Difference between revisions of "Card Reference"

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{{Articles Needing DB Links}}
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This is a reference of [[card]]s which can be grouped according to their effects.
  
This reference is a table of [[Card]]s, organized by category.
+
== Autocast Cards ==
 +
 
 +
See [[Autocast]] for cards that enable the player to automatically cast a skill under certain circumstances.  
  
 
== Status Defensive Cards ==
 
== Status Defensive Cards ==
  
The following cards grant immunity or reduction to [[Status Effects]].
+
The following cards grant immunity or reduction to [[status effect]]s.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! [[Status Effects| Status Effect]]
 
! [[Status Effects| Status Effect]]
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! [[Curse]]
 
! [[Curse]]
 
| {{item | id=4330 Evil Snake Lord Card}}
 
| {{item | id=4330 Evil Snake Lord Card}}
| n/a
+
| N/A
 
|-
 
|-
 
! [[Frozen]]
 
! [[Frozen]]
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|-
 
|-
 
! [[Poison]]
 
! [[Poison]]
| n/a
+
| N/A
 
| {{item | id=4110 Ghoul Card}}
 
| {{item | id=4110 Ghoul Card}}
 
|-
 
|-
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|}
 
|}
  
* Unless specified, resistance cards provide '''20%''' resistance.
+
*Unless specified, resistance cards provide '''20%''' resistance.
* {{item | id=4141 Evil Druid Card}} users are immune to [[Stone]] and [[Frozen]] because they are of [[Undead]] property, and naturally Undeads cannot be frozen or stoned.
+
*{{item | id=4141 Evil Druid Card}} users are immune to [[Stone]] and [[Frozen]] because they are of [[Undead]] property, and naturally Undeads cannot be frozen or stoned.
* <sup>[1]</sup> {{item | id=4354 Gemini-S58 Card}} provides 50% resistance if the user's [[VIT]] is 80 or greater.
+
*<sup>[1]</sup> {{item | id=4354 Gemini-S58 Card}} provides 50% resistance if the user's [[VIT]] is 80 or greater.
* <sup>[2]</sup> {{item | id=4354 Gemini-S58 Card}} provides 30% resistance if the user's [[AGI]] is 90 or greater.
+
*<sup>[2]</sup> {{item | id=4354 Gemini-S58 Card}} provides 30% resistance if the user's [[AGI]] is 90 or greater.
 +
 
 +
== Elemental Damage Reduction Cards ==
 +
 
 +
The following [[Garments | garment]] cards reduce received damage by 30% based on the attack's [[element]], except for those which reduce neutral element damage, which vary in their reductions.
 +
 
 +
{| class="prettytable" style="text-align: center;"
 +
|-
 +
! [[Elements | Element]]
 +
! Card
 +
! Prefix or Suffix
 +
|-
 +
! rowspan="5" | [[Neutral]]
 +
| {{item | id=4375 Orc Baby Card}} (10%)<sup>[1]</sup>
 +
| ''Extra-High Level''
 +
|-
 +
| {{item | id=4334 Noxious Card}} (10%)
 +
| ''Anti-Sniping''
 +
|-
 +
| {{item | id=4325 Harpy Card}} (15%)
 +
| ''Vicious''
 +
|-
 +
| {{item | id=4133 Raydric Card}} (20%)
 +
| ''Immune''
 +
|-
 +
| {{item | id=4174 Deviling Card}} (50%)<sup>[2]</sup>
 +
| ''Deviant''
 +
|-
 +
! [[Fire]]
 +
| {{item | id=4109 Jakk Card}}
 +
| ''Flameguard''
 +
|-
 +
! [[Water]]
 +
| {{item | id=4095 Marse Card}}
 +
| ''Genie's''
 +
|-
 +
! [[Wind]]
 +
| {{item | id=4056 Dustiness Card}}
 +
| ''of Warmth''
 +
|-
 +
! [[Earth]]
 +
| {{item | id=4081 Hode Card}}
 +
| ''Glorious''
 +
|-
 +
! [[Holy]]
 +
| None
 +
| N/A
 +
|-
 +
! [[Shadow]]
 +
| {{item | id=4116 Isis Card}}
 +
| ''Divine''
 +
|-
 +
! [[Undead]]
 +
| {{item| id=4071 Orc Zombie Card}}
 +
| ''Angelic''
 +
|-
 +
! [[Ghost]]
 +
| {{item | id=4113 Marionette Card}}
 +
| ''of Ghost''
 +
|-
 +
! [[Poison]]
 +
| {{item | id=4108 Myst Card}}
 +
| ''Innoxious''
 +
|}
 +
 
 +
*There is no card which reduces damage from the [[holy]] element.
 +
*<sup>[1]</sup> Orc Baby Cards reduce neutral element damage by an additional 5% if compounded to a [[Garments | garment]] which is [[Refinement System|refined]] to +9 or higher.
 +
*<sup>[2]</sup> Deviling Cards also increase damage from elements other than neutral by 50%.
  
 
== Racial Damage Reduction Cards ==
 
== Racial Damage Reduction Cards ==
  
These cards will provide 30% damage reduction from a certain [[Race]] and are placed in [[Shield]]s. Generally when a player hunts, an appropriate shield with a racial damage reduction card is a very useful tool; unless a different card is a requirement for the shield slot, these cards are the main priority.
+
The following [[Shields | shield]] cards reduce received damage by 30% based on the [[race]] of the enemy.
 +
 
 +
Generally when a player hunts, an appropriate shield with a racial damage reduction card is a very useful tool; unless a different card is a requirement for the shield slot, these cards are the main priority.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! [[Race]]
 
! [[Race]]
 
! Card
 
! Card
 +
! Prefix or Suffix
 
|-
 
|-
 
! [[Demi Human]]
 
! [[Demi Human]]
| {{Item |id=4058 Thara Frog Card}}
+
| {{item | id=4058 Thara Frog Card}}
 +
| ''Cranial''
 
|-
 
|-
 
! [[Brute]]
 
! [[Brute]]
| {{Item |id=4066 Orc Warrior Card}}
+
| {{item | id=4066 Orc Warrior Card}}
 +
|  ''Brutal''
 
|-
 
|-
 
! [[Insect]]
 
! [[Insect]]
| {{Item |id=4074 Bigfoot Card}}
+
| {{item | id=4074 Bigfoot Card}}
 +
|  ''of Gargantua''
 
|-
 
|-
 
! [[Formless]]
 
! [[Formless]]
| {{Item |id=4314 Penomena Card}}
+
| {{item | id=4314 Penomena Card}}
 +
|  ''Fire-Proof''
 
|-
 
|-
 
! [[Demon]]
 
! [[Demon]]
| {{Item |id=4136 Khalitzburg Card}}
+
| {{item | id=4136 Khalitzburg Card}}
 +
|  ''from Hell''
 
|-
 
|-
 
! [[Undead]]
 
! [[Undead]]
 
| {{item|id=4340 Teddy Bear Card}}
 
| {{item|id=4340 Teddy Bear Card}}
 +
|  ''of Requiem''
 
|-
 
|-
 
! [[Fish]]
 
! [[Fish]]
| {{Item |id=4083 Rafflesia Card}}
+
| {{item | id=4083 Rafflesia Card}}
 +
|  ''Homer's''
 
|-
 
|-
 
! [[Plant]]
 
! [[Plant]]
| {{Item |id=4059 Soldier Andre Card}}
+
| {{item | id=4059 Soldier Andre Card}}
 +
|  ''of Cadi''
 
|-
 
|-
 
! [[Dragon]]
 
! [[Dragon]]
| {{item |id=4120 Sky Petite Card}}
+
| {{item | id=4120 Sky Petite Card}}
 +
|  ''of Dragoon''
 
|-
 
|-
 
! [[Angel]]
 
! [[Angel]]
 
| {{item|id=4138 Anubis Card}}
 
| {{item|id=4138 Anubis Card}}
 +
|  ''Satanic''
 
|}
 
|}
  
* These shields will protect the user from both physical attacks and magical attacks; even attacks which bypass DEF.
+
*These cards reduce both physical and magical damage, even for attacks which ignore [[DEF]] and [[MDEF]].
* A {{Item |id=4058 Thara Frog Card}} (cranial) carded shield is generally the card brought to [[PvP and WoE#PvP|PvP]] or [[PvP and WoE#WoE|WoE]] environments.
+
*{{item | id=4058 Thara Frog Card}} (prefix: ''cranial'') carded shield is generally the card brought to [[PvP and WoE#PvP|PvP]] or [[PvP and WoE#WoE|WoE]] environments.
* An {{Item |id=4253 Alice Card}} grants 40% damage reduction from [[Boss Protocol]] mosters, but 40% more damage from others.
+
*{{item | id=4253 Alice Card}} reduces damage received from [[Boss Protocol | boss protocol]] monsters by 40%, but also increases damage received from other monsters by 40%.
* The {{Item |id=4059 Soldier Andre Card}} is not yet available in-game because the monster does not spawn in any maps.
+
*{{item | id=4231 Mi Gao Card}} reduces damage received from fort guardians by 50% during [[War of Emperium]] sieges.
 +
*{{item | id=4059 Soldier Andre Card}} is currently unavailable.
 +
 
 +
== Shield Size Damage Reduction Cards ==
 +
 
 +
The following [[Shields | shield]] cards reduce received damage by 25% based on the [[size]] of the enemy. They are a useful substitute for [[#Racial_Damage_Reduction_Cards | racial damage reduction cards]] in areas where most or all enemies are the same size.
 +
 
 +
{| class="prettytable" style="text-align: center;"
 +
|-
 +
! [[Size]]
 +
! Card
 +
! Prefix or Suffix
 +
|-
 +
! [[Small]]
 +
| {{item | id=4207 Mysteltainn Card}}
 +
| ''Anti-small''
 +
|-
 +
! [[Medium]]
 +
| {{item | id=4254 Ogretooth Card}}
 +
| ''Anti-medium''
 +
|-
 +
! [[Large]]
 +
| {{item | id=4250 Executioner Card}}
 +
| ''Anti-large''
 +
|}
 +
 
 +
*These cards reduce both physical and magical damage, even for attacks which ignore [[DEF]] and [[MDEF]].
 +
*Each of these cards also add 1 [[DEF]].
 +
*{{item | id=4413 Hodremlin Card}} reduces all damage by 15% as a size-based reduction.
  
