Difference between revisions of "Refinement System"

From Xeliki
Jump to: navigation, search
m
 
(32 intermediate revisions by 12 users not shown)
Line 1: Line 1:
 
== Overview ==
 
== Overview ==
Equipment in Ragnarok Online can be 'upgraded' or 'refined' by upgrade [[NPC]]s in each major [[town]]s to make them more powerful. All equipment has a maximum upgrade level of +10, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment - IE) +5 Stunner.  
+
Equipment in Ragnarok Online can be 'upgraded' or 'refined' by upgrade [[NPC]]s in each major [[town]]s to make them more powerful. All equipment has a maximum upgrade level of +10, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment - e.g. +5 Stunner.  
  
Also, you can turn in {{item|id=756 Rough Oridecon}} and {{item|id=757 Rough Elunium}} to create single refined {{item|id=984 Oridecon}} and {{item|id=985 Elunium}}, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively.
+
Also, you can turn in {{item|id=756 Rough Oridecon}} and {{item|id=757 Rough Elunium}} to create single refined {{item|id=984 Oridecon}} and {{item|id=985 Elunium}}, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively. The [[Kafra Shop]] offers Enriched versions of these two ores, which, when used by a special upgrade NPC, increases the chance of successfully upgrading an item.
  
 
== Upgrade NPC Locations ==  
 
== Upgrade NPC Locations ==  
Line 20: Line 20:
 
*Reagent  
 
*Reagent  
  
Not all item types can be upgraded. Following list shows item types that cannot be upgraded.
+
Not all item types can be upgraded. The following item types cannot be upgraded:
  
 
*Mid and Low [[Headgears]]
 
*Mid and Low [[Headgears]]
 
*[[Accessories]]  
 
*[[Accessories]]  
*Any items that are not equipments
+
*Any items that are not equipment
*Certain [[armor]]s cannot be upgraded, these usually have such noted in its item description. Most headgear that gives 10% damage reduction against a certain race falls into this catagory.
+
*Any equipment that specifically says it cannot be upgraded
  
 
=== Reagents and Cost ===
 
=== Reagents and Cost ===
Line 41: Line 41:
  
 
=== Refining Rough Oridecons and Eluniums ===
 
=== Refining Rough Oridecons and Eluniums ===
When you collect 5 {{item|id=756 Rough Oridecons}} and {{item|id=757 Rough Eluniums}}, you can convert it to a single {{item|id=984 Oridecon}} or {{item|id=985 Elunium}} by talking to an [[NPC]] in the upgrade shop. Note that you can make only one pure {{item|id=984 Oridecon}} or {{item|id=985 Elunium}} each time you talk to the NPC.
+
When you collect 5 {{item|id=756 Rough Oridecons}} and {{item|id=757 Rough Eluniums}}, you can convert them into a single {{item|id=984 Oridecon}} or {{item|id=985 Elunium}} by talking to an [[NPC]] in the upgrade shop. Note that you can make only one pure {{item|id=984 Oridecon}} or {{item|id=985 Elunium}} each time you talk to the NPC. This service does not cost any Zeny.
  
 
== Effects Gained ==
 
== Effects Gained ==
Line 53: Line 53:
  
 
*Armors  
 
*Armors  
**Every +1 upgrade gives +1 (it's actually only 2/3) Equipment [[DEF]] (not VIT [[DEF]]).  
+
**Every +1 upgrade gives +1 (it's actually only 0.66) Equipment [[DEF]] (not VIT [[DEF]]).  
  
Upgrades are useful, as for weapon upgrade, it reduces damage range between min - max damage (allowing you to do better average damage), it also increases your damage range. For armors, it reduces damage you take by 2/3% per every upgrade level.  
+
Upgrades are useful, as for weapon upgrade, it reduces damage range between min - max damage (allowing you to do better average damage), it also increases your damage range. For armors, it reduces damage you take by 0.66% per every upgrade level.
  
