Difference between revisions of "Blast Mine"
From Xeliki
m (added damage calculation) |
|||
| Line 32: | Line 32: | ||
== Information == | == Information == | ||
| − | * | + | *Damage Formula: Skill Level * (50 + [DEX / 2]) * {1 + (INT / 100)} * Number of stacked monster |
*This trap ignores [[DEF]] | *This trap ignores [[DEF]] | ||
Latest revision as of 09:14, 7 June 2008
| |
| Type: | Offensive Skill |
| Levels: | 5 (Selectable) |
| SP Cost: | 10 |
| Cast Time: | None |
| Cast Delay: | ASPD Based |
| Duration: | (30 - (Skill level*5)) |
| Target: | Ground |
| Range: | Melee |
| Area of Effect: | 3x3 |
| Property: | Wind |
| Catalyst: | 1 Trap |
| Prerequisites | |
| (Hunter) Freezing Trap Lv. 1, Land Mine Lv. 1, Sandman Lv. 1 | |
Description
Blast Mine is a trap that will cause Wind property damage its surrounding 3x3 cell area. Once the trap is set, the caster can move the trap by attacking before it activates and explodes.
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Trap Duration (sec.) | 25 | 20 | 15 | 10 | 5 |
Information
- Damage Formula: Skill Level * (50 + [DEX / 2]) * {1 + (INT / 100)} * Number of stacked monster
- This trap ignores DEF