 
== EXP Increase Cards by Race ==
 
== EXP Increase Cards by Race ==
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The following cards grants 10% more EXP for the user when they do the last blow to kill a monster of a certain race. The tradeoff, however, is that the user will also take more 20% damage from monsters of that race. All of these cards are used in [[Footgear]], and as such are often called '''EXP Shoes'''.
 
The following cards grants 10% more EXP for the user when they do the last blow to kill a monster of a certain race. The tradeoff, however, is that the user will also take more 20% damage from monsters of that race. All of these cards are used in [[Footgear]], and as such are often called '''EXP Shoes'''.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! [[Race]]
 
! [[Race]]
 
! Card
 
! Card
 +
! Prefix
 
|-
 
|-
 
! [[Demi Human]]
 
! [[Demi Human]]
| {{Item |id=4245 Am Mut Card}}
+
| {{item | id=4245 Am Mut Card}}
 +
|  ''Assassinator's''
 
|-
 
|-
 
! [[Brute]]
 
! [[Brute]]
| {{Item |id=4204 Mini Demon Card}}
+
| {{item | id=4204 Mini Demon Card}}
 +
|  ''Poacher's''
 
|-
 
|-
 
! [[Insect]]
 
! [[Insect]]
| {{Item |id=4221 Skeleton General Card}}
+
| {{item | id=4221 Skeleton General Card}}
 +
|  ''Insect Collector's''
 
|-
 
|-
 
! [[Formless]]
 
! [[Formless]]
| {{Item |id=4239 Iron Fist Card}}
+
| {{item | id=4239 Iron Fist Card}}
 +
|  ''Veteran Hunter's''
 
|-
 
|-
 
! [[Demon]]
 
! [[Demon]]
| {{item |id=4249 Ancient Worm Card}}
+
| {{item | id=4249 Ancient Worm Card}}
 +
|  ''Witch Doctor's''
 
|-
 
|-
 
! [[Undead]]
 
! [[Undead]]
 
| {{item|id=4275 Zombie Prisoner Card}}
 
| {{item|id=4275 Zombie Prisoner Card}}
 +
|  ''Undead Killer's''
 
|-
 
|-
 
! [[Fish]]
 
! [[Fish]]
| {{Item |id=4164 Gullinbursti Card}}
+
| {{item | id=4164 Gullinbursti Card}}
 +
|  ''Fisherman's''
 
|-
 
|-
 
! [[Plant]]
 
! [[Plant]]
| {{Item |id=4151 Gajomart Card}}
+
| {{item | id=4151 Gajomart Card}}
 +
|  ''Havoc Bringer's''
 
|-
 
|-
 
! [[Dragon]]
 
! [[Dragon]]
| {{item |id=4267 Explosion Card}}
+
| {{item | id=4267 Explosion Card}}
 +
|  ''Dragon Slayer's''
 
|-
 
|-
 
! [[Angel]]
 
! [[Angel]]
 
| {{item|id=4235 Christmas Cookie Card}}
 
| {{item|id=4235 Christmas Cookie Card}}
 +
|  ''Fallen Angel's''
 +
|}
 +
 +
*The {{item | id=4239 Iron Fist Card}} is very scarce as the monster has no normal spawns (however it can be summoned from Dead Branches or Polymorphs via Hylozoist Card or the weapon Azoth).  The card is also available from Old Card Albums.
 +
 +
== Garment Elemental Damage Increase Cards ==
 +
 +
These cards will provide +5 [[ATK]], increases [[Critical]] rate by 15 to a specific race, provides 10% increased damage to a certain [[Element]] and are placed in [[Garment]]s.
 +
 +
{| class="prettytable" style="text-align: center;"
 +
|-
 +
! [[Element]]
 +
! [[Race]]
 +
! Card
 +
! Prefix or Suffix
 +
|-
 +
! [[Earth]]
 +
| Brute / Plant
 +
| {{item | id=4432 Magmaring Card}}
 +
| ''Scorching''
 +
|-
 +
! [[Water]]
 +
| Fish
 +
| {{item | id=4422 Roween Card}}
 +
|  ''Breeze''
 
|}
 
|}
  
 
== Critical Weapon Cards by Race ==
 
== Critical Weapon Cards by Race ==
  
The following cards will add 10% more damage to your [[Critical]] Attacks, and also add 7 Critical Rate against a certain [[Race]], placed in Weapon slots. These cards are useful for characters oriented to critical attacks.
+
The following cards will add 10% more damage to your [[critical]] attacks, and also add 7 critical rate against a certain [[race]], placed in [[Weapons | weapon]] slots. These cards are useful for characters oriented to critical attacks.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! [[Race]]
 
! [[Race]]
! +10% Crit Damage, +7 Crit Card
+
! Card
 +
! Prefix or Suffix
 
|-
 
|-
 
! [[Demi Human]]
 
! [[Demi Human]]
| {{Item |id=4246 Assaulter Card}}
+
| {{item | id=4246 Assaulter Card}}
 +
| ''Killing''
 
|-
 
|-
 
! [[Brute]]
 
! [[Brute]]
| {{Item |id=4297 Cruiser Card}}
+
| {{item | id=4297 Cruiser Card}}
 +
| ''Poaching''
 
|-
 
|-
 
! [[Insect]]
 
! [[Insect]]
| {{Item |id=4214 Bloody Murderer Card}}
+
| {{item | id=4214 Bloody Murderer Card}}
 +
| ''Man-Eater's''
 
|-
 
|-
 
! [[Formless]]
 
! [[Formless]]
| {{Item |id=4156 Goblin Steamrider Card}}
+
| {{item | id=4156 Goblin Steamrider Card}}
 +
| ''of Fatal Flame''
 
|-
 
|-
 
! [[Demon]]
 
! [[Demon]]
| {{item |id=4310 Panzer Goblin Card}}
+
| {{item | id=4310 Panzer Goblin Card}}
 +
| ''Fatally Evil''
 
|-
 
|-
 
! [[Undead]]
 
! [[Undead]]
 
| {{item|id=4157 Goblin Archer Card}}
 
| {{item|id=4157 Goblin Archer Card}}
 +
| ''Piercing''
 
|-
 
|-
 
! [[Fish]]
 
! [[Fish]]
| {{Item |id=4192 Rotar Zairo Card}}
+
| {{item | id=4192 Rotar Zairo Card}}
 +
| ''of Fatal Pisces''
 
|-
 
|-
 
! [[Plant]]
 
! [[Plant]]
| {{Item |id=4292 Kobold Archer Card}}
+
| {{item | id=4292 Kobold Archer Card}}
 +
| ''Deadly Plant's''
 
|-
 
|-
 
! [[Dragon]]
 
! [[Dragon]]
| {{item |id=4176 Dullahan Card}}
+
| {{item | id=4176 Dullahan Card}}
 +
| ''Fatal Serpentine''
 
|-
 
|-
 
! [[Angel]]
 
! [[Angel]]
| n/a
+
| None
 +
| N/A
 
|}
 
|}
  
 
== Weapons Cards by Race ==
 
== Weapons Cards by Race ==
  
These cards add 20% damage of physical attacks against the [[Race]] it targets.
+
The following [[Weapons | weapon]] cards increase inflicted physical damage by 20% based on the [[race]] of the enemy.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! [[Race]]
 
! [[Race]]
! +20% Damage Card
+
! Card
 
! Prefix
 
! Prefix
 
|-
 
|-
 
! [[Demi Human]]
 
! [[Demi Human]]
| Hydra
+
| {{item | id=4035 Hydra Card}}
 
| ''Bloody''
 
| ''Bloody''
 
|-
 
|-
 
! [[Brute]]
 
! [[Brute]]
| Goblin
+
| {{item | id=4060 Goblin Card}}
 
| ''Clamorous''
 
| ''Clamorous''
 
|-
 
|-
 
! [[Insect]]
 
! [[Insect]]
| Caramel
+
| {{item | id=4063 Caramel Card}}
 
| ''Insecticide''
 
| ''Insecticide''
 
|-
 
|-
 
! [[Formless]]
 
! [[Formless]]
| Pecopeco Egg
+
| {{item | id=4007 Pecopeco Egg Card}}
 
| ''Beholder''
 
| ''Beholder''
 
|-
 
|-
 
! [[Demon]]
 
! [[Demon]]
| Strouf
+
| {{item | id=4111 Strouf Card}}
 
| ''Decussate''
 
| ''Decussate''
 
|-
 
|-
 
! [[Undead]]
 
! [[Undead]]
| Scorpion King (n/a)<sup>[1]</sup>
+
| {{item | id=4130 Scorpion King Card}} (N/A)<sup>[1]</sup>
 
| ''Divine''
 
| ''Divine''
 
|-
 
|-
 
! [[Fish]]
 
