Enchant Deadly Poison
From Xeliki
| |
| Type: | Supportive Skill |
| Levels: | 5 (Selectable) |
| SP Cost: | 50 + (Skill Level*10) |
| Cast Time: | None |
| Cast Delay: | 2 seconds |
| Duration: | 35 + (Skill Level*5) |
| Target: | Self |
| Catalyst: | Poison Bottle |
| Prerequisites | |
| (Assassin Cross) Create Deadly Poison Lv. 1 | |
This skill consumes one Poison Bottle (created with the Create Deadly Poison skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and SP consumption. There is a chance to cause a more severe version of the poison status effect on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against boss protocol monsters, as they are immune to status effects.
| Level | Damage (%) | Duration (sec) | SP Cost |
|---|---|---|---|
| 1 | 200 | 40 | 60 |
| 2 | 250 | 45 | 70 |
| 3 | 300 | 50 | 80 |
| 4 | 350 | 55 | 90 |
| 5 | 400 | 60 | 100 |
Notes
- EDP does NOT change the wielder's Weapon Element to Poison.
- EDP is the signature skill of the Melee Assassin Cross. This skill puts a SinX in good chances with almost any MVP. In PvP or WoE it nearly ensures you will take out your target unless taken out first. In WoE it makes you a complete beast at breaking an emp, as if Sins were not good enough before. Katar, Dagger or even most Skill-based SinX can use this skill alone to take their characters to a whole new level.
- EDP cannot be dispelled by the Sage's skill Dispell.
- The poison effect that can be caused on enemies while this skill is active depletes HP significantly faster than regular poison, but cannot drain a target's HP below 1/4th health (in the red). This poison effect also cannot be cured with Detoxify, Green Herbs, Green Potions, or Panacea.
