Earth

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Revision as of 02:00, 10 September 2007 by Resplendent (talk | contribs) (New page: Elemental Property. Earth is damaged most by the Fire property, and does the most damage to the Wind property. Weapons can be forged with an Earth property using a Great Nature. == Damag...)
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Elemental Property. Earth is damaged most by the Fire property, and does the most damage to the Wind property. Weapons can be forged with an Earth property using a Great Nature.

Damage Table

Level 1 Enemy

Element Damage Neutral 100% Water 100% Earth 100% Fire 150% Wind 50% Poison 125% Holy 100% Shadow 100% Ghost 100% Undead 100%

Level 2 Enemy

Element Damage Neutral 100% Water 100% Earth 50% Fire 175% Wind 25% Poison 125% Holy 100% Shadow 100% Ghost 75% Undead 75%

Level 3 Enemy

Element Damage Neutral 100% Water 100% Earth 0% Fire 200% Wind 0% Poison 100% Holy 100% Shadow 100% Ghost 50% Undead 50%

Level 4 Enemy

Element Damage Neutral 100% Water 100% Earth -25% Fire 200% Wind 0% Poison 75% Holy 75% Shadow 75% Ghost 25% Undead 25%

Cards

Cards which concern the Earth property include:

  • Dryad Card: Add the chance of gaining 'Green Live' item each time a Plant monster is killed. Add 10% more tolerance against Earth elemental attacks.
  • Giearth Card: Gain immunity to the Chaos status. Increase resistance to Earth property attacks by 15%.
  • Hode Card: Increase resistance to Earth property attacks by 30%. FLEE +5.
  • Kaho Card: Increase damage on Earth property monsters by 20%.
  • Munak Card: Increase resistance to the Stone status by 15% and Earth property attacks by 5%. DEF +1.
  • Sandman Card: Enchant an Armor with the Earth property. DEF +1.