Difference between revisions of "DEF"
Resplendent (talk | contribs) m |
m (→Weapons) |
||
| (7 intermediate revisions by 5 users not shown) | |||
| Line 1: | Line 1: | ||
== General == | == General == | ||
| − | DEF ( | + | DEF (''def''ense) protects against physical attacks. Physical attacks are generally attacks based wholly or partially on [[ATK]]. However, there are exceptions. |
| − | The descriptions used here refer to hard and soft DEF. These names are used for clarity. The vast majority of players do not use these terms in general conversation, and instead refer Armor Def (hard) and Vit Def (soft). Hard DEF works as a percentage reduction. Soft DEF is a subtractive reduction. | + | The descriptions used here refer to hard and soft DEF. These names are used for clarity. The vast majority of players do not use these terms in general conversation, and instead refer Armor Def (hard) and Vit Def (soft). Hard DEF works as a percentage reduction. Soft DEF is a subtractive reduction. |
== Hard DEF == | == Hard DEF == | ||
| Line 16: | Line 16: | ||
=== Additive Bonuses === | === Additive Bonuses === | ||
*Equipment bonus to DEF: +1 per point | *Equipment bonus to DEF: +1 per point | ||
| − | *Armor [[Refinement System|upgrades]]: | + | *Armor [[Refinement System|upgrades]]: +0.7 per point (inaccurate, exact value unknown) |
*{{item|id=4114 Argiope Card}}: +1 | *{{item|id=4114 Argiope Card}}: +1 | ||
*{{item|id=4075 Argos Card}}: +1 | *{{item|id=4075 Argos Card}}: +1 | ||
| Line 30: | Line 30: | ||
*{{item|id=4039 Stainer Card}}: +1 | *{{item|id=4039 Stainer Card}}: +1 | ||
*{{item|id=4089 Swordfish Card}}: +1 | *{{item|id=4089 Swordfish Card}}: +1 | ||
| − | *{{item|id= | + | *{{item|id=4042 Steel Chonchon Card}}: +2 |
*{{item|id=4032 Ambernite Card}}: +2 | *{{item|id=4032 Ambernite Card}}: +2 | ||
*{{item|id=4220 Solider Card}}: +2 | *{{item|id=4220 Solider Card}}: +2 | ||
| Line 59: | Line 59: | ||
== Bypassing DEF == | == Bypassing DEF == | ||
| + | |||
The skills and weapons below are known to either bypass DEF, or have a reversed effect, thus increasing damage from the amount it. | The skills and weapons below are known to either bypass DEF, or have a reversed effect, thus increasing damage from the amount it. | ||
| Line 71: | Line 72: | ||
*[[Guillotine Fist]] | *[[Guillotine Fist]] | ||
*[[Martyr's Reckoning]] | *[[Martyr's Reckoning]] | ||
| − | *[[Occult Impaction]] - | + | *[[Occult Impaction]] - increases damage based on DEF - see section on DEF reversal |
*[[Soul Destroyer]] | *[[Soul Destroyer]] | ||
*[[Tarot Card of Fate]] | *[[Tarot Card of Fate]] | ||
== Weapons == | == Weapons == | ||
| + | |||
| + | *{{item|id=1478 Ahlspiess}} | ||
*{{item|id=1415 Brocca}} | *{{item|id=1415 Brocca}} | ||
*{{item|id=1265 Bloody Roar}} | *{{item|id=1265 Bloody Roar}} | ||
| Line 83: | Line 86: | ||
*{{item|id=1169 Executioner}} | *{{item|id=1169 Executioner}} | ||
*{{item|id=1233 Exorciser}} | *{{item|id=1233 Exorciser}} | ||
| − | *{{item|id=1230 Ice Pick}} - increases damage based on DEF | + | *{{item|id=1230 Ice Pick}} - increases damage based on DEF - see section on DEF reversal |
*{{item|id=1559 Legacy of Dragon}} | *{{item|id=1559 Legacy of Dragon}} | ||
*{{item|id=1367 Slaughter}} | *{{item|id=1367 Slaughter}} | ||
| Line 108: | Line 111: | ||
*[[Spear Stab]] | *[[Spear Stab]] | ||
*[[Throw Spirit Sphere]] | *[[Throw Spirit Sphere]] | ||
| + | |||
| + | == DEF Reversal == | ||
| + | In special conditions, such as for the Ice Pick weapon and [[Occult Impaction]] skill, the DEF formula is reversed. | ||
| + | |||
| + | In this special case of reversed DEF, the damage multiplier is found by (Hard DEF + Soft DEF)/100. For example, against a 5+15 DEF target, a normal 200 ATK weapon would only deal 175 damage; an Ice Pick on a character with 200 ATK, would do 40 damage. Conversely, against a 50+90 DEF target, the weapons would do 10 and 280 damage respectively. | ||
| + | |||
== See Also == | == See Also == | ||
*[[MDEF]] | *[[MDEF]] | ||
Latest revision as of 20:12, 21 November 2009
Contents
General
DEF (defense) protects against physical attacks. Physical attacks are generally attacks based wholly or partially on ATK. However, there are exceptions.