 
== Safety Level ==
 
== Safety Level ==
Safety Level is maximum level of refinement you can do to an equipment with guaranteed success with 0% chance of failure. Anything past the safety level has chance to fail, and failure means your equipment will be permanently destroyed and gone from the game, including any cards and other enchantments it may have had. You won't be refunded money and the reagent took to upgrade in failed upgrades.  
+
The Safety Level is the maximum level of refinement that can be given to equipment with guaranteed success (0% chance of failure). Anything past the safety level has chance to fail, and failure means your equipment will be permanently destroyed, including any cards and other enchantments it may have had. You won't be refunded Zeny and the ore used to upgrade if it fails. Give careful thought before deciding if you want to upgrade a piece of equipment beyond its safety level.  
  
So give it a careful thought if you want to upgrade an equipment beyond its safety level.
+
Premium (subscription) servers offer the following safety levels when upgrading with regular ores:
  
 
*Weapons  
 
*Weapons  
Line 68: Line 68:
 
**Weapon Lv. 4 - Safety Level +4  
 
**Weapon Lv. 4 - Safety Level +4  
 
*Armors  
 
*Armors  
**All armor types have Safety Level +4  
+
**All armor types have Safety Level +4
  
== Success chances ==
+
There are no safety levels on almost all [[F2P|free-to-play]] servers worldwide when upgrading with regular ores. By using Enriched Elumium and Enriched Oridecon however, these safety levels are re-enabled.
  
 +
== Success chances - Subscription-based servers ==
 +
 +
=== Success chance with normal metals ===
 
Chances to successfully refine an item on <b>premium (subscription) servers</b> with normal metals are:
 
Chances to successfully refine an item on <b>premium (subscription) servers</b> with normal metals are:
  
Line 126: Line 129:
 
|}
 
|}
  
 +
{| class=wikitable style="border 1em #aaaaaa solid"
 +
|-
 +
| align=center | '''Upgrade'''
 +
| align=center | '''Lv. 1'''
 +
| align=center | '''Lv. 2'''
 +
| align=center | '''Lv. 3'''
 +
| align=center | '''Lv. 4'''
 +
| align=center | '''Armor'''
 +
|-
 +
| align=center | '''+0 -> +5'''
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 60%
 +
| align=center | 60%
 +
|-
 +
| align=center | '''+0 -> +6'''
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 60%
 +
| align=center | 24%
 +
| align=center | 24%
 +
|-
 +
| align=center | '''+0 -> +7'''
 +
| align=center | 100%
 +
| align=center | 60%
 +
| align=center | 30%
 +
| align=center | 9.6%
 +
| align=center | 9.6%
 +
|-
 +
| align=center | '''+0 -> +8'''
 +
| align=center | 60%
 +
| align=center | 24%
 +
| align=center | 6%
 +
| align=center | 1.92%
 +
| align=center | 1.92%
 +
|-
 +
| align=center | '''+0 -> +9'''
 +
| align=center | 24%
 +
| align=center | 4.8%
 +
| align=center | 1.2%
 +
| align=center | 0.384%
 +
| align=center | 0.384%
 +
|-
 +
| align=center | '''+0 -> +10'''
 +
| align=center | 4.8%
 +
| align=center | 0.96%
 +
| align=center | 0.24%
 +
| align=center | 0.0384%
 +
| align=center | 0.0384%
 +
|}
 +
 +
=== Success chance with enriched metals ===
 
Success chances using [[Kafra Shop|Enriched Oridecon/Elunium]] are:
 
Success chances using [[Kafra Shop|Enriched Oridecon/Elunium]] are:
  
Line 181: Line 237:
 
Note that red colored numbers mean no improvement over normal Oridecon or Elunium.
 
Note that red colored numbers mean no improvement over normal Oridecon or Elunium.
  
