Difference between revisions of "Enchant Deadly Poison"

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This skill consumes one {{item |id=678 Poison Bottle}} (created with the [[Create Deadly Poison]] skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and SP consumption. There is a chance to cause a more severe version of the poison status effect on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against boss protocol monsters, as they are immune to status effects.
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This skill consumes one {{item |id=678 Poison Bottle}} (created with the [[Create Deadly Poison]] skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and [[SP]] consumption. There is a chance to cause a more severe version of the poison [[status effect]] on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against [[Boss Protocol]] monsters, as they are immune to status effects.
  
 
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== Notes ==
 
== Notes ==
* EDP does NOT change the wielder's Weapon Element to Poison.  
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* EDP does not change the wielder's Weapon Element to [[Poison]].  
* EDP is the signature skill of the Melee Assassin Cross. This skill puts a SinX in good chances with almost any MVP. In PvP or WoE it nearly ensures you will take out your target unless taken out first. In WoE it makes you a complete beast at breaking an emp, as if Sins were not good enough before. Katar, Dagger or even most Skill-based SinX can use this skill alone to take their characters to a whole new level.
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* EDP is the signature skill of the Melee [[Assassin Cross]]. All skills aside from [[Soul Destroyer]] and [[Meteor Assault]] benefit from the high damage increase.
* EDP cannot be dispelled by the Sage's skill [[Dispell]].
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* EDP cannot be dispelled by [[Dispell]].
* The poison effect that can be caused on enemies while this skill is active depletes HP significantly faster than regular poison, but cannot drain a target's HP below 1/4th health (in the red).
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* The poison effect depletes [[HP]] significantly faster than regular poison, but cannot drain a target's [[HP]] below 1/4th health (in the red). This poison effect also cannot be cured with [[Detoxify]], {{item|id=511 Green Herbs}}, {{item|id=506 Green Potions}}, or {{item|id=525 Panacea}}.
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{{Navbox Assassin}}

Latest revision as of 06:15, 23 September 2010

Enchant Deadly Poison.png Enchant Deadly Poison
Enchant Deadly Poison Info.gif
Type: Supportive Skill
Levels: 5 (Selectable)
SP Cost: 50 + (Skill Level*10)
Cast Time: None
Cast Delay: 2 seconds
Duration: 35 + (Skill Level*5)
Target: Self
Catalyst: Poison Bottle
Prerequisites
(Assassin Cross) Create Deadly Poison Lv. 1

This skill consumes one Poison Bottle (created with the Create Deadly Poison skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and SP consumption. There is a chance to cause a more severe version of the poison status effect on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against Boss Protocol monsters, as they are immune to status effects.

Level Damage (%) Duration (sec) SP Cost
1 200 40 60
2 250 45 70
3 300 50 80
4 350 55 90
5 400 60 100

Notes

Assassin & Assassin Cross
2nd Class
Skills
Cloaking • Enchant Poison • Grimtooth • Katar Mastery • Lefthand Mastery • Righthand Mastery • Poison React • Sonic Acceleration • Sonic Blow • Venom Dust • Venom Knife • Venom Splasher
Transcendent
Skills
Advanced Katar Mastery • Create Deadly Poison • Enchant Deadly Poison • Hallucination Walk • Meteor Assault • Soul Destroyer
Quests Assassin Job Change Guide • Assassin Skill Quest • Rebirth Walkthrough
Weapons Dagger • Katar • One Handed Sword