Difference between revisions of "DEF"
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== Bypassing DEF == | == Bypassing DEF == | ||
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The skills and weapons below are known to either bypass DEF, or have a reversed effect, thus increasing damage from the amount it. | The skills and weapons below are known to either bypass DEF, or have a reversed effect, thus increasing damage from the amount it. | ||
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*[[Guillotine Fist]] | *[[Guillotine Fist]] | ||
*[[Martyr's Reckoning]] | *[[Martyr's Reckoning]] | ||
| − | *[[Occult Impaction]] - | + | *[[Occult Impaction]] - increases damage based on DEF - see section on DEF reversal |
*[[Soul Destroyer]] | *[[Soul Destroyer]] | ||
*[[Tarot Card of Fate]] | *[[Tarot Card of Fate]] | ||
| Line 83: | Line 84: | ||
*{{item|id=1169 Executioner}} | *{{item|id=1169 Executioner}} | ||
*{{item|id=1233 Exorciser}} | *{{item|id=1233 Exorciser}} | ||
| − | *{{item|id=1230 Ice Pick}} - increases damage based on DEF | + | *{{item|id=1230 Ice Pick}} - increases damage based on DEF - see section on DEF reversal |
*{{item|id=1559 Legacy of Dragon}} | *{{item|id=1559 Legacy of Dragon}} | ||
*{{item|id=1367 Slaughter}} | *{{item|id=1367 Slaughter}} | ||
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*[[Spear Stab]] | *[[Spear Stab]] | ||
*[[Throw Spirit Sphere]] | *[[Throw Spirit Sphere]] | ||
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| + | == DEF Reversal == | ||
| + | With skills like Occult Impaction and weapons like the Ice Pick, the role of DEF is reversed. In this special case of reversed DEF the damage multiplier is found by (Hard DEF + Soft DEF)/50. Let us compare 2 attackers upon a target with 5+15 DEF. The first attacker is using a Damascus and has 200 ATK, while the second is using an Ice Pick and has 200 ATK. The first attacker would deal 175 damage and the second attacker would deal 80 damage. However, now let us compare against a target with 50+90 DEF. The first attacker's damage would be reduced to only 10 and the second attacker's damage would be 560. So here you can see that against low DEF targets, DEF reversal in fact reduces damage more than normal but against high DEF targets deals far greater damage than standard attacks. | ||
| + | |||
== See Also == | == See Also == | ||
*[[MDEF]] | *[[MDEF]] | ||
Revision as of 13:31, 7 March 2009
Contents
General
DEF (defense) protects against physical attacks. Physical attacks are generally attacks based wholly or partially on ATK. However, there are exceptions.
The descriptions used here refer to hard and soft DEF. These names are used for clarity. The vast majority of players do not use these terms in general conversation, and instead refer Armor Def (hard) and Vit Def (soft). Hard DEF works as a percentage reduction. Soft DEF is a subtractive reduction.
Hard DEF
var HARD_DEF = 0; HARD_DEF += HARD_DEF_A; HARD_DEF = Math.floor( HARD_DEF * (1 + HARD_DEF_B / 100 ) );
HARD_DEF_A : Sum of additive bonuses HARD_DEF_B : Sum of multiplicative bonuses
Base value of 0. Add bonuses from armor, cards, skills, etc.
Additive Bonuses
- Equipment bonus to DEF: +1 per point
- Armor upgrades: 2/3 per point (inaccurate, exact value unknown)
- Argiope Card: +1
- Argos Card: +1
- Cornutus Card: +1
- Dokebi Card: +1
- Evil Druid Card: +1
- Ghoul Card: +1
- Martin Card: +1
- Megalodon Card: +1
- Munak Card: +1
- Pasana Card: +1
- Sandman Card: +1
- Stainer Card: +1
- Swordfish Card: +1
- Steel Chonchon Card: +2
- Ambernite Card: +2
- Solider Card: +2
- Tao Gunka Card: -50
Multiplicative Bonuses
A number of skills and items reduce def in this way however. These effect both hard and soft def, and are often used to reduce damage from Ice Pick and Occult Impaction.
- Grimtooth: -50%
- Spear Dynamo: -5% per level
- Spike: -66.7%
Soft DEF
var SOFT_DEF = 0; SOFT_DEF += Math.floor( VIT * 0.5 ); SOFT_DEF += Math.max( Math.floor( VIT * 0.3 ) , Math.floor( VIT^2 / 150 ) - 1 ); SOFT_DEF += SOFT_DEF_A; SOFT_DEF = Math.floor( SOFT_DEF * (1 + SOFT_DEF_B / 100 ) );
SOFT_DEF_A : Sum of additive bonuses SOFT_DEF_B : Sum of multiplicative bonuses
Base value of 0. Add complex result of VIT. Add bonuses from other sources.
Additive Modifiers
Divine Protection: +3 per level
Multiplicative Modifiers
Angelus: +5% per level
Bypassing DEF
The skills and weapons below are known to either bypass DEF, or have a reversed effect, thus increasing damage from the amount it.
Incomplete!
Skills
- Acid Bomb - increase damage, but on base VIT not DEF
- Battle Chant
- Clashing Spiral
- Gloria Domini
- Gravitational Field
- Guillotine Fist
- Martyr's Reckoning
- Occult Impaction - increases damage based on DEF - see section on DEF reversal
- Soul Destroyer
- Tarot Card of Fate
Weapons
- Brocca
- Bloody Roar
- Caesar's Sword
- Combat Knife
- Dragon Killer
- Dragon Slayer
- Executioner
- Exorciser
- Ice Pick - increases damage based on DEF - see section on DEF reversal
- Legacy of Dragon
- Slaughter
- Weeder Knife
Skills
Skills that work with the above weapons include:
- Back Stab
- Bash
- Bowling Bash
- Brandish Spear
- Counter Attack
- Flying Kick
- Grimtooth
- Holy Cross
- Mammonite
- Martyr's Reckoning
- Pierce
- Raging Trifecta Blow
- Snatch
- Sonic Blow
- Soul Destroyer
- Spear Boomerang
- Spear Stab
- Throw Spirit Sphere
DEF Reversal
With skills like Occult Impaction and weapons like the Ice Pick, the role of DEF is reversed. In this special case of reversed DEF the damage multiplier is found by (Hard DEF + Soft DEF)/50. Let us compare 2 attackers upon a target with 5+15 DEF. The first attacker is using a Damascus and has 200 ATK, while the second is using an Ice Pick and has 200 ATK. The first attacker would deal 175 damage and the second attacker would deal 80 damage. However, now let us compare against a target with 50+90 DEF. The first attacker's damage would be reduced to only 10 and the second attacker's damage would be 560. So here you can see that against low DEF targets, DEF reversal in fact reduces damage more than normal but against high DEF targets deals far greater damage than standard attacks.