Originally, the Blacksmith's skill [[Weaponry Research]] was believed to add 1% refining chance per skill level (up to 10% at skill level 10) to the Blacksmith. This has been proven to be false. However, the [[Mastersmith]] skill [[Upgrade Weapon]] will increase self-weapon refining chance by 1% per job level after job 60. At job 70 the smith has a +10% better chance to successfully refine a weapon than an upgrade NPC does.
+
{| class=wikitable style="border 1em #aaaaaa solid"
 +
|-
 +
| align=center | '''Upgrade'''
 +
| align=center | '''Lv. 1'''
 +
| align=center | '''Lv. 2'''
 +
| align=center | '''Lv. 3'''
 +
| align=center | '''Lv. 4'''
 +
| align=center | '''Armor'''
 +
|-
 +
| align=center | '''+0 -> +5'''
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 90%
 +
| align=center | 90%
 +
|-
 +
| align=center | '''+0 -> +6'''
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 90%
 +
| align=center | 54%
 +
| align=center | 54%
 +
|-
 +
| align=center | '''+0 -> +7'''
 +
| align=center | 100%
 +
| align=center | 90%
 +
| align=center | 67.5%
 +
| align=center | 32.4%
 +
| align=center | 32.4%
 +
|-
 +
| align=center | '''+0 -> +8'''
 +
| align=center | 90%
 +
| align=center | 54%
 +
| align=center | 20.25%
 +
| align=center | 9.72%
 +
| align=center | 9.72%
 +
|-
 +
| align=center | '''+0 -> +9'''
 +
| align=center | 54%
 +
| align=center | 16.2%
 +
| align=center | 6.075%
 +
| align=center | 2.916%
 +
| align=center | 2.916%
 +
|-
 +
| align=center | '''+0 -> +10'''
 +
| align=center | 10.8%
 +
| align=center | 3.24%
 +
| align=center | 1.21%
 +
| align=center | 0.2916%
 +
| align=center | 0.2916%
 +
|}
 +
 
 +
Originally, the Blacksmith's skill [[Weaponry Research]] was believed to add 1% refining chance per skill level (up to 10% at skill level 10) to the Blacksmith. This has been proven to be false. However, the [[Mastersmith]] skill [[Upgrade Weapon]] will increase self-weapon refining chance by 0.5% per job level after job 50. At job 70 the smith has a +10% better chance to successfully refine a weapon than an upgrade NPC does.
 +
 
 +
== Success chances - Free-to-play servers e.g. iRO Valkyrie ==
 +
 
 +
'''Note: iRO Classic Loki server, despite being a F2P server, uses subscription server upgrade success rates.
 +
 
 +
This is the approximate upgrade success chances using regular metals on a server without safe upgrade limits, such as iRO Valkyrie, pRO Valkyrie/Valhalla and most other F2P servers (Cumulative chance with these figures from +0 in brackets):
 +
 
