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	<updated>2026-04-19T09:17:22Z</updated>
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	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Biochemist&amp;diff=18393</id>
		<title>Biochemist</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Biochemist&amp;diff=18393"/>
		<updated>2009-07-13T13:21:49Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Suggested Cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{expert}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobBase=Alchemist&lt;br /&gt;
|jobType=2-2 Transcendent&lt;br /&gt;
|changesAt=[[Juno]]&lt;br /&gt;
|skills=4&lt;br /&gt;
|skillPoints=27&lt;br /&gt;
|questSkills=0&lt;br /&gt;
|str=4&lt;br /&gt;
|agi=6&lt;br /&gt;
|vit=3&lt;br /&gt;
|int=7&lt;br /&gt;
|dex=14&lt;br /&gt;
|luk=11}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
[[Image: BC.PNG‎|thumb]]&lt;br /&gt;
&lt;br /&gt;
With knowledge comes understanding, and with understanding comes mastery. The Biochemist's unyielding dedication to research and experimentation have raised them to the summit of scientific knowledge. Now that their proficiency with potions and chemicals is unmatched, they are on the verge of manipulating the very laws of nature! &lt;br /&gt;
&lt;br /&gt;
Biochemists are a much stronger class than the [[Alchemist|Alchemists]], provided there are sufficient funds and SP for the new skill [[Acid Bomb]] (often abbreviated to &amp;quot;AB&amp;quot; or &amp;quot;AD&amp;quot; as it is known as Acid Demonstration on some other official servers.). While [[Alchemist|Alchemists]] were more of a melee class, Biochemists tend to level with skills other than [[Cart Revolution]] and  [[Mammonite]]. Many invest a great amount of their stat ponts into [[INT]] and level with [[Acid Bomb]] or magic attacks from weapons (i.e. [[Fire Bolt]] through the weapon Fireblend) and [[Homunculus_System|Homunculi]] instead. &lt;br /&gt;
&lt;br /&gt;
Biochemists are a popular class in iRO because of the amount of damage they can deal, along with the current lack of methods to counter their offensive skills, when they are used properly.&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
{{Transcendent Job Change}}&lt;br /&gt;
&lt;br /&gt;
*Note: After becoming a Biochemist, if the player knew [[Bioethics]] in their prior life, they can regain it by speaking to the Job Change NPC in Valhalla a second time.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
=== Acid Bomb (VIT) ===&lt;br /&gt;
* STR: 1 &lt;br /&gt;
* AGI: 1 &lt;br /&gt;
* VIT: 70-80 &lt;br /&gt;
* INT: 99 (base) &lt;br /&gt;
* DEX: 75-85+ &lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
The [[VIT]]-heavy AB build gets the most out of the [[Alchemist]] skills [[Aid Potion]] and [[Potion Research]]. It's a good choice for soloing [[MVP|MVPs]] that stun or damage lock. This build can also make a good tank in [[WoE]]. &lt;br /&gt;
&lt;br /&gt;
Suggested skills are [[Acid Bomb]] Lv. 10, [[Aid Potion]] Lv. 5, [[Potion Research]] Lv. 10, [[Homunculus Resurrection]] Lv. 1, and either [[Full Chemical Protection]] Lv. 5 or [[Aid Condensed Potion]] Lv. 10 ,[[Synthetic_Armor|Armor]]/[[Alchemical_Weapon|Weapon]]/[[Synthesized_Shield|Shield]]/[[Biochemical_Helm|Helm]] coatings all at Lv. 3, or [[Full Chemical Protection]].&lt;br /&gt;
&lt;br /&gt;
=== Acid Bomb (DEX) ===&lt;br /&gt;
* STR: 1 &lt;br /&gt;
* AGI: 1 &lt;br /&gt;
* VIT: 1-70 &lt;br /&gt;
* INT: 99 (base) &lt;br /&gt;
* DEX: 95-150 &lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
The [[DEX]]-heavy AB build maximizes damage output with [[Acid Bomb]]. They aim to cast [[Acid Bomb]] faster than their [[MVP]] competition or while attacked by other players without the cast being interrupted. &lt;br /&gt;
&lt;br /&gt;
The skills suggested are the same as for the [[VIT]] version. Though, the Chemical Protections aren't as important for this type of character; instead, consider [[Summon Flora]] and [[Aid Condensed Potion]].&lt;br /&gt;
&lt;br /&gt;
=== AB/Potter ===&lt;br /&gt;
* STR: 1 &lt;br /&gt;
* AGI: 1 &lt;br /&gt;
* VIT: 40-60 &lt;br /&gt;
* INT: 93-99 (base) &lt;br /&gt;
* DEX: 66-76 (base) &lt;br /&gt;
* LUK: 37-67(base)&lt;br /&gt;
&lt;br /&gt;
This Biochemist build is built for [[WoE]], and at the same time, enjoys good potting success. (base pot success chance of abt 75%-80% at max job level) The [[LUK]] also makes up for the lack of high [[VIT]] for status resistance in [[WoE]]. [[LUK]] also helps in resisting effects such as [[Status_Effects#Frozen|Frozen]] status and [[Status_Effects#Stone|Stone]], which can be devastating in [[WoE]]. Low [[VIT]] also means that this class is also good for taking on other Biochemist's [[Acid Bomb]].&lt;br /&gt;
&lt;br /&gt;
=== Potter (MC) ===&lt;br /&gt;
* STR: 1 &lt;br /&gt;
* AGI: 1 &lt;br /&gt;
* VIT: 1 &lt;br /&gt;
* INT: 94-99 (base) &lt;br /&gt;
* DEX: 36 (base) &lt;br /&gt;
* LUK: 94-99 (base) &lt;br /&gt;
&lt;br /&gt;
A Biochemist built for [[Prepare Potion]] should be built for [[Marionette Control]] to maximize the success rate. Getting 99 base [[INT]] rather than [[DEX]] can be preferable as it boosts [[Acid Bomb]] damage considerably and lowers the [[Prepare Potion]] success rate by only ~0.25%.&lt;br /&gt;
&lt;br /&gt;
=== Hybrid ===&lt;br /&gt;
&lt;br /&gt;
If the concept of making a character primarily dependent on one skill is not appealing, Biochemists can also be built like a normal battle [[Alchemist]]. Invest stat points into [[STR]] and [[AGI]] but be sure to keep [[INT]] in mind for [[Acid Bomb]]. Fair warning though, a significant drop in [[INT]] will cause the damage of [[Acid Bomb]] to drop.&lt;br /&gt;
&lt;br /&gt;
=== Tactics ===&lt;br /&gt;
==== PvM ====&lt;br /&gt;
&lt;br /&gt;
[[Acid Bomb]] while expensive yields good exp-rates (20m exp/hour) in maps like Thanatos Tower and Biolabs 3. Try to get a [[Priest]] to cast [[Lex Aeterna]] on the monster first though. Slaves are affordable compared to the 10m zeny+ per hour of leveling costs for this method. &lt;br /&gt;
&lt;br /&gt;
==== MVP ====&lt;br /&gt;
&lt;br /&gt;
The cost of [[Acid Bomb]] is overcome by the zeny gained from [[MVP|MVPing]] while solo or in small parties. A Biochemist will usually beat the competition on almost any [[MVP]]. With enough [[VIT]], it's possible to solo [[MVP|MVPs]] that most people have trouble tanking. &lt;br /&gt;
&lt;br /&gt;
==== PvP ====&lt;br /&gt;
&lt;br /&gt;
[[Acid Bomb]] will one-shot a considerable amount of players in [[PvP]]. &lt;br /&gt;
&lt;br /&gt;
==== WoE ====&lt;br /&gt;
&lt;br /&gt;
A Biochemist is an excellent tank, has access to Chemical Protections and can kill the enemy tanks with ease. They, along with a properly scripted AI for their [[Homunculus]], are one of the best WoE-classes.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
A Biochemist built for [[Acid Bomb]] should aim for equipment that adds [[INT]] or, sometimes, that gives a significant amount of [[DEX]]. However, these equipments are a general guide.&lt;br /&gt;
* {{item |id=4052 Elder Willow Card}} (+2 [[INT]], slotted to headgear) &lt;br /&gt;
* {{item |id=2235 Crown}}/{{item |id=2234 Tiara}}/{{item |id=5002 Jewel Crown}} (+2 [[INT]], top headgear) &lt;br /&gt;
* {{item |id=1231 Bazerald}} (+5 [[INT]], weapon) &lt;br /&gt;
* {{item |id=2318 Lord's Clothes}} (+1 [[INT]], slotted armour) or {{item |id=2357 Valkyrian Armor}} (+1 [[STR]]/[[AGI]]/[[VIT]]/[[INT]]/[[DEX]]/[[LUK]], slotted armour). &lt;br /&gt;
* {{item |id=2602 Earrings}} (+2 [[INT]] each, accessory) &lt;br /&gt;
* {{item |id=2622 Slotted Earrings}} (+1 [[INT]] each, accessory). Suggested cards if the effects are more desirable than 1 [[INT]]: &lt;br /&gt;
* {{item |id=1530 Mjolnir}} (+40 [[DEX]], god item weapon) &lt;br /&gt;
* {{item |id=2630 Brisingamen}} (+6 [[STR]]/[[AGI]]/[[VIT]]/[[INT]], +10 [[LUK]], god item accessory)&lt;br /&gt;
&lt;br /&gt;
== Suggested Cards ==&lt;br /&gt;
&lt;br /&gt;
* {{item |id=4412 Isilla Card}} (+2 [[INT]], each magic attack has a chance of reducing Cast Time by 50% and +30 Flee for 5 seconds, slotted to headgear) &lt;br /&gt;
* {{item |id=4003 Pupa Card}} (+700 Max HP) &lt;br /&gt;
* {{item |id=4031 Pecopeco Card}} (+10% Max HP) &lt;br /&gt;
* {{item |id=4105 Marc Card}} (Immune to [[Status_Effects#Frozen|Frozen]] status) &lt;br /&gt;
* {{item |id=4141 Evil Druid Card}} (+1 [[INT]], Undead element - immune to [[Status_Effects#Frozen|Frozen]] status) &lt;br /&gt;
* {{item |id=4023 Baby Desert Wolf Card}} (+1 [[INT]] only if the added [[INT]] is needed for a specific purpose) &lt;br /&gt;
* {{item |id=4064 Zerom Card}} (+3 [[DEX]]) &lt;br /&gt;
* {{item |id=4252 Alligator Card}} (-5% from long-ranged attacks)&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
''Below are listed the skills that are unique to the Biochemist class. For more information about Alchemist skills, click [[Alchemist#Skills|here]].''&lt;br /&gt;
&lt;br /&gt;
{{skill|Acid Bomb}}&lt;br /&gt;
{{skill|Aid Condensed Potion}}&lt;br /&gt;
{{skill|Cultivate Plant}}&lt;br /&gt;
{{skill|Full Chemical Protection}}&lt;br /&gt;
&lt;br /&gt;
=== Unimplemented Skills ===&lt;br /&gt;
&lt;br /&gt;
{{skill|Alchemy}}&lt;br /&gt;
{{skill|Potion Synthesis}}&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
!Stat\Amount || +1 || +2 || +3 || +4 || +5 || +6 || +7 || +8 || +9 || +10 || +11 || +12 || +13 || +14&lt;br /&gt;
|-&lt;br /&gt;
! STR&lt;br /&gt;
| 6 || 31 || 53 || 66 ||  ||  ||  ||  ||  ||  ||  ||  ||   || &lt;br /&gt;
|-&lt;br /&gt;
! AGI&lt;br /&gt;
| 5 || 18 || 27 || 38 || 54 || 67 ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! VIT&lt;br /&gt;
| 9 || 33 || 61 ||  ||  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! INT&lt;br /&gt;
| 7 || 13 || 22 || 30 || 46 || 59 || 68  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
! DEX&lt;br /&gt;
| 1 || 10 || 15 || 23 || 35 || 41 || 42 || 43 || 47 || 49 || 56 || 57 || 63 || 70&lt;br /&gt;
|-&lt;br /&gt;
! LUK&lt;br /&gt;
| 3 || 8 || 20 || 25 || 34 || 45 || 51 || 52 || 60 || 64 || 69 ||  ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
== External Links ==&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=User:TeaRs&amp;diff=16538</id>
		<title>User:TeaRs</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=User:TeaRs&amp;diff=16538"/>
		<updated>2009-02-06T08:13:58Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{User:Resplendent/Userbox/QuitRO | iRO | Valkyrie}} &lt;br /&gt;
|-&lt;br /&gt;
|{{User:Resplendent/Userbox/AntiKS}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Acid_Terror&amp;diff=16532</id>
		<title>Acid Terror</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Acid_Terror&amp;diff=16532"/>
		<updated>2009-02-05T11:32:03Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: updated skill info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Alchemist&lt;br /&gt;
| type = Offensive&lt;br /&gt;
| levels = 5 &lt;br /&gt;
| prereqs = ([[Alchemist]]) [[Prepare Potion]] Lv. 5&lt;br /&gt;
| spcost = 15&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = &lt;br /&gt;
| duration = &lt;br /&gt;
| target = Foe&lt;br /&gt;
| range = 9&lt;br /&gt;
| area =  &lt;br /&gt;
| splash =&lt;br /&gt;
| knock = &lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Bleeding]]&lt;br /&gt;
| catalyst = 1 {{item |id=7136 Acid Bottle}}&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Fling a bottle of corrosive acid at the enemy that has a chance of damaging the target's armor or causing the [[Bleeding]] effect. The chance of causing these effects is affected by the skill level.&lt;br /&gt;
* Each cast requires 1 {{item |id=7136 Acid Bottle}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
 ! Skill Level || Attack || Armor Damage Chance || Bleeding Chance &lt;br /&gt;
 |-&lt;br /&gt;
 | 1 || 140% || 3% || 3%&lt;br /&gt;
 |-&lt;br /&gt;
 | 2 || 180% || 7% || 6%&lt;br /&gt;
 |-&lt;br /&gt;
 | 3 || 220% || 10% || 9%&lt;br /&gt;
 |-&lt;br /&gt;
 | 4 || 260% || 12% || 12%&lt;br /&gt;
 |-&lt;br /&gt;
 | 5 || 300% || 13% || 15%&lt;br /&gt;
 |-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* This skill ignores armor [[DEF|defense]], and hits regardless of [[Flee]].&lt;br /&gt;
* [[VIT]] defense is calculated in, however. While the damage can be blocked by [[Pneuma]], the chance to break armor remains.&lt;br /&gt;
* [[Kyrie Eleison]] and [[Guard]] block both the damage and the chance of breaking armor.&lt;br /&gt;
* A successful armor break calculation makes the target use the /omg emoticon.&lt;br /&gt;
* Depending the server, that doesn't automatically mean they had their armor broken; even when using Chemical Protection or wearing an Immortal armor, the /omg will display itself so long as the attack was considered a success.&lt;br /&gt;
* Just like [[Bomb]], the damage is increased via +ATK cards, and status and +% cards have no effect.&lt;br /&gt;
* It's also unaffected by [[element]]s.&lt;br /&gt;
* The Acid Bottle is consumed at the beginning of the cast, as opposed to the end like the other potion skills. This means that if you are interrupted whilst casting, the bottle is lost with nothing to show for it.&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Bomb&amp;diff=16531</id>
		<title>Bomb</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Bomb&amp;diff=16531"/>
		<updated>2009-02-05T11:27:43Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: Changed area to skill info box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Alchemist&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5 &lt;br /&gt;
| prereqs = ([[Alchemist]]) [[Prepare Potion]] Lv. 4&lt;br /&gt;
| spcost = 10&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 0.5 second&lt;br /&gt;
| duration = (40 + Skill level) seconds&lt;br /&gt;
| target = Ground&lt;br /&gt;
| range = 9 cells&lt;br /&gt;
| area = 3 x 3&lt;br /&gt;
| splash =&lt;br /&gt;
| knock = &lt;br /&gt;
| element =&lt;br /&gt;
| status = &lt;br /&gt;
| catalyst = 1 Bottle Grenade&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Target an area and set it on fire by throwing a bottle grenade. The flames will not push back enemies within their range, but they do have a chance of damaging the weapons of the enemies.&lt;br /&gt;
* Each cast requires 1 Bottle Grenade.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
 ! Skill Level || Attack || Weapon Damage Chance&lt;br /&gt;
 |-&lt;br /&gt;
 | 1 || 120% || 1%&lt;br /&gt;
 |-&lt;br /&gt;
 | 2 || 140% || 2%&lt;br /&gt;
 |-&lt;br /&gt;
 | 3 || 160% || 3%&lt;br /&gt;
 |-&lt;br /&gt;
 | 4 || 180% || 4%&lt;br /&gt;
 |-&lt;br /&gt;
 | 5 || 200% || 5%&lt;br /&gt;
 |-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The damage is increased via +ATK cards, and status and +% cards have no effect. &lt;br /&gt;
* Bomb can not be placed next to other bombs within the radius or be stacked on top of another Bomb.&lt;br /&gt;
* Can not be cast directly under an enemy or directly next to yourself.&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Acid_Terror&amp;diff=16530</id>
		<title>Acid Terror</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Acid_Terror&amp;diff=16530"/>
		<updated>2009-02-05T11:25:23Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: Added Range and status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Alchemist&lt;br /&gt;
| type = Offensive&lt;br /&gt;
| levels = 5 &lt;br /&gt;
| prereqs = ([[Alchemist]]) [[Prepare Potion]] Lv. 5&lt;br /&gt;
| spcost = 15&lt;br /&gt;
| time = &lt;br /&gt;
| delay = &lt;br /&gt;
| duration = &lt;br /&gt;
| target = Foe&lt;br /&gt;
| range = 9&lt;br /&gt;
| area =  &lt;br /&gt;
| splash =&lt;br /&gt;
| knock = &lt;br /&gt;
| element =&lt;br /&gt;
| status = Bleeding&lt;br /&gt;
| catalyst = 1 {{item |id=7136 Acid Bottle}}&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Fling a bottle of corrosive acid at the enemy that has a chance of damaging the target's armor or causing the [[Bleeding]] effect. The chance of causing these effects is affected by the skill level.&lt;br /&gt;
* Each cast requires 1 {{item |id=7136 Acid Bottle}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
 ! Skill Level || Attack || Armor Damage Chance || Bleeding Chance &lt;br /&gt;
 |-&lt;br /&gt;
 | 1 || 140% || 3% || 3%&lt;br /&gt;
 |-&lt;br /&gt;
 | 2 || 180% || 7% || 6%&lt;br /&gt;
 |-&lt;br /&gt;
 | 3 || 220% || 10% || 9%&lt;br /&gt;
 |-&lt;br /&gt;
 | 4 || 260% || 12% || 12%&lt;br /&gt;
 |-&lt;br /&gt;
 | 5 || 300% || 13% || 15%&lt;br /&gt;
 |-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* This skill ignores armor [[DEF|defense]], and hits regardless of [[Flee]].&lt;br /&gt;
* [[VIT]] defense is calculated in, however. While the damage can be blocked by [[Pneuma]], the chance to break armor remains.&lt;br /&gt;
* [[Kyrie Eleison]] and [[Guard]] block both the damage and the chance of breaking armor.&lt;br /&gt;
* A successful armor break calculation makes the target use the /omg emoticon.&lt;br /&gt;
* Depending the server, that doesn't automatically mean they had their armor broken; even when using Chemical Protection or wearing an Immortal armor, the /omg will display itself so long as the attack was considered a success.&lt;br /&gt;
* Just like [[Bomb]], the damage is increased via +ATK cards, and status and +% cards have no effect.&lt;br /&gt;
* It's also unaffected by [[element]]s.&lt;br /&gt;
* The Acid Bottle is consumed at the beginning of the cast, as opposed to the end like the other potion skills. This means that if you are interrupted whilst casting, the bottle is lost with nothing to show for it.&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Bomb&amp;diff=16529</id>
		<title>Bomb</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Bomb&amp;diff=16529"/>
		<updated>2009-02-05T11:23:19Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Alchemist&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5 &lt;br /&gt;
| prereqs = ([[Alchemist]]) [[Prepare Potion]] Lv. 4&lt;br /&gt;
| spcost = 10&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 0.5 second&lt;br /&gt;
| duration = (40 + Skill level) seconds&lt;br /&gt;
| target = Ground&lt;br /&gt;
| range = 9 cells&lt;br /&gt;
| area =&lt;br /&gt;
| splash =&lt;br /&gt;
| knock = &lt;br /&gt;
| element =&lt;br /&gt;
| status = &lt;br /&gt;
| catalyst = 1 Bottle Grenade&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Target an area and set it on fire by throwing a bottle grenade. The flames will not push back enemies within their range, but they do have a chance of damaging the weapons of the enemies.&lt;br /&gt;
* Each cast requires 1 Bottle Grenade.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
 ! Skill Level || Attack || Weapon Damage Chance&lt;br /&gt;
 |-&lt;br /&gt;
 | 1 || 120% || 1%&lt;br /&gt;
 |-&lt;br /&gt;
 | 2 || 140% || 2%&lt;br /&gt;
 |-&lt;br /&gt;
 | 3 || 160% || 3%&lt;br /&gt;
 |-&lt;br /&gt;
 | 4 || 180% || 4%&lt;br /&gt;
 |-&lt;br /&gt;
 | 5 || 200% || 5%&lt;br /&gt;
 |-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The skill has a radius of 3x3 area.&lt;br /&gt;
* The damage is increased via +ATK cards, and status and +% cards have no effect. &lt;br /&gt;
* Bomb can not be placed next to other bombs within the radius or be stacked on top of another Bomb.&lt;br /&gt;
* Can not be cast directly under an enemy or directly next to yourself.&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Acid_Terror&amp;diff=16528</id>
		<title>Acid Terror</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Acid_Terror&amp;diff=16528"/>
		<updated>2009-02-05T11:11:22Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Notes */ Wrong Skill reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Alchemist&lt;br /&gt;
