower than 50, he/she will receive a random potion manual which are 100,000z each and sold by the male Alchemist on the ground floor.

Alchemist & Biochemist
2nd Class
Skills
Acid Terror • Aid Berserk Potion • Aid Potion • Alchemical Weapon • Axe Mastery • Biochemical Helm • Bomb • Potion Research • Prepare Potion • Spiritual Potion Creation (variant 1) • Spiritual Potion Creation (variant 2) • Spiritual Potion Creation (variant 3) • Summon Flora • Summon Marine Sphere • Synthesized Shield • Synthetic Armor
Homunculus-related
Skills
Bioethics • Biotechnology • Call Homunculus • Creature Creation • Cultivation • Drillmaster • Flame Control • Heal Homunculus • Homunculus Resurrection • Vaporize
Transcendent
Skills
Acid Bomb • Aid Condensed Potion • Alchemy • Cultivate Plant • Full Chemical Protection • Potion Synthesis
Quests Alchemist Job Change Guide • Alchemist Skill Quest • Rebirth Walkthrough
Weapons Axe • Dagger • Mace • One Handed Sword