Difference between revisions of "Aspersio"
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m (delay, formatting) |
(Changed duration metric from decimal minutes to seconds) |
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| class2 = | | class2 = | ||
| class3 = | | class3 = | ||
| − | | type = | + | | type = Supportive |
| levels = 5 (Selectable) | | levels = 5 (Selectable) | ||
| prereqs = ([[Acolyte]]) [[Aqua Benedicta]] Lv. 1, ([[Priest]]) [[Impositio Manus]] Lv. 3 | | prereqs = ([[Acolyte]]) [[Aqua Benedicta]] Lv. 1, ([[Priest]]) [[Impositio Manus]] Lv. 3 | ||
| Line 12: | Line 12: | ||
| delay = 2 seconds | | delay = 2 seconds | ||
| duration = (30 + (Skill Level*30)) seconds | | duration = (30 + (Skill Level*30)) seconds | ||
| − | | target = | + | | target = Monsters & Players |
| range = | | range = | ||
| area = | | area = | ||
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== Description == | == Description == | ||
Endow a weapon with the [[Holy]] property for the skill's duration. [[Holy]] property weapons can inflict more damage on [[Undead]] and [[Shadow]] property monsters. | Endow a weapon with the [[Holy]] property for the skill's duration. [[Holy]] property weapons can inflict more damage on [[Undead]] and [[Shadow]] property monsters. | ||
| + | |||
{| class="wikitable" | {| class="wikitable" | ||
| − | !Level || Duration ( | + | !Level || Duration (seconds) || SP Cost |
|- | |- | ||
| − | |1 || | + | |1 || 60 || 12 |
|- | |- | ||
| − | |2 || | + | |2 || 90 || 14 |
|- | |- | ||
| − | |3 || | + | |3 || 120 || 16 |
|- | |- | ||
| − | |4 || | + | |4 || 150 || 18 |
|- | |- | ||
| − | |5 || | + | |5 || 180 || 20 |
|} | |} | ||
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*Can be used to override the weapon element of players. | *Can be used to override the weapon element of players. | ||
*Wears off when switching to a different weapon. | *Wears off when switching to a different weapon. | ||
| − | *Casting it on Undead | + | * Casting it on [[Undead]] property or [[Demon]] race targets does minor [[Holy]] elemental damage. Wearing [[Undead]] armor also prevents Aspersio from overriding weapon elements, as damage is received rather than having the weapon endowed. |
| + | |||
| + | {{Navbox Priest}} | ||
Latest revision as of 11:22, 22 September 2010
| |
| Type: | Supportive Skill |
| Levels: | 5 (Selectable) |
| Cast Time: | None |
| Cast Delay: | 2 seconds |
| Duration: | (30 + (Skill Level*30)) seconds |
| Target: | Monsters & Players |
| Catalyst: | 1 Holy Water |
| Prerequisites | |
| (Acolyte) Aqua Benedicta Lv. 1, (Priest) Impositio Manus Lv. 3 | |
Description
Endow a weapon with the Holy property for the skill's duration. Holy property weapons can inflict more damage on Undead and Shadow property monsters.
| Level | Duration (seconds) | SP Cost |
|---|---|---|
| 1 | 60 | 12 |
| 2 | 90 | 14 |
| 3 | 120 | 16 |
| 4 | 150 | 18 |
| 5 | 180 | 20 |
Information
- Can be used to override the weapon element of players.
- Wears off when switching to a different weapon.
- Casting it on Undead property or Demon race targets does minor Holy elemental damage. Wearing Undead armor also prevents Aspersio from overriding weapon elements, as damage is received rather than having the weapon endowed.
| Priest & High Priest | |
|---|---|
| 2nd Class Skills |
Aspersio • B.S Sacramenti • Gloria • Impositio Manus • Increase SP Recovery • Kyrie Eleison • Lex Aeterna • Lex Divina • Mace Mastery • Magnificat • Magnus Exorcismus • Redemptio • Resurrection • Safety Wall • Sanctuary • Slow Poison • Status Recovery • Suffragium • Turn Undead |
| Transcendent Skills |
Assumptio • Basilica • Meditatio • Spiritual Thrift |
| Quests | Priest Job Change Guide • Priest Skill Quest • Rebirth Walkthrough |
| Weapons | Book • Knuckle • Mace • Rod |