| type = Offensive&lt;br /&gt;
| levels = 5 &lt;br /&gt;
| prereqs = ([[Alchemist]]) [[Prepare Potion]] Lv. 5&lt;br /&gt;
| spcost = 15&lt;br /&gt;
| time = &lt;br /&gt;
| delay = &lt;br /&gt;
| duration = &lt;br /&gt;
| target = Foe&lt;br /&gt;
| range = &lt;br /&gt;
| area =  &lt;br /&gt;
| splash =&lt;br /&gt;
| knock = &lt;br /&gt;
| element =&lt;br /&gt;
| status = &lt;br /&gt;
| catalyst = 1 {{item |id=7136 Acid Bottle}}&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Fling a bottle of corrosive acid at the enemy that has a chance of damaging the target's armor or causing the [[Bleeding]] effect. The chance of causing these effects is affected by the skill level.&lt;br /&gt;
* Each cast requires 1 {{item |id=7136 Acid Bottle}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
 ! Skill Level || Attack || Armor Damage Chance || Bleeding Chance &lt;br /&gt;
 |-&lt;br /&gt;
 | 1 || 140% || 3% || 3%&lt;br /&gt;
 |-&lt;br /&gt;
 | 2 || 180% || 7% || 6%&lt;br /&gt;
 |-&lt;br /&gt;
 | 3 || 220% || 10% || 9%&lt;br /&gt;
 |-&lt;br /&gt;
 | 4 || 260% || 12% || 12%&lt;br /&gt;
 |-&lt;br /&gt;
 | 5 || 300% || 13% || 15%&lt;br /&gt;
 |-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* This skill ignores armor [[DEF|defense]], and hits regardless of [[Flee]].&lt;br /&gt;
* [[VIT]] defense is calculated in, however. While the damage can be blocked by [[Pneuma]], the chance to break armor remains.&lt;br /&gt;
* [[Kyrie Eleison]] and [[Guard]] block both the damage and the chance of breaking armor.&lt;br /&gt;
* A successful armor break calculation makes the target use the /omg emoticon.&lt;br /&gt;
* Depending the server, that doesn't automatically mean they had their armor broken; even when using Chemical Protection or wearing an Immortal armor, the /omg will display itself so long as the attack was considered a success.&lt;br /&gt;
* Just like [[Bomb]], the damage is increased via +ATK cards, and status and +% cards have no effect.&lt;br /&gt;
* It's also unaffected by [[element]]s.&lt;br /&gt;
* The Acid Bottle is consumed at the beginning of the cast, as opposed to the end like the other potion skills. This means that if you are interrupted whilst casting, the bottle is lost with nothing to show for it.&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=16448</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=16448"/>
		<updated>2009-01-30T03:29:17Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Garment */ wool scarf = trans class only&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{expert}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=[[Comodo]]|skills=18|skillPoints=91|questSkills=1&lt;br /&gt;
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Dancer.jpg|thumb]]&lt;br /&gt;
&lt;br /&gt;
Rhythm and balance are qualities cultivated by all [[Archer]]s, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.&lt;br /&gt;
&lt;br /&gt;
It is said that time [[Slow_Grace|slows down]] when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may [[Charming_Wink|lose control]] of their bodies and find their magic reserves either [[Gypsy's_Kiss|greatly improved]] or [[Hip_Shaker|gone altogether]]. Where their male counterparts, the [[Bard]]s, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.&lt;br /&gt;
&lt;br /&gt;
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter|Huntresses]] is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring decent damage output.&lt;br /&gt;
&lt;br /&gt;
To understand how to build a [[Bard]] or Dancer, knowledge of all their skills is needed. Dancer and [[Bard]] skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a [[Bard]]; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another [[Bard]] or Dancer respectively.&lt;br /&gt;
&lt;br /&gt;
As a Dancer, only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.&lt;br /&gt;
&lt;br /&gt;
* When armed with a [[Whips|Whip]]:&lt;br /&gt;
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used&lt;br /&gt;
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available&lt;br /&gt;
** Whip skills ([[Slinging Arrow]], [[Arrow Vulcan]]) can be used &lt;br /&gt;
** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]]&lt;br /&gt;
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and [[Charming Wink]] are usable regardless of weapons.&lt;br /&gt;
&lt;br /&gt;
== Jobchange Guide ==&lt;br /&gt;
&lt;br /&gt;
''See [[Dancer Job Change Guide]] for detailed information.''&lt;br /&gt;
&lt;br /&gt;
Changing into a Dancer from an [[Archer]] requires the player to complete a number of tasks:&lt;br /&gt;
* Item Collection&lt;br /&gt;
* Written Test&lt;br /&gt;
* Dance Test&lt;br /&gt;
&lt;br /&gt;
After completing these tests, the player will be transformed into a Dancer. This takes place in [[Comodo]].&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
=== PvM ===&lt;br /&gt;
* STR: 1&lt;br /&gt;
* AGI: 80-99&lt;br /&gt;
* VIT: 1&lt;br /&gt;
* INT: 9-53&lt;br /&gt;
* DEX: 99&lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
[[PvM]] builds of a Dancer echo the [[DEX]]/[[AGI]] [[Hunter]] build. However, decreasing Agi in order to increase [[INT]] will allow you to [[Double Strafe]] more often as well as regenerate SP faster than a Hunter with the same stat build.&lt;br /&gt;
&lt;br /&gt;
=== WoE ===&lt;br /&gt;
&lt;br /&gt;
[[WoE]] Builds use 99 [[DEX]] and the only other 2 stats that are needed are [[INT]] and [[VIT]]. [[INT]] allows the skill [[Dazzler]] to be used more due to increased total [[SP]] of the dancer, while [[VIT]] gives more [[HP]] allowing the dancer to survive longer as well as less chance to get stunned. Both are needed, and should be planned according to a specific skill build selected.&lt;br /&gt;
&lt;br /&gt;
=== Tactics ===&lt;br /&gt;
Hotkey a dagger and whip or 2 of same whip to stop and change songs fast instead of waiting for Amp.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
This is no where a complete list of equipment that is required or suggested. This list is not based around any mini boss or MvP drops.&lt;br /&gt;
&lt;br /&gt;
=== Upper Headgear === &lt;br /&gt;
&lt;br /&gt;
Besides the &amp;quot;kawaii&amp;quot; headgear you have taking up almost all of your storage, these are some of the basics that are suggested to have for a Dancer.&lt;br /&gt;
&lt;br /&gt;
* Ramen Hat (+4 Dex) (Kafra Shop item) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Apple of Archer (+3 Dex) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Wise Headgear [1] (+80 SP) (Willow Card) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Erudite Headgear [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Peerless Headgear [1] (Immune to [[Silence]]) - Who would have thought people would try to silence you because they don't like you screaming ([[Dazzler]] on iRO is called Scream on kRO)? This is a great item to have but you sacrifice more dex or damage reduction from demi-humans for immunity to silence.&lt;br /&gt;
* Poo Poo Hat (10% decrease from demi-human attacks) - Use for WoE.&lt;br /&gt;
* Feather Beret (+1 MDEF and 10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
* Beret (10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
&lt;br /&gt;
=== Middle Headgear === &lt;br /&gt;
&lt;br /&gt;
Some of these headgear take up both the middle and lower slots.&lt;br /&gt;
&lt;br /&gt;
* Opera Masque (+1 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Binoculars (+1 Dex) - A headgear that can be used to replace tights if applicable.&lt;br /&gt;
* Masquerade (3% more damage against demi-humans)&lt;br /&gt;
* Evolved Ribbons (+5 Flee) - Extra flee to help Agi/Dex Dancers flee monsters.&lt;br /&gt;
* Alarm Mask (+2 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Erudite Sunglasses [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Wise Sunglasses [1] (+80 SP) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Red Glasses (+5 MDEF) - Great to use to add to your MDEF if you're about to rush a precast in WoE.&lt;br /&gt;
&lt;br /&gt;
=== Lower Headgear ===&lt;br /&gt;
&lt;br /&gt;
*Evolved Pipe (+1 Vit and reduces damage from Brute class monsters by 5%) - More vit to try and gain [[stun]] and [[silence]] immunity and less damage from Brute class monsters when leveling.&lt;br /&gt;
*Gangster Mask (15% resistance to Silence) - Helpful if you're not immune to silence using a Marduk Card or having 100 total vit.&lt;br /&gt;
&lt;br /&gt;
=== Armor === &lt;br /&gt;
&lt;br /&gt;
Tights are suggested because of their +1 Dex but can be replaced with other armors that Dancers can wear if needed. &lt;br /&gt;
&lt;br /&gt;
* Hard Tights [1] (+1 Dex) (Pupa Card) - Ideal for the Agi/Dex Dancers who need an extra boost of 700 HP to survive longer.&lt;br /&gt;
* Tights of Ares [1] (+1 Dex) (Peco Peco Card) - Choose this if your base HP is greater than or equal to 7000 HP (giving you 700 HP or more). Great for PvP/PvE if you're not wearing an Unfrozen.&lt;br /&gt;
* Unfrozen Tights [1] (+1 Dex) (Marc Card) (Immunity against [[Frozen]] status)&lt;br /&gt;
* Solidifying Tights [1] (+1 Dex and chance to cast Stone Curse on enemy when user is physically attacked) - An effort to immobilize whoever is hitting you so that you can get some range and start your attack or run away and wait for a better moment to strike.&lt;br /&gt;
&lt;br /&gt;
There are other specific armors out there that are beneficial (or sometimes not beneficial depending on the situation) such as those that change the element of the player (Swordfish Card, Dokebi Card, Pasana Card, etc) and those that cause status effects to your enemies under certain conditions (Demon Fungus Card, Brilight Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Garment ===&lt;br /&gt;
&lt;br /&gt;
Mufflers are suggested because they are easily obtainable. They can be replaced with Heavenly Maiden's Robe (+1 more DEF than Mufflers).&lt;br /&gt;
&lt;br /&gt;
* Bow-Master's Garment (Dragon Tail Card) (5% increase damage to Double Strafe and Arrow Shower) - Also apart of the archer and Gypsy/Minstrel set, this is great for the times when you are Double Strafing or Arrow Showering whether in WoE, PvP, or PvE.&lt;br /&gt;
* Anti-Sniping Garment (Noxious Card) (10% resistance against long ranged attacks and neutral property attacks) - Great for WoE. However, as a Dancer, it is up to you to decide when and where to use an Anti-Sniping Muffler or an Immune Muffler.&lt;br /&gt;
* Immune Garment (Raydric Card) (20% resistance against neutral property attacks) - If you're not wearing any of the two above, it is suggested that you be wearing this garment.&lt;br /&gt;
&lt;br /&gt;
There are other specific garments out there that are beneficial such as those that give resistance to certain elements (Jakk Card, Marse Card, etc).&lt;br /&gt;
&lt;br /&gt;
=== Footgear ===&lt;br /&gt;
&lt;br /&gt;
Boots are suggested because they're the footgear with the highest defense that Dancers can wear.&lt;br /&gt;
&lt;br /&gt;
* +9 Superior Footgear [1] (Firelock Soldier Card) (+2 Str and, if upgraded to +9, 10% more HP and SP) - More HP to live longer and more SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Green Footgear [1] (Martyr Card) (+1 Agi and 10% more HP) - More HP to live longer and +1 Agi for Agi/Dex Dancers.&lt;br /&gt;
* Soul-Enchanted Footgear [1] (Sohee Card) (15% more SP and increase SP recovery by 3%) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
&lt;br /&gt;
The above three footgear can be substituted for other footgear such as those that gives the player more experience for killing a certain race of monsters (Am Mut Card, Mini Demon Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Accessory === &lt;br /&gt;
&lt;br /&gt;
* Nimble Glove [1] (+4 Dex) (90+ base level) or Nimble Clip [1] (+3 Dex) (no level restriction) (both are Zerom Cards) - Suggested to gain more dex for leveling or even for PvP/WoE.&lt;br /&gt;
* Earring (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Rosary of Four Leaf Clover - (+3 MDEF, +1 Luk) (5% less damage from long ranged physical attacks) (Alligator Card) - Ideal for WoE/PvP because of the MDEF and the decrease from long ranged physical attacks.&lt;br /&gt;
&lt;br /&gt;
=== Shield ===&lt;br /&gt;
&lt;br /&gt;
Unlike [[Hunter|Hunters]], Dancers can wear bucklers with one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
*Cranial Buckler [1] (Thara Frog Card) - Suggested for PvP/WoE and sometimes PvE depending on the monsters on the map.&lt;br /&gt;
&lt;br /&gt;
There are other specific shields that can be beneficial to a Dancer as well (Penomena Card, Flame Skull Card, Teddy Bear Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
&lt;br /&gt;
Dancers are allowed to use shields with whips. However they are not allowed to used shields with bows as bows take up both the right and left hand slots.&lt;br /&gt;
&lt;br /&gt;
*Double Bloody Double Boned Rope [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories or even used to attack players in PvP/WoE.&lt;br /&gt;
*Solid Triple Vital Rope [4] (Golem Card, 3x Fabre Card) - Suggested for a Dancer dancing [[Classical Pluck]] with a [[Bard]] in order to avoid from letting players break your whip and to increase your vit and your HP by 300.&lt;br /&gt;
*Double Bloody Double Composite Bow [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories for Agi/Dex Dancers or even used to attack players in PvP/WoE by WoE or Agi/Dex Dancers.&lt;br /&gt;
*Quadruple [[Status Effects|Status Effect]] Composite Bow [4] (any status effect card; Marina Card, Savage Bebe Card, Plankton Card, Magnolia Card, etc.) - If you think or know you can't take down a player or more by yourself, you can try to slow them down, or even immobilizing them, using status bows. On top of that, you could use status arrows but some are harder to obtain than others.&lt;br /&gt;
&lt;br /&gt;
=== Arrows ===&lt;br /&gt;
&lt;br /&gt;
*PvE: Be prepared for any element that may be present on the map you choose to farm/MvP/level on.&lt;br /&gt;
&lt;br /&gt;
*PvP/WoE: Obtaining status arrows depends on how much zeny you have, how much zeny you are willing to spend if it comes to that point, what items you have access to, and what you plan to do in PvP/WoE.&lt;br /&gt;
 &lt;br /&gt;
:*[[Stun]] and [[Silence]] (known in-game as Mute Arrows) Arrows/Bows work well against Casters such as the [[Wizard]] Class and the [[Sage]] Class (excluding full support build Sages/Scholars) as they do enough vit to become immune (unless they're wearing a Peerless (Marduk Card) Headgear which makes them immune to silence or they could use items to remove this effect on themselves). &lt;br /&gt;
&lt;br /&gt;
:*[[Curse]]d Arrows/bows work well against players on Peco Pecos such as the Swordsman Class. These arrows and bows help decrease the walking speed of the Swordsman Class so that you have time to run away and hide, strike again later, or keep them at a distance.&lt;br /&gt;
&lt;br /&gt;
:*[[Sleep]] Arrows/bows work well against low Int and low Luk type characters. These are ideal against full support [[Scholar]]s, Agi/Dex [[Sniper]]s, and [[Enchant Deadly Poison]] [[Sonic Blow]] [[Assassin Cross]]es.&lt;br /&gt;
&lt;br /&gt;
:*[[Frozen]] Arrows/bows may work better using Arrow Shower and Arrow Showering a group of players closely packed but, most of the time, players are wearing Unfrozen armor in WoE and PvP.&lt;br /&gt;
&lt;br /&gt;
== Class Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
''See [[Archer#Skills|Archer Skills]] for first class skills.''&lt;br /&gt;
&lt;br /&gt;
Note: The [http://iro.ragnarokonline.com/game/jobdanskill.asp iRO Dancer Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobdanskill.asp Korean website].&lt;br /&gt;
==== Solo Skills ====&lt;br /&gt;
{{skill|Amp}}&lt;br /&gt;
{{skill|Dance Lessons}}&lt;br /&gt;
{{skill|Dazzler}}&lt;br /&gt;
{{skill|Encore}}&lt;br /&gt;
{{skill|Focus Ballet}}&lt;br /&gt;
{{skill|Gypsy's Kiss}}&lt;br /&gt;
{{skill|Hip Shaker}}&lt;br /&gt;
{{skill|Lady Luck}}&lt;br /&gt;
{{skill|Slinging Arrow}}&lt;br /&gt;
{{skill|Slow Grace}}&lt;br /&gt;
==== Ensemble Skills ====&lt;br /&gt;
{{skill|Acoustic Rhythm}}&lt;br /&gt;
{{skill|Battle Theme}}&lt;br /&gt;
{{skill|Classical Pluck}}&lt;br /&gt;
{{skill|Down Tempo}}&lt;br /&gt;
{{skill|Harmonic Lick}}&lt;br /&gt;
{{skill|Lullaby}}&lt;br /&gt;
{{skill|Mental Sensing}}&lt;br /&gt;
{{skill|Power Cord}}&lt;br /&gt;
==== Quest Skills ====&lt;br /&gt;
{{skill|Charming Wink}}&lt;br /&gt;
==== Soul Link ====&lt;br /&gt;
''See [[Bard and Dancer Spirits]].''&lt;br /&gt;
==== Unimplemented Skills ====&lt;br /&gt;
{{skill|Ragnarok}}&lt;br /&gt;
=== Job Bonuses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|3||28|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||10||11||24||30||35||48|| &lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|17||33||43|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|5||13||21||40||47|| || || &lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|6||9||16||20||41|| || || &lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|1||7||15||19||32||38||46||50 	  	  	 &lt;br /&gt;
|}&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed || 160.1	&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || 145.2	&lt;br /&gt;
|-&lt;br /&gt;
|Bow || 135.2&lt;br /&gt;
|-&lt;br /&gt;
|Whip || 142.7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Back_Stab&amp;diff=16423</id>
		<title>Back Stab</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Back_Stab&amp;diff=16423"/>
		<updated>2009-01-27T05:26:11Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Notes */ fixed a spelling error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Offensive&lt;br /&gt;
| levels = 10&lt;br /&gt;
| prereqs = ([[Rogue]]) [[Gank]] Lv. 4, [[Mug]] Lv. 4 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = 16&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = None&lt;br /&gt;
| delay = [[ASPD]] Based &lt;br /&gt;
| duration =&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status =&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Strike a target from behind its back with a stab that cannot be avoided. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level || ATK (%)  &lt;br /&gt;
|-&lt;br /&gt;
|1 || 340 &lt;br /&gt;
|- &lt;br /&gt;
|2 || 380  &lt;br /&gt;
|-&lt;br /&gt;
|3 || 420  &lt;br /&gt;
|-&lt;br /&gt;
|4 || 460  &lt;br /&gt;
|-&lt;br /&gt;
|5 || 500 &lt;br /&gt;
|- &lt;br /&gt;
|6 || 540 &lt;br /&gt;
|- &lt;br /&gt;
|7 || 580 &lt;br /&gt;
|- &lt;br /&gt;
|8 || 620  &lt;br /&gt;
|-&lt;br /&gt;
|9 || 660 &lt;br /&gt;
|- &lt;br /&gt;
|10 || 700  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Can be performed from [[Hide]]. &lt;br /&gt;
*Never misses target, unless the target is under Cicada Skin Shed/Illusionary Shadow (Ninja) or Kaupe (Soul Linker). &lt;br /&gt;
*Damage is affected by [[cards]] and [[element]].&lt;br /&gt;
*Can be used with bows, but damage will be halved. &lt;br /&gt;
*Can not be used if the foe turns its backside away from the caster. &lt;br /&gt;
*There is a glitch where if performed from below the foe, coming out of Hide - although being hard to achieve - it can be used repetitively and without delay until the target moves.&lt;br /&gt;
&lt;br /&gt;
== Skill Development ==&lt;br /&gt;
Back Stab, once one of the strongest skills, has been reduced in usefulness considerably due to a position/sprite bug in maps, in which the game couldn't identify the &amp;quot;back&amp;quot; of a target. Originally it could be performed repetitively without much of a delay when standing behind an opponent's back, which was conform to the direction they've last moved into, not the direction their characters were actually facing.&lt;br /&gt;
