Difference between revisions of "Safety Wall"

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m (Mage)
(doesn't block monster CS anymore)
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== Notes ==
 
== Notes ==
 
* Safety Wall only blocks incoming damage. It doesn't protect against status effects and knockback.
 
* Safety Wall only blocks incoming damage. It doesn't protect against status effects and knockback.
* Against melee monsters, Safety Wall will block all physical skills, including ranged skills like [[Clashing Spiral]], within melee range.
+
* Against melee monsters, Safety Wall will block all short range physical skills.

Revision as of 06:08, 21 July 2008

Safety Wall.png Safety Wall
Safety Wall Info.gif
Type: Supportive Skill
Levels: 10 (Selectable)
Cast Time: (1~7) (4.5 - (Skill Level*.5)) seconds (7~10) 1 second
Cast Delay: None
Duration: (Skill Level*5) seconds
Target: Ground
Area of Effect: 1 x 1
Catalyst: Blue Gemstone
Prerequisites
(Mage and Super Novice) Napalm Beat Lv. 7, Soul Strike Lv. 5; (Priest) Aspersio Lv. 4, Sanctuary Lv. 3

Description

Creates a barrier protecting the target tile against melee attacks. Cannot be cast on top of an existing Safety Wall, Pneuma or on Magnetic Earth.

Level 1 2 3 4 5 6 7 8 9 10
Hits Blocked 2 3 4 5 6 7 7 9 10 11
Cast Time (sec) 4 3.5 3 2.5 2 1.5 1 1 1 1
Duration (sec) 5 10 15 20 25 30 35 40 45 50
SP Cost 30 30 30 35 35 35 40 40 40 40

Notes

  • Safety Wall only blocks incoming damage. It doesn't protect against status effects and knockback.
  • Against melee monsters, Safety Wall will block all short range physical skills.