! [[Fish]]
| Flora
+
| {{item | id=4080 Flora Card}}
 
| ''Fisher''
 
| ''Fisher''
 
|-
 
|-
 
! [[Plant]]
 
! [[Plant]]
| Scorpion
+
| {{item | id=4068 Scorpion Card}}
 
| ''Chemical''
 
| ''Chemical''
 
|-
 
|-
 
! [[Dragon]]
 
! [[Dragon]]
| Earth Petite
+
| {{item | id=4118 Earth Petite Card}}
 
| ''Dragoon''
 
| ''Dragoon''
 
|-
 
|-
 
! [[Angel]]
 
! [[Angel]]
| n/a
+
| None
|  
+
| N/A
 
|}
 
|}
  
* Due to no card being available against the [[Angel]] race, it is required to use an appropriate card or items against the element; generally, Angels are [[Holy]]. Size cards also work.
+
*Due to no card being available against the [[angel]] race, it is required to use an appropriate card or items against the element; generally, angels are [[holy]]. Size cards also work.
* Aditionally, '''Abysmal Knight''' Card (prefix : Liberation) adds damage towards [[Boss]] protocol monsters.
+
*Aditionally, {{item | id=4140 Abysmal Knight Card}} (prefix: ''liberation'') adds 25% damage with physical attacks towards [[Boss Protocol | boss protocol]] monsters.
* <sup>1</sup>The Scorpion King Card is not available from any currently spawning monsters.
+
*<sup>1</sup>Scorpion King Card is currently unobtainable.
  
 
== Weapon Cards by Element ==
 
== Weapon Cards by Element ==
  
These cards add 20% damage of physical attacks against the [[Element]] it targets. Generally the cards that work against the four basic elements ([[Fire]], [[Water]], [[Wind]], [[Earth]]) are less powerful than simply changing the element of the weapon (using [[Blacksmith]] forged weapons, for example), but can be stacked with elemental converters or a [[Sage]]'s endows. Players are generally of [[Neutral]] element, unless their armor changes it.
+
These cards add 20% damage of physical attacks against the [[element]] it targets. Generally the cards that work against the four basic elements ([[fire]], [[water]], [[wind]], [[earth]]) are less powerful than simply changing the element of the weapon (using [[blacksmith]]-forged weapons, for example), but can be stacked with elemental converters or a [[sage]]'s endows. Players are generally of [[neutral]] element, unless their armor changes it.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! [[Element]]
 
! [[Element]]
 
! Card
 
! Card
! Prefix
+
! Prefix or Suffix
 
|-
 
|-
 
! [[Fire]]
 
! [[Fire]]
| Vadon
+
| {{item | id=4049 Vadon Card}}
 
| ''Flammable''
 
| ''Flammable''
 
|-
 
|-
 
! [[Water]]
 
! [[Water]]
| Drainliar
+
| {{item | id=4069 Drainliar Card}}
 
| ''Saharic''
 
| ''Saharic''
 
|-
 
|-
 
! [[Wind]]
 
! [[Wind]]
| Mandragora
+
| {{item | id=4030 Mandragora Card}}
 
| ''Windy''
 
| ''Windy''
 
|-
 
|-
 
! [[Earth]]
 
! [[Earth]]
| Kaho
+
| {{item | id=4065 Kaho Card}}
 
| ''Underneath''
 
| ''Underneath''
 
|-
 
|-
 
! [[Holy]]
 
! [[Holy]]
| Orc Skeleton
+
| {{item | id=4085 Orc Skeleton Card}}
 
| ''Damned''
 
| ''Damned''
 
|-
 
|-
 
! [[Shadow]]
 
! [[Shadow]]
| Santa Poring
+
| {{item | id=4005 Santa Poring Card}}
 
| ''Hallowed''
 
| ''Hallowed''
 
|-
 
|-
 
! [[Poison]]
 
! [[Poison]]
| Anacondaq
+
| {{item | id=4062 Anacondaq Card}}
 
| ''Envenom''
 
| ''Envenom''
 
|-
 
|-
 
! [[Ghost]]
 
! [[Ghost]]
| Mao Guai <sup>[1]</sup>  
+
| {{item | id=4202 Mao Guai Card}} <sup>[1]</sup>
 
| ''of Exorcism''
 
| ''of Exorcism''
 
|}
 
|}
  
* There is no card against the [[Undead]] element, so it is needed to target the race instead (usually also Undead race) or the size.
+
*There is no card against the [[undead]] element, so it is needed to target the race instead (usually also [[undead]] race) or the size.
* <sup>[1]</sup> There is a card against the [[Ghost]] element; but usually an elemental weapon is required. In order to use it, the weapon must first be endowed with an element. This can by done by a [[Sage]] or [[Scholar]]'s endow skills or elemental converters, the Cursed Water item, or by a [[Priest]]'s [[Aspersio]].
+
*<sup>[1]</sup> There is a card against the [[ghost]] element; but usually an elemental weapon is required. In order to use it, the weapon must first be endowed with an element. This can by done by a [[sage]], [[scholar]] or [[TaeKwon Kid | taekwon kid]]'s Endow skills or elemental converters, the {{item | id=12020 Cursed Water}} item, or by a [[priest]]'s [[Aspersio]].
* For [[Neutral]], use racial or size cards as well.
+
*For [[neutral]], use racial or size cards as well.
  
 
== Weapon Cards by Size ==
 
== Weapon Cards by Size ==
  
These cards will increase damage against monsters of this size by 15%. These cards are far more general than by Element or Race.
+
The following [[Weapons | weapon]] cards increase inflicted physical damage by 15% based on the enemy's size.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! [[Size]]
 
! [[Size]]
Line 297: Line 453:
 
|-
 
|-
 
! [[Small]]
 
! [[Small]]
| Desert Wolf
+
| {{item | id=4082 Desert Wolf Card}}
 
| ''Gigantic''
 
| ''Gigantic''
 
|-
 
|-
 
! [[Medium]]
 
! [[Medium]]
| Skeleton Worker
+
| {{item | id=4092 Skeleton Worker Card}}
 
| ''Boned''
 
| ''Boned''
 
|-
 
|-
 
! [[Large]]
 
! [[Large]]
| Minorous
+
| {{item | id=4126 Minorous Card}}
 
| ''Titan''
 
| ''Titan''
 
|}
 
|}
  
* Each of these cards also give +5 [[ATK]].
+
*Each of these cards also add 5 [[ATK]].
* Players are all [[Medium]] unless they have been adopted, in which case they are [[Small]].
+
*Players are all [[medium]] unless they have been adopted, in which case they are [[small]].
* Since players are mostly of [[Neutral]] element, for maximum damage, a mix of Skeleton Worker and Hydra cards is the best combination.
+
*Since players are mostly of [[neutral]] element, for maximum damage, a mix of {{item | id=4092 Skeleton Worker Cards}} and {{item | id=4035 Hydra Cards}} is the best combination.
  
 
== Weapon Cards by Status Effect ==
 
== Weapon Cards by Status Effect ==
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
! [[Status Effects| Status]]
+
! [[Status Effects | Status]]
 
! Card
 
! Card
 
! Prefix
 
! Prefix
 
|-
 
|-
! [[Poison]]
+
! rowspan=2 | [[Status_Effects#Poison | Poison]]
| Zenorc (4%),<br>Snake
+
|| {{item | id=4096 Zenorc Card}} (4%)
| ''Venomer's,<br>Untouchable''
+
|| ''Venomer's''
 +
|-
 +
| {{item | id=4037 Snake Card}}
 +
|| ''Untouchable''
 +
|-
 +
! rowspan=2 | [[Stun]]
 +
|| {{item | id=4025 Skeleton Card}} (2%)
 +
|| ''Keen''
 +
|-
 +
| {{item | id=4017 Savage Babe Card}}
 +
|| ''Stun''
 
|-
 
|-
 
! [[Silence]]
 
! [[Silence]]
| Metaller
+
| {{item | id=4057 Metaller Card}}
 
| ''Silence''
 
| ''Silence''
|-
 
! [[Stun]]
 
| Savage Bebe
 
| ''Stun''
 
 
|-
 
|-
 
! [[Blind]]
 
! [[Blind]]
| Familiar
+
| {{item | id=4020 Familiar Card}}
 
| ''Blink''
 
| ''Blink''
 
|-
 
|-
 
! [[Sleep]]
 
! [[Sleep]]
| Plankton
+
| {{item | id=4024 Plankton Card}}
 
| ''Drowsy''
 
| ''Drowsy''
 
|-
 
|-
! [[Frozen| Freeze]]
+
! [[Frozen | Freeze]]
| Marina
+
| {{item | id=4055 Marina Card}}
 
| ''Ice''
 
| ''Ice''
 
|-
 
|-
 
! [[Curse]]
 
! [[Curse]]
| Magnolia
+
| {{item | id=4076 Magnolia Card}}
 
| ''Cursing''
 
| ''Cursing''
 
|-
 
|-
 
! [[Bleeding]]
 
! [[Bleeding]]
| Breeze
+
| {{item | id=4390 Breeze Card}}
 
| ''Bleeding''
 
| ''Bleeding''
 
|-
 
|-
 
! [[Chaos]]
 
! [[Chaos]]
| Requiem
+
| {{item | id=4104 Requiem Card}}
 
| ''Chaos''
 
| ''Chaos''
 
|}
 
|}
  
* Unless stated, all of the cards above have a 5% base chance of inflicting the status effect.
+
*Unless otherwise stated, all of these cards have a 5% base chance of inflicting their respective status effect.
* Several cards also add +5 or +10 [[ATK]].
+
*Several cards also add 5 or 10 [[ATK]].
 +
 