&lt;br /&gt;
The first skill fix, the skill was made more accurate, which meant the caster had to use it from the foe's actual backside, which could be avoided by turning with shift+click or /bingbing or /bangbang. &lt;br /&gt;
The second fix later, a 1 second fixed delay was added to the skill, instead of basing it on ASPD.&lt;br /&gt;
&lt;br /&gt;
Finally, it's been made so that the foe turns their backside after each strike and removed the delay, which made performing the skill in PvM a hassle, and using it repeatedly in PvP on other players nearly impossible for those who don't know how to do it. Also, Back Stab would do half the amount of damage it normally does to when used with a Bow class weapon.&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=User:TeaRs&amp;diff=16277</id>
		<title>User:TeaRs</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=User:TeaRs&amp;diff=16277"/>
		<updated>2009-01-20T07:17:37Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: New page: {| align=&amp;quot;left&amp;quot; |- |{{User:Resplendent/Userbox/QuitRO | iRO | Valkyrie}}  |- |{{User:Bato/Userbox/Stalker}} |- |{{User:Resplendent/Userbox/AntiKS}} |}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{User:Resplendent/Userbox/QuitRO | iRO | Valkyrie}} &lt;br /&gt;
|-&lt;br /&gt;
|{{User:Bato/Userbox/Stalker}}&lt;br /&gt;
|-&lt;br /&gt;
|{{User:Resplendent/Userbox/AntiKS}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Enchant_Poison&amp;diff=14230</id>
		<title>Enchant Poison</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Enchant_Poison&amp;diff=14230"/>
		<updated>2008-11-10T08:40:57Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Uses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Assassin&lt;br /&gt;
| class2 = &lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Supportive&lt;br /&gt;
| levels = 10 (Fixed)&lt;br /&gt;
| prereqs = ([[Thief]]) [[Envenom]] Lv. 1 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = 20&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = None&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = (15 + (15*Skill level)) seconds &lt;br /&gt;
| target = Self, Party Members&lt;br /&gt;
| range =&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element = Poison&lt;br /&gt;
| status = [[Poison]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Imbues the character's weapon with [[Poison]] property. Switching or removing weapons removes the effect. Every hit has a chance of causing the Poison status ailment to the target. &lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
*The Poison property deals 125% damage to Lv 1 and Lv 2 [[Earth]], [[Fire]] and [[Wind]] property monsters. &lt;br /&gt;
*Bypass Raydric carded garments.&lt;br /&gt;
*Deals 100% damage to Ghostring carded armors. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!Level || Poison Chance (%)  &lt;br /&gt;
|-&lt;br /&gt;
|1 || 3  &lt;br /&gt;
|-&lt;br /&gt;
|2 || 3.5  &lt;br /&gt;
|-&lt;br /&gt;
|3 || 4  &lt;br /&gt;
|-&lt;br /&gt;
|4 || 4.5  &lt;br /&gt;
|-&lt;br /&gt;
|5 || 5  &lt;br /&gt;
|-&lt;br /&gt;
|6 || 5.5  &lt;br /&gt;
|-&lt;br /&gt;
|7 || 6  &lt;br /&gt;
|-&lt;br /&gt;
|8 || 6.5  &lt;br /&gt;
|-&lt;br /&gt;
|9 || 7  &lt;br /&gt;
|-&lt;br /&gt;
|10 || 7.5  &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11186</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11186"/>
		<updated>2008-06-10T16:15:23Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Tips and Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=Comodo|skills=18|skillPoints=91|questSkills=1&lt;br /&gt;
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rhythm and balance are qualities cultivated by all [[Archer]]s, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.&lt;br /&gt;
&lt;br /&gt;
It is said that time [[Slow_Grace|slows down]] when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may [[Charming_Wink|lose control]] of their bodies and find their magic reserves either [[Gypsy's_Kiss|greatly improved]] or [[Hip_Shaker|gone altogether]]. Where their male counterparts, the [[Bard]]s, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.&lt;br /&gt;
&lt;br /&gt;
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter|Huntresses]] is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring decent damage output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
To understand how to build a [[Bard]] or Dancer, knowledge of all their skills is needed. Dancer and [[Bard]] skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a [[Bard]]; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another [[Bard]] or Dancer respectively.&lt;br /&gt;
&lt;br /&gt;
As a Dancer only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.&lt;br /&gt;
&lt;br /&gt;
* When armed with a [[Whips|Whip]]:&lt;br /&gt;
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used&lt;br /&gt;
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available&lt;br /&gt;
** Whip skills ([[Slinging Arrow]], [[Arrow Vulcan]]) can be used &lt;br /&gt;
** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]]&lt;br /&gt;
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and [[Charming Wink]] are usable regardless of weapons.&lt;br /&gt;
&lt;br /&gt;
== How to become a Dancer ==&lt;br /&gt;
=== Sign up ===&lt;br /&gt;
&lt;br /&gt;
Whenever the player considers herself ready to become a Dancer, she should head to [[Comodo]]. Near the Kafra employee, there will be a male NPC who will grant entrance into the Dancer Quest. Upon heading inside and talking to the NPC to the left, she will ask the player to fulfill one of the following requirements along with the minimum requirement of Job 40 or more on a female [[Archer]].&lt;br /&gt;
&lt;br /&gt;
# 1 Sandals, 10 Black Hair, 20 Jellopy, 5 Yellow Potion, 2 Clam Shell&lt;br /&gt;
# 1 Shoes, 20 Sticky Mucus, 3 Jellopy, 5 Red Potion&lt;br /&gt;
# 1 Boots , 5 Earthworm Peeling &lt;br /&gt;
&lt;br /&gt;
Once signing up is finished, it is time to head in the opposite direction, to the rightside of the map and talk to that NPC.&lt;br /&gt;
&lt;br /&gt;
=== Quiz ===&lt;br /&gt;
&lt;br /&gt;
The quiz involves a simple Q and A session. Getting 80% correct is required to pass this part of the exam. For reference, the following are the questions that are asked for this section of the exam. (The wording however, may differ)&lt;br /&gt;
&lt;br /&gt;
* Question Set A&lt;br /&gt;
# What effect does Dance Lessons have? [Raises effects of dance skills]&lt;br /&gt;
# What is the dance called where you wear shoes that make a sound and dance a light rhythm? [Tapdance]&lt;br /&gt;
# Select the characteristic that a dancer doesn't have. [Wields a 2-handed sword]&lt;br /&gt;
# Which town has the most dancers? [Comodo]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# What do dancers excel at more than other jobs? [Dancing]&lt;br /&gt;
# Who is the manager of the Comodo casino? [Moo]&lt;br /&gt;
# Which item can a dancer not equip? [Two-handed sword]&lt;br /&gt;
# Is this test boring? [No]&lt;br /&gt;
# Which of the following is not a Jazz musician? [?] &lt;br /&gt;
* Question Set B&lt;br /&gt;
# What effect does the bard/dancer ensemble Classic Pluck have? [Nullifies all magic in 9x9 area]&lt;br /&gt;
# After dancing on the dance floor, how should you act to your dancing partner? [Say that you're still insufficient]&lt;br /&gt;
# If someone is dancing wrong, what should you do? [Point out the mistake]&lt;br /&gt;
# Where do you change to a dancer? [Comodo]&lt;br /&gt;
# How many caves are there in Comodo? [3]&lt;br /&gt;
# Which of the following is not a pet? [Argiope]&lt;br /&gt;
# Who is the best dancer? [Bijou]&lt;br /&gt;
# The Kafra service in Comodo is provided by which branch? [Kafra service western branch]&lt;br /&gt;
# What is my name? [Bijou]&lt;br /&gt;
# What does Lullaby do? [Area effect of sleep] &lt;br /&gt;
* Question Set C&lt;br /&gt;
# What does the dance Lady Luck do? [Increases critical rate]&lt;br /&gt;
# Which of the following is not a dance? [Lightning Bolt]&lt;br /&gt;
# Which of the following describes a dancer? [A person who dances]&lt;br /&gt;
# Which of the following is not typical of Commodo? [There are a lot of thieves]&lt;br /&gt;
# What is the place west of Faros Lighthouse Island called? [Kokomo Beach]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# Which of the following jobs can a dancer combo with? [Bard]&lt;br /&gt;
# Which of the following is not a specialty of Comodo? [Shining stones]&lt;br /&gt;
# Who is the manager of the Commodo casino? [Moo]&lt;br /&gt;
# Who is the person in charge of the dancing school applications? [Aier]&lt;br /&gt;
&lt;br /&gt;
=== Dance Dance Revolution ===&lt;br /&gt;
&lt;br /&gt;
After answering the questions correctly, the NPC will send the player to Dance on the stage. at this point one should make sure to equip a Bow and some arrows and then head behind the stage to meet another NPC with a Chat window above her with &amp;quot;Waiting Room&amp;quot; as the title. Entering the chatroom will put the player on queue for the trial. The exam is a simple test of movement and quick responses. Hotkeyeing [[Arrow Shower]] or [[Double Strafe]] and [[Improve Concentration]] is suggested. Note: there's a poring at the end that has to be killed with a bow and arrows. Using [[Improve Concentration]] is optional; however, the NPC will ask for it.&lt;br /&gt;
&lt;br /&gt;
The Dancing pattern is as follows.&lt;br /&gt;
&lt;br /&gt;
# Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Right&lt;br /&gt;
# Center&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# [[Improve Concentration]]&lt;br /&gt;
# Left&lt;br /&gt;
# Front&lt;br /&gt;
# Right&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# Left, Center, Right, Back&lt;br /&gt;
# Right&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Center&lt;br /&gt;
# [[Arrow Shower]] or [[Double Strafe]] &lt;br /&gt;
&lt;br /&gt;
For those future dancers who are having problems with this part of the test: An effective way to pass this exam is to only perform the first and last steps for sequences with more than two steps, rather than hitting all the tiles. i.e. Instead of doing &amp;quot;Left Center Right Back&amp;quot;, one simply goes from Left to Back.&lt;br /&gt;
=== Job Change ===&lt;br /&gt;
&lt;br /&gt;
Returning to the NPC who did the verbal testing for the job chance to Dancer. Either a 3 slotted Line for Job 50, or a 3 slotted Rope for any job change lower than that are awarded as a gift for changing class.&lt;br /&gt;
== Equipments Used ==&lt;br /&gt;
This is no where a complete list of equipment that is required or suggested. This list is not based around any mini boss or MvP drops.&lt;br /&gt;
&lt;br /&gt;
=== Upper Headgear === &lt;br /&gt;
&lt;br /&gt;
Besides the &amp;quot;kawaii&amp;quot; headgear you have taking up almost all of your storage, these are some of the basics that are suggested to have for a Dancer.&lt;br /&gt;
&lt;br /&gt;
* Ramen Hat (+4 Dex) (Kafra Shop item) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Apple of Archer (+3 Dex) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Wise Headgear [1] (+80 SP) (Willow Card) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Erudite Headgear [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Peerless Headgear [1] (Immune to [[Silence]]) - Who would have thought people would try to silence you because they don't like you screaming ([[Dazzler]] on iRO is called Scream on kRO)? This is a great item to have but you sacrifice more dex or damage reduction from demi-humans for immunity to silence.&lt;br /&gt;
* Poo Poo Hat (10% decrease from demi-human attacks) - Use for WoE.&lt;br /&gt;
* Feather Beret (+1 MDEF and 10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
* Beret (10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
&lt;br /&gt;
=== Middle Headgear === &lt;br /&gt;
&lt;br /&gt;
Some of these headgear take up both the middle and lower slots.&lt;br /&gt;
&lt;br /&gt;
* Opera Masque (+1 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Binoculars (+1 Dex) - A headgear that can be used to replace tights if applicable.&lt;br /&gt;
* Masquerade (3% more damage against demi-humans)&lt;br /&gt;
* Evolved Ribbons (+5 Flee) - Extra flee to help Agi/Dex Dancers flee monsters.&lt;br /&gt;
* Alarm Mask (+2 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Erudite Sunglasses [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Wise Sunglasses [1] (+80 SP) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Red Glasses (+5 MDEF) - Great to use to add to your MDEF if you're about to rush a precast in WoE.&lt;br /&gt;
&lt;br /&gt;
=== Lower Headgear ===&lt;br /&gt;
&lt;br /&gt;
*Evolved Pipe (+1 Vit and reduces damage from Brute class monsters by 5%) - More vit to try and gain [[stun]] and [[silence]] immunity and less damage from Brute class monsters when leveling.&lt;br /&gt;
*Gangster Mask (15% resistance to Silence) - Helpful if you're not immune to silence using a Marduk Card or having 100 total vit.&lt;br /&gt;
&lt;br /&gt;
=== Armor === &lt;br /&gt;
&lt;br /&gt;
Tights are suggested because of their +1 Dex but can be replaced with other armors that Dancers can wear if needed. &lt;br /&gt;
&lt;br /&gt;
* Hard Tights [1] (+1 Dex) (Pupa Card) - Ideal for the Agi/Dex Dancers who need an extra boost of 700 HP to survive longer.&lt;br /&gt;
* Tights of Ares [1] (+1 Dex) (Peco Peco Card) - Choose this if your base HP is greater than or equal to 7000 HP (giving you 700 HP or more). Great for PvP/PvE if you're not wearing an Unfrozen.&lt;br /&gt;
* Unfrozen Tights [1] (+1 Dex) (Marc Card) (Immunity against [[Frozen]] status)&lt;br /&gt;
* Solidifying Tights [1] (+1 Dex and chance to cast Stone Curse on enemy when user is physically attacked) - An effort to immobilize whoever is hitting you so that you can get some range and start your attack or run away and wait for a better moment to strike.&lt;br /&gt;
&lt;br /&gt;
There are other specific armors out there that are beneficial (or sometimes not beneficial depending on the situation) such as those that change the element of the player (Swordfish Card, Dokebi Card, Pasana Card, etc) and those that cause status effects to your enemies under certain conditions (Demon Fungus Card, Brilight Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Garment ===&lt;br /&gt;
&lt;br /&gt;
Mufflers are suggested because they are easily obtainable. They can be replaced with Wool Scarfs (+4 MDEF) or Heavenly Maiden's Robe (+1 more DEF than Mufflers).&lt;br /&gt;
&lt;br /&gt;
* Bow-Master's Garment (Dragon Tail Card) (5% increase damage to Double Strafe and Arrow Shower) - Also apart of the archer and Gypsy/Minstrel set, this is great for the times when you are Double Strafing or Arrow Showering whether in WoE, PvP, or PvE.&lt;br /&gt;
* Anti-Sniping Garment (Noxious Card) (10% resistance against long ranged attacks and neutral property attacks) - Great for WoE. However, as a Dancer, it is up to you to decide when and where to use an Anti-Sniping Muffler or an Immune Muffler.&lt;br /&gt;
* Immune Garment (Raydric Card) (20% resistance against neutral property attacks) - If you're not wearing any of the two above, it is suggested that you be wearing this garment.&lt;br /&gt;
&lt;br /&gt;
There are other specific garments out there that are beneficial such as those that give resistance to certain elements (Jakk Card, Marse Card, etc).&lt;br /&gt;
&lt;br /&gt;
=== Footgear ===&lt;br /&gt;
&lt;br /&gt;
Boots are suggested because they're the footgear with the highest defense that Dancers can wear.&lt;br /&gt;
&lt;br /&gt;
* +9 Superior Footgear [1] (Firelock Soldier Card) (+2 Str and, if upgraded to +9, 10% more HP and SP) - More HP to live longer and more SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Green Footgear [1] (Martyr Card) (+1 Agi and 10% more HP) - More HP to live longer and +1 Agi for Agi/Dex Dancers.&lt;br /&gt;
* Soul-Enchanted Footgear [1] (Sohee Card) (15% more SP and increase SP recovery by 3%) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
&lt;br /&gt;
The above three footgear can be substituted for other footgear such as those that gives the player more experience for killing a certain race of monsters (Am Mut Card, Mini Demon Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Accessory === &lt;br /&gt;
&lt;br /&gt;
* Nimble Glove [1] (+4 Dex) (90+ base level) or Nimble Clip [1] (+3 Dex) (no level restriction) (both are Zerom Cards) - Suggested to gain more dex for leveling or even for PvP/WoE.&lt;br /&gt;
* Earring (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Rosary of Four Leaf Clover - (+3 MDEF, +1 Luk) (5% less damage from long ranged physical attacks) (Alligator Card) - Ideal for WoE/PvP because of the MDEF and the decrease from long ranged physical attacks.&lt;br /&gt;
&lt;br /&gt;
=== Shield ===&lt;br /&gt;
&lt;br /&gt;
Unlike [[Hunter|Hunters]], Dancers can wear bucklers with one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
*Cranial Buckler [1] (Thara Frog Card) - Suggested for PvP/WoE and sometimes PvE depending on the monsters on the map.&lt;br /&gt;
&lt;br /&gt;
There are other specific shields that can be beneficial to a Dancer as well (Penomena Card, Flame Skull Card, Teddy Bear Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
&lt;br /&gt;
Dancers are allowed to use shields with whips. However they are not allowed to used shields with bows as bows take up both the right and left hand slots.&lt;br /&gt;
&lt;br /&gt;
*Double Bloody Double Boned Rope [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories or even used to attack players in PvP/WoE.&lt;br /&gt;
*Solid Triple Vital Rope [4] (Golem Card, 3x Fabre Card) - Suggested for a Dancer dancing [[Classical Pluck]] with a [[Bard]] in order to avoid from letting players break your whip and to increase your vit and your HP by 300.&lt;br /&gt;
*Double Bloody Double Composite Bow [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories for Agi/Dex Dancers or even used to attack players in PvP/WoE by WoE or Agi/Dex Dancers.&lt;br /&gt;
*Quadruple [[Status Effects|Status Effect]] Composite Bow [4] (any status effect card; Marina Card, Savage Bebe Card, Plankton Card, Magnolia Card, etc.) - If you think or know you can't take down a player or more by yourself, you can try to slow them down, or even immobilizing them, using status bows. On top of that, you could use status arrows but some are harder to obtain than others.&lt;br /&gt;
&lt;br /&gt;
=== Arrows ===&lt;br /&gt;
&lt;br /&gt;
*PvE: Be prepared for any element that may be present on the map you choose to farm/MvP/level on.&lt;br /&gt;
&lt;br /&gt;
*PvP/WoE: Obtaining status arrows depends on how much zeny you have, how much zeny you are willing to spend if it comes to that point, what items you have access to, and what you plan to do in PvP/WoE.&lt;br /&gt;
 &lt;br /&gt;
:*[[Stun]] and [[Silence]] (known in-game as Mute Arrows) Arrows/Bows work well against Casters such as the [[Wizard]] Class and the [[Sage]] Class (excluding full support build Sages/Scholars) as they do enough vit to become immune (unless they're wearing a Peerless (Marduk Card) Headgear which makes them immune to silence or they could use items to remove this effect on themselves). &lt;br /&gt;
&lt;br /&gt;
:*[[Curse]]d Arrows/bows work well against players on Peco Pecos such as the Swordsman Class. These arrows and bows help decrease the walking speed of the Swordsman Class so that you have time to run away and hide, strike again later, or keep them at a distance.&lt;br /&gt;
&lt;br /&gt;
