Play Dead

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Revision as of 09:17, 29 September 2007 by 127.0.0.1 (talk) (New page: {{Skill Info | class = Novice | class2 = | class3 = | type = Supportive | levels = 1 | prereqs = ''In order to gain this skill, the player has to complete a quest!'' | spcost = 1 | dur...)
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Play Dead.png Play Dead
Play Dead Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 1
Duration: Endless
Target: Self
Prerequisites
In order to gain this skill, the player has to complete a quest!

Description

After using this skill, the player cannot use other skills, or move, until you deactivate it. The Players plays dead, whereby all monsters lose aggression and won't try to attack you. In Player versus Player arenas, and War of Emperium, Play Dead allows the user to take no damage, and prevents them from being targeted for damaging skills.

Notes

  • Play Dead can be canceled by a Sage using Dispell on the novice. This used to be bugged so that you had to use resurrection after the player has been raised up by Dispell, but it was fixed a while ago.
  • Play Dead can be canceled by Provoke also.
  • Changing to any other class (including Super Novice) makes the skill unavailable upon relog/mapchange.