 +
== Armor Cards by Status Effect ==
 +
 
 +
{| class="prettytable" style="text-align: center;"
 +
|-
 +
! [[Status Effects| Status Effect]]
 +
! Card
 +
! Effect Addition
 +
|-
 +
|rowspan=2| [[Bleeding]]
 +
|| {{item | id=4301 Killer Mantis Card}}
 +
|| -
 +
|-
 +
| {{item|id=4404 Skogul Card}}
 +
|| Autocast on both wearer and attacker when receiving damage
 +
|-
 +
|rowspan=2| [[Blind]]
 +
|| {{item | id=4162 Grizzly Card}}
 +
|| Chance increases if {{item | id=4074 Bigfoot Card}} is also equipped
 +
|-
 +
| {{item | id=4295 Kraben Card}}
 +
|| -
 +
|-
 +
|rowspan=3| [[Chaos]]
 +
|| {{item | id=4298 Creamy Fear Card}}
 +
|| -
 +
|-
 +
| {{item | id=4286 Karakasa Card}}
 +
|| Chance increases if wearer has 77 or higher base [[STR]]
 +
|-
 +
| {{item|id=4383 Red Novus Card}}
 +
|| Autocast on both wearer and attacker when receiving damage
 +
|-
 +
|rowspan=2| [[Curse]]
 +
|| {{item|id=4166 Nightmare Terror Card}}
 +
|| Chance increases if Nightmare Card is also equipped
 +
|-
 +
| {{item|id=4189 Wraith Dead Card}}
 +
|| -
 +
|-
 +
|rowspan=2| [[Frozen]]
 +
||{{item|id=4324 Hatii Card}}
 +
|| Chance increases if {{item|id=4323 Baby Hatii Card}} is also equipped
 +
|-
 +
| {{item|id=4216 Sasquatch Card}}
 +
|| -
 +
|-
 +
|rowspan=3| [[Poison]]
 +
|| {{item|id=4300 Chimera Card}}
 +
|| Chance increases if wearer is [[Assassin]] class
 +
|-
 +
| {{item|id=4270 Giant Spider Card}}
 +
|| -
 +
|-
 +
| {{item|id=4333 Venomous Card}}
 +
|| Autocast on both wearer and attacker when receiving damage
 +
|-
 +
|rowspan=2| [[Silence]]
 +
|| {{item|id=4213 Brilight Card}}
 +
|| -
 +
|-
 +
| {{item|id=4181 Disguise Card}}
 +
|| Chance increases if wearer has 77 or higher base [[VIT]]
 +
|-
 +
|rowspan=2| [[Sleep]]
 +
|| {{item|id=4173 Demon Pungus Card}}
 +
|| -
 +
|-
 +
| {{item|id=4222 Skel Prisoner Card}}
 +
|| Chance increases if Skeleton Card is also equipped
 +
|-
 +
|rowspan=2| [[Stone|Stone Curse]]
 +
|| {{item|id=4170 Dark Frame Card}}
 +
|| -
 +
|-
 +
| {{item|id=4315 Pest Card}}
 +
|| Chance increases if wearer has 77 or higher base [[INT]]
 +
|-
 +
|rowspan=2| [[Stun]]
 +
|| {{item|id=4201 Majorous Card}}
 +
|| -
 +
|-
 +
| {{item|id=4194 Rybio Card}}
 +
|| Chance increases if wearer has 77 or higher base [[DEX]]
 +
|}
  
 
== Weapon Card Combinations ==
 
== Weapon Card Combinations ==
  
The best possible card combinations for a certain weapon is the combination most specifically targeted at the monster it is designed for. Since all monsters have a [[Size]], [[Element]], and [[Race]], a weapon combining aspects targeted for each property of the monster will have the most effect. For example, a Double Fisher Double Saharic Mace. Fisher (Flora Card) does 20% more damage to [[Fish]], and Saharic (Drainliar) does 20% more to [[Water]] element. In all the weapon does 140% x 140%, or 196%, damage to a monster with both Water and Fish properties. A quad fisher or quad saharic would only do 180% damage. Adding a third card for size would potentially further strengthen the weapon, at the cost of universal use.
+
The best possible card combinations for a certain weapon is the combination most specifically targeted at the monster it is designed for. Since all monsters have a [[size]], [[element]], and [[race]], a weapon combining aspects targeted for each property of the monster will have the most effect. For example, a Double Fisher Double Saharic Mace. ''Fisher'' ({{item | id=4080 Flora Card}}) does 20% more damage to [[fish]], and ''saharic'' ({{item | id=4069 Drainliar Card}}) does 20% more to [[water]] element. In all the weapon does 140% x 140%, or 196%, damage to a monster with both [[water]] and [[fish]] properties. A ''quad fisher'' or ''quad saharic'' would only do 180% damage. Adding a third card for [[size]] would potentially further strengthen the weapon, at the cost of universal use.
 +
 
 +
{{item | id=4140 Abysmal Knight Card}} is an exception to this rule because it adds 25% more damage, higher than Hydra Card and its friends. Therefore one of the best card combination for MVP is 4 {{item | id=4140 Abysmal Knight Card}}. The total is 100% more damage, which means your attacks will do '''200%''' damage.
  
 
Such weapons are best aimed at certain monsters that a player intends to hunt. Stronger card combinations result in reduced global use. Also, since lower level weapons have more slots than higher ones, for card combinations it is generally more useful to have more slots (and thus more cards) than the increased [[ATK]] of higher level weapons.
 
Such weapons are best aimed at certain monsters that a player intends to hunt. Stronger card combinations result in reduced global use. Also, since lower level weapons have more slots than higher ones, for card combinations it is generally more useful to have more slots (and thus more cards) than the increased [[ATK]] of higher level weapons.
Line 371: Line 620:
 
These cards will increase a certain stat by a certain amount, then increase it further if the equipment it is placed into has an upgrade level of 9 or above. Each of these cards fit into a different equipment type. Often, these cards are the best to place into a highly upgraded piece of equipment, because they can increase stats beyond what other cards can do.
 
These cards will increase a certain stat by a certain amount, then increase it further if the equipment it is placed into has an upgrade level of 9 or above. Each of these cards fit into a different equipment type. Often, these cards are the best to place into a highly upgraded piece of equipment, because they can increase stats beyond what other cards can do.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! Card
 
! Card
 
! Stat Increased
 
! Stat Increased
 
! Boost at +9/+10 Equipment
 
! Boost at +9/+10 Equipment
 +
! Prefix
 
! Equipment Type
 
! Equipment Type
 
|-
 
|-
! Apocalypse
+
! {{item | id=4242 Apocalypse}}
 
| +2 [[VIT]]
 
| +2 [[VIT]]
 
| +800 Max [[HP]]
 
| +800 Max [[HP]]
 +
| ''Prime''
 
| [[Armor]]
 
| [[Armor]]
 
|-
 
|-
! Carat
+
! {{item | id=4288 Carat}}
 
| +2 [[INT]]
 
| +2 [[INT]]
 
| +150 Max [[SP]]
 
| +150 Max [[SP]]
 +
| ''Maestro''
 
| [[Headgears]]
 
| [[Headgears]]
 
|-
 
|-
! Firelock Soldier
+
! {{item | id=4160 Firelock Soldier}}
 
| +2 [[STR]]
 
| +2 [[STR]]
 
| +10% Max [[HP]] and Max [[SP]]
 
| +10% Max [[HP]] and Max [[SP]]
 +
| ''Superior''
 
| [[Footgear]]
 
| [[Footgear]]
 
|-
 
|-
! Freezer
+
! {{item | id=4319 Freezer}}
 
| Max [[HP]] + 300
 
| Max [[HP]] + 300
 
| [[Bash]] damage + 10%
 
| [[Bash]] damage + 10%
 +
| ''Sword-Master's''
 
| [[Footgear]]
 
| [[Footgear]]
 
|-
 
|-
! Nine Tail
+
! {{item | id=4159 Nine Tail}}
 
| +2 [[AGI]]
 
| +2 [[AGI]]
 
| +20 [[Flee]]
 
| +20 [[Flee]]
 +
| ''De Luxe''
 
| [[Garments]]
 
| [[Garments]]
 
|-
 
|-
! Orc Baby
+
! {{item | id=4375 Orc Baby}}
 
| +10 [[Flee]]<br/>10% [[Neutral]] tolerance
 
| +10 [[Flee]]<br/>10% [[Neutral]] tolerance
 
| Additional +5 [[Flee]]<br/>Additional 5% [[Neutral]] tolerance
 
| Additional +5 [[Flee]]<br/>Additional 5% [[Neutral]] tolerance
 +
| ''Extra High Level''
 
| [[Garments]]
 
| [[Garments]]
 
|-
 
|-
! Sting
+
! {{item | id=4226 Sting}}
| n/a
+
| +2 [[DEF]]
| +2 [[DEF]], +5 [[MDEF]]
+
| +5 [[MDEF]]
 +
| ''Supreme''
 
| [[Shield]]
 
| [[Shield]]
 
|}
 
|}
Line 418: Line 675:
 
These cards, similar to the "High Level" cards, give a certain status increase and an additional boost. However, the additional increase is only applicable if the equipment the card is slotted into has an upgrade level of below 5.
 