:*[[Sleep]] Arrows/bows work well against low Int and low Luk type characters. These are ideal against full support [[Scholar]]s, Agi/Dex [[Sniper]]s, and [[Enchant Deadly Poison]] [[Sonic Blow]] [[Assassin Cross]]es.&lt;br /&gt;
&lt;br /&gt;
:*[[Frozen]] Arrows/bows may work better using Arrow Shower and Arrow Showering a group of players closely packed but, most of the time, players are wearing Unfrozen armor in WoE and PvP.&lt;br /&gt;
&lt;br /&gt;
== Common Skill/Stat Builds ==&lt;br /&gt;
=== PvM Builds ===&lt;br /&gt;
* STR: 1&lt;br /&gt;
* AGI: 80-99&lt;br /&gt;
* VIT: 1&lt;br /&gt;
* INT: 9-53&lt;br /&gt;
* DEX: 99&lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
[[PvM]] builds of a Dancer echo the [[DEX]]/[[AGI]] [[Hunter]] build. However, decreasing Agi in order to increase [[INT]] will allow you to [[Double Strafe]] more often as well as regenerate SP faster than a Hunter with the same stat build.&lt;br /&gt;
&lt;br /&gt;
=== WOE Builds ===&lt;br /&gt;
&lt;br /&gt;
[[WoE]] Builds use 99 [[DEX]] and the only other 2 stats that are needed are [[INT]] and [[VIT]]. [[INT]] allows the skill [[Dazzler]] to be used more due to increased total [[SP]] of the dancer, while [[VIT]] gives more [[HP]] allowing the dancer to survive longer as well as less chance to get stunned. Both are needed, and should be planned according to a specific skill build selected.&lt;br /&gt;
&lt;br /&gt;
=== Other Builds ===&lt;br /&gt;
== PvM PvP WOE Application ==&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
Hotkey a dagger and whip or 2 of same whip to stop and change songs fast instead of waiting for Amp.&lt;br /&gt;
&lt;br /&gt;
== Dancer Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
''See [[Archer#Skills|Archer Skills]] for first class skills.''&lt;br /&gt;
&lt;br /&gt;
Note: The [http://iro.ragnarokonline.com/game/jobdanskill.asp iRO Dancer Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobdanskill.asp Korean website].&lt;br /&gt;
==== Solo Skills ====&lt;br /&gt;
{{skill|Amp}}&lt;br /&gt;
{{skill|Dance Lessons}}&lt;br /&gt;
{{skill|Dazzler}}&lt;br /&gt;
{{skill|Encore}}&lt;br /&gt;
{{skill|Focus Ballet}}&lt;br /&gt;
{{skill|Gypsy's Kiss}}&lt;br /&gt;
{{skill|Hip Shaker}}&lt;br /&gt;
{{skill|Lady Luck}}&lt;br /&gt;
{{skill|Slinging Arrow}}&lt;br /&gt;
{{skill|Slow Grace}}&lt;br /&gt;
==== Ensemble Skills ====&lt;br /&gt;
{{skill|Acoustic Rhythm}}&lt;br /&gt;
{{skill|Battle Theme}}&lt;br /&gt;
{{skill|Classical Pluck}}&lt;br /&gt;
{{skill|Down Tempo}}&lt;br /&gt;
{{skill|Harmonic Lick}}&lt;br /&gt;
{{skill|Lullaby}}&lt;br /&gt;
{{skill|Mental Sensing}}&lt;br /&gt;
{{skill|Power Cord}}&lt;br /&gt;
=== Soul Linker Skills and Buffs ===&lt;br /&gt;
''See the [[Bard and Dancer Spirits]] page.''&lt;br /&gt;
=== Quest Skills ===&lt;br /&gt;
{{skill|Charming Wink}}&lt;br /&gt;
==== Unimplemented Skills ====&lt;br /&gt;
{{skill|Ragnarok}}&lt;br /&gt;
=== Job Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|3||28|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||10||11||24||30||35||48|| &lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|17||33||43|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|5||13||21||40||47|| || || &lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|6||9||16||20||41|| || || &lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|1||7||15||19||32||38||46||50 	  	  	 &lt;br /&gt;
|}&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed || 160.1	&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || 145.2	&lt;br /&gt;
|-&lt;br /&gt;
|Bow || 135.2&lt;br /&gt;
|-&lt;br /&gt;
|Whip || 142.7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Updates ==&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages needing expert attention]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dancer]]&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11185</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11185"/>
		<updated>2008-06-10T16:14:15Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Tips and Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=Comodo|skills=18|skillPoints=91|questSkills=1&lt;br /&gt;
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rhythm and balance are qualities cultivated by all [[Archer]]s, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.&lt;br /&gt;
&lt;br /&gt;
It is said that time [[Slow_Grace|slows down]] when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may [[Charming_Wink|lose control]] of their bodies and find their magic reserves either [[Gypsy's_Kiss|greatly improved]] or [[Hip_Shaker|gone altogether]]. Where their male counterparts, the [[Bard]]s, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.&lt;br /&gt;
&lt;br /&gt;
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter|Huntresses]] is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring decent damage output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
To understand how to build a [[Bard]] or Dancer, knowledge of all their skills is needed. Dancer and [[Bard]] skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a [[Bard]]; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another [[Bard]] or Dancer respectively.&lt;br /&gt;
&lt;br /&gt;
As a Dancer only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.&lt;br /&gt;
&lt;br /&gt;
* When armed with a [[Whips|Whip]]:&lt;br /&gt;
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used&lt;br /&gt;
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available&lt;br /&gt;
** Whip skills ([[Slinging Arrow]], [[Arrow Vulcan]]) can be used &lt;br /&gt;
** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]]&lt;br /&gt;
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and [[Charming Wink]] are usable regardless of weapons.&lt;br /&gt;
&lt;br /&gt;
== How to become a Dancer ==&lt;br /&gt;
=== Sign up ===&lt;br /&gt;
&lt;br /&gt;
Whenever the player considers herself ready to become a Dancer, she should head to [[Comodo]]. Near the Kafra employee, there will be a male NPC who will grant entrance into the Dancer Quest. Upon heading inside and talking to the NPC to the left, she will ask the player to fulfill one of the following requirements along with the minimum requirement of Job 40 or more on a female [[Archer]].&lt;br /&gt;
&lt;br /&gt;
# 1 Sandals, 10 Black Hair, 20 Jellopy, 5 Yellow Potion, 2 Clam Shell&lt;br /&gt;
# 1 Shoes, 20 Sticky Mucus, 3 Jellopy, 5 Red Potion&lt;br /&gt;
# 1 Boots , 5 Earthworm Peeling &lt;br /&gt;
&lt;br /&gt;
Once signing up is finished, it is time to head in the opposite direction, to the rightside of the map and talk to that NPC.&lt;br /&gt;
&lt;br /&gt;
=== Quiz ===&lt;br /&gt;
&lt;br /&gt;
The quiz involves a simple Q and A session. Getting 80% correct is required to pass this part of the exam. For reference, the following are the questions that are asked for this section of the exam. (The wording however, may differ)&lt;br /&gt;
&lt;br /&gt;
* Question Set A&lt;br /&gt;
# What effect does Dance Lessons have? [Raises effects of dance skills]&lt;br /&gt;
# What is the dance called where you wear shoes that make a sound and dance a light rhythm? [Tapdance]&lt;br /&gt;
# Select the characteristic that a dancer doesn't have. [Wields a 2-handed sword]&lt;br /&gt;
# Which town has the most dancers? [Comodo]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# What do dancers excel at more than other jobs? [Dancing]&lt;br /&gt;
# Who is the manager of the Comodo casino? [Moo]&lt;br /&gt;
# Which item can a dancer not equip? [Two-handed sword]&lt;br /&gt;
# Is this test boring? [No]&lt;br /&gt;
# Which of the following is not a Jazz musician? [?] &lt;br /&gt;
* Question Set B&lt;br /&gt;
# What effect does the bard/dancer ensemble Classic Pluck have? [Nullifies all magic in 9x9 area]&lt;br /&gt;
# After dancing on the dance floor, how should you act to your dancing partner? [Say that you're still insufficient]&lt;br /&gt;
# If someone is dancing wrong, what should you do? [Point out the mistake]&lt;br /&gt;
# Where do you change to a dancer? [Comodo]&lt;br /&gt;
# How many caves are there in Comodo? [3]&lt;br /&gt;
# Which of the following is not a pet? [Argiope]&lt;br /&gt;
# Who is the best dancer? [Bijou]&lt;br /&gt;
# The Kafra service in Comodo is provided by which branch? [Kafra service western branch]&lt;br /&gt;
# What is my name? [Bijou]&lt;br /&gt;
# What does Lullaby do? [Area effect of sleep] &lt;br /&gt;
* Question Set C&lt;br /&gt;
# What does the dance Lady Luck do? [Increases critical rate]&lt;br /&gt;
# Which of the following is not a dance? [Lightning Bolt]&lt;br /&gt;
# Which of the following describes a dancer? [A person who dances]&lt;br /&gt;
# Which of the following is not typical of Commodo? [There are a lot of thieves]&lt;br /&gt;
# What is the place west of Faros Lighthouse Island called? [Kokomo Beach]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# Which of the following jobs can a dancer combo with? [Bard]&lt;br /&gt;
# Which of the following is not a specialty of Comodo? [Shining stones]&lt;br /&gt;
# Who is the manager of the Commodo casino? [Moo]&lt;br /&gt;
# Who is the person in charge of the dancing school applications? [Aier]&lt;br /&gt;
&lt;br /&gt;
=== Dance Dance Revolution ===&lt;br /&gt;
&lt;br /&gt;
After answering the questions correctly, the NPC will send the player to Dance on the stage. at this point one should make sure to equip a Bow and some arrows and then head behind the stage to meet another NPC with a Chat window above her with &amp;quot;Waiting Room&amp;quot; as the title. Entering the chatroom will put the player on queue for the trial. The exam is a simple test of movement and quick responses. Hotkeyeing [[Arrow Shower]] or [[Double Strafe]] and [[Improve Concentration]] is suggested. Note: there's a poring at the end that has to be killed with a bow and arrows. Using [[Improve Concentration]] is optional; however, the NPC will ask for it.&lt;br /&gt;
&lt;br /&gt;
The Dancing pattern is as follows.&lt;br /&gt;
&lt;br /&gt;
# Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Right&lt;br /&gt;
# Center&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# [[Improve Concentration]]&lt;br /&gt;
# Left&lt;br /&gt;
# Front&lt;br /&gt;
# Right&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# Left, Center, Right, Back&lt;br /&gt;
# Right&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Center&lt;br /&gt;
# [[Arrow Shower]] or [[Double Strafe]] &lt;br /&gt;
&lt;br /&gt;
For those future dancers who are having problems with this part of the test: An effective way to pass this exam is to only perform the first and last steps for sequences with more than two steps, rather than hitting all the tiles. i.e. Instead of doing &amp;quot;Left Center Right Back&amp;quot;, one simply goes from Left to Back.&lt;br /&gt;
=== Job Change ===&lt;br /&gt;
&lt;br /&gt;
Returning to the NPC who did the verbal testing for the job chance to Dancer. Either a 3 slotted Line for Job 50, or a 3 slotted Rope for any job change lower than that are awarded as a gift for changing class.&lt;br /&gt;
== Equipments Used ==&lt;br /&gt;
This is no where a complete list of equipment that is required or suggested. This list is not based around any mini boss or MvP drops.&lt;br /&gt;
&lt;br /&gt;
=== Upper Headgear === &lt;br /&gt;
&lt;br /&gt;
Besides the &amp;quot;kawaii&amp;quot; headgear you have taking up almost all of your storage, these are some of the basics that are suggested to have for a Dancer.&lt;br /&gt;
&lt;br /&gt;
* Ramen Hat (+4 Dex) (Kafra Shop item) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Apple of Archer (+3 Dex) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Wise Headgear [1] (+80 SP) (Willow Card) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Erudite Headgear [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Peerless Headgear [1] (Immune to [[Silence]]) - Who would have thought people would try to silence you because they don't like you screaming ([[Dazzler]] on iRO is called Scream on kRO)? This is a great item to have but you sacrifice more dex or damage reduction from demi-humans for immunity to silence.&lt;br /&gt;
* Poo Poo Hat (10% decrease from demi-human attacks) - Use for WoE.&lt;br /&gt;
* Feather Beret (+1 MDEF and 10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
* Beret (10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
&lt;br /&gt;
=== Middle Headgear === &lt;br /&gt;
&lt;br /&gt;
Some of these headgear take up both the middle and lower slots.&lt;br /&gt;
&lt;br /&gt;
* Opera Masque (+1 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Binoculars (+1 Dex) - A headgear that can be used to replace tights if applicable.&lt;br /&gt;
* Masquerade (3% more damage against demi-humans)&lt;br /&gt;
* Evolved Ribbons (+5 Flee) - Extra flee to help Agi/Dex Dancers flee monsters.&lt;br /&gt;
* Alarm Mask (+2 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Erudite Sunglasses [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Wise Sunglasses [1] (+80 SP) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Red Glasses (+5 MDEF) - Great to use to add to your MDEF if you're about to rush a precast in WoE.&lt;br /&gt;
&lt;br /&gt;
=== Lower Headgear ===&lt;br /&gt;
&lt;br /&gt;
*Evolved Pipe (+1 Vit and reduces damage from Brute class monsters by 5%) - More vit to try and gain [[stun]] and [[silence]] immunity and less damage from Brute class monsters when leveling.&lt;br /&gt;
*Gangster Mask (15% resistance to Silence) - Helpful if you're not immune to silence using a Marduk Card or having 100 total vit.&lt;br /&gt;
&lt;br /&gt;
=== Armor === &lt;br /&gt;
&lt;br /&gt;
Tights are suggested because of their +1 Dex but can be replaced with other armors that Dancers can wear if needed. &lt;br /&gt;
&lt;br /&gt;
* Hard Tights [1] (+1 Dex) (Pupa Card) - Ideal for the Agi/Dex Dancers who need an extra boost of 700 HP to survive longer.&lt;br /&gt;
* Tights of Ares [1] (+1 Dex) (Peco Peco Card) - Choose this if your base HP is greater than or equal to 7000 HP (giving you 700 HP or more). Great for PvP/PvE if you're not wearing an Unfrozen.&lt;br /&gt;
* Unfrozen Tights [1] (+1 Dex) (Marc Card) (Immunity against [[Frozen]] status)&lt;br /&gt;
* Solidifying Tights [1] (+1 Dex and chance to cast Stone Curse on enemy when user is physically attacked) - An effort to immobilize whoever is hitting you so that you can get some range and start your attack or run away and wait for a better moment to strike.&lt;br /&gt;
&lt;br /&gt;
There are other specific armors out there that are beneficial (or sometimes not beneficial depending on the situation) such as those that change the element of the player (Swordfish Card, Dokebi Card, Pasana Card, etc) and those that cause status effects to your enemies under certain conditions (Demon Fungus Card, Brilight Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Garment ===&lt;br /&gt;
&lt;br /&gt;
Mufflers are suggested because they are easily obtainable. They can be replaced with Wool Scarfs (+4 MDEF) or Heavenly Maiden's Robe (+1 more DEF than Mufflers).&lt;br /&gt;
&lt;br /&gt;
* Bow-Master's Garment (Dragon Tail Card) (5% increase damage to Double Strafe and Arrow Shower) - Also apart of the archer and Gypsy/Minstrel set, this is great for the times when you are Double Strafing or Arrow Showering whether in WoE, PvP, or PvE.&lt;br /&gt;
* Anti-Sniping Garment (Noxious Card) (10% resistance against long ranged attacks and neutral property attacks) - Great for WoE. However, as a Dancer, it is up to you to decide when and where to use an Anti-Sniping Muffler or an Immune Muffler.&lt;br /&gt;
* Immune Garment (Raydric Card) (20% resistance against neutral property attacks) - If you're not wearing any of the two above, it is suggested that you be wearing this garment.&lt;br /&gt;
&lt;br /&gt;
There are other specific garments out there that are beneficial such as those that give resistance to certain elements (Jakk Card, Marse Card, etc).&lt;br /&gt;
&lt;br /&gt;
=== Footgear ===&lt;br /&gt;
&lt;br /&gt;
Boots are suggested because they're the footgear with the highest defense that Dancers can wear.&lt;br /&gt;
&lt;br /&gt;
* +9 Superior Footgear [1] (Firelock Soldier Card) (+2 Str and, if upgraded to +9, 10% more HP and SP) - More HP to live longer and more SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Green Footgear [1] (Martyr Card) (+1 Agi and 10% more HP) - More HP to live longer and +1 Agi for Agi/Dex Dancers.&lt;br /&gt;
* Soul-Enchanted Footgear [1] (Sohee Card) (15% more SP and increase SP recovery by 3%) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
&lt;br /&gt;
The above three footgear can be substituted for other footgear such as those that gives the player more experience for killing a certain race of monsters (Am Mut Card, Mini Demon Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Accessory === &lt;br /&gt;
&lt;br /&gt;
* Nimble Glove [1] (+4 Dex) (90+ base level) or Nimble Clip [1] (+3 Dex) (no level restriction) (both are Zerom Cards) - Suggested to gain more dex for leveling or even for PvP/WoE.&lt;br /&gt;
* Earring (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Rosary of Four Leaf Clover - (+3 MDEF, +1 Luk) (5% less damage from long ranged physical attacks) (Alligator Card) - Ideal for WoE/PvP because of the MDEF and the decrease from long ranged physical attacks.&lt;br /&gt;
&lt;br /&gt;
=== Shield ===&lt;br /&gt;
&lt;br /&gt;
Unlike [[Hunter|Hunters]], Dancers can wear bucklers with one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
*Cranial Buckler [1] (Thara Frog Card) - Suggested for PvP/WoE and sometimes PvE depending on the monsters on the map.&lt;br /&gt;
&lt;br /&gt;
There are other specific shields that can be beneficial to a Dancer as well (Penomena Card, Flame Skull Card, Teddy Bear Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
&lt;br /&gt;
Dancers are allowed to use shields with whips. However they are not allowed to used shields with bows as bows take up both the right and left hand slots.&lt;br /&gt;
&lt;br /&gt;
*Double Bloody Double Boned Rope [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories or even used to attack players in PvP/WoE.&lt;br /&gt;
*Solid Triple Vital Rope [4] (Golem Card, 3x Fabre Card) - Suggested for a Dancer dancing [[Classical Pluck]] with a [[Bard]] in order to avoid from letting players break your whip and to increase your vit and your HP by 300.&lt;br /&gt;
*Double Bloody Double Composite Bow [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories for Agi/Dex Dancers or even used to attack players in PvP/WoE by WoE or Agi/Dex Dancers.&lt;br /&gt;
*Quadruple [[Status Effects|Status Effect]] Composite Bow [4] (any status effect card; Marina Card, Savage Bebe Card, Plankton Card, Magnolia Card, etc.) - If you think or know you can't take down a player or more by yourself, you can try to slow them down, or even immobilizing them, using status bows. On top of that, you could use status arrows but some are harder to obtain than others.&lt;br /&gt;
&lt;br /&gt;
=== Arrows ===&lt;br /&gt;
&lt;br /&gt;
*PvE: Be prepared for any element that may be present on the map you choose to farm/MvP/level on.&lt;br /&gt;
&lt;br /&gt;
*PvP/WoE: Obtaining status arrows depends on how much zeny you have, how much zeny you are willing to spend if it comes to that point, what items you have access to, and what you plan to do in PvP/WoE.&lt;br /&gt;
 &lt;br /&gt;
:*[[Stun]] and [[Silence]] (known in-game as Mute Arrows) Arrows/Bows work well against Casters such as the [[Wizard]] Class and the [[Sage]] Class (excluding full support build Sages/Scholars) as they do enough vit to become immune (unless they're wearing a Peerless (Marduk Card) Headgear which makes them immune to silence or they could use items to remove this effect on themselves). &lt;br /&gt;
