Difference between revisions of "Play Dead"

From Xeliki
Jump to: navigation, search
m (rewording)
Line 13: Line 13:
  
 
==  Description ==
 
==  Description ==
After using this skill, the player cannot use other skills, or move, until you deactivate it. The Player plays dead, whereby all [[monster]]s lose aggression and won't try to attack you. In [[PVP|Player versus Player]] arenas, and [[War of Emperium]], Play Dead allows the user to take no damage, and prevents them from being targeted for damaging skills.
+
Play dead puts the user into a "dead" state, in which all monsters will not be aggressive and players in [[PvP]] environments are unable to do damage. The user is unable to move or attack while in this state. There is no time limit for the duration in which a character plays dead.
  
 
== Notes ==
 
== Notes ==
* Play Dead can be canceled by a [[Sage]] using [[Dispell]] on the novice. This used to be bugged so that you had to use resurrection after the player has been raised up by Dispell, but it was fixed a while ago.
+
* Unlike other evasion skills (such as [[Hide]]), no monsters are able to detect a player in Play Dead state, including [[MVP]]s.
* Play Dead can be canceled by [[Provoke]] also.
+
* Play Dead can be canceled by a [[Sage]]'s [[Dispell]] or a [[Swordman]]'s [[Provoke]].
 
* Changing to any other class (including [[Super Novice]]) makes the skill unavailable upon relog/mapchange.
 
* Changing to any other class (including [[Super Novice]]) makes the skill unavailable upon relog/mapchange.

Revision as of 03:44, 24 February 2010


Play Dead.png Play Dead
Play Dead Info.gif
Type: Supportive Skill
Levels: 1
SP Cost: 1
Duration: Endless
Target: Self
Prerequisites
In order to gain this skill, the player has to complete a quest.

Description

Play dead puts the user into a "dead" state, in which all monsters will not be aggressive and players in PvP environments are unable to do damage. The user is unable to move or attack while in this state. There is no time limit for the duration in which a character plays dead.

Notes

  • Unlike other evasion skills (such as Hide), no monsters are able to detect a player in Play Dead state, including MVPs.
  • Play Dead can be canceled by a Sage's Dispell or a Swordman's Provoke.
  • Changing to any other class (including Super Novice) makes the skill unavailable upon relog/mapchange.