These cards, similar to the "High Level" cards, give a certain status increase and an additional boost. However, the additional increase is only applicable if the equipment the card is slotted into has an upgrade level of below 5.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! Card
 
! Card
Line 425: Line 682:
 
! Equipment Type
 
! Equipment Type
 
|-
 
|-
! Blue Acidus
+
! {{item | id=4379 Blue Acidus}}
 
| +40 Max [[SP]]
 
| +40 Max [[SP]]
 
| Additional +40 Max [[SP]],<br>+5% SP Recovery
 
| Additional +40 Max [[SP]],<br>+5% SP Recovery
 
| [[Headgears]]
 
| [[Headgears]]
 
|-
 
|-
! Gold Acidus
+
! {{item | id=4378 Gold Acidus}}
 
| +4% Max [[SP]],<br>+4% Max [[HP]]
 
| +4% Max [[SP]],<br>+4% Max [[HP]]
 
| Additional +4% Max [[SP]],<br>+4% Max [[HP]],<br>+5% SP Recovery
 
| Additional +4% Max [[SP]],<br>+4% Max [[HP]],<br>+5% SP Recovery
 
| [[Footgear]]
 
| [[Footgear]]
 
|-
 
|-
! Kavach Icarus  
+
! {{item | id=4351 Kavach Icarus }}
 
| +10 [[Flee]]
 
| +10 [[Flee]]
 
| Additional +10 [[Flee]],<br>+1 [[Perfect Dodge]]
 
| Additional +10 [[Flee]],<br>+1 [[Perfect Dodge]]
Line 447: Line 704:
 
Note that the elements are all of level 1, for example Angeling card will give the Holy 1 element.
 
Note that the elements are all of level 1, for example Angeling card will give the Holy 1 element.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! [[Element]] (level 1)
 
! [[Element]] (level 1)
 
! Card
 
! Card
 +
! Prefix or Suffix
 
|-
 
|-
 
! [[Holy]]
 
! [[Holy]]
| Angeling
+
| {{item | id=4054 Angeling}}
 +
| ''Holy''
 
|-
 
|-
 
! [[Ghost]]
 
! [[Ghost]]
| Ghostring
+
| {{item | id=4047 Ghostring}}
 +
| ''Ghost''
 
|-
 
|-
 
! [[Poison]]
 
! [[Poison]]
| Argiope
+
| {{item | id=4114 Argiope}}
 +
| ''Poisoning''
 
|-
 
|-
 
! [[Undead]]
 
! [[Undead]]
| Evil Druid
+
| {{item | id=4141 Evil Druid}}
 +
| ''Deadly''
 
|-
 
|-
 
! [[Fire]]
 
! [[Fire]]
| Pasana
+
| {{item | id=4099 Pasana}}
 +
| ''of Ifrit''
 
|-
 
|-
 
! [[Water]]
 
! [[Water]]
| Swordfish
+
| {{item | id=4089 Swordfish}}
 +
| ''Aqua''
 
|-
 
|-
 
! [[Wind]]
 
! [[Wind]]
| Dokebi
+
| {{item | id=4098 Dokebi}}
 +
| ''of Zephyrus''
 
|-
 
|-
 
! [[Earth]]
 
! [[Earth]]
| Sandman
+
| {{item | id=4101 Sandman}}
 +
| ''of Gnome''
 
|-
 
|-
 
! [[Shadow]]
 
! [[Shadow]]
| Bathory
+
| {{item | id=4119 Bathory}}
 +
| ''Evil''
 
|}
 
|}
  
Line 486: Line 753:
 
Note that the compared stat only calculates the base points; bonuses from job levels, buffs or other equipment does not apply.
 
Note that the compared stat only calculates the base points; bonuses from job levels, buffs or other equipment does not apply.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! Card
 
! Card
Line 493: Line 760:
 
! Suffix
 
! Suffix
 
|-
 
|-
! Venatu
+
! {{item | id=4369 Venatu Card}}
 
| [[LUK]]
 
| [[LUK]]
 
| [[AGI]]
 
| [[AGI]]
 
| ''of Luck Switching''
 
| ''of Luck Switching''
 
|-
 
|-
! Egnigem Cenia (non-MVP)
+
! {{item | id=4346 Egnigem Cenia Card}} (non-MVP)
 
| [[STR]]
 
| [[STR]]
 
| [[INT]]
 
| [[INT]]
 
| ''of Power Switching''
 
| ''of Power Switching''
 
|-
 
|-
! Ancient Mimic
+
! {{item | id=4387 Ancient Mimic Card}}
 
| [[AGI]]
 
| [[AGI]]
 
| [[LUK]]
 
| [[LUK]]
 
| ''of Agility Switching''
 
| ''of Agility Switching''
 
|-
 
|-
! Dame of Sentinel
+
! {{item | id=4392 Dame of Sentinel Card}}
 
| [[DEX]]
 
| [[DEX]]
 
| [[VIT]]
 
| [[VIT]]
 
| ''of Dexterity Switching''
 
| ''of Dexterity Switching''
 
|-
 
|-
! Mistress of Shelter
+
! {{item | id=4393 Mistress of Shelter Card}}
 
| [[INT]]
 
| [[INT]]
 
| [[STR]]
 
| [[STR]]
 
| ''of Intelligence Switching''
 
| ''of Intelligence Switching''
 
|-
 
|-
! Obsidian
+
! {{item | id=4338 Obsidian Card}}
 
| [[VIT]]
 
| [[VIT]]
 
| [[DEX]]
 
| [[DEX]]
Line 524: Line 791:
 
|}
 
|}
  
== Dish Dropping Cards ==
+
== Food-Dropping Cards ==
The following cards grant players the ability to obtain level 3 dish items when killing monsters of a certain [[Race]], at a 0.5% chance. They go into [[Accessories]].
 
  
 +
The following [[Accessories | accessory]] cards cause level 3 [[Cooking | food]] items to drop at a 0.5% chance when monsters of certain [[race]]s are killed with physical attacks.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
! Dish
+
! Food
 
! Card
 
! Card
 
! Required [[Race]] of Monster
 
! Required [[Race]] of Monster
! Prefix/Suffix
+
! Prefix or Suffix
 
|-
 
|-
! Tentacle Cheese Gratin ([[AGI]])
+
! {{item | id=12058 Tentacle Cheese Gratin}} ([[AGI]])
| Anopheles Card
+
| {{item | id=4344 Anopheles Card}}
 
| [[Insect]]
 
| [[Insect]]
 
| ''of Value''
 
| ''of Value''
 
|-
 
|-
! Fried Sweet Potato ([[LUK]])
+
! {{item | id=12068 Fried Sweet Potato}} ([[LUK]])
| Baroness of Retribution Card
+
| {{item | id=4391 Baroness of Retribution Card}}
 
| [[Angel]]
 
| [[Angel]]
 
| ''Snack''
 
| ''Snack''
 
|-
 
|-
! Bomber Steak ([[STR]])
+
! {{item | id=12043 Bomber Steak}} ([[STR]])
| Gremlin Card
+
| {{item | id=4355 Gremlin Card}}
 
| [[Brute]]
 
| [[Brute]]
 
| ''Health''
 
| ''Health''
 
|-
 
|-
! Honey Herbal Tea ([[INT]])
+
! {{item | id=12048 Honey Herbal Tea}} ([[INT]])
| Dragon Egg Card
+
| {{item | id=4385 Dragon Egg Card}}
 
| [[Dragon]]
 
| [[Dragon]]
 
| ''Drink''
 
| ''Drink''
 
|-
 
|-
! Fruit Mix ([[DEX]])
+
! {{item | id=12063 Fruit Mix}} ([[DEX]])
| Grove Card
+
| {{item | id=4377 Grove Card}}
 
| [[Formless]]
 
| [[Formless]]
 
| ''Sweet''
 
| ''Sweet''
 
|-
 
|-
! Clam Soup ([[VIT]])
+
! {{item | id=12053 Clam Soup}} ([[VIT]])
| Armeyer Dinze Card
+
| {{item | id=4347 Armeyer Dinze Card}}
 
| [[Fish]]
 
| [[Fish]]
 
| ''Stamina''
 
| ''Stamina''
 +
|}
 +
 +
== Box-Dropping Cards ==
 +
 +
The following [[Accessories | accessory]] cards cause various ‘box’ items to drop at a low chance when monsters of certain [[race]]s are killed.
 +
 +
{| class="prettytable" style="text-align: center;"
 +
|-
 +
! Box
 +
! Card
 +
! Box Effect
 +
! Required Race of Monster
 +
! Prefix or Suffix
 +
|-
 +
! {{item | id=12031 Box of Drowsiness}}
 +
| {{item | id=4228 Sleeper Card}}
 +
| Increases [[MATK]] by 20 for 60 seconds
 +
| [[Fish]]
 +
| ''of Siesta''
 +
|-
 +
! {{item | id=12030 Box of Resentment}}
 +
| {{item | id=4187 Raydric Archer Card}}
 +
| Increases [[ATK]] by 20 for 60 seconds
 +
| [[Demon]]
 +
| ''of the Spooky Night''
 +
|-
 +
! {{item | id=12029 Box of Gloom}}
 +
| {{item | id=4262 Cloud Hermit Card}}
 +
| Uses level 1 [[Improve Concentration]]
 +
| [[Plant]]
 +
| ''Dark Sky''
 +
|-
 +
! {{item | id=12032 Box of Storms}}
 +
| {{item | id=4224 Stem Worm Card}}
 +
| Endows the user's weapon with the [[water]] property for 3 minutes
 +
| [[Brute]]
 +
| ''Monsoon''
 +
|-
 +
! {{item | id=12033 Box of Sunlight}}
 +
| {{item | id=4265 Jing Guai Card}}
 +
| Enables hidden enemies to be seen for 30 seconds
 +
| [[Angel]]
 +
| ''of Dawn''
 +
|-
 +
! {{item | id=12028 Box of Thunder}}
 +
| {{item | id=4149 Gargoyle Card}}
 +
| Increases the user's movement speed for 20 seconds
 +
| [[Insect]]
 +
| ''of Serenity''
 +
|-
 +
! {{item | id=12034 Box of Panting}}
 +
| {{item | id=4256 Orc Archer Card}}
 +
| Restores 9% of maximum [[SP]], but has a 30% chance to [[silence]] the user for 30 seconds
 +
| [[Demi Human]]
 +
| ''Desirable''
 +
|-
 +
! {{item | id=12027 Giggling Box}}
 +
| {{item | id=4190 Wraith Card}}
 +
| Restores 9% of Maximum [[HP]], but has a 30% chance to [[curse]] the user for 30 seconds
 +
| [[Undead]]
 +
| ''of Last Laugh''
 
|}
 
|}
  
Line 571: Line 899:
 
Note that a similar card for [[DEX]] is not available.
 