&lt;br /&gt;
:*[[Curse]]d Arrows/bows work well against players on Peco Pecos such as the Swordsman Class. These arrows and bows help decrease the walking speed of the Swordsman Class so that you have time to run away and hide, strike again later, or keep them at a distance.&lt;br /&gt;
&lt;br /&gt;
:*[[Sleep]] Arrows/bows work well against low Int and low Luk type characters. These are ideal against full support [[Scholar]]s, Agi/Dex [[Sniper]]s, and [[Enchant Deadly Poison]] [[Sonic Blow]] [[Assassin Cross]]es.&lt;br /&gt;
&lt;br /&gt;
:*[[Frozen]] Arrows/bows may work better using Arrow Shower and Arrow Showering a group of players closely packed but, most of the time, players are wearing Unfrozen armor in WoE and PvP.&lt;br /&gt;
&lt;br /&gt;
== Common Skill/Stat Builds ==&lt;br /&gt;
=== PvM Builds ===&lt;br /&gt;
* STR: 1&lt;br /&gt;
* AGI: 80-99&lt;br /&gt;
* VIT: 1&lt;br /&gt;
* INT: 9-53&lt;br /&gt;
* DEX: 99&lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
[[PvM]] builds of a Dancer echo the [[DEX]]/[[AGI]] [[Hunter]] build. However, decreasing Agi in order to increase [[INT]] will allow you to [[Double Strafe]] more often as well as regenerate SP faster than a Hunter with the same stat build.&lt;br /&gt;
&lt;br /&gt;
=== WOE Builds ===&lt;br /&gt;
&lt;br /&gt;
[[WoE]] Builds use 99 [[DEX]] and the only other 2 stats that are needed are [[INT]] and [[VIT]]. [[INT]] allows the skill [[Dazzler]] to be used more due to increased total [[SP]] of the dancer, while [[VIT]] gives more [[HP]] allowing the dancer to survive longer as well as less chance to get stunned. Both are needed, and should be planned according to a specific skill build selected.&lt;br /&gt;
&lt;br /&gt;
=== Other Builds ===&lt;br /&gt;
== PvM PvP WOE Application ==&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
Hotkey a dagger and whip or 2 of same whip to stop songs fast instead of using Amp.&lt;br /&gt;
&lt;br /&gt;
== Dancer Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
''See [[Archer#Skills|Archer Skills]] for first class skills.''&lt;br /&gt;
&lt;br /&gt;
Note: The [http://iro.ragnarokonline.com/game/jobdanskill.asp iRO Dancer Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobdanskill.asp Korean website].&lt;br /&gt;
==== Solo Skills ====&lt;br /&gt;
{{skill|Amp}}&lt;br /&gt;
{{skill|Dance Lessons}}&lt;br /&gt;
{{skill|Dazzler}}&lt;br /&gt;
{{skill|Encore}}&lt;br /&gt;
{{skill|Focus Ballet}}&lt;br /&gt;
{{skill|Gypsy's Kiss}}&lt;br /&gt;
{{skill|Hip Shaker}}&lt;br /&gt;
{{skill|Lady Luck}}&lt;br /&gt;
{{skill|Slinging Arrow}}&lt;br /&gt;
{{skill|Slow Grace}}&lt;br /&gt;
==== Ensemble Skills ====&lt;br /&gt;
{{skill|Acoustic Rhythm}}&lt;br /&gt;
{{skill|Battle Theme}}&lt;br /&gt;
{{skill|Classical Pluck}}&lt;br /&gt;
{{skill|Down Tempo}}&lt;br /&gt;
{{skill|Harmonic Lick}}&lt;br /&gt;
{{skill|Lullaby}}&lt;br /&gt;
{{skill|Mental Sensing}}&lt;br /&gt;
{{skill|Power Cord}}&lt;br /&gt;
=== Soul Linker Skills and Buffs ===&lt;br /&gt;
''See the [[Bard and Dancer Spirits]] page.''&lt;br /&gt;
=== Quest Skills ===&lt;br /&gt;
{{skill|Charming Wink}}&lt;br /&gt;
==== Unimplemented Skills ====&lt;br /&gt;
{{skill|Ragnarok}}&lt;br /&gt;
=== Job Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|3||28|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||10||11||24||30||35||48|| &lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|17||33||43|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|5||13||21||40||47|| || || &lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|6||9||16||20||41|| || || &lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|1||7||15||19||32||38||46||50 	  	  	 &lt;br /&gt;
|}&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed || 160.1	&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || 145.2	&lt;br /&gt;
|-&lt;br /&gt;
|Bow || 135.2&lt;br /&gt;
|-&lt;br /&gt;
|Whip || 142.7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Updates ==&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages needing expert attention]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dancer]]&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11184</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11184"/>
		<updated>2008-06-10T16:12:56Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Tips and Tricks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=Comodo|skills=18|skillPoints=91|questSkills=1&lt;br /&gt;
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rhythm and balance are qualities cultivated by all [[Archer]]s, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.&lt;br /&gt;
&lt;br /&gt;
It is said that time [[Slow_Grace|slows down]] when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may [[Charming_Wink|lose control]] of their bodies and find their magic reserves either [[Gypsy's_Kiss|greatly improved]] or [[Hip_Shaker|gone altogether]]. Where their male counterparts, the [[Bard]]s, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.&lt;br /&gt;
&lt;br /&gt;
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter|Huntresses]] is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring decent damage output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
To understand how to build a [[Bard]] or Dancer, knowledge of all their skills is needed. Dancer and [[Bard]] skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a [[Bard]]; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another [[Bard]] or Dancer respectively.&lt;br /&gt;
&lt;br /&gt;
As a Dancer only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.&lt;br /&gt;
&lt;br /&gt;
* When armed with a [[Whips|Whip]]:&lt;br /&gt;
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used&lt;br /&gt;
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available&lt;br /&gt;
** Whip skills ([[Slinging Arrow]], [[Arrow Vulcan]]) can be used &lt;br /&gt;
** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]]&lt;br /&gt;
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and [[Charming Wink]] are usable regardless of weapons.&lt;br /&gt;
&lt;br /&gt;
== How to become a Dancer ==&lt;br /&gt;
=== Sign up ===&lt;br /&gt;
&lt;br /&gt;
Whenever the player considers herself ready to become a Dancer, she should head to [[Comodo]]. Near the Kafra employee, there will be a male NPC who will grant entrance into the Dancer Quest. Upon heading inside and talking to the NPC to the left, she will ask the player to fulfill one of the following requirements along with the minimum requirement of Job 40 or more on a female [[Archer]].&lt;br /&gt;
&lt;br /&gt;
# 1 Sandals, 10 Black Hair, 20 Jellopy, 5 Yellow Potion, 2 Clam Shell&lt;br /&gt;
# 1 Shoes, 20 Sticky Mucus, 3 Jellopy, 5 Red Potion&lt;br /&gt;
# 1 Boots , 5 Earthworm Peeling &lt;br /&gt;
&lt;br /&gt;
Once signing up is finished, it is time to head in the opposite direction, to the rightside of the map and talk to that NPC.&lt;br /&gt;
&lt;br /&gt;
=== Quiz ===&lt;br /&gt;
&lt;br /&gt;
The quiz involves a simple Q and A session. Getting 80% correct is required to pass this part of the exam. For reference, the following are the questions that are asked for this section of the exam. (The wording however, may differ)&lt;br /&gt;
&lt;br /&gt;
* Question Set A&lt;br /&gt;
# What effect does Dance Lessons have? [Raises effects of dance skills]&lt;br /&gt;
# What is the dance called where you wear shoes that make a sound and dance a light rhythm? [Tapdance]&lt;br /&gt;
# Select the characteristic that a dancer doesn't have. [Wields a 2-handed sword]&lt;br /&gt;
# Which town has the most dancers? [Comodo]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# What do dancers excel at more than other jobs? [Dancing]&lt;br /&gt;
# Who is the manager of the Comodo casino? [Moo]&lt;br /&gt;
# Which item can a dancer not equip? [Two-handed sword]&lt;br /&gt;
# Is this test boring? [No]&lt;br /&gt;
# Which of the following is not a Jazz musician? [?] &lt;br /&gt;
* Question Set B&lt;br /&gt;
# What effect does the bard/dancer ensemble Classic Pluck have? [Nullifies all magic in 9x9 area]&lt;br /&gt;
# After dancing on the dance floor, how should you act to your dancing partner? [Say that you're still insufficient]&lt;br /&gt;
# If someone is dancing wrong, what should you do? [Point out the mistake]&lt;br /&gt;
# Where do you change to a dancer? [Comodo]&lt;br /&gt;
# How many caves are there in Comodo? [3]&lt;br /&gt;
# Which of the following is not a pet? [Argiope]&lt;br /&gt;
# Who is the best dancer? [Bijou]&lt;br /&gt;
# The Kafra service in Comodo is provided by which branch? [Kafra service western branch]&lt;br /&gt;
# What is my name? [Bijou]&lt;br /&gt;
# What does Lullaby do? [Area effect of sleep] &lt;br /&gt;
* Question Set C&lt;br /&gt;
# What does the dance Lady Luck do? [Increases critical rate]&lt;br /&gt;
# Which of the following is not a dance? [Lightning Bolt]&lt;br /&gt;
# Which of the following describes a dancer? [A person who dances]&lt;br /&gt;
# Which of the following is not typical of Commodo? [There are a lot of thieves]&lt;br /&gt;
# What is the place west of Faros Lighthouse Island called? [Kokomo Beach]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# Which of the following jobs can a dancer combo with? [Bard]&lt;br /&gt;
# Which of the following is not a specialty of Comodo? [Shining stones]&lt;br /&gt;
# Who is the manager of the Commodo casino? [Moo]&lt;br /&gt;
# Who is the person in charge of the dancing school applications? [Aier]&lt;br /&gt;
&lt;br /&gt;
=== Dance Dance Revolution ===&lt;br /&gt;
&lt;br /&gt;
After answering the questions correctly, the NPC will send the player to Dance on the stage. at this point one should make sure to equip a Bow and some arrows and then head behind the stage to meet another NPC with a Chat window above her with &amp;quot;Waiting Room&amp;quot; as the title. Entering the chatroom will put the player on queue for the trial. The exam is a simple test of movement and quick responses. Hotkeyeing [[Arrow Shower]] or [[Double Strafe]] and [[Improve Concentration]] is suggested. Note: there's a poring at the end that has to be killed with a bow and arrows. Using [[Improve Concentration]] is optional; however, the NPC will ask for it.&lt;br /&gt;
&lt;br /&gt;
The Dancing pattern is as follows.&lt;br /&gt;
&lt;br /&gt;
# Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Right&lt;br /&gt;
# Center&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# [[Improve Concentration]]&lt;br /&gt;
# Left&lt;br /&gt;
# Front&lt;br /&gt;
# Right&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# Left, Center, Right, Back&lt;br /&gt;
# Right&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Center&lt;br /&gt;
# [[Arrow Shower]] or [[Double Strafe]] &lt;br /&gt;
&lt;br /&gt;
For those future dancers who are having problems with this part of the test: An effective way to pass this exam is to only perform the first and last steps for sequences with more than two steps, rather than hitting all the tiles. i.e. Instead of doing &amp;quot;Left Center Right Back&amp;quot;, one simply goes from Left to Back.&lt;br /&gt;
=== Job Change ===&lt;br /&gt;
&lt;br /&gt;
Returning to the NPC who did the verbal testing for the job chance to Dancer. Either a 3 slotted Line for Job 50, or a 3 slotted Rope for any job change lower than that are awarded as a gift for changing class.&lt;br /&gt;
== Equipments Used ==&lt;br /&gt;
This is no where a complete list of equipment that is required or suggested. This list is not based around any mini boss or MvP drops.&lt;br /&gt;
&lt;br /&gt;
=== Upper Headgear === &lt;br /&gt;
&lt;br /&gt;
Besides the &amp;quot;kawaii&amp;quot; headgear you have taking up almost all of your storage, these are some of the basics that are suggested to have for a Dancer.&lt;br /&gt;
&lt;br /&gt;
* Ramen Hat (+4 Dex) (Kafra Shop item) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Apple of Archer (+3 Dex) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Wise Headgear [1] (+80 SP) (Willow Card) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Erudite Headgear [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Peerless Headgear [1] (Immune to [[Silence]]) - Who would have thought people would try to silence you because they don't like you screaming ([[Dazzler]] on iRO is called Scream on kRO)? This is a great item to have but you sacrifice more dex or damage reduction from demi-humans for immunity to silence.&lt;br /&gt;
* Poo Poo Hat (10% decrease from demi-human attacks) - Use for WoE.&lt;br /&gt;
* Feather Beret (+1 MDEF and 10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
* Beret (10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
&lt;br /&gt;
=== Middle Headgear === &lt;br /&gt;
&lt;br /&gt;
Some of these headgear take up both the middle and lower slots.&lt;br /&gt;
&lt;br /&gt;
* Opera Masque (+1 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Binoculars (+1 Dex) - A headgear that can be used to replace tights if applicable.&lt;br /&gt;
* Masquerade (3% more damage against demi-humans)&lt;br /&gt;
* Evolved Ribbons (+5 Flee) - Extra flee to help Agi/Dex Dancers flee monsters.&lt;br /&gt;
* Alarm Mask (+2 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Erudite Sunglasses [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Wise Sunglasses [1] (+80 SP) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Red Glasses (+5 MDEF) - Great to use to add to your MDEF if you're about to rush a precast in WoE.&lt;br /&gt;
&lt;br /&gt;
=== Lower Headgear ===&lt;br /&gt;
&lt;br /&gt;
*Evolved Pipe (+1 Vit and reduces damage from Brute class monsters by 5%) - More vit to try and gain [[stun]] and [[silence]] immunity and less damage from Brute class monsters when leveling.&lt;br /&gt;
*Gangster Mask (15% resistance to Silence) - Helpful if you're not immune to silence using a Marduk Card or having 100 total vit.&lt;br /&gt;
&lt;br /&gt;
=== Armor === &lt;br /&gt;
&lt;br /&gt;
Tights are suggested because of their +1 Dex but can be replaced with other armors that Dancers can wear if needed. &lt;br /&gt;
&lt;br /&gt;
* Hard Tights [1] (+1 Dex) (Pupa Card) - Ideal for the Agi/Dex Dancers who need an extra boost of 700 HP to survive longer.&lt;br /&gt;
* Tights of Ares [1] (+1 Dex) (Peco Peco Card) - Choose this if your base HP is greater than or equal to 7000 HP (giving you 700 HP or more). Great for PvP/PvE if you're not wearing an Unfrozen.&lt;br /&gt;
* Unfrozen Tights [1] (+1 Dex) (Marc Card) (Immunity against [[Frozen]] status)&lt;br /&gt;
* Solidifying Tights [1] (+1 Dex and chance to cast Stone Curse on enemy when user is physically attacked) - An effort to immobilize whoever is hitting you so that you can get some range and start your attack or run away and wait for a better moment to strike.&lt;br /&gt;
&lt;br /&gt;
There are other specific armors out there that are beneficial (or sometimes not beneficial depending on the situation) such as those that change the element of the player (Swordfish Card, Dokebi Card, Pasana Card, etc) and those that cause status effects to your enemies under certain conditions (Demon Fungus Card, Brilight Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Garment ===&lt;br /&gt;
&lt;br /&gt;
Mufflers are suggested because they are easily obtainable. They can be replaced with Wool Scarfs (+4 MDEF) or Heavenly Maiden's Robe (+1 more DEF than Mufflers).&lt;br /&gt;
&lt;br /&gt;
* Bow-Master's Garment (Dragon Tail Card) (5% increase damage to Double Strafe and Arrow Shower) - Also apart of the archer and Gypsy/Minstrel set, this is great for the times when you are Double Strafing or Arrow Showering whether in WoE, PvP, or PvE.&lt;br /&gt;
* Anti-Sniping Garment (Noxious Card) (10% resistance against long ranged attacks and neutral property attacks) - Great for WoE. However, as a Dancer, it is up to you to decide when and where to use an Anti-Sniping Muffler or an Immune Muffler.&lt;br /&gt;
* Immune Garment (Raydric Card) (20% resistance against neutral property attacks) - If you're not wearing any of the two above, it is suggested that you be wearing this garment.&lt;br /&gt;
&lt;br /&gt;
There are other specific garments out there that are beneficial such as those that give resistance to certain elements (Jakk Card, Marse Card, etc).&lt;br /&gt;
&lt;br /&gt;
=== Footgear ===&lt;br /&gt;
&lt;br /&gt;
Boots are suggested because they're the footgear with the highest defense that Dancers can wear.&lt;br /&gt;
&lt;br /&gt;
* +9 Superior Footgear [1] (Firelock Soldier Card) (+2 Str and, if upgraded to +9, 10% more HP and SP) - More HP to live longer and more SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Green Footgear [1] (Martyr Card) (+1 Agi and 10% more HP) - More HP to live longer and +1 Agi for Agi/Dex Dancers.&lt;br /&gt;
* Soul-Enchanted Footgear [1] (Sohee Card) (15% more SP and increase SP recovery by 3%) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
&lt;br /&gt;
The above three footgear can be substituted for other footgear such as those that gives the player more experience for killing a certain race of monsters (Am Mut Card, Mini Demon Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Accessory === &lt;br /&gt;
&lt;br /&gt;
* Nimble Glove [1] (+4 Dex) (90+ base level) or Nimble Clip [1] (+3 Dex) (no level restriction) (both are Zerom Cards) - Suggested to gain more dex for leveling or even for PvP/WoE.&lt;br /&gt;
* Earring (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Rosary of Four Leaf Clover - (+3 MDEF, +1 Luk) (5% less damage from long ranged physical attacks) (Alligator Card) - Ideal for WoE/PvP because of the MDEF and the decrease from long ranged physical attacks.&lt;br /&gt;
&lt;br /&gt;
=== Shield ===&lt;br /&gt;
&lt;br /&gt;
Unlike [[Hunter|Hunters]], Dancers can wear bucklers with one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
*Cranial Buckler [1] (Thara Frog Card) - Suggested for PvP/WoE and sometimes PvE depending on the monsters on the map.&lt;br /&gt;
&lt;br /&gt;
There are other specific shields that can be beneficial to a Dancer as well (Penomena Card, Flame Skull Card, Teddy Bear Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
&lt;br /&gt;
Dancers are allowed to use shields with whips. However they are not allowed to used shields with bows as bows take up both the right and left hand slots.&lt;br /&gt;
&lt;br /&gt;
*Double Bloody Double Boned Rope [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories or even used to attack players in PvP/WoE.&lt;br /&gt;
*Solid Triple Vital Rope [4] (Golem Card, 3x Fabre Card) - Suggested for a Dancer dancing [[Classical Pluck]] with a [[Bard]] in order to avoid from letting players break your whip and to increase your vit and your HP by 300.&lt;br /&gt;
*Double Bloody Double Composite Bow [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories for Agi/Dex Dancers or even used to attack players in PvP/WoE by WoE or Agi/Dex Dancers.&lt;br /&gt;
*Quadruple [[Status Effects|Status Effect]] Composite Bow [4] (any status effect card; Marina Card, Savage Bebe Card, Plankton Card, Magnolia Card, etc.) - If you think or know you can't take down a player or more by yourself, you can try to slow them down, or even immobilizing them, using status bows. On top of that, you could use status arrows but some are harder to obtain than others.&lt;br /&gt;
&lt;br /&gt;
=== Arrows ===&lt;br /&gt;
&lt;br /&gt;
*PvE: Be prepared for any element that may be present on the map you choose to farm/MvP/level on.&lt;br /&gt;
&lt;br /&gt;
