Difference between revisions of "Blessing"
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Strongitharm (talk | contribs) |
(Almost a full rewrite.) |
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| time = None | | time = None | ||
| delay = None | | delay = None | ||
| − | | duration = (40+(Skill | + | | duration = (40+(Skill level*20) |
| target = Self, Foe, and Other Players | | target = Self, Foe, and Other Players | ||
}} | }} | ||
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== Description == | == Description == | ||
| − | Increases the [[Stats#STR | STR]], [[Stats#DEX | DEX]], and [[Stats#INT | INT]] | + | Increases the target's [[Stats#STR | STR]], [[Stats#DEX | DEX]], and [[Stats#INT | INT]]. |
| + | Bless can also be used to cure a target from [[Status Effects#Curse | Curse]] and [[Status Effects#Stone | Stone ]] (2nd stage only) status effects. | ||
{| class=wikitable style="border 1em #aaaaaa solid" | {| class=wikitable style="border 1em #aaaaaa solid" | ||
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| align=center | '''Level''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10 | | align=center | '''Level''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10 | ||
|- | |- | ||
| − | | align=center | '''Stat Increase''' || align=center | | + | | align=center | '''Stat Increase''' || align=center | 1 || align=center | 2 || align=center | 3 || align=center | 4 || align=center | 5 || align=center | 6 || align=center | 7 || align=center | 8 || align=center | 9 || align=center | 10 |
|- | |- | ||
| − | | align=center | '''Duration ( | + | | align=center | '''Duration (sec)''' || align=center | 60 || align=center | 80 || align=center | 100 || align=center | 120 || align=center | 140 || align=center | 160 || align=center | 180 || align=center | 200 || align=center | 220 || align=center | 240 |
|- | |- | ||
| align=center | '''SP Cost''' || align=center | 28 || align=center | 32 || align=center | 36 || align=center | 40 || align=center | 44 || align=center | 48 || align=center | 52 || align=center | 56 || align=center | 60 || align=center | 64 | | align=center | '''SP Cost''' || align=center | 28 || align=center | 32 || align=center | 36 || align=center | 40 || align=center | 44 || align=center | 48 || align=center | 52 || align=center | 56 || align=center | 60 || align=center | 64 | ||
|} | |} | ||
| − | + | ==Note== | |
| − | + | *When used on [[Undead]] and [[Demon]] race monsters, Bless reduces the target's STR, DEX and INT by 50% for the skill duration. | |
| − | |||
| − | |||
Revision as of 15:19, 26 October 2007
| |
| Type: | Supportive Skill |
| Levels: | 10 (Selectable) |
| SP Cost: | (24 +(Skill level*4)) |
| Cast Time: | None |
| Cast Delay: | None |
| Duration: | (40+(Skill level*20) |
| Target: | Self, Foe, and Other Players |
| Prerequisites | |
| (Acolyte and Super Novice) Divine Protection Lv. 5 | |
Description
Increases the target's STR, DEX, and INT. Bless can also be used to cure a target from Curse and Stone (2nd stage only) status effects.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Stat Increase | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Duration (sec) | 60 | 80 | 100 | 120 | 140 | 160 | 180 | 200 | 220 | 240 |
| SP Cost | 28 | 32 | 36 | 40 | 44 | 48 | 52 | 56 | 60 | 64 |
