Difference between revisions of "SP Recovery"
From Xeliki
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*SPR_MOD : Sum of modifiers | *SPR_MOD : Sum of modifiers | ||
| − | Base value of 1. Then +1 for every 100 SP and +1 for every 6 INT. If INT is at least 120, | + | Base value of 1. Then +1 for every 100 SP and +1 for every 6 INT. If INT is at least 120, +1 for every 2 INT above 112. Finally increase by modifiers. |
== Modifiers == | == Modifiers == | ||
Latest revision as of 08:46, 26 September 2010
General
SP regen happens every 4 seconds while sitting and every 8 seconds while standing or walking. The skill Magnificat halves these times. Being in a fort owned by the player's guild doubles SP regen.
See also: Increase SP Recovery, Spiritual Cadence
Calculations
var SPR = 1;
SPR += Math.floor( MAX_SP / 100 );
SPR += Math.floor( INT / 6 );
if (INT >= 120) {
SPR += Math.floor(INT / 2 - 56);
}
SPR = Math.floor( SPR * (1 + SPR_MOD * 0.01) );
- SPR_MOD : Sum of modifiers
Base value of 1. Then +1 for every 100 SP and +1 for every 6 INT. If INT is at least 120, +1 for every 2 INT above 112. Finally increase by modifiers.
Modifiers
- Sohee Card: +3%
- Eggyra Card: +15%
- Sleipnir: +15%
- Incubus card: -20% without combo/+10% with
- Ayam [1]: +3% if equipped by Taekwon class character