 +
{| class=wikitable style="border 1em #aaaaaa solid"
 +
|-
 +
| align=center | '''Upgrade'''
 +
| align=center | '''Lv. 1'''
 +
| align=center | '''Lv. 2'''
 +
| align=center | '''Lv. 3'''
 +
| align=center | '''Lv. 4'''
 +
| align=center | '''Armor'''
 +
|-
 +
| align=center | '''+0 -> +1'''
 +
| align=center | 90%
 +
| align=center | 90%
 +
| align=center | 90%
 +
| align=center | 90%
 +
| align=center | 80%
 +
|-
 +
| align=center | '''+1 -> +2'''
 +
| align=center | 90% (81%)
 +
| align=center | 90% (81%)
 +
| align=center | 90% (81%)
 +
| align=center | 80% (72%)
 +
| align=center | 80% (64%)
 +
|-
 +
| align=center | '''+2 -> +3'''
 +
| align=center | 90% (73%)
 +
| align=center | 90% (73%)
 +
| align=center | 80% (65%)
 +
| align=center | 80% (58%)
 +
| align=center | 80% (51%)
 +
|-
 +
| align=center | '''+3 -> +4'''
 +
| align=center | 90% (66%)
 +
| align=center | 80% (58%)
 +
| align=center | 80% (52%)
 +
| align=center | 60% (35%)
 +
| align=center | 60% (31%)
 +
|-
 +
| align=center | '''+4 -> +5'''
 +
| align=center | 80%
 +
| align=center | 80%
 +
| align=center | 60%
 +
| align=center | 60%
 +
| align=center | 60% (18%)
 +
|-
 +
| align=center | '''+5 -> +6'''
 +
| align=center | 80%
 +
| align=center | 60%
 +
| align=center | 60%
 +
| align=center | 40%
 +
| align=center | 40% (7%)
 +
|-
 +
| align=center | '''+6 -> +7'''
 +
| align=center | 60%
 +
| align=center | 60%
 +
| align=center | 50%
 +
| align=center | 40%
 +
| align=center | 40% (3%)
 +
|-
 +
| align=center | '''+7 -> +8'''
 +
| align=center | 60%
 +
| align=center | 40%
 +
| align=center | 20%
 +
| align=center | 20%
 +
| align=center | 20% (0.6%)
 +
|-
 +
| align=center | '''+8 -> +9'''
 +
| align=center | 40%
 +
| align=center | 20%
 +
| align=center | 20%
 +
| align=center | 20%
 +
| align=center | 20% (0.1%)
 +
|-
 +
| align=center | '''+9 -> +10'''
 +
| align=center | 20%
 +
| align=center | 20%
 +
| align=center | 20%
 +
| align=center | 10%
 +
| align=center | 10%
 +
|}
 +
 
 +
=== Success chance with enriched metals ===
 +
Success chances using [[Kafra Shop|Enriched Oridecon/Elunium]] are:
 +
 
 +
{| class=wikitable style="border 1em #aaaaaa solid"
 +
|-
 +
| align=center | '''Upgrade'''
 +
| align=center | '''Lv. 1'''
 +
| align=center | '''Lv. 2'''
 +
| align=center | '''Lv. 3'''
 +
| align=center | '''Lv. 4'''
 +
| align=center | '''Armor'''
 +
|-
 +
| align=center | '''+0 -> +1'''
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
|-
 +
| align=center | '''+1 -> +2'''
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
|-
 +
| align=center | '''+2 -> +3'''
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
|-
 +
| align=center | '''+3 -> +4'''
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
|-
 +
| align=center | '''+4 -> +5'''
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center style="color:red" | 60%
 +
| align=center style="color:red" | 60%
 +
|-
 +
| align=center | '''+5 -> +6'''
 +
| align=center | 100%
 +
| align=center | 100%
 +
| align=center style="color:red" | 60%
 +
| align=center style="color:red" | 40%
 +
| align=center style="color:red" | 40%
 +
|-
 +
| align=center | '''+6 -> +7'''
 +
| align=center | 100%
 +
| align=center style="color:red" | 60%
 +
| align=center style="color:red" | 50%
 +
| align=center style="color:red" | 40%
 +
| align=center style="color:red" | 40%
 +
|-
 +
| align=center | '''+7 -> +8'''
 +
| align=center style="color:red" | 60%
 +
| align=center style="color:red" | 40%
 +
| align=center style="color:red" | 20%
 +
| align=center style="color:red" | 20%
 +
| align=center style="color:red" | 20%
 +
|-
 +
| align=center | '''+8 -> +9'''
 +
| align=center style="color:red" | 40%
 +
| align=center style="color:red" | 20%
 +
| align=center style="color:red" | 20%
 +
| align=center style="color:red" | 20%
 +
| align=center style="color:red" | 20%
 +
|-
 +
| align=center | '''+9 -> +10'''
 +
| align=center style="color:red" | 20%
 +
| align=center style="color:red" | 20%
 +
| align=center style="color:red" | 20%
 +
| align=center style="color:red" | 10%
 +
| align=center style="color:red" | 10%
 +
|}
 +
 
 +
Note that red colored numbers mean no improvement over normal Oridecon or Elunium.
  