Note that a similar card for [[DEX]] is not available.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! Stat (+1 for each upgrade)
 
! Stat (+1 for each upgrade)
 
! Card
 
! Card
 
! Base Reduction
 
! Base Reduction
! Prefix/Suffix
+
! Prefix or Suffix
 
! Equipment Type
 
! Equipment Type
 
|-
 
|-
 
! [[STR]]
 
! [[STR]]
| Seyren Windsor Card
+
| {{item | id=4358 Seyren Windsor Card}}
 
| -6 STR
 
| -6 STR
 
| ''of Lost Power''
 
| ''of Lost Power''
Line 586: Line 914:
 
|-
 
|-
 
! [[VIT]]
 
! [[VIT]]
| Dimik Card
+
| {{item | id=4370 Dimik Card}}
 
| -5 VIT
 
| -5 VIT
 
| ''Weakening''
 
| ''Weakening''
Line 592: Line 920:
 
|-
 
|-
 
! [[INT]]
 
! [[INT]]
| Despero of Thanatos Card
+
| {{item | id=4397 Despero of Thanatos Card}}
 
| -6 INT
 
| -6 INT
 
| ''Stupidity''
 
| ''Stupidity''
Line 598: Line 926:
 
|-
 
|-
 
! [[LUK]]
 
! [[LUK]]
| Green Maiden Card
+
| {{item | id=4373 Green Maiden Card}}
 
| -6 LUK
 
| -6 LUK
 
| ''Cursed''
 
| ''Cursed''
Line 604: Line 932:
 
|-
 
|-
 
! [[AGI]]
 
! [[AGI]]
| Odium of Thanatos Card
+
| {{item | id=4396 Odium of Thanatos Card}}
 
| -5 AGI
 
| -5 AGI
 
| ''of Slowness''
 
| ''of Slowness''
Line 613: Line 941:
 
The following cards work as buffs for various [[Magician]], [[Wizard]], and [[High Wizard]] skills. These cards are all for weapons, and thus can be multiplied in strength by placing several in one weapon. However, when the weapon is unequipped, 50 [[SP]] will be consumed.
 
The following cards work as buffs for various [[Magician]], [[Wizard]], and [[High Wizard]] skills. These cards are all for weapons, and thus can be multiplied in strength by placing several in one weapon. However, when the weapon is unequipped, 50 [[SP]] will be consumed.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! Card
 
! Card
 
! Skills Buffed
 
! Skills Buffed
 
! Damage Increase
 
! Damage Increase
! Prefix/Suffix
+
! Prefix or Suffix
 
|-
 
|-
! Death Word Card
+
! {{item | id=4388 Death Word Card}}
 
| [[Napalm Beat]],<br>[[Soul Strike]],<br>[[Napalm Vulcan]]
 
| [[Napalm Beat]],<br>[[Soul Strike]],<br>[[Napalm Vulcan]]
 
| 5%
 
| 5%
 
| ''Soul''
 
| ''Soul''
 
|-
 
|-
! Hill Wind Card
+
! {{item | id=4345 Hill Wind Card}}
 
| [[Thunderstorm]],<br>[[Jupitel Thunder]],<br>[[Lord of Vermilion]]
 
| [[Thunderstorm]],<br>[[Jupitel Thunder]],<br>[[Lord of Vermilion]]
 
| 5%
 
| 5%
 
| ''Sylph''
 
| ''Sylph''
 
|-
 
|-
! Laurell Weinder Card
+
! {{item | id=4350 Laurell Weinder Card}}
 
| [[Frost Nova]],<br>[[Storm Gust]]
 
| [[Frost Nova]],<br>[[Storm Gust]]
 
| 3%
 
| 3%
 
| ''Undine''
 
| ''Undine''
 
|-
 
|-
! Pitman Card
+
! {{item | id=4335 Pitman Card}}
 
| [[Earth Spike]],<br>[[Heaven's Drive]]
 
| [[Earth Spike]],<br>[[Heaven's Drive]]
 
| 5%
 
| 5%
 
| ''Gnome''
 
| ''Gnome''
 
|-
 
|-
! Red Ferus Card
+
! {{item | id=4380 Red Ferus Card}}
 
| [[Fire Pillar]],<br>[[Meteor Storm]]
 
| [[Fire Pillar]],<br>[[Meteor Storm]]
 
| 5%
 
| 5%
Line 649: Line 977:
 
The following cards increase [[MDEF]] and some also increase [[DEF]]. These bonuses, however, only apply if the equipment they are slotted into are upgraded to +5 or less. They each go into a different equipment type, but all have the suffix ''of magic resist''.
 
The following cards increase [[MDEF]] and some also increase [[DEF]]. These bonuses, however, only apply if the equipment they are slotted into are upgraded to +5 or less. They each go into a different equipment type, but all have the suffix ''of magic resist''.
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! Card
 
! Card
 
! Effect
 
! Effect
 +
! Prefix or Suffix
 
! Equipment Type
 
! Equipment Type
 
|-
 
|-
! Gibbet Card
+
! {{item | id=4278 Gibbet Card}}
| +5 MDEF
+
| +5 [[MDEF]]
 +
| ''of Magical Immunity''
 
| [[Headgear]]
 
| [[Headgear]]
 
|-
 
|-
! Goat Card
+
! {{item | id=4150 Goat Card}}
| +5 MDEF, +2 DEF
+
| +5 [[MDEF]], +2 [[DEF]]
 +
| ''Spell-Proof''
 
| [[Armor]]
 
| [[Armor]]
 
|-
 
|-
! Arclouse Card
+
! {{item | id=4240 Arclouze Card}}
| +3 MDEF, +2 DEF
+
| +3 [[MDEF]], +2 [[DEF]]
 +
| ''Magic-Proof''
 
| [[Shield]]
 
| [[Shield]]
 
|-
 
|-
! Kapha Card
+
! {{item | id=4287 Kapha Card}}
| +8 MDEF
+
| +8 [[MDEF]]
 +
| ''Magically Shielded''
 
| [[Garment]]
 
| [[Garment]]
 
|-
 
|-
! Megalith Card
+
! {{item | id=4200 Megalith Card}}
| +7 MDEF
+
| +7 [[MDEF]]
 +
| ''of Mystical Resistance''
 
| [[Footgear]]
 
| [[Footgear]]
 
|}
 
|}
  
 
== Race Drain SP Cards ==
 
== Race Drain SP Cards ==
The following weapon cards drain 5 SP when the monster of the specified race dies with a physical attack.  The cards also drain 5 SP if the weapon is unequipped.   
+
The following weapon cards gives you 5 SP when the monster of the specified race dies with a physical attack.  The cards also drain 5 SP from you if the weapon is unequipped.   
  
{|class="prettytable" style="text-align: center;"
+
{| class="prettytable" style="text-align: center;"
 
|-
 
|-
 
! Race
 
! Race
 
! Card
 
! Card
! Prefix
+
! Prefix or Suffix
 
|-
 
|-
! Demi Human
+
! [[Demi Human]]
| Phendark
+
| {{item | id=4329 Phendark Card}}
 
| ''Soul Gain''
 
| ''Soul Gain''
 
|-
 
|-
! Brute
+
! [[Brute]]
| Nereid
+
| {{item | id=4167 Nereid Card}}
 
| ''of Beast Soul Eater''
 
| ''of Beast Soul Eater''
 
|-
 
|-
! Insect
+
! [[Insect]]
| Gig
+
| {{item | id=4165 Gig Card}}
 
| ''of Insect Soul Eater''
 
| ''of Insect Soul Eater''
 
|-
 
|-
! Formless
+
! [[Formless]]
| Tri Joint
+
| {{item | id=4308 Tri Joint Card}}
 
| ''Power Draining''
 
| ''Power Draining''
 
|-
 
|-
! Demon
+
! [[Demon]]
| Diabolic
+
| {{item | id=4182 Diabolic Card}}
 
| ''of Demon Soul Eater''
 
| ''of Demon Soul Eater''
 
|-
 
|-
! Undead
+
! [[Undead]]
| Zombie Master
+
| {{item | id=4274 Zombie Master Card}}
 
| ''of Undead Soul Eater''
 
| ''of Undead Soul Eater''
 
|-
 
|-
! Fish
+
! [[Fish]]
| Beetle King
+
| {{item | id=4307 Beetle King Card}}
 
| ''of Marine Soul Eater''
 
| ''of Marine Soul Eater''
 
|-
 
|-
! Plant
+
! [[Plant]]
| Caterpillar
+
| {{item | id=4289 Caterpillar Card}}
 
| ''of Plant Soul Eater''
 
| ''of Plant Soul Eater''
 
|-
 
|-
! Dragon
+
! [[Dragon]]
| Driller
+
| {{item | id=4180 Driller Card}}
 
| ''of Dragon Soul Eater''
 
| ''of Dragon Soul Eater''
 
|-
 
|-
! Angel
+
! [[Angel]]
| False Angel
+
| {{item | id=4316 False Angel Card}}
 
| ''of Angel Soul Eater''
 
| ''of Angel Soul Eater''
 
|}
 
|}
  
 
+
{{Navbox_Item}}
 
 
 
[[Category:Items]]
 
[[Category:Items]]

Revision as of 01:20, 16 September 2010

This is a reference of cards which can be grouped according to their effects.

