Difference between revisions of "Enchant Deadly Poison"

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This skill consumes one {{item |id=678 Poison Bottle}} (created with the [[Create Deadly Poison]] skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and SP consumption. There is a chance to cause a more severe version of the poison status effect on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against boss protocol monsters, as they are immune to status effects.
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This skill consumes one {{item |id=678 Poison Bottle}} (created with the [[Create Deadly Poison]] skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and SP consumption. There is a chance to cause a more severe version of the poison status effect on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against [[Boss Protocol]] monsters, as they are immune to status effects.
  
 
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Revision as of 20:02, 4 August 2010

Enchant Deadly Poison.png Enchant Deadly Poison
Enchant Deadly Poison Info.gif
Type: Supportive Skill
Levels: 5 (Selectable)
SP Cost: 50 + (Skill Level*10)
Cast Time: None
Cast Delay: 2 seconds
Duration: 35 + (Skill Level*5)
Target: Self
Catalyst: Poison Bottle
Prerequisites
(Assassin Cross) Create Deadly Poison Lv. 1

This skill consumes one Poison Bottle (created with the Create Deadly Poison skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and SP consumption. There is a chance to cause a more severe version of the poison status effect on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against Boss Protocol monsters, as they are immune to status effects.

Level Damage (%) Duration (sec) SP Cost
1 200 40 60
2 250 45 70
3 300 50 80
4 350 55 90
5 400 60 100

Notes

  • EDP does not change the wielder's Weapon Element to Poison.
  • EDP is the signature skill of the Melee Assassin Cross. All skills aside from Soul Destroyer benefit from the high damage increase.
  • EDP cannot be dispelled by Dispell.
  • The poison effect depletes HP significantly faster than regular poison, but cannot drain a target's HP below 1/4th health (in the red). This poison effect also cannot be cured with Detoxify, Green Herbs, Green Potions, or Panacea.