 
== Socket Enchants ==
 
== Socket Enchants ==
''For more details on the system, go to [[Socket Enchant]].''
+
:''For more details on the system, see [[Socket Enchant]].''
 +
 
 +
Players may use this system to add an additional card slot into selected pieces of equipment. They are divided by "ranks", which will require different amount of zeny and items (more expensive stuff will be required the higher the rank of the item you plan to upgrade). Success rates will also depend on the rank; higher rank items will have lower success rates.
 +
 
 +
When successfully enchanted, items will gain one or more slots to insert a card into. However, there are some exceptions. Some items have different effects as a result of successful enchant.
  
This is a relatively new system instated that allows players to add an additional card slot into select pieces of equipments. They are divided by "ranks", which will require different amount of zeny and items (more expensive stuff will be required the higher the rank of the item you plan to upgrade). Success rates will also depend on the rank; higher rank items will have lower success rates.  
+
== Hidden Enchants ==
 +
:''For more details on the system, see [[Hidden Enchant]].''
  
When successfully enchanted, item will gain one more slot to insert a card into. However, there are some exceptions. Some items have different effects as a result of successful enchant.  
+
This new system allows players to add stat bonuses to selected body armors.  The gear is randomly given +1 to +3 of one of the 6 stats.  Success rates vary according to the type of armor. Each attempt costs 400,000 zeny, but no items are needed other than the armor itself.
  
== External Links ==
+
==See Also==
*To search for these items, visit [http://rode.doddlercon.com/db/ R.O.D.E.]
+
*[[Upgrade Weapon|Upgrade Weapon (Mastersmith Skill)]]
 +
*[https://forums.warpportal.com/index.php?/topic/207447-cost-calculator-and-refinement-calculator/ Refinement and Cost calculator]--[[User:JuicyJuices|JuicyJuices]] ([[User talk:JuicyJuices|talk]]) 03:50, 16 February 2017 (UTC)
  
 
{{Navbox Crafting}}  
 
{{Navbox Crafting}}  
  
 
[[Category: General Information]]
 
[[Category: General Information]]

Latest revision as of 03:50, 16 February 2017

Overview

Equipment in Ragnarok Online can be 'upgraded' or 'refined' by upgrade NPCs in each major towns to make them more powerful. All equipment has a maximum upgrade level of +10, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment - e.g. +5 Stunner.

Also, you can turn in Rough Oridecon and Rough Elunium to create single refined Oridecon and Elunium, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively. The Kafra Shop offers Enriched versions of these two ores, which, when used by a special upgrade NPC, increases the chance of successfully upgrading an item.

Upgrade NPC Locations

  • Inside Prontera (prt_in) 63,60
  • Inside Morroc (morocc_in) 73,38
  • Payon (payon) 144,173
  • Inside Alberta (alberta_in) 29,59
  • Basement of Juno Armory (juno) 119, 137
  • 2nd floor of Einbroch Blacksmith Guild (einbroch) 255, 108
  • Basement of Lighthalzen Weapon Shop (lighthalzen) 194, 35

Upgrade Requirements

To upgrade equipment, make sure you have the following:

  • Equipment
  • Money
  • Reagent

Not all item types can be upgraded. The following item types cannot be upgraded:

  • Mid and Low Headgears
  • Accessories
  • Any items that are not equipment
  • Any equipment that specifically says it cannot be upgraded

Reagents and Cost

To upgrade, you need to provide a reagent in order to upgrade your equipment. Reagent required differs depending on weapon level of the equipment. As for armors, they all take same reagent regardless of type.

Money taken also differs depending on weapon level of the weapons.

Following list shows reagent + money required.

