Difference between revisions of "SP Recovery"

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(Simplified equation and removed typo.)
(Changed description to match calculation)
 
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*SPR_MOD : Sum of modifiers
 
*SPR_MOD : Sum of modifiers
  
Base value of 1. Then +1 for every 100 SP and +1 for every 6 INT. If INT is at least 120, +4 and another +1 for every 2 INT above 120. Finally increase by modifiers.
+
Base value of 1. Then +1 for every 100 SP and +1 for every 6 INT. If INT is at least 120, +1 for every 2 INT above 112. Finally increase by modifiers.
  
 
== Modifiers ==
 
== Modifiers ==

Latest revision as of 08:46, 26 September 2010

General

SP regen happens every 4 seconds while sitting and every 8 seconds while standing or walking. The skill Magnificat halves these times. Being in a fort owned by the player's guild doubles SP regen.

See also: Increase SP Recovery, Spiritual Cadence

Calculations

var SPR = 1;
SPR += Math.floor( MAX_SP / 100 );
SPR += Math.floor( INT / 6 );
if (INT >= 120) {
 SPR += Math.floor(INT / 2 - 56);
}
SPR = Math.floor( SPR * (1 + SPR_MOD * 0.01) );
  • SPR_MOD : Sum of modifiers

Base value of 1. Then +1 for every 100 SP and +1 for every 6 INT. If INT is at least 120, +1 for every 2 INT above 112. Finally increase by modifiers.

Modifiers

  • Sohee Card: +3%
  • Eggyra Card: +15%
  • Sleipnir: +15%
  • Incubus card: -20% without combo/+10% with
  • Ayam [1]: +3% if equipped by Taekwon class character