*PvP/WoE: Obtaining status arrows depends on how much zeny you have, how much zeny you are willing to spend if it comes to that point, what items you have access to, and what you plan to do in PvP/WoE.&lt;br /&gt;
 &lt;br /&gt;
:*[[Stun]] and [[Silence]] (known in-game as Mute Arrows) Arrows/Bows work well against Casters such as the [[Wizard]] Class and the [[Sage]] Class (excluding full support build Sages/Scholars) as they do enough vit to become immune (unless they're wearing a Peerless (Marduk Card) Headgear which makes them immune to silence or they could use items to remove this effect on themselves). &lt;br /&gt;
&lt;br /&gt;
:*[[Curse]]d Arrows/bows work well against players on Peco Pecos such as the Swordsman Class. These arrows and bows help decrease the walking speed of the Swordsman Class so that you have time to run away and hide, strike again later, or keep them at a distance.&lt;br /&gt;
&lt;br /&gt;
:*[[Sleep]] Arrows/bows work well against low Int and low Luk type characters. These are ideal against full support [[Scholar]]s, Agi/Dex [[Sniper]]s, and [[Enchant Deadly Poison]] [[Sonic Blow]] [[Assassin Cross]]es.&lt;br /&gt;
&lt;br /&gt;
:*[[Frozen]] Arrows/bows may work better using Arrow Shower and Arrow Showering a group of players closely packed but, most of the time, players are wearing Unfrozen armor in WoE and PvP.&lt;br /&gt;
&lt;br /&gt;
== Common Skill/Stat Builds ==&lt;br /&gt;
=== PvM Builds ===&lt;br /&gt;
* STR: 1&lt;br /&gt;
* AGI: 80-99&lt;br /&gt;
* VIT: 1&lt;br /&gt;
* INT: 9-53&lt;br /&gt;
* DEX: 99&lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
[[PvM]] builds of a Dancer echo the [[DEX]]/[[AGI]] [[Hunter]] build. However, decreasing Agi in order to increase [[INT]] will allow you to [[Double Strafe]] more often as well as regenerate SP faster than a Hunter with the same stat build.&lt;br /&gt;
&lt;br /&gt;
=== WOE Builds ===&lt;br /&gt;
&lt;br /&gt;
[[WoE]] Builds use 99 [[DEX]] and the only other 2 stats that are needed are [[INT]] and [[VIT]]. [[INT]] allows the skill [[Dazzler]] to be used more due to increased total [[SP]] of the dancer, while [[VIT]] gives more [[HP]] allowing the dancer to survive longer as well as less chance to get stunned. Both are needed, and should be planned according to a specific skill build selected.&lt;br /&gt;
&lt;br /&gt;
=== Other Builds ===&lt;br /&gt;
== PvM PvP WOE Application ==&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
Hotkey a dagger and whip or 2 of same whip to stop songs fast instead of using amp.&lt;br /&gt;
&lt;br /&gt;
== Dancer Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
''See [[Archer#Skills|Archer Skills]] for first class skills.''&lt;br /&gt;
&lt;br /&gt;
Note: The [http://iro.ragnarokonline.com/game/jobdanskill.asp iRO Dancer Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobdanskill.asp Korean website].&lt;br /&gt;
==== Solo Skills ====&lt;br /&gt;
{{skill|Amp}}&lt;br /&gt;
{{skill|Dance Lessons}}&lt;br /&gt;
{{skill|Dazzler}}&lt;br /&gt;
{{skill|Encore}}&lt;br /&gt;
{{skill|Focus Ballet}}&lt;br /&gt;
{{skill|Gypsy's Kiss}}&lt;br /&gt;
{{skill|Hip Shaker}}&lt;br /&gt;
{{skill|Lady Luck}}&lt;br /&gt;
{{skill|Slinging Arrow}}&lt;br /&gt;
{{skill|Slow Grace}}&lt;br /&gt;
==== Ensemble Skills ====&lt;br /&gt;
{{skill|Acoustic Rhythm}}&lt;br /&gt;
{{skill|Battle Theme}}&lt;br /&gt;
{{skill|Classical Pluck}}&lt;br /&gt;
{{skill|Down Tempo}}&lt;br /&gt;
{{skill|Harmonic Lick}}&lt;br /&gt;
{{skill|Lullaby}}&lt;br /&gt;
{{skill|Mental Sensing}}&lt;br /&gt;
{{skill|Power Cord}}&lt;br /&gt;
=== Soul Linker Skills and Buffs ===&lt;br /&gt;
''See the [[Bard and Dancer Spirits]] page.''&lt;br /&gt;
=== Quest Skills ===&lt;br /&gt;
{{skill|Charming Wink}}&lt;br /&gt;
==== Unimplemented Skills ====&lt;br /&gt;
{{skill|Ragnarok}}&lt;br /&gt;
=== Job Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|3||28|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||10||11||24||30||35||48|| &lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|17||33||43|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|5||13||21||40||47|| || || &lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|6||9||16||20||41|| || || &lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|1||7||15||19||32||38||46||50 	  	  	 &lt;br /&gt;
|}&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed || 160.1	&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || 145.2	&lt;br /&gt;
|-&lt;br /&gt;
|Bow || 135.2&lt;br /&gt;
|-&lt;br /&gt;
|Whip || 142.7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Updates ==&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages needing expert attention]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dancer]]&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11183</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11183"/>
		<updated>2008-06-10T16:10:43Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Accessory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=Comodo|skills=18|skillPoints=91|questSkills=1&lt;br /&gt;
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rhythm and balance are qualities cultivated by all [[Archer]]s, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.&lt;br /&gt;
&lt;br /&gt;
It is said that time [[Slow_Grace|slows down]] when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may [[Charming_Wink|lose control]] of their bodies and find their magic reserves either [[Gypsy's_Kiss|greatly improved]] or [[Hip_Shaker|gone altogether]]. Where their male counterparts, the [[Bard]]s, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.&lt;br /&gt;
&lt;br /&gt;
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter|Huntresses]] is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring decent damage output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
To understand how to build a [[Bard]] or Dancer, knowledge of all their skills is needed. Dancer and [[Bard]] skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a [[Bard]]; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another [[Bard]] or Dancer respectively.&lt;br /&gt;
&lt;br /&gt;
As a Dancer only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.&lt;br /&gt;
&lt;br /&gt;
* When armed with a [[Whips|Whip]]:&lt;br /&gt;
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used&lt;br /&gt;
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available&lt;br /&gt;
** Whip skills ([[Slinging Arrow]], [[Arrow Vulcan]]) can be used &lt;br /&gt;
** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]]&lt;br /&gt;
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and [[Charming Wink]] are usable regardless of weapons.&lt;br /&gt;
&lt;br /&gt;
== How to become a Dancer ==&lt;br /&gt;
=== Sign up ===&lt;br /&gt;
&lt;br /&gt;
Whenever the player considers herself ready to become a Dancer, she should head to [[Comodo]]. Near the Kafra employee, there will be a male NPC who will grant entrance into the Dancer Quest. Upon heading inside and talking to the NPC to the left, she will ask the player to fulfill one of the following requirements along with the minimum requirement of Job 40 or more on a female [[Archer]].&lt;br /&gt;
&lt;br /&gt;
# 1 Sandals, 10 Black Hair, 20 Jellopy, 5 Yellow Potion, 2 Clam Shell&lt;br /&gt;
# 1 Shoes, 20 Sticky Mucus, 3 Jellopy, 5 Red Potion&lt;br /&gt;
# 1 Boots , 5 Earthworm Peeling &lt;br /&gt;
&lt;br /&gt;
Once signing up is finished, it is time to head in the opposite direction, to the rightside of the map and talk to that NPC.&lt;br /&gt;
&lt;br /&gt;
=== Quiz ===&lt;br /&gt;
&lt;br /&gt;
The quiz involves a simple Q and A session. Getting 80% correct is required to pass this part of the exam. For reference, the following are the questions that are asked for this section of the exam. (The wording however, may differ)&lt;br /&gt;
&lt;br /&gt;
* Question Set A&lt;br /&gt;
# What effect does Dance Lessons have? [Raises effects of dance skills]&lt;br /&gt;
# What is the dance called where you wear shoes that make a sound and dance a light rhythm? [Tapdance]&lt;br /&gt;
# Select the characteristic that a dancer doesn't have. [Wields a 2-handed sword]&lt;br /&gt;
# Which town has the most dancers? [Comodo]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# What do dancers excel at more than other jobs? [Dancing]&lt;br /&gt;
# Who is the manager of the Comodo casino? [Moo]&lt;br /&gt;
# Which item can a dancer not equip? [Two-handed sword]&lt;br /&gt;
# Is this test boring? [No]&lt;br /&gt;
# Which of the following is not a Jazz musician? [?] &lt;br /&gt;
* Question Set B&lt;br /&gt;
# What effect does the bard/dancer ensemble Classic Pluck have? [Nullifies all magic in 9x9 area]&lt;br /&gt;
# After dancing on the dance floor, how should you act to your dancing partner? [Say that you're still insufficient]&lt;br /&gt;
# If someone is dancing wrong, what should you do? [Point out the mistake]&lt;br /&gt;
# Where do you change to a dancer? [Comodo]&lt;br /&gt;
# How many caves are there in Comodo? [3]&lt;br /&gt;
# Which of the following is not a pet? [Argiope]&lt;br /&gt;
# Who is the best dancer? [Bijou]&lt;br /&gt;
# The Kafra service in Comodo is provided by which branch? [Kafra service western branch]&lt;br /&gt;
# What is my name? [Bijou]&lt;br /&gt;
# What does Lullaby do? [Area effect of sleep] &lt;br /&gt;
* Question Set C&lt;br /&gt;
# What does the dance Lady Luck do? [Increases critical rate]&lt;br /&gt;
# Which of the following is not a dance? [Lightning Bolt]&lt;br /&gt;
# Which of the following describes a dancer? [A person who dances]&lt;br /&gt;
# Which of the following is not typical of Commodo? [There are a lot of thieves]&lt;br /&gt;
# What is the place west of Faros Lighthouse Island called? [Kokomo Beach]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# Which of the following jobs can a dancer combo with? [Bard]&lt;br /&gt;
# Which of the following is not a specialty of Comodo? [Shining stones]&lt;br /&gt;
# Who is the manager of the Commodo casino? [Moo]&lt;br /&gt;
# Who is the person in charge of the dancing school applications? [Aier]&lt;br /&gt;
&lt;br /&gt;
=== Dance Dance Revolution ===&lt;br /&gt;
&lt;br /&gt;
After answering the questions correctly, the NPC will send the player to Dance on the stage. at this point one should make sure to equip a Bow and some arrows and then head behind the stage to meet another NPC with a Chat window above her with &amp;quot;Waiting Room&amp;quot; as the title. Entering the chatroom will put the player on queue for the trial. The exam is a simple test of movement and quick responses. Hotkeyeing [[Arrow Shower]] or [[Double Strafe]] and [[Improve Concentration]] is suggested. Note: there's a poring at the end that has to be killed with a bow and arrows. Using [[Improve Concentration]] is optional; however, the NPC will ask for it.&lt;br /&gt;
&lt;br /&gt;
The Dancing pattern is as follows.&lt;br /&gt;
&lt;br /&gt;
# Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Right&lt;br /&gt;
# Center&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# [[Improve Concentration]]&lt;br /&gt;
# Left&lt;br /&gt;
# Front&lt;br /&gt;
# Right&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# Left, Center, Right, Back&lt;br /&gt;
# Right&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Center&lt;br /&gt;
# [[Arrow Shower]] or [[Double Strafe]] &lt;br /&gt;
&lt;br /&gt;
For those future dancers who are having problems with this part of the test: An effective way to pass this exam is to only perform the first and last steps for sequences with more than two steps, rather than hitting all the tiles. i.e. Instead of doing &amp;quot;Left Center Right Back&amp;quot;, one simply goes from Left to Back.&lt;br /&gt;
=== Job Change ===&lt;br /&gt;
&lt;br /&gt;
Returning to the NPC who did the verbal testing for the job chance to Dancer. Either a 3 slotted Line for Job 50, or a 3 slotted Rope for any job change lower than that are awarded as a gift for changing class.&lt;br /&gt;
== Equipments Used ==&lt;br /&gt;
This is no where a complete list of equipment that is required or suggested. This list is not based around any mini boss or MvP drops.&lt;br /&gt;
&lt;br /&gt;
=== Upper Headgear === &lt;br /&gt;
&lt;br /&gt;
Besides the &amp;quot;kawaii&amp;quot; headgear you have taking up almost all of your storage, these are some of the basics that are suggested to have for a Dancer.&lt;br /&gt;
&lt;br /&gt;
* Ramen Hat (+4 Dex) (Kafra Shop item) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Apple of Archer (+3 Dex) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Wise Headgear [1] (+80 SP) (Willow Card) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Erudite Headgear [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Peerless Headgear [1] (Immune to [[Silence]]) - Who would have thought people would try to silence you because they don't like you screaming ([[Dazzler]] on iRO is called Scream on kRO)? This is a great item to have but you sacrifice more dex or damage reduction from demi-humans for immunity to silence.&lt;br /&gt;
* Poo Poo Hat (10% decrease from demi-human attacks) - Use for WoE.&lt;br /&gt;
* Feather Beret (+1 MDEF and 10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
* Beret (10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
&lt;br /&gt;
=== Middle Headgear === &lt;br /&gt;
&lt;br /&gt;
Some of these headgear take up both the middle and lower slots.&lt;br /&gt;
&lt;br /&gt;
* Opera Masque (+1 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Binoculars (+1 Dex) - A headgear that can be used to replace tights if applicable.&lt;br /&gt;
* Masquerade (3% more damage against demi-humans)&lt;br /&gt;
* Evolved Ribbons (+5 Flee) - Extra flee to help Agi/Dex Dancers flee monsters.&lt;br /&gt;
* Alarm Mask (+2 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Erudite Sunglasses [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Wise Sunglasses [1] (+80 SP) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Red Glasses (+5 MDEF) - Great to use to add to your MDEF if you're about to rush a precast in WoE.&lt;br /&gt;
&lt;br /&gt;
=== Lower Headgear ===&lt;br /&gt;
&lt;br /&gt;
*Evolved Pipe (+1 Vit and reduces damage from Brute class monsters by 5%) - More vit to try and gain [[stun]] and [[silence]] immunity and less damage from Brute class monsters when leveling.&lt;br /&gt;
*Gangster Mask (15% resistance to Silence) - Helpful if you're not immune to silence using a Marduk Card or having 100 total vit.&lt;br /&gt;
&lt;br /&gt;
=== Armor === &lt;br /&gt;
&lt;br /&gt;
Tights are suggested because of their +1 Dex but can be replaced with other armors that Dancers can wear if needed. &lt;br /&gt;
&lt;br /&gt;
* Hard Tights [1] (+1 Dex) (Pupa Card) - Ideal for the Agi/Dex Dancers who need an extra boost of 700 HP to survive longer.&lt;br /&gt;
* Tights of Ares [1] (+1 Dex) (Peco Peco Card) - Choose this if your base HP is greater than or equal to 7000 HP (giving you 700 HP or more). Great for PvP/PvE if you're not wearing an Unfrozen.&lt;br /&gt;
* Unfrozen Tights [1] (+1 Dex) (Marc Card) (Immunity against [[Frozen]] status)&lt;br /&gt;
* Solidifying Tights [1] (+1 Dex and chance to cast Stone Curse on enemy when user is physically attacked) - An effort to immobilize whoever is hitting you so that you can get some range and start your attack or run away and wait for a better moment to strike.&lt;br /&gt;
&lt;br /&gt;
There are other specific armors out there that are beneficial (or sometimes not beneficial depending on the situation) such as those that change the element of the player (Swordfish Card, Dokebi Card, Pasana Card, etc) and those that cause status effects to your enemies under certain conditions (Demon Fungus Card, Brilight Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Garment ===&lt;br /&gt;
&lt;br /&gt;
Mufflers are suggested because they are easily obtainable. They can be replaced with Wool Scarfs (+4 MDEF) or Heavenly Maiden's Robe (+1 more DEF than Mufflers).&lt;br /&gt;
&lt;br /&gt;
* Bow-Master's Garment (Dragon Tail Card) (5% increase damage to Double Strafe and Arrow Shower) - Also apart of the archer and Gypsy/Minstrel set, this is great for the times when you are Double Strafing or Arrow Showering whether in WoE, PvP, or PvE.&lt;br /&gt;
* Anti-Sniping Garment (Noxious Card) (10% resistance against long ranged attacks and neutral property attacks) - Great for WoE. However, as a Dancer, it is up to you to decide when and where to use an Anti-Sniping Muffler or an Immune Muffler.&lt;br /&gt;
* Immune Garment (Raydric Card) (20% resistance against neutral property attacks) - If you're not wearing any of the two above, it is suggested that you be wearing this garment.&lt;br /&gt;
&lt;br /&gt;
There are other specific garments out there that are beneficial such as those that give resistance to certain elements (Jakk Card, Marse Card, etc).&lt;br /&gt;
&lt;br /&gt;
=== Footgear ===&lt;br /&gt;
&lt;br /&gt;
Boots are suggested because they're the footgear with the highest defense that Dancers can wear.&lt;br /&gt;
&lt;br /&gt;
* +9 Superior Footgear [1] (Firelock Soldier Card) (+2 Str and, if upgraded to +9, 10% more HP and SP) - More HP to live longer and more SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Green Footgear [1] (Martyr Card) (+1 Agi and 10% more HP) - More HP to live longer and +1 Agi for Agi/Dex Dancers.&lt;br /&gt;
* Soul-Enchanted Footgear [1] (Sohee Card) (15% more SP and increase SP recovery by 3%) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
&lt;br /&gt;
The above three footgear can be substituted for other footgear such as those that gives the player more experience for killing a certain race of monsters (Am Mut Card, Mini Demon Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Accessory === &lt;br /&gt;
&lt;br /&gt;
* Nimble Glove [1] (+4 Dex) (90+ base level) or Nimble Clip [1] (+3 Dex) (no level restriction) (both are Zerom Cards) - Suggested to gain more dex for leveling or even for PvP/WoE.&lt;br /&gt;
* Earring (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Rosary of Four Leaf Clover - (+3 MDEF, +1 Luk) (5% less damage from long ranged physical attacks) (Alligator Card) - Ideal for WoE/PvP because of the MDEF and the decrease from long ranged physical attacks.&lt;br /&gt;
&lt;br /&gt;
=== Shield ===&lt;br /&gt;
&lt;br /&gt;
Unlike [[Hunter|Hunters]], Dancers can wear bucklers with one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
*Cranial Buckler [1] (Thara Frog Card) - Suggested for PvP/WoE and sometimes PvE depending on the monsters on the map.&lt;br /&gt;
&lt;br /&gt;
There are other specific shields that can be beneficial to a Dancer as well (Penomena Card, Flame Skull Card, Teddy Bear Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
&lt;br /&gt;
Dancers are allowed to use shields with whips. However they are not allowed to used shields with bows as bows take up both the right and left hand slots.&lt;br /&gt;
&lt;br /&gt;
*Double Bloody Double Boned Rope [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories or even used to attack players in PvP/WoE.&lt;br /&gt;
*Solid Triple Vital Rope [4] (Golem Card, 3x Fabre Card) - Suggested for a Dancer dancing [[Classical Pluck]] with a [[Bard]] in order to avoid from letting players break your whip and to increase your vit and your HP by 300.&lt;br /&gt;
*Double Bloody Double Composite Bow [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories for Agi/Dex Dancers or even used to attack players in PvP/WoE by WoE or Agi/Dex Dancers.&lt;br /&gt;
