Difference between revisions of "Poison"
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Cards which concern the Poison property include: | Cards which concern the Poison property include: | ||
| − | *{{item|id=4062 Anacondaq Card}}: | + | *{{item|id=4062 Anacondaq Card}}: Increase damage on Poison property monsters by 20%. |
| − | *{{item|id=4114 Argiope Card}}: Enchant an Armor with the Poison property. | + | *{{item|id=4114 Argiope Card}}: Enchant an Armor with the Poison property. DEF +1 |
| − | *{{item|id=4110 Ghoul Card}}: | + | *{{item|id=4110 Ghoul Card}}: Increase resistance to Poison property attacks by 20%. DEF +1 |
| − | *{{item|id=4108 Myst Card}}: Increase resistance to Poison | + | *{{item|id=4108 Myst Card}}: Increase resistance to the Poison property by 30%. Flee Rate +5 |
[[Category: Mechanics]] | [[Category: Mechanics]] | ||
[[Category: Elements]] | [[Category: Elements]] | ||
Revision as of 03:29, 12 September 2007
For the status effect, click here.
Elemental Property. Poison Property should not be confused with the Status Effect. The Assassin skill Enchant Poison can change a weapon's element to poison.
Damage Table
| Enemy Level | ||||
| Element | Level 1 | Level 2 | Level 3 | Level 4 |
| Neutral | 100% | 100% | 100% | 100% |
| Water | 100% | 100% | 100% | 75% |
| Earth | 100% | 100% | 100% | 75% |
| Fire | 100% | 100% | 100% | 75% |
| Wind | 100% | 100% | 100% | 75% |
| Poison | 0% | 0% | 0% | 0% |
| Holy | 100% | 100% | 125% | 125% |
| Shadow | 50% | 25% | 0% | -25% |
| Ghost | 100% | 50% | 50% | 25% |
| Undead | 50% | 25% | 0% | -25% |
Cards
Cards which concern the Poison property include:
- Anacondaq Card: Increase damage on Poison property monsters by 20%.
- Argiope Card: Enchant an Armor with the Poison property. DEF +1
- Ghoul Card: Increase resistance to Poison property attacks by 20%. DEF +1
- Myst Card: Increase resistance to the Poison property by 30%. Flee Rate +5