Talk: Mercenary System

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Was working on getting all the info on the page and make it look pretty later (looked better than before//). Didnt have time to recheck all the starting values of the mercs yet.
 
Was working on getting all the info on the page and make it look pretty later (looked better than before//). Didnt have time to recheck all the starting values of the mercs yet.
All I ask is that you keep the HP and SP regen per Xsec in the chart. I find this very important information and I was always running around the web to find these values. Not sure how you are going to fit 2 more colums of data in though.
+
All I ask is that you keep the HP and SP regen per Xsec in the chart. I find this to be very important information and I was always running around the web to find these values. Not sure how you are going to fit 2 more colums of data in though.
 
ASPD values are pretty much worthless becuase they are all the same.  
 
ASPD values are pretty much worthless becuase they are all the same.  
 
--[[User:Sillbrink|Sillbrink]](19 July 2010)
 
--[[User:Sillbrink|Sillbrink]](19 July 2010)

Revision as of 19:55, 19 July 2010

I believe base aspd values for all mercenaries are wrong

Fencer level 8 and 9

Their skills seem identical. Is this an error or are they really like that? --Steax 07:30, 1 July 2009 (MDT)

Fencer

Someone fix the Fencer table. >.> --Witch

Yeah I'm gonna redo the tables since it's a bit of a mess right now... --Resplendent 22:48, 17 July 2010 (MDT)

Was working on getting all the info on the page and make it look pretty later (looked better than before//). Didnt have time to recheck all the starting values of the mercs yet. All I ask is that you keep the HP and SP regen per Xsec in the chart. I find this to be very important information and I was always running around the web to find these values. Not sure how you are going to fit 2 more colums of data in though. ASPD values are pretty much worthless becuase they are all the same. --Sillbrink(19 July 2010)