Difference between revisions of "Demon"
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* '''{{item |id=4312 Fur Seal Card}}''' ([[Acolyte]] Types Only): Accuracy +10, Flee Rate +3. If worn by [[Acolyte]] Class characters, it adds Critial +9 on Demon and [[Undead]] monsters. | * '''{{item |id=4312 Fur Seal Card}}''' ([[Acolyte]] Types Only): Accuracy +10, Flee Rate +3. If worn by [[Acolyte]] Class characters, it adds Critial +9 on Demon and [[Undead]] monsters. | ||
* '''{{item |id=4136 Khalitzburg Card}}''': Reduce damage from Demon monsters by 30%. | * '''{{item |id=4136 Khalitzburg Card}}''': Reduce damage from Demon monsters by 30%. | ||
| − | * '''{{item |id= | + | * '''{{item |id=4124 Medusa Card}}''': Gain immunity to the [[Stone]] status. Reduce damage from Demon monsters by 15%. |
* '''{{item |id=4310 Panzer Goblin Card}}''': Inflict 10% more damage with Critical Attack. Critical +7 on Demon monsters. | * '''{{item |id=4310 Panzer Goblin Card}}''': Inflict 10% more damage with Critical Attack. Critical +7 on Demon monsters. | ||
* '''{{item |id=4187 Raydric Archer Card}}''': Add the chance of gianing 'Piece of Vindictive Spirit' item each time a Devil monster is killed. | * '''{{item |id=4187 Raydric Archer Card}}''': Add the chance of gianing 'Piece of Vindictive Spirit' item each time a Devil monster is killed. | ||
Revision as of 05:07, 5 April 2008
Demons are a race of monster. Notably they are one of the two races to ignore all Hiding related skills, which include Cloaking, Stalk, Stealth, and Hiding iteself. The skill Blessing lowers their Flee and Hit when cast on them.
Cards concerning the Demon race are:
- Ancient Worm Card: Receive 10% more Experience Points from Demon monsters. Receive 20% more damage from Demon monsters.
- Diabolic Card: Gain 5 SP each time a Demon monster is killed by Physical Melee Attack. Drain 5 SP as the weapon is unequipped.
- Fur Seal Card (Acolyte Types Only): Accuracy +10, Flee Rate +3. If worn by Acolyte Class characters, it adds Critial +9 on Demon and Undead monsters.
- Khalitzburg Card: Reduce damage from Demon monsters by 30%.
- Medusa Card: Gain immunity to the Stone status. Reduce damage from Demon monsters by 15%.
- Panzer Goblin Card: Inflict 10% more damage with Critical Attack. Critical +7 on Demon monsters.
- Raydric Archer Card: Add the chance of gianing 'Piece of Vindictive Spirit' item each time a Devil monster is killed.
- Strouf Card: Increase damage on Demon monsters by 20%.
Equipment concerning the Demon race are:
- Angel Wing: Headgear. Reduces damage from Demon monsters by 3%. AGI +1, LUK +1. MDEF +3
- Angelic Guard: Super Novice Shield. Reduces damage from Demon monsters by 5%.
- Combat Knife: Dagger. Increases damage inflicted on Demihuman monsters by 10%, but increases damage received by Demon monsters by 10%. Pierces Defense of Demihuman monsters.
- Exorciser: Dagger. Pierces Defense of Demon monsters. 5% additional tolerance against Demon monsters. Increases damage from Demihuman monsters by 10%.
- Holy Robe: Armor. Increases resistance to Demon monsters by 15% and resistance against Shadow property by 10%. MDEF + 5
- Light Epsilon: Axe. Increases damage inflicted on Demon monsters by 3%. Enables use of Level 3 Heal.