  • Weapon Lv. 1 - Phracon (200 Z from NPC Shop) + 50 Z Fee
  • Weapon Lv. 2 - Emveretarcon (1,000 Z from NPC Shop) + 200 Z Fee
  • Weapon Lv. 3 - Oridecon (Monster drop) + 5,000 Z Fee
  • Weapon Lv. 4 - Oridecon + 20,000 Z Fee
  • All Armor Types - Elunium (Monster drop) + 2,000 Z Fee

Refining Rough Oridecons and Eluniums

When you collect 5 Rough Oridecons and Rough Eluniums, you can convert them into a single Oridecon or Elunium by talking to an NPC in the upgrade shop. Note that you can make only one pure Oridecon or Elunium each time you talk to the NPC. This service does not cost any Zeny.

Effects Gained

When you successfully upgrade, you gain following effects:

  • Weapons
    • Weapon Lv. 1 - Every +1 upgrade gives +2 ATK (+3 ATK for every overupgrade).
    • Weapon Lv. 2 - Every +1 upgrade gives +3 ATK (+5 ATK for every overupgrade).
    • Weapon Lv. 3 - Every +1 upgrade gives +5 ATK (+7 ATK for every overupgrade).
    • Weapon Lv. 4 - Every +1 upgrade gives +7 ATK (+13(?) ATK for every overupgrade).
  • Armors
    • Every +1 upgrade gives +1 (it's actually only 0.66) Equipment DEF (not VIT DEF).

Upgrades are useful, as for weapon upgrade, it reduces damage range between min - max damage (allowing you to do better average damage), it also increases your damage range. For armors, it reduces damage you take by 0.66% per every upgrade level.

Safety Level

The Safety Level is the maximum level of refinement that can be given to equipment with guaranteed success (0% chance of failure). Anything past the safety level has chance to fail, and failure means your equipment will be permanently destroyed, including any cards and other enchantments it may have had. You won't be refunded Zeny and the ore used to upgrade if it fails. Give careful thought before deciding if you want to upgrade a piece of equipment beyond its safety level.

Premium (subscription) servers offer the following safety levels when upgrading with regular ores:

  • Weapons
    • Weapon Lv. 1 - Safety Level +7
    • Weapon Lv. 2 - Safety Level +6
    • Weapon Lv. 3 - Safety Level +5
    • Weapon Lv. 4 - Safety Level +4
  • Armors
    • All armor types have Safety Level +4

There are no safety levels on almost all free-to-play servers worldwide when upgrading with regular ores. By using Enriched Elumium and Enriched Oridecon however, these safety levels are re-enabled.

Success chances - Subscription-based servers

Success chance with normal metals

Chances to successfully refine an item on premium (subscription) servers with normal metals are:

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+4 -> +5 100% 100% 100% 60% 60%
+5 -> +6 100% 100% 60% 40% 40%
+6 -> +7 100% 60% 50% 40% 40%
+7 -> +8 60% 40% 20% 20% 20%
+8 -> +9 40% 20% 20% 20% 20%
+9 -> +10 20% 20% 20% 10% 10%
Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+0 -> +5 100% 100% 100% 60% 60%
+0 -> +6 100% 100% 60% 24% 24%
+0 -> +7 100% 60% 30% 9.6% 9.6%
+0 -> +8 60% 24% 6% 1.92% 1.92%
+0 -> +9 24% 4.8% 1.2% 0.384% 0.384%
+0 -> +10 4.8% 0.96% 0.24% 0.0384% 0.0384%

Success chance with enriched metals

Success chances using Enriched Oridecon/Elunium are:

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+4 -> +5 100% 100% 100% 90% 90%
+5 -> +6 100% 100% 90% 60% 60%
+6 -> +7 100% 90% 75% 60% 60%
+7 -> +8 90% 60% 30% 30% 30%
+8 -> +9 60% 30% 30% 30% 30%
+9 -> +10 20% 20% 20% 10% 10%

Note that red colored numbers mean no improvement over normal Oridecon or Elunium.

