Difference between revisions of "Enchant Deadly Poison"
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| − | This skill consumes one {{item |id=678 Poison Bottle}} (created with the [[Create Deadly Poison]] skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and SP consumption. There is a chance to cause a more severe version of the poison status effect on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against | + | This skill consumes one {{item |id=678 Poison Bottle}} (created with the [[Create Deadly Poison]] skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and [[SP]] consumption. There is a chance to cause a more severe version of the poison [[status effect]] on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against [[Boss Protocol]] monsters, as they are immune to status effects. |
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== Notes == | == Notes == | ||
| − | * EDP does | + | * EDP does not change the wielder's Weapon Element to [[Poison]]. |
| − | * EDP is the signature skill of the Melee Assassin Cross. | + | * EDP is the signature skill of the Melee [[Assassin Cross]]. All skills aside from [[Soul Destroyer]] and [[Meteor Assault]] benefit from the high damage increase. |
| − | * EDP cannot be dispelled by | + | * EDP cannot be dispelled by [[Dispell]]. |
| − | * The poison effect | + | * The poison effect depletes [[HP]] significantly faster than regular poison, but cannot drain a target's [[HP]] below 1/4th health (in the red). This poison effect also cannot be cured with [[Detoxify]], {{item|id=511 Green Herbs}}, {{item|id=506 Green Potions}}, or {{item|id=525 Panacea}}. |
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Latest revision as of 06:15, 23 September 2010
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| Type: | Supportive Skill |
| Levels: | 5 (Selectable) |
| SP Cost: | 50 + (Skill Level*10) |
| Cast Time: | None |
| Cast Delay: | 2 seconds |
| Duration: | 35 + (Skill Level*5) |
| Target: | Self |
| Catalyst: | Poison Bottle |
| Prerequisites | |
| (Assassin Cross) Create Deadly Poison Lv. 1 | |
This skill consumes one Poison Bottle (created with the Create Deadly Poison skill), and enchants a weapon with deadly poison to increase its damage potential. This skill does not change the weapon's attack property. Skill level affects damage increase, duration and SP consumption. There is a chance to cause a more severe version of the poison status effect on enemies as you deal damage with all levels of this skill. This poisoning aspect of the skill does not work against Boss Protocol monsters, as they are immune to status effects.
| Level | Damage (%) | Duration (sec) | SP Cost |
|---|---|---|---|
| 1 | 200 | 40 | 60 |
| 2 | 250 | 45 | 70 |
| 3 | 300 | 50 | 80 |
| 4 | 350 | 55 | 90 |
| 5 | 400 | 60 | 100 |
Notes
- EDP does not change the wielder's Weapon Element to Poison.
- EDP is the signature skill of the Melee Assassin Cross. All skills aside from Soul Destroyer and Meteor Assault benefit from the high damage increase.
- EDP cannot be dispelled by Dispell.
- The poison effect depletes HP significantly faster than regular poison, but cannot drain a target's HP below 1/4th health (in the red). This poison effect also cannot be cured with Detoxify, Green Herbs, Green Potions, or Panacea.