Autocast Cards

See Autocast for cards that enable the player to automatically cast a skill under certain circumstances.

Status Defensive Cards

The following cards grant immunity or reduction to status effects.

Status Effect Immunity Cards Resistance Cards
Bleeding Ungoliant Card Wootan Fighter Card
Blind Deviruchi Card Martin Card
Chaos Evil Snake Lord Card, Giearth Card Wootan Shooter Card
Curse Evil Snake Lord Card N/A
Frozen Evil Druid Card (via element), Marc Card, Detardeus Card Megalodon Card
Poison N/A Ghoul Card
Silence Marduk Card Stainer Card
Sleep Nightmare Card Coco Card, Gemini-S58 Card [1]
Stone Medusa Card, Evil Druid Card (via element) Munak Card (15%), Argos Card, Gemini-S58 Card [1]
Stun Orc Hero Card Stalactic Golem Card, Gemini-S58 Card [2]
  • Unless specified, resistance cards provide 20% resistance.
  • Evil Druid Card users are immune to Stone and Frozen because they are of Undead property, and naturally Undeads cannot be frozen or stoned.
  • [1] Gemini-S58 Card provides 50% resistance if the user's VIT is 80 or greater.
  • [2] Gemini-S58 Card provides 30% resistance if the user's AGI is 90 or greater.

Elemental Damage Reduction Cards

The following garment cards reduce received damage by 30% based on the attack's element, except for those which reduce neutral element damage, which vary in their reductions.

Element Card Prefix or Suffix
Neutral Orc Baby Card (10%)[1] Extra-High Level
Noxious Card (10%) Anti-Sniping
Harpy Card (15%) Vicious
Raydric Card (20%) Immune
Deviling Card (50%)[2] Deviant
Fire Jakk Card Flameguard
Water Marse Card Genie's
Wind Dustiness Card of Warmth
Earth Hode Card Glorious
Holy None N/A
Shadow Isis Card Divine
Undead Orc Zombie Card Angelic
Ghost Marionette Card of Ghost
Poison Myst Card Innoxious
  • There is no card which reduces damage from the holy element.
  • [1] Orc Baby Cards reduce neutral element damage by an additional 5% if compounded to a garment which is refined to +9 or higher.
  • [2] Deviling Cards also increase damage from elements other than neutral by 50%.

Racial Damage Reduction Cards

The following shield cards reduce received damage by 30% based on the race of the enemy.

Generally when a player hunts, an appropriate shield with a racial damage reduction card is a very useful tool; unless a different card is a requirement for the shield slot, these cards are the main priority.

Race Card Prefix or Suffix
Demi Human Thara Frog Card Cranial
Brute Orc Warrior Card Brutal
Insect Bigfoot Card of Gargantua
Formless Penomena Card Fire-Proof
Demon Khalitzburg Card from Hell
Undead Teddy Bear Card of Requiem
Fish Rafflesia Card Homer's
Plant Soldier Andre Card of Cadi
Dragon Sky Petite Card of Dragoon
Angel Anubis Card Satanic

Shield Size Damage Reduction Cards

The following shield cards reduce received damage by 25% based on the size of the enemy. They are a useful substitute for racial damage reduction cards in areas where most or all enemies are the same size.

Size Card Prefix or Suffix
Small Mysteltainn Card Anti-small
Medium Ogretooth Card Anti-medium
Large Executioner Card Anti-large
  • These cards reduce both physical and magical damage, even for attacks which ignore DEF and MDEF.
  • Each of these cards also add 1 DEF.
  • Hodremlin Card reduces all damage by 15% as a size-based reduction.

EXP Increase Cards by Race

The following cards grants 10% more EXP for the user when they do the last blow to kill a monster of a certain race. The tradeoff, however, is that the user will also take more 20% damage from monsters of that race. All of these cards are used in Footgear, and as such are often called EXP Shoes.

Race Card Prefix
Demi Human Am Mut Card Assassinator's
Brute Mini Demon Card Poacher's
Insect Skeleton General Card Insect Collector's
Formless Iron Fist Card Veteran Hunter's
Demon Ancient Worm Card Witch Doctor's
Undead Zombie Prisoner Card Undead Killer's
Fish Gullinbursti Card Fisherman's
Plant Gajomart Card Havoc Bringer's
Dragon Explosion Card Dragon Slayer's
Angel Christmas Cookie Card Fallen Angel's
  • The Iron Fist Card is very scarce as the monster has no normal spawns (however it can be summoned from Dead Branches or Polymorphs via Hylozoist Card or the weapon Azoth). The card is also available from Old Card Albums.

Garment Elemental Damage Increase Cards

These cards will provide +5 ATK, increases Critical rate by 15 to a specific race, provides 10% increased damage to a certain Element and are placed in Garments.

Element Race Card Prefix or Suffix
Earth Brute / Plant Magmaring Card Scorching
Water Fish Roween Card Breeze

Critical Weapon Cards by Race

The following cards will add 10% more damage to your critical attacks, and also add 7 critical rate against a certain race, placed in weapon slots. These cards are useful for characters oriented to critical attacks.

Race Card Prefix or Suffix
Demi Human Assaulter Card Killing
Brute Cruiser Card Poaching
Insect Bloody Murderer Card Man-Eater's
Formless Goblin Steamrider Card of Fatal Flame
Demon Panzer Goblin Card Fatally Evil
Undead Goblin Archer Card Piercing
Fish Rotar Zairo Card of Fatal Pisces
Plant Kobold Archer Card Deadly Plant's
Dragon Dullahan Card Fatal Serpentine
Angel None N/A

Weapons Cards by Race

The following weapon cards increase inflicted physical damage by 20% based on the race of the enemy.

Race Card Prefix
Demi Human Hydra Card Bloody
Brute Goblin Card Clamorous
Insect Caramel Card Insecticide
Formless Pecopeco Egg Card Beholder
Demon Strouf Card Decussate
Undead Scorpion King Card (N/A)[1] Divine
Fish Flora Card Fisher
Plant Scorpion Card Chemical
Dragon Earth Petite Card Dragoon
Angel None N/A
  • Due to no card being available against the angel race, it is required to use an appropriate card or items against the element; generally, angels are holy. Size cards also work.
  • Aditionally, Abysmal Knight Card (prefix: liberation) adds 25% damage with physical attacks towards boss protocol monsters.
  • 1Scorpion King Card is currently unobtainable.

Weapon Cards by Element

These cards add 20% damage of physical attacks against the element it targets. Generally the cards that work against the four basic elements (fire, water, wind, earth) are less powerful than simply changing the element of the weapon (using blacksmith-forged weapons, for example), but can be stacked with elemental converters or a sage's endows. Players are generally of neutral element, unless their armor changes it.

Element Card Prefix or Suffix
Fire Vadon Card Flammable
Water Drainliar Card Saharic
Wind Mandragora Card Windy
Earth Kaho Card Underneath
Holy Orc Skeleton Card Damned
Shadow Santa Poring Card Hallowed
Poison Anacondaq Card Envenom
Ghost Mao Guai Card [1] of Exorcism
  • There is no card against the undead element, so it is needed to target the race instead (usually also undead race) or the size.
  • [1] There is a card against the ghost element; but usually an elemental weapon is required. In order to use it, the weapon must first be endowed with an element. This can by done by a sage, scholar or taekwon kid's Endow skills or elemental converters, the Cursed Water item, or by a priest's Aspersio.
  • For neutral, use racial or size cards as well.

Weapon Cards by Size

The following weapon cards increase inflicted physical damage by 15% based on the enemy's size.

Size Card Prefix
Small Desert Wolf Card Gigantic
Medium Skeleton Worker Card Boned
Large Minorous Card Titan

Weapon Cards by Status Effect

Status Card Prefix
Poison Zenorc Card (4%) Venomer's
Snake Card Untouchable
Stun Skeleton Card (2%) Keen
Savage Babe Card Stun
Silence Metaller Card Silence
Blind Familiar Card Blink
Sleep Plankton Card Drowsy
Freeze Marina Card Ice
Curse Magnolia Card Cursing
Bleeding Breeze Card Bleeding
Chaos Requiem Card Chaos
  • Unless otherwise stated, all of these cards have a 5% base chance of inflicting their respective status effect.
  • Several cards also add 5 or 10 ATK.

