Difference between revisions of "Poison"

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(New page: Elemental Property. Poison Property should not be confused with the Status Effect. The Assassin skill Enchant Poison can change a weapon's element to poison. == Damage Table == L...)
 
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''For the status effect, click [[Status Effects#Poison|here]].''
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Elemental Property. Poison Property should not be confused with the Status Effect. The [[Assassin]] skill [[Enchant Poison]] can change a weapon's element to poison.  
 
Elemental Property. Poison Property should not be confused with the Status Effect. The [[Assassin]] skill [[Enchant Poison]] can change a weapon's element to poison.  
  

Revision as of 01:14, 12 September 2007

For the status effect, click here.

Elemental Property. Poison Property should not be confused with the Status Effect. The Assassin skill Enchant Poison can change a weapon's element to poison.

Damage Table

Level 1 Enemy

Element Damage Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 0% Holy 100% Shadow 50% Ghost 100% Undead 50%

Level 2 Enemy

Element Damage Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 0% Holy 100% Shadow 25% Ghost 50% Undead 25%

Level 3 Enemy

Element Damage Neutral 100% Water 100% Earth 100% Fire 100% Wind 100% Poison 0% Holy 125% Shadow 0% Ghost 50% Undead 0%

Level 4 Enemy

Element Damage Neutral 100% Water 75% Earth 75% Fire 75% Wind 75% Poison 0% Holy 125% Shadow -25% Ghost 25% Undead -25%

Cards

Cards which concern the Poison property include:

  • Anacondaq Card: Add 20% more damage on Poison Property Monsters.
  • Argiope Card: Enchant an Armor with the Poison property.
  • Ghoul Card: Form 20% more tolerance against being Poisoned. Def +1.
  • Myst Card: Increase resistance to Poison Property by 30%. Flee +5.