*Quadruple [[Status Effects|Status Effect]] Composite Bow [4] (any status effect card; Marina Card, Savage Bebe Card, Plankton Card, Magnolia Card, etc.) - If you think or know you can't take down a player or more by yourself, you can try to slow them down, or even immobilizing them, using status bows. On top of that, you could use status arrows but some are harder to obtain than others.&lt;br /&gt;
&lt;br /&gt;
=== Arrows ===&lt;br /&gt;
&lt;br /&gt;
*PvE: Be prepared for any element that may be present on the map you choose to farm/MvP/level on.&lt;br /&gt;
&lt;br /&gt;
*PvP/WoE: Obtaining status arrows depends on how much zeny you have, how much zeny you are willing to spend if it comes to that point, what items you have access to, and what you plan to do in PvP/WoE.&lt;br /&gt;
 &lt;br /&gt;
:*[[Stun]] and [[Silence]] (known in-game as Mute Arrows) Arrows/Bows work well against Casters such as the [[Wizard]] Class and the [[Sage]] Class (excluding full support build Sages/Scholars) as they do enough vit to become immune (unless they're wearing a Peerless (Marduk Card) Headgear which makes them immune to silence or they could use items to remove this effect on themselves). &lt;br /&gt;
&lt;br /&gt;
:*[[Curse]]d Arrows/bows work well against players on Peco Pecos such as the Swordsman Class. These arrows and bows help decrease the walking speed of the Swordsman Class so that you have time to run away and hide, strike again later, or keep them at a distance.&lt;br /&gt;
&lt;br /&gt;
:*[[Sleep]] Arrows/bows work well against low Int and low Luk type characters. These are ideal against full support [[Scholar]]s, Agi/Dex [[Sniper]]s, and [[Enchant Deadly Poison]] [[Sonic Blow]] [[Assassin Cross]]es.&lt;br /&gt;
&lt;br /&gt;
:*[[Frozen]] Arrows/bows may work better using Arrow Shower and Arrow Showering a group of players closely packed but, most of the time, players are wearing Unfrozen armor in WoE and PvP.&lt;br /&gt;
&lt;br /&gt;
== Common Skill/Stat Builds ==&lt;br /&gt;
=== PvM Builds ===&lt;br /&gt;
* STR: 1&lt;br /&gt;
* AGI: 80-99&lt;br /&gt;
* VIT: 1&lt;br /&gt;
* INT: 9-53&lt;br /&gt;
* DEX: 99&lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
[[PvM]] builds of a Dancer echo the [[DEX]]/[[AGI]] [[Hunter]] build. However, decreasing Agi in order to increase [[INT]] will allow you to [[Double Strafe]] more often as well as regenerate SP faster than a Hunter with the same stat build.&lt;br /&gt;
&lt;br /&gt;
=== WOE Builds ===&lt;br /&gt;
&lt;br /&gt;
[[WoE]] Builds use 99 [[DEX]] and the only other 2 stats that are needed are [[INT]] and [[VIT]]. [[INT]] allows the skill [[Dazzler]] to be used more due to increased total [[SP]] of the dancer, while [[VIT]] gives more [[HP]] allowing the dancer to survive longer as well as less chance to get stunned. Both are needed, and should be planned according to a specific skill build selected.&lt;br /&gt;
&lt;br /&gt;
=== Other Builds ===&lt;br /&gt;
== PvM PvP WOE Application ==&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
== Dancer Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
''See [[Archer#Skills|Archer Skills]] for first class skills.''&lt;br /&gt;
&lt;br /&gt;
Note: The [http://iro.ragnarokonline.com/game/jobdanskill.asp iRO Dancer Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobdanskill.asp Korean website].&lt;br /&gt;
==== Solo Skills ====&lt;br /&gt;
{{skill|Amp}}&lt;br /&gt;
{{skill|Dance Lessons}}&lt;br /&gt;
{{skill|Dazzler}}&lt;br /&gt;
{{skill|Encore}}&lt;br /&gt;
{{skill|Focus Ballet}}&lt;br /&gt;
{{skill|Gypsy's Kiss}}&lt;br /&gt;
{{skill|Hip Shaker}}&lt;br /&gt;
{{skill|Lady Luck}}&lt;br /&gt;
{{skill|Slinging Arrow}}&lt;br /&gt;
{{skill|Slow Grace}}&lt;br /&gt;
==== Ensemble Skills ====&lt;br /&gt;
{{skill|Acoustic Rhythm}}&lt;br /&gt;
{{skill|Battle Theme}}&lt;br /&gt;
{{skill|Classical Pluck}}&lt;br /&gt;
{{skill|Down Tempo}}&lt;br /&gt;
{{skill|Harmonic Lick}}&lt;br /&gt;
{{skill|Lullaby}}&lt;br /&gt;
{{skill|Mental Sensing}}&lt;br /&gt;
{{skill|Power Cord}}&lt;br /&gt;
=== Soul Linker Skills and Buffs ===&lt;br /&gt;
''See the [[Bard and Dancer Spirits]] page.''&lt;br /&gt;
=== Quest Skills ===&lt;br /&gt;
{{skill|Charming Wink}}&lt;br /&gt;
==== Unimplemented Skills ====&lt;br /&gt;
{{skill|Ragnarok}}&lt;br /&gt;
=== Job Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|3||28|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||10||11||24||30||35||48|| &lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|17||33||43|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|5||13||21||40||47|| || || &lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|6||9||16||20||41|| || || &lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|1||7||15||19||32||38||46||50 	  	  	 &lt;br /&gt;
|}&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed || 160.1	&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || 145.2	&lt;br /&gt;
|-&lt;br /&gt;
|Bow || 135.2&lt;br /&gt;
|-&lt;br /&gt;
|Whip || 142.7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Updates ==&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages needing expert attention]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dancer]]&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11182</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11182"/>
		<updated>2008-06-10T16:08:37Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Armor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=Comodo|skills=18|skillPoints=91|questSkills=1&lt;br /&gt;
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rhythm and balance are qualities cultivated by all [[Archer]]s, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.&lt;br /&gt;
&lt;br /&gt;
It is said that time [[Slow_Grace|slows down]] when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may [[Charming_Wink|lose control]] of their bodies and find their magic reserves either [[Gypsy's_Kiss|greatly improved]] or [[Hip_Shaker|gone altogether]]. Where their male counterparts, the [[Bard]]s, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.&lt;br /&gt;
&lt;br /&gt;
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter|Huntresses]] is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring decent damage output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
To understand how to build a [[Bard]] or Dancer, knowledge of all their skills is needed. Dancer and [[Bard]] skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a [[Bard]]; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another [[Bard]] or Dancer respectively.&lt;br /&gt;
&lt;br /&gt;
As a Dancer only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.&lt;br /&gt;
&lt;br /&gt;
* When armed with a [[Whips|Whip]]:&lt;br /&gt;
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used&lt;br /&gt;
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available&lt;br /&gt;
** Whip skills ([[Slinging Arrow]], [[Arrow Vulcan]]) can be used &lt;br /&gt;
** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]]&lt;br /&gt;
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and [[Charming Wink]] are usable regardless of weapons.&lt;br /&gt;
&lt;br /&gt;
== How to become a Dancer ==&lt;br /&gt;
=== Sign up ===&lt;br /&gt;
&lt;br /&gt;
Whenever the player considers herself ready to become a Dancer, she should head to [[Comodo]]. Near the Kafra employee, there will be a male NPC who will grant entrance into the Dancer Quest. Upon heading inside and talking to the NPC to the left, she will ask the player to fulfill one of the following requirements along with the minimum requirement of Job 40 or more on a female [[Archer]].&lt;br /&gt;
&lt;br /&gt;
# 1 Sandals, 10 Black Hair, 20 Jellopy, 5 Yellow Potion, 2 Clam Shell&lt;br /&gt;
# 1 Shoes, 20 Sticky Mucus, 3 Jellopy, 5 Red Potion&lt;br /&gt;
# 1 Boots , 5 Earthworm Peeling &lt;br /&gt;
&lt;br /&gt;
Once signing up is finished, it is time to head in the opposite direction, to the rightside of the map and talk to that NPC.&lt;br /&gt;
&lt;br /&gt;
=== Quiz ===&lt;br /&gt;
&lt;br /&gt;
The quiz involves a simple Q and A session. Getting 80% correct is required to pass this part of the exam. For reference, the following are the questions that are asked for this section of the exam. (The wording however, may differ)&lt;br /&gt;
&lt;br /&gt;
* Question Set A&lt;br /&gt;
# What effect does Dance Lessons have? [Raises effects of dance skills]&lt;br /&gt;
# What is the dance called where you wear shoes that make a sound and dance a light rhythm? [Tapdance]&lt;br /&gt;
# Select the characteristic that a dancer doesn't have. [Wields a 2-handed sword]&lt;br /&gt;
# Which town has the most dancers? [Comodo]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# What do dancers excel at more than other jobs? [Dancing]&lt;br /&gt;
# Who is the manager of the Comodo casino? [Moo]&lt;br /&gt;
# Which item can a dancer not equip? [Two-handed sword]&lt;br /&gt;
# Is this test boring? [No]&lt;br /&gt;
# Which of the following is not a Jazz musician? [?] &lt;br /&gt;
* Question Set B&lt;br /&gt;
# What effect does the bard/dancer ensemble Classic Pluck have? [Nullifies all magic in 9x9 area]&lt;br /&gt;
# After dancing on the dance floor, how should you act to your dancing partner? [Say that you're still insufficient]&lt;br /&gt;
# If someone is dancing wrong, what should you do? [Point out the mistake]&lt;br /&gt;
# Where do you change to a dancer? [Comodo]&lt;br /&gt;
# How many caves are there in Comodo? [3]&lt;br /&gt;
# Which of the following is not a pet? [Argiope]&lt;br /&gt;
# Who is the best dancer? [Bijou]&lt;br /&gt;
# The Kafra service in Comodo is provided by which branch? [Kafra service western branch]&lt;br /&gt;
# What is my name? [Bijou]&lt;br /&gt;
# What does Lullaby do? [Area effect of sleep] &lt;br /&gt;
* Question Set C&lt;br /&gt;
# What does the dance Lady Luck do? [Increases critical rate]&lt;br /&gt;
# Which of the following is not a dance? [Lightning Bolt]&lt;br /&gt;
# Which of the following describes a dancer? [A person who dances]&lt;br /&gt;
# Which of the following is not typical of Commodo? [There are a lot of thieves]&lt;br /&gt;
# What is the place west of Faros Lighthouse Island called? [Kokomo Beach]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# Which of the following jobs can a dancer combo with? [Bard]&lt;br /&gt;
# Which of the following is not a specialty of Comodo? [Shining stones]&lt;br /&gt;
# Who is the manager of the Commodo casino? [Moo]&lt;br /&gt;
# Who is the person in charge of the dancing school applications? [Aier]&lt;br /&gt;
&lt;br /&gt;
=== Dance Dance Revolution ===&lt;br /&gt;
&lt;br /&gt;
After answering the questions correctly, the NPC will send the player to Dance on the stage. at this point one should make sure to equip a Bow and some arrows and then head behind the stage to meet another NPC with a Chat window above her with &amp;quot;Waiting Room&amp;quot; as the title. Entering the chatroom will put the player on queue for the trial. The exam is a simple test of movement and quick responses. Hotkeyeing [[Arrow Shower]] or [[Double Strafe]] and [[Improve Concentration]] is suggested. Note: there's a poring at the end that has to be killed with a bow and arrows. Using [[Improve Concentration]] is optional; however, the NPC will ask for it.&lt;br /&gt;
&lt;br /&gt;
The Dancing pattern is as follows.&lt;br /&gt;
&lt;br /&gt;
# Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Right&lt;br /&gt;
# Center&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# [[Improve Concentration]]&lt;br /&gt;
# Left&lt;br /&gt;
# Front&lt;br /&gt;
# Right&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# Left, Center, Right, Back&lt;br /&gt;
# Right&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Center&lt;br /&gt;
# [[Arrow Shower]] or [[Double Strafe]] &lt;br /&gt;
&lt;br /&gt;
For those future dancers who are having problems with this part of the test: An effective way to pass this exam is to only perform the first and last steps for sequences with more than two steps, rather than hitting all the tiles. i.e. Instead of doing &amp;quot;Left Center Right Back&amp;quot;, one simply goes from Left to Back.&lt;br /&gt;
=== Job Change ===&lt;br /&gt;
&lt;br /&gt;
Returning to the NPC who did the verbal testing for the job chance to Dancer. Either a 3 slotted Line for Job 50, or a 3 slotted Rope for any job change lower than that are awarded as a gift for changing class.&lt;br /&gt;
== Equipments Used ==&lt;br /&gt;
This is no where a complete list of equipment that is required or suggested. This list is not based around any mini boss or MvP drops.&lt;br /&gt;
&lt;br /&gt;
=== Upper Headgear === &lt;br /&gt;
&lt;br /&gt;
Besides the &amp;quot;kawaii&amp;quot; headgear you have taking up almost all of your storage, these are some of the basics that are suggested to have for a Dancer.&lt;br /&gt;
&lt;br /&gt;
* Ramen Hat (+4 Dex) (Kafra Shop item) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Apple of Archer (+3 Dex) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Wise Headgear [1] (+80 SP) (Willow Card) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Erudite Headgear [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Peerless Headgear [1] (Immune to [[Silence]]) - Who would have thought people would try to silence you because they don't like you screaming ([[Dazzler]] on iRO is called Scream on kRO)? This is a great item to have but you sacrifice more dex or damage reduction from demi-humans for immunity to silence.&lt;br /&gt;
* Poo Poo Hat (10% decrease from demi-human attacks) - Use for WoE.&lt;br /&gt;
* Feather Beret (+1 MDEF and 10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
* Beret (10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
&lt;br /&gt;
=== Middle Headgear === &lt;br /&gt;
&lt;br /&gt;
Some of these headgear take up both the middle and lower slots.&lt;br /&gt;
&lt;br /&gt;
* Opera Masque (+1 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Binoculars (+1 Dex) - A headgear that can be used to replace tights if applicable.&lt;br /&gt;
* Masquerade (3% more damage against demi-humans)&lt;br /&gt;
* Evolved Ribbons (+5 Flee) - Extra flee to help Agi/Dex Dancers flee monsters.&lt;br /&gt;
* Alarm Mask (+2 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Erudite Sunglasses [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Wise Sunglasses [1] (+80 SP) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Red Glasses (+5 MDEF) - Great to use to add to your MDEF if you're about to rush a precast in WoE.&lt;br /&gt;
&lt;br /&gt;
=== Lower Headgear ===&lt;br /&gt;
&lt;br /&gt;
*Evolved Pipe (+1 Vit and reduces damage from Brute class monsters by 5%) - More vit to try and gain [[stun]] and [[silence]] immunity and less damage from Brute class monsters when leveling.&lt;br /&gt;
*Gangster Mask (15% resistance to Silence) - Helpful if you're not immune to silence using a Marduk Card or having 100 total vit.&lt;br /&gt;
&lt;br /&gt;
=== Armor === &lt;br /&gt;
&lt;br /&gt;
Tights are suggested because of their +1 Dex but can be replaced with other armors that Dancers can wear if needed. &lt;br /&gt;
&lt;br /&gt;
* Hard Tights [1] (+1 Dex) (Pupa Card) - Ideal for the Agi/Dex Dancers who need an extra boost of 700 HP to survive longer.&lt;br /&gt;
* Tights of Ares [1] (+1 Dex) (Peco Peco Card) - Choose this if your base HP is greater than or equal to 7000 HP (giving you 700 HP or more). Great for PvP/PvE if you're not wearing an Unfrozen.&lt;br /&gt;
* Unfrozen Tights [1] (+1 Dex) (Marc Card) (Immunity against [[Frozen]] status)&lt;br /&gt;
* Solidifying Tights [1] (+1 Dex and chance to cast Stone Curse on enemy when user is physically attacked) - An effort to immobilize whoever is hitting you so that you can get some range and start your attack or run away and wait for a better moment to strike.&lt;br /&gt;
&lt;br /&gt;
There are other specific armors out there that are beneficial (or sometimes not beneficial depending on the situation) such as those that change the element of the player (Swordfish Card, Dokebi Card, Pasana Card, etc) and those that cause status effects to your enemies under certain conditions (Demon Fungus Card, Brilight Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Garment ===&lt;br /&gt;
&lt;br /&gt;
Mufflers are suggested because they are easily obtainable. They can be replaced with Wool Scarfs (+4 MDEF) or Heavenly Maiden's Robe (+1 more DEF than Mufflers).&lt;br /&gt;
&lt;br /&gt;
* Bow-Master's Garment (Dragon Tail Card) (5% increase damage to Double Strafe and Arrow Shower) - Also apart of the archer and Gypsy/Minstrel set, this is great for the times when you are Double Strafing or Arrow Showering whether in WoE, PvP, or PvE.&lt;br /&gt;
* Anti-Sniping Garment (Noxious Card) (10% resistance against long ranged attacks and neutral property attacks) - Great for WoE. However, as a Dancer, it is up to you to decide when and where to use an Anti-Sniping Muffler or an Immune Muffler.&lt;br /&gt;
* Immune Garment (Raydric Card) (20% resistance against neutral property attacks) - If you're not wearing any of the two above, it is suggested that you be wearing this garment.&lt;br /&gt;
&lt;br /&gt;
There are other specific garments out there that are beneficial such as those that give resistance to certain elements (Jakk Card, Marse Card, etc).&lt;br /&gt;
&lt;br /&gt;
=== Footgear ===&lt;br /&gt;
&lt;br /&gt;
Boots are suggested because they're the footgear with the highest defense that Dancers can wear.&lt;br /&gt;
&lt;br /&gt;
* +9 Superior Footgear [1] (Firelock Soldier Card) (+2 Str and, if upgraded to +9, 10% more HP and SP) - More HP to live longer and more SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Green Footgear [1] (Martyr Card) (+1 Agi and 10% more HP) - More HP to live longer and +1 Agi for Agi/Dex Dancers.&lt;br /&gt;
* Soul-Enchanted Footgear [1] (Sohee Card) (15% more SP and increase SP recovery by 3%) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
&lt;br /&gt;
The above three footgear can be substituted for other footgear such as those that gives the player more experience for killing a certain race of monsters (Am Mut Card, Mini Demon Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Accessory === &lt;br /&gt;
&lt;br /&gt;
* Nimble Glove [1] (+4 Dex) (90+ base level) or Nimble Clip [1] (+3 Dex) (no level restriction) (both are Zerom Cards) - Suggested to gain more dex for leveling or even for PvP/WoE.&lt;br /&gt;
* Earring (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Rosary of Four Leaf Clover - (+2 MDEF, +1 Luk) (5% less damage from long ranged physical attacks) (Alligator Card) - Ideal for WoE/PvP because of the MDEF and the decrease from long ranged physical attacks.&lt;br /&gt;
&lt;br /&gt;
=== Shield ===&lt;br /&gt;
&lt;br /&gt;
Unlike [[Hunter|Hunters]], Dancers can wear bucklers with one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
*Cranial Buckler [1] (Thara Frog Card) - Suggested for PvP/WoE and sometimes PvE depending on the monsters on the map.&lt;br /&gt;
&lt;br /&gt;
There are other specific shields that can be beneficial to a Dancer as well (Penomena Card, Flame Skull Card, Teddy Bear Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
&lt;br /&gt;
Dancers are allowed to use shields with whips. However they are not allowed to used shields with bows as bows take up both the right and left hand slots.&lt;br /&gt;
&lt;br /&gt;
*Double Bloody Double Boned Rope [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories or even used to attack players in PvP/WoE.&lt;br /&gt;
*Solid Triple Vital Rope [4] (Golem Card, 3x Fabre Card) - Suggested for a Dancer dancing [[Classical Pluck]] with a [[Bard]] in order to avoid from letting players break your whip and to increase your vit and your HP by 300.&lt;br /&gt;
