Difference between revisions of "Blast Mine"
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(blast mine is wind property damage. it is also affected by dex) |
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| area = 3x3 | | area = 3x3 | ||
| knock = | | knock = | ||
| − | | element = | + | | element = Wind |
| status = | | status = | ||
| catalyst = 1 Trap | | catalyst = 1 Trap | ||
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}} | }} | ||
== Description == | == Description == | ||
| − | Blast Mine is a trap that will cause [[ | + | Blast Mine is a trap that will cause [[Wind]] property damage its surrounding 3x3 cell area. Once the trap is set, the caster can move the trap by attacking before it activates and explodes. |
{| class="wikitable" | {| class="wikitable" | ||
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== Information == | == Information == | ||
| − | *Trap damage is determined by [[INT]]. | + | *Trap damage is determined by [[INT]] and [[DEX]]. |
Revision as of 18:20, 18 November 2007
| |
| Type: | Offensive Skill |
| Levels: | 5 (Selectable) |
| SP Cost: | 10 |
| Cast Time: | None |
| Cast Delay: | ASPD Based |
| Duration: | (30 - (Skill level*5)) |
| Target: | Ground |
| Range: | Melee |
| Area of Effect: | 3x3 |
| Property: | Wind |
| Catalyst: | 1 Trap |
| Prerequisites | |
| (Hunter) Freezing Trap Lv. 1, Land Mine Lv. 1, Sandman Lv. 1 | |
Description
Blast Mine is a trap that will cause Wind property damage its surrounding 3x3 cell area. Once the trap is set, the caster can move the trap by attacking before it activates and explodes.
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Trap Duration (sec.) | 25 | 20 | 15 | 10 | 5 |