Armor Cards by Status Effect

Status Effect Card Effect Addition
Bleeding Killer Mantis Card -
Skogul Card Autocast on both wearer and attacker when receiving damage
Blind Grizzly Card Chance increases if Bigfoot Card is also equipped
Kraben Card -
Chaos Creamy Fear Card -
Karakasa Card Chance increases if wearer has 77 or higher base STR
Red Novus Card Autocast on both wearer and attacker when receiving damage
Curse Nightmare Terror Card Chance increases if Nightmare Card is also equipped
Wraith Dead Card -
Frozen Hatii Card Chance increases if Baby Hatii Card is also equipped
Sasquatch Card -
Poison Chimera Card Chance increases if wearer is Assassin class
Giant Spider Card -
Venomous Card Autocast on both wearer and attacker when receiving damage
Silence Brilight Card -
Disguise Card Chance increases if wearer has 77 or higher base VIT
Sleep Demon Pungus Card -
Skel Prisoner Card Chance increases if Skeleton Card is also equipped
Stone Curse Dark Frame Card -
Pest Card Chance increases if wearer has 77 or higher base INT
Stun Majorous Card -
Rybio Card Chance increases if wearer has 77 or higher base DEX

Weapon Card Combinations

The best possible card combinations for a certain weapon is the combination most specifically targeted at the monster it is designed for. Since all monsters have a size, element, and race, a weapon combining aspects targeted for each property of the monster will have the most effect. For example, a Double Fisher Double Saharic Mace. Fisher (Flora Card) does 20% more damage to fish, and saharic (Drainliar Card) does 20% more to water element. In all the weapon does 140% x 140%, or 196%, damage to a monster with both water and fish properties. A quad fisher or quad saharic would only do 180% damage. Adding a third card for size would potentially further strengthen the weapon, at the cost of universal use.

Abysmal Knight Card is an exception to this rule because it adds 25% more damage, higher than Hydra Card and its friends. Therefore one of the best card combination for MVP is 4 Abysmal Knight Card. The total is 100% more damage, which means your attacks will do 200% damage.

Such weapons are best aimed at certain monsters that a player intends to hunt. Stronger card combinations result in reduced global use. Also, since lower level weapons have more slots than higher ones, for card combinations it is generally more useful to have more slots (and thus more cards) than the increased ATK of higher level weapons.

"High Upgrade Level" Cards

These cards will increase a certain stat by a certain amount, then increase it further if the equipment it is placed into has an upgrade level of 9 or above. Each of these cards fit into a different equipment type. Often, these cards are the best to place into a highly upgraded piece of equipment, because they can increase stats beyond what other cards can do.

Card Stat Increased Boost at +9/+10 Equipment Prefix Equipment Type
Apocalypse +2 VIT +800 Max HP Prime Armor
Carat +2 INT +150 Max SP Maestro Headgears
Firelock Soldier +2 STR +10% Max HP and Max SP Superior Footgear
Freezer Max HP + 300 Bash damage + 10% Sword-Master's Footgear
Nine Tail +2 AGI +20 Flee De Luxe Garments
Orc Baby +10 Flee
10% Neutral tolerance
Additional +5 Flee
Additional 5% Neutral tolerance
Extra High Level Garments
Sting +2 DEF +5 MDEF Supreme Shield

"Low Upgrade Level" Cards

These cards, similar to the "High Level" cards, give a certain status increase and an additional boost. However, the additional increase is only applicable if the equipment the card is slotted into has an upgrade level of below 5.

Card Stat Increased Boost at less than +5 Equipment Equipment Type
Blue Acidus +40 Max SP Additional +40 Max SP,
+5% SP Recovery
Headgears
Gold Acidus +4% Max SP,
+4% Max HP
Additional +4% Max SP,
+4% Max HP,
+5% SP Recovery
Footgear
Kavach Icarus +10 Flee Additional +10 Flee,
+1 Perfect Dodge
Garment

Elemental Armor Cards

The following cards will endow your armor with a certain element; and thus your character as well. These can be useful to benefit from certain resistances of elements, such as using a fire element armor to resist fire element attacks. Note that only the character's property changes; attacks do not gain an element. They all go into Armor.

Note that the elements are all of level 1, for example Angeling card will give the Holy 1 element.

Element (level 1) Card Prefix or Suffix
Holy Angeling Holy
Ghost Ghostring Ghost
Poison Argiope Poisoning
Undead Evil Druid Deadly
Fire Pasana of Ifrit
Water Swordfish Aqua
Wind Dokebi of Zephyrus
Earth Sandman of Gnome
Shadow Bathory Evil

Stat Switching Cards

The following cards increase a certain stat, dependent on the amount of a different stat. Each card increases a stat by 1 for every 18 points in another. All of these cards go into Armor.

Note that the compared stat only calculates the base points; bonuses from job levels, buffs or other equipment does not apply.

Card Increased Stat
(+1 for each 18 base points in Compared Stat)
Compared Stat Suffix
Venatu Card LUK AGI of Luck Switching
Egnigem Cenia Card (non-MVP) STR INT of Power Switching
Ancient Mimic Card AGI LUK of Agility Switching
Dame of Sentinel Card DEX VIT of Dexterity Switching
Mistress of Shelter Card INT STR of Intelligence Switching
Obsidian Card VIT DEX of Vital Switching

Food-Dropping Cards

The following accessory cards cause level 3 food items to drop at a 0.5% chance when monsters of certain races are killed with physical attacks.

Food Card Required Race of Monster Prefix or Suffix
Tentacle Cheese Gratin (AGI) Anopheles Card Insect of Value
Fried Sweet Potato (LUK) Baroness of Retribution Card Angel Snack
Bomber Steak (STR) Gremlin Card Brute Health
Honey Herbal Tea (INT) Dragon Egg Card Dragon Drink
Fruit Mix (DEX) Grove Card Formless Sweet
Clam Soup (VIT) Armeyer Dinze Card Fish Stamina

Box-Dropping Cards

The following accessory cards cause various ‘box’ items to drop at a low chance when monsters of certain races are killed.

Box Card Box Effect Required Race of Monster Prefix or Suffix
Box of Drowsiness Sleeper Card Increases MATK by 20 for 60 seconds Fish of Siesta
Box of Resentment Raydric Archer Card Increases ATK by 20 for 60 seconds Demon of the Spooky Night
Box of Gloom Cloud Hermit Card Uses level 1 Improve Concentration Plant Dark Sky
Box of Storms Stem Worm Card Endows the user's weapon with the water property for 3 minutes Brute Monsoon
Box of Sunlight Jing Guai Card Enables hidden enemies to be seen for 30 seconds Angel of Dawn
Box of Thunder Gargoyle Card Increases the user's movement speed for 20 seconds Insect of Serenity
Box of Panting Orc Archer Card Restores 9% of maximum SP, but has a 30% chance to silence the user for 30 seconds Demi Human Desirable
Giggling Box Wraith Card Restores 9% of Maximum HP, but has a 30% chance to curse the user for 30 seconds Undead of Last Laugh

Added Stats for Upgrade Cards

The following cards increase a certain stat by 1 for each upgrade level of the equipment it is slotted into. However, it also reduces it for a fixed amount. Thus in order for the card to be useful, the equipment must be highly upgraded.

Note that a similar card for DEX is not available.

Stat (+1 for each upgrade) Card Base Reduction Prefix or Suffix Equipment Type
STR Seyren Windsor Card -6 STR of Lost Power Headgear
VIT Dimik Card -5 VIT Weakening Armor
INT Despero of Thanatos Card -6 INT Stupidity Shield
LUK Green Maiden Card -6 LUK Cursed Garment
AGI Odium of Thanatos Card -5 AGI of Slowness Footgear

Magic Skill Buff Cards

The following cards work as buffs for various Magician, Wizard, and High Wizard skills. These cards are all for weapons, and thus can be multiplied in strength by placing several in one weapon. However, when the weapon is unequipped, 50 SP will be consumed.

Card Skills Buffed Damage Increase Prefix or Suffix
Death Word Card Napalm Beat,
Soul Strike,
Napalm Vulcan
5% Soul
Hill Wind Card Thunderstorm,
Jupitel Thunder,
Lord of Vermilion
5% Sylph
Laurell Weinder Card Frost Nova,
Storm Gust
3% Undine
Pitman Card Earth Spike,
Heaven's Drive
5% Gnome
Red Ferus Card Fire Pillar,
Meteor Storm
5% Salamander

Magic Resist Cards

The following cards increase MDEF and some also increase DEF. These bonuses, however, only apply if the equipment they are slotted into are upgraded to +5 or less. They each go into a different equipment type, but all have the suffix of magic resist.

Card Effect Prefix or Suffix Equipment Type
Gibbet Card +5 MDEF of Magical Immunity Headgear
Goat Card +5 MDEF, +2 DEF Spell-Proof Armor
Arclouze Card +3 MDEF, +2 DEF Magic-Proof Shield
Kapha Card +8 MDEF Magically Shielded Garment
Megalith Card +7 MDEF of Mystical Resistance Footgear

Race Drain SP Cards

The following weapon cards gives you 5 SP when the monster of the specified race dies with a physical attack. The cards also drain 5 SP from you if the weapon is unequipped.

Race Card Prefix or Suffix
Demi Human Phendark Card Soul Gain
Brute Nereid Card of Beast Soul Eater
Insect Gig Card of Insect Soul Eater
Formless Tri Joint Card Power Draining
Demon Diabolic Card of Demon Soul Eater
Undead Zombie Master Card of Undead Soul Eater
Fish Beetle King Card of Marine Soul Eater
Plant Caterpillar Card of Plant Soul Eater
Dragon Driller Card of Dragon Soul Eater
Angel False Angel Card of Angel Soul Eater
Items in Ragnarok Online
Equipment Armor • Headgear • Weapons (Weapon Materials) • Garments • Footgear • Accessories • Equipment Sets • Skill Equipment
Cards Card Reference • Card Sets
Item Mixing Juice Ingredients • Potion Ingredients • Dye Ingredients • Tame Ingredients • Headgear Ingredients (Headgear Quests) • Pet Equipment • Counteragent and Mixture Quest
Quest Items • Healing Items • Autocast