The descriptions used here refer to hard and soft DEF. These names are used for clarity. The vast majority of players do not use these terms in general conversation, and instead refer Armor Def (hard) and Vit Def (soft). Hard DEF works as a percentage reduction. Soft DEF is a subtractive reduction.
Hard DEF
var HARD_DEF = 0; HARD_DEF += HARD_DEF_A; HARD_DEF = Math.floor( HARD_DEF * (1 + HARD_DEF_B / 100 ) );
HARD_DEF_A : Sum of additive bonuses HARD_DEF_B : Sum of multiplicative bonuses
Base value of 0. Add bonuses from armor, cards, skills, etc.
Additive Bonuses
- Equipment bonus to DEF: +1 per point
- Armor upgrades: +0.7 per point (inaccurate, exact value unknown)
- Argiope Card: +1
- Argos Card: +1
- Cornutus Card: +1
- Dokebi Card: +1
- Evil Druid Card: +1
- Ghoul Card: +1
- Martin Card: +1
- Megalodon Card: +1
- Munak Card: +1
- Pasana Card: +1
- Sandman Card: +1
- Stainer Card: +1
- Swordfish Card: +1
- Steel Chonchon Card: +2
- Ambernite Card: +2
- Solider Card: +2
- Tao Gunka Card: -50
Multiplicative Bonuses
A number of skills and items reduce def in this way however. These effect both hard and soft def, and are often used to reduce damage from Ice Pick and Occult Impaction.
- Grimtooth: -50%
- Spear Dynamo: -5% per level
- Spike: -66.7%
Soft DEF
var SOFT_DEF = 0; SOFT_DEF += Math.floor( VIT * 0.5 ); SOFT_DEF += Math.max( Math.floor( VIT * 0.3 ) , Math.floor( VIT^2 / 150 ) - 1 ); SOFT_DEF += SOFT_DEF_A; SOFT_DEF = Math.floor( SOFT_DEF * (1 + SOFT_DEF_B / 100 ) );
SOFT_DEF_A : Sum of additive bonuses SOFT_DEF_B : Sum of multiplicative bonuses
Base value of 0. Add complex result of VIT. Add bonuses from other sources.
Additive Modifiers
Divine Protection: +3 per level
Multiplicative Modifiers
Angelus: +5% per level
Bypassing DEF
The skills and weapons below are known to either bypass DEF, or have a reversed effect, thus increasing damage from the amount it.
Incomplete!
Skills
- Acid Bomb - increase damage, but on base VIT not DEF
- Battle Chant
- Clashing Spiral
- Gloria Domini
- Gravitational Field
- Guillotine Fist
- Martyr's Reckoning
- Occult Impaction - increases damage based on DEF - see section on DEF reversal
- Soul Destroyer
- Tarot Card of Fate
Weapons
- Ahlspiess
- Brocca
- Bloody Roar
- Caesar's Sword
- Combat Knife
- Dragon Killer
- Dragon Slayer
- Executioner
- Exorciser
- Ice Pick - increases damage based on DEF - see section on DEF reversal
- Legacy of Dragon
- Slaughter
- Weeder Knife
Skills
Skills that work with the above weapons include:
- Back Stab
- Bash
- Bowling Bash
- Brandish Spear
- Counter Attack
- Flying Kick
- Grimtooth
- Holy Cross
- Mammonite
- Martyr's Reckoning
- Pierce
- Raging Trifecta Blow
- Snatch
- Sonic Blow
- Soul Destroyer
- Spear Boomerang
- Spear Stab
- Throw Spirit Sphere
DEF Reversal
In special conditions, such as for the Ice Pick weapon and Occult Impaction skill, the DEF formula is reversed.
In this special case of reversed DEF, the damage multiplier is found by (Hard DEF + Soft DEF)/100. For example, against a 5+15 DEF target, a normal 200 ATK weapon would only deal 175 damage; an Ice Pick on a character with 200 ATK, would do 40 damage. Conversely, against a 50+90 DEF target, the weapons would do 10 and 280 damage respectively.