Talk: Mercenary System
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Someone fix the Fencer table. >.> --[[User:Witch|Witch]] | Someone fix the Fencer table. >.> --[[User:Witch|Witch]] | ||
:Yeah I'm gonna redo the tables since it's a bit of a mess right now... --[[User:Resplendent|Resplendent]] 22:48, 17 July 2010 (MDT) | :Yeah I'm gonna redo the tables since it's a bit of a mess right now... --[[User:Resplendent|Resplendent]] 22:48, 17 July 2010 (MDT) | ||
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| + | Was working on getting all the info on the page and make it look pretty later (looked better than before//). Didnt have time to recheck all the starting values of the mercs yet. | ||
| + | All I ask is that you keep the HP and SP regen per Xsec in the chart. I find this pretty important information and I was always running around the web to find these values. | ||
| + | ASPD values are pretty much worthless becuase they are all the same. | ||
| + | --[[User:Sillbrink|Sillbrink]](19 July 2010) | ||
Revision as of 19:46, 19 July 2010
I believe base aspd values for all mercenaries are wrong
Fencer level 8 and 9
Their skills seem identical. Is this an error or are they really like that? --Steax 07:30, 1 July 2009 (MDT)
Fencer
Someone fix the Fencer table. >.> --Witch
- Yeah I'm gonna redo the tables since it's a bit of a mess right now... --Resplendent 22:48, 17 July 2010 (MDT)
Was working on getting all the info on the page and make it look pretty later (looked better than before//). Didnt have time to recheck all the starting values of the mercs yet. All I ask is that you keep the HP and SP regen per Xsec in the chart. I find this pretty important information and I was always running around the web to find these values. ASPD values are pretty much worthless becuase they are all the same. --Sillbrink(19 July 2010)