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+0 -> +5 100% 100% 100% 90% 90%
+0 -> +6 100% 100% 90% 54% 54%
+0 -> +7 100% 90% 67.5% 32.4% 32.4%
+0 -> +8 90% 54% 20.25% 9.72% 9.72%
+0 -> +9 54% 16.2% 6.075% 2.916% 2.916%
+0 -> +10 10.8% 3.24% 1.21% 0.2916% 0.2916%

Originally, the Blacksmith's skill Weaponry Research was believed to add 1% refining chance per skill level (up to 10% at skill level 10) to the Blacksmith. This has been proven to be false. However, the Mastersmith skill Upgrade Weapon will increase self-weapon refining chance by 0.5% per job level after job 50. At job 70 the smith has a +10% better chance to successfully refine a weapon than an upgrade NPC does.

Success chances - Free-to-play servers e.g. iRO Valkyrie

Note: iRO Classic Loki server, despite being a F2P server, uses subscription server upgrade success rates.

This is the approximate upgrade success chances using regular metals on a server without safe upgrade limits, such as iRO Valkyrie, pRO Valkyrie/Valhalla and most other F2P servers (Cumulative chance with these figures from +0 in brackets):

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+0 -> +1 90% 90% 90% 90% 80%
+1 -> +2 90% (81%) 90% (81%) 90% (81%) 80% (72%) 80% (64%)
+2 -> +3 90% (73%) 90% (73%) 80% (65%) 80% (58%) 80% (51%)
+3 -> +4 90% (66%) 80% (58%) 80% (52%) 60% (35%) 60% (31%)
+4 -> +5 80% 80% 60% 60% 60% (18%)
+5 -> +6 80% 60% 60% 40% 40% (7%)
+6 -> +7 60% 60% 50% 40% 40% (3%)
+7 -> +8 60% 40% 20% 20% 20% (0.6%)
+8 -> +9 40% 20% 20% 20% 20% (0.1%)
+9 -> +10 20% 20% 20% 10% 10%

Success chance with enriched metals

Success chances using Enriched Oridecon/Elunium are:

Upgrade Lv. 1 Lv. 2 Lv. 3 Lv. 4 Armor
+0 -> +1 100% 100% 100% 100% 100%
+1 -> +2 100% 100% 100% 100% 100%
+2 -> +3 100% 100% 100% 100% 100%
+3 -> +4 100% 100% 100% 100% 100%
+4 -> +5 100% 100% 100% 60% 60%
+5 -> +6 100% 100% 60% 40% 40%
+6 -> +7 100% 60% 50% 40% 40%
+7 -> +8 60% 40% 20% 20% 20%
+8 -> +9 40% 20% 20% 20% 20%
+9 -> +10 20% 20% 20% 10% 10%

Note that red colored numbers mean no improvement over normal Oridecon or Elunium.

Socket Enchants

For more details on the system, see Socket Enchant.

Players may use this system to add an additional card slot into selected pieces of equipment. They are divided by "ranks", which will require different amount of zeny and items (more expensive stuff will be required the higher the rank of the item you plan to upgrade). Success rates will also depend on the rank; higher rank items will have lower success rates.

When successfully enchanted, items will gain one or more slots to insert a card into. However, there are some exceptions. Some items have different effects as a result of successful enchant.

Hidden Enchants

For more details on the system, see Hidden Enchant.

This new system allows players to add stat bonuses to selected body armors. The gear is randomly given +1 to +3 of one of the 6 stats. Success rates vary according to the type of armor. Each attempt costs 400,000 zeny, but no items are needed other than the armor itself.

See Also

Crafting Articles
NPC Enhancement Refinement System • Socket Enchant • Hidden Enchant
Blacksmith/Mastersmith-Related Forging (Oridecon Research • Smith Axe • Smith Dagger • Smith Knucklebrace • Smith Mace • Smith Spear • Smith Sword • Smith Two-handed Sword • Weaponry Research) • Refining (Enchantedstone Craft • Iron Tempering • Steel Tempering) • Weapon Materials • Upgrade Weapon
Alchemist/Biochemist-Related Potion Creation • Fame System