*Double Bloody Double Composite Bow [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories for Agi/Dex Dancers or even used to attack players in PvP/WoE by WoE or Agi/Dex Dancers.&lt;br /&gt;
*Quadruple [[Status Effects|Status Effect]] Composite Bow [4] (any status effect card; Marina Card, Savage Bebe Card, Plankton Card, Magnolia Card, etc.) - If you think or know you can't take down a player or more by yourself, you can try to slow them down, or even immobilizing them, using status bows. On top of that, you could use status arrows but some are harder to obtain than others.&lt;br /&gt;
&lt;br /&gt;
=== Arrows ===&lt;br /&gt;
&lt;br /&gt;
*PvE: Be prepared for any element that may be present on the map you choose to farm/MvP/level on.&lt;br /&gt;
&lt;br /&gt;
*PvP/WoE: Obtaining status arrows depends on how much zeny you have, how much zeny you are willing to spend if it comes to that point, what items you have access to, and what you plan to do in PvP/WoE.&lt;br /&gt;
 &lt;br /&gt;
:*[[Stun]] and [[Silence]] (known in-game as Mute Arrows) Arrows/Bows work well against Casters such as the [[Wizard]] Class and the [[Sage]] Class (excluding full support build Sages/Scholars) as they do enough vit to become immune (unless they're wearing a Peerless (Marduk Card) Headgear which makes them immune to silence or they could use items to remove this effect on themselves). &lt;br /&gt;
&lt;br /&gt;
:*[[Curse]]d Arrows/bows work well against players on Peco Pecos such as the Swordsman Class. These arrows and bows help decrease the walking speed of the Swordsman Class so that you have time to run away and hide, strike again later, or keep them at a distance.&lt;br /&gt;
&lt;br /&gt;
:*[[Sleep]] Arrows/bows work well against low Int and low Luk type characters. These are ideal against full support [[Scholar]]s, Agi/Dex [[Sniper]]s, and [[Enchant Deadly Poison]] [[Sonic Blow]] [[Assassin Cross]]es.&lt;br /&gt;
&lt;br /&gt;
:*[[Frozen]] Arrows/bows may work better using Arrow Shower and Arrow Showering a group of players closely packed but, most of the time, players are wearing Unfrozen armor in WoE and PvP.&lt;br /&gt;
&lt;br /&gt;
== Common Skill/Stat Builds ==&lt;br /&gt;
=== PvM Builds ===&lt;br /&gt;
* STR: 1&lt;br /&gt;
* AGI: 80-99&lt;br /&gt;
* VIT: 1&lt;br /&gt;
* INT: 9-53&lt;br /&gt;
* DEX: 99&lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
[[PvM]] builds of a Dancer echo the [[DEX]]/[[AGI]] [[Hunter]] build. However, decreasing Agi in order to increase [[INT]] will allow you to [[Double Strafe]] more often as well as regenerate SP faster than a Hunter with the same stat build.&lt;br /&gt;
&lt;br /&gt;
=== WOE Builds ===&lt;br /&gt;
&lt;br /&gt;
[[WoE]] Builds use 99 [[DEX]] and the only other 2 stats that are needed are [[INT]] and [[VIT]]. [[INT]] allows the skill [[Dazzler]] to be used more due to increased total [[SP]] of the dancer, while [[VIT]] gives more [[HP]] allowing the dancer to survive longer as well as less chance to get stunned. Both are needed, and should be planned according to a specific skill build selected.&lt;br /&gt;
&lt;br /&gt;
=== Other Builds ===&lt;br /&gt;
== PvM PvP WOE Application ==&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
== Dancer Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
''See [[Archer#Skills|Archer Skills]] for first class skills.''&lt;br /&gt;
&lt;br /&gt;
Note: The [http://iro.ragnarokonline.com/game/jobdanskill.asp iRO Dancer Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobdanskill.asp Korean website].&lt;br /&gt;
==== Solo Skills ====&lt;br /&gt;
{{skill|Amp}}&lt;br /&gt;
{{skill|Dance Lessons}}&lt;br /&gt;
{{skill|Dazzler}}&lt;br /&gt;
{{skill|Encore}}&lt;br /&gt;
{{skill|Focus Ballet}}&lt;br /&gt;
{{skill|Gypsy's Kiss}}&lt;br /&gt;
{{skill|Hip Shaker}}&lt;br /&gt;
{{skill|Lady Luck}}&lt;br /&gt;
{{skill|Slinging Arrow}}&lt;br /&gt;
{{skill|Slow Grace}}&lt;br /&gt;
==== Ensemble Skills ====&lt;br /&gt;
{{skill|Acoustic Rhythm}}&lt;br /&gt;
{{skill|Battle Theme}}&lt;br /&gt;
{{skill|Classical Pluck}}&lt;br /&gt;
{{skill|Down Tempo}}&lt;br /&gt;
{{skill|Harmonic Lick}}&lt;br /&gt;
{{skill|Lullaby}}&lt;br /&gt;
{{skill|Mental Sensing}}&lt;br /&gt;
{{skill|Power Cord}}&lt;br /&gt;
=== Soul Linker Skills and Buffs ===&lt;br /&gt;
''See the [[Bard and Dancer Spirits]] page.''&lt;br /&gt;
=== Quest Skills ===&lt;br /&gt;
{{skill|Charming Wink}}&lt;br /&gt;
==== Unimplemented Skills ====&lt;br /&gt;
{{skill|Ragnarok}}&lt;br /&gt;
=== Job Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|3||28|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||10||11||24||30||35||48|| &lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|17||33||43|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|5||13||21||40||47|| || || &lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|6||9||16||20||41|| || || &lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|1||7||15||19||32||38||46||50 	  	  	 &lt;br /&gt;
|}&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed || 160.1	&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || 145.2	&lt;br /&gt;
|-&lt;br /&gt;
|Bow || 135.2&lt;br /&gt;
|-&lt;br /&gt;
|Whip || 142.7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Updates ==&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages needing expert attention]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dancer]]&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11181</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11181"/>
		<updated>2008-06-10T16:07:37Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Middle Headgear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=Comodo|skills=18|skillPoints=91|questSkills=1&lt;br /&gt;
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rhythm and balance are qualities cultivated by all [[Archer]]s, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.&lt;br /&gt;
&lt;br /&gt;
It is said that time [[Slow_Grace|slows down]] when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may [[Charming_Wink|lose control]] of their bodies and find their magic reserves either [[Gypsy's_Kiss|greatly improved]] or [[Hip_Shaker|gone altogether]]. Where their male counterparts, the [[Bard]]s, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.&lt;br /&gt;
&lt;br /&gt;
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter|Huntresses]] is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring decent damage output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
To understand how to build a [[Bard]] or Dancer, knowledge of all their skills is needed. Dancer and [[Bard]] skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a [[Bard]]; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another [[Bard]] or Dancer respectively.&lt;br /&gt;
&lt;br /&gt;
As a Dancer only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.&lt;br /&gt;
&lt;br /&gt;
* When armed with a [[Whips|Whip]]:&lt;br /&gt;
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used&lt;br /&gt;
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available&lt;br /&gt;
** Whip skills ([[Slinging Arrow]], [[Arrow Vulcan]]) can be used &lt;br /&gt;
** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]]&lt;br /&gt;
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and [[Charming Wink]] are usable regardless of weapons.&lt;br /&gt;
&lt;br /&gt;
== How to become a Dancer ==&lt;br /&gt;
=== Sign up ===&lt;br /&gt;
&lt;br /&gt;
Whenever the player considers herself ready to become a Dancer, she should head to [[Comodo]]. Near the Kafra employee, there will be a male NPC who will grant entrance into the Dancer Quest. Upon heading inside and talking to the NPC to the left, she will ask the player to fulfill one of the following requirements along with the minimum requirement of Job 40 or more on a female [[Archer]].&lt;br /&gt;
&lt;br /&gt;
# 1 Sandals, 10 Black Hair, 20 Jellopy, 5 Yellow Potion, 2 Clam Shell&lt;br /&gt;
# 1 Shoes, 20 Sticky Mucus, 3 Jellopy, 5 Red Potion&lt;br /&gt;
# 1 Boots , 5 Earthworm Peeling &lt;br /&gt;
&lt;br /&gt;
Once signing up is finished, it is time to head in the opposite direction, to the rightside of the map and talk to that NPC.&lt;br /&gt;
&lt;br /&gt;
=== Quiz ===&lt;br /&gt;
&lt;br /&gt;
The quiz involves a simple Q and A session. Getting 80% correct is required to pass this part of the exam. For reference, the following are the questions that are asked for this section of the exam. (The wording however, may differ)&lt;br /&gt;
&lt;br /&gt;
* Question Set A&lt;br /&gt;
# What effect does Dance Lessons have? [Raises effects of dance skills]&lt;br /&gt;
# What is the dance called where you wear shoes that make a sound and dance a light rhythm? [Tapdance]&lt;br /&gt;
# Select the characteristic that a dancer doesn't have. [Wields a 2-handed sword]&lt;br /&gt;
# Which town has the most dancers? [Comodo]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# What do dancers excel at more than other jobs? [Dancing]&lt;br /&gt;
# Who is the manager of the Comodo casino? [Moo]&lt;br /&gt;
# Which item can a dancer not equip? [Two-handed sword]&lt;br /&gt;
# Is this test boring? [No]&lt;br /&gt;
# Which of the following is not a Jazz musician? [?] &lt;br /&gt;
* Question Set B&lt;br /&gt;
# What effect does the bard/dancer ensemble Classic Pluck have? [Nullifies all magic in 9x9 area]&lt;br /&gt;
# After dancing on the dance floor, how should you act to your dancing partner? [Say that you're still insufficient]&lt;br /&gt;
# If someone is dancing wrong, what should you do? [Point out the mistake]&lt;br /&gt;
# Where do you change to a dancer? [Comodo]&lt;br /&gt;
# How many caves are there in Comodo? [3]&lt;br /&gt;
# Which of the following is not a pet? [Argiope]&lt;br /&gt;
# Who is the best dancer? [Bijou]&lt;br /&gt;
# The Kafra service in Comodo is provided by which branch? [Kafra service western branch]&lt;br /&gt;
# What is my name? [Bijou]&lt;br /&gt;
# What does Lullaby do? [Area effect of sleep] &lt;br /&gt;
* Question Set C&lt;br /&gt;
# What does the dance Lady Luck do? [Increases critical rate]&lt;br /&gt;
# Which of the following is not a dance? [Lightning Bolt]&lt;br /&gt;
# Which of the following describes a dancer? [A person who dances]&lt;br /&gt;
# Which of the following is not typical of Commodo? [There are a lot of thieves]&lt;br /&gt;
# What is the place west of Faros Lighthouse Island called? [Kokomo Beach]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# Which of the following jobs can a dancer combo with? [Bard]&lt;br /&gt;
# Which of the following is not a specialty of Comodo? [Shining stones]&lt;br /&gt;
# Who is the manager of the Commodo casino? [Moo]&lt;br /&gt;
# Who is the person in charge of the dancing school applications? [Aier]&lt;br /&gt;
&lt;br /&gt;
=== Dance Dance Revolution ===&lt;br /&gt;
&lt;br /&gt;
After answering the questions correctly, the NPC will send the player to Dance on the stage. at this point one should make sure to equip a Bow and some arrows and then head behind the stage to meet another NPC with a Chat window above her with &amp;quot;Waiting Room&amp;quot; as the title. Entering the chatroom will put the player on queue for the trial. The exam is a simple test of movement and quick responses. Hotkeyeing [[Arrow Shower]] or [[Double Strafe]] and [[Improve Concentration]] is suggested. Note: there's a poring at the end that has to be killed with a bow and arrows. Using [[Improve Concentration]] is optional; however, the NPC will ask for it.&lt;br /&gt;
&lt;br /&gt;
The Dancing pattern is as follows.&lt;br /&gt;
&lt;br /&gt;
# Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Right&lt;br /&gt;
# Center&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# [[Improve Concentration]]&lt;br /&gt;
# Left&lt;br /&gt;
# Front&lt;br /&gt;
# Right&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# Left, Center, Right, Back&lt;br /&gt;
# Right&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Center&lt;br /&gt;
# [[Arrow Shower]] or [[Double Strafe]] &lt;br /&gt;
&lt;br /&gt;
For those future dancers who are having problems with this part of the test: An effective way to pass this exam is to only perform the first and last steps for sequences with more than two steps, rather than hitting all the tiles. i.e. Instead of doing &amp;quot;Left Center Right Back&amp;quot;, one simply goes from Left to Back.&lt;br /&gt;
=== Job Change ===&lt;br /&gt;
&lt;br /&gt;
Returning to the NPC who did the verbal testing for the job chance to Dancer. Either a 3 slotted Line for Job 50, or a 3 slotted Rope for any job change lower than that are awarded as a gift for changing class.&lt;br /&gt;
== Equipments Used ==&lt;br /&gt;
This is no where a complete list of equipment that is required or suggested. This list is not based around any mini boss or MvP drops.&lt;br /&gt;
&lt;br /&gt;
=== Upper Headgear === &lt;br /&gt;
&lt;br /&gt;
Besides the &amp;quot;kawaii&amp;quot; headgear you have taking up almost all of your storage, these are some of the basics that are suggested to have for a Dancer.&lt;br /&gt;
&lt;br /&gt;
* Ramen Hat (+4 Dex) (Kafra Shop item) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Apple of Archer (+3 Dex) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Wise Headgear [1] (+80 SP) (Willow Card) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Erudite Headgear [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Peerless Headgear [1] (Immune to [[Silence]]) - Who would have thought people would try to silence you because they don't like you screaming ([[Dazzler]] on iRO is called Scream on kRO)? This is a great item to have but you sacrifice more dex or damage reduction from demi-humans for immunity to silence.&lt;br /&gt;
* Poo Poo Hat (10% decrease from demi-human attacks) - Use for WoE.&lt;br /&gt;
* Feather Beret (+1 MDEF and 10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
* Beret (10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
&lt;br /&gt;
=== Middle Headgear === &lt;br /&gt;
&lt;br /&gt;
Some of these headgear take up both the middle and lower slots.&lt;br /&gt;
&lt;br /&gt;
* Opera Masque (+1 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Binoculars (+1 Dex) - A headgear that can be used to replace tights if applicable.&lt;br /&gt;
* Masquerade (3% more damage against demi-humans)&lt;br /&gt;
* Evolved Ribbons (+5 Flee) - Extra flee to help Agi/Dex Dancers flee monsters.&lt;br /&gt;
* Alarm Mask (+2 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Erudite Sunglasses [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Wise Sunglasses [1] (+80 SP) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Red Glasses (+5 MDEF) - Great to use to add to your MDEF if you're about to rush a precast in WoE.&lt;br /&gt;
&lt;br /&gt;
=== Lower Headgear ===&lt;br /&gt;
&lt;br /&gt;
*Evolved Pipe (+1 Vit and reduces damage from Brute class monsters by 5%) - More vit to try and gain [[stun]] and [[silence]] immunity and less damage from Brute class monsters when leveling.&lt;br /&gt;
*Gangster Mask (15% resistance to Silence) - Helpful if you're not immune to silence using a Marduk Card or having 100 total vit.&lt;br /&gt;
&lt;br /&gt;
=== Armor === &lt;br /&gt;
&lt;br /&gt;
Tights are suggested because of their +1 Dex but can be replaced with other armors that Dancers can wear if needed. &lt;br /&gt;
&lt;br /&gt;
* Hard Tights [1] (+1 Dex) (Pupa Card) - Ideal for the Agi/Dex Dancers who need an extra boost of HP to survive longer.&lt;br /&gt;
* Tights of Ares [1] (+1 Dex) (Peco Peco Card) - Choose this if your base HP is greater than or equal to 7000 HP (giving you 700 HP or more). Great for PvP/PvE if you're not wearing an Unfrozen.&lt;br /&gt;
* Unfrozen Tights [1] (+1 Dex) (Marc Card) (Immunity against [[Frozen]] status)&lt;br /&gt;
* Solidifying Tights [1] (+1 Dex and chance to cast Stone Curse on enemy when user is physically attacked) - An effort to immobilize whoever is hitting you so that you can get some range and start your attack or run away and wait for a better moment to strike.&lt;br /&gt;
&lt;br /&gt;
There are other specific armors out there that are beneficial (or sometimes not beneficial depending on the situation) such as those that change the element of the player (Swordfish Card, Dokebi Card, Pasana Card, etc) and those that cause status effects to your enemies under certain conditions (Demon Fungus Card, Brilight Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Garment ===&lt;br /&gt;
&lt;br /&gt;
Mufflers are suggested because they are easily obtainable. They can be replaced with Wool Scarfs (+4 MDEF) or Heavenly Maiden's Robe (+1 more DEF than Mufflers).&lt;br /&gt;
&lt;br /&gt;
* Bow-Master's Garment (Dragon Tail Card) (5% increase damage to Double Strafe and Arrow Shower) - Also apart of the archer and Gypsy/Minstrel set, this is great for the times when you are Double Strafing or Arrow Showering whether in WoE, PvP, or PvE.&lt;br /&gt;
* Anti-Sniping Garment (Noxious Card) (10% resistance against long ranged attacks and neutral property attacks) - Great for WoE. However, as a Dancer, it is up to you to decide when and where to use an Anti-Sniping Muffler or an Immune Muffler.&lt;br /&gt;
* Immune Garment (Raydric Card) (20% resistance against neutral property attacks) - If you're not wearing any of the two above, it is suggested that you be wearing this garment.&lt;br /&gt;
&lt;br /&gt;
There are other specific garments out there that are beneficial such as those that give resistance to certain elements (Jakk Card, Marse Card, etc).&lt;br /&gt;
&lt;br /&gt;
=== Footgear ===&lt;br /&gt;
&lt;br /&gt;
Boots are suggested because they're the footgear with the highest defense that Dancers can wear.&lt;br /&gt;
&lt;br /&gt;
* +9 Superior Footgear [1] (Firelock Soldier Card) (+2 Str and, if upgraded to +9, 10% more HP and SP) - More HP to live longer and more SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Green Footgear [1] (Martyr Card) (+1 Agi and 10% more HP) - More HP to live longer and +1 Agi for Agi/Dex Dancers.&lt;br /&gt;
* Soul-Enchanted Footgear [1] (Sohee Card) (15% more SP and increase SP recovery by 3%) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
&lt;br /&gt;
The above three footgear can be substituted for other footgear such as those that gives the player more experience for killing a certain race of monsters (Am Mut Card, Mini Demon Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Accessory === &lt;br /&gt;
&lt;br /&gt;
* Nimble Glove [1] (+4 Dex) (90+ base level) or Nimble Clip [1] (+3 Dex) (no level restriction) (both are Zerom Cards) - Suggested to gain more dex for leveling or even for PvP/WoE.&lt;br /&gt;
* Earring (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Rosary of Four Leaf Clover - (+2 MDEF, +1 Luk) (5% less damage from long ranged physical attacks) (Alligator Card) - Ideal for WoE/PvP because of the MDEF and the decrease from long ranged physical attacks.&lt;br /&gt;
&lt;br /&gt;
=== Shield ===&lt;br /&gt;
&lt;br /&gt;
Unlike [[Hunter|Hunters]], Dancers can wear bucklers with one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
*Cranial Buckler [1] (Thara Frog Card) - Suggested for PvP/WoE and sometimes PvE depending on the monsters on the map.&lt;br /&gt;
&lt;br /&gt;
There are other specific shields that can be beneficial to a Dancer as well (Penomena Card, Flame Skull Card, Teddy Bear Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
&lt;br /&gt;
Dancers are allowed to use shields with whips. However they are not allowed to used shields with bows as bows take up both the right and left hand slots.&lt;br /&gt;
&lt;br /&gt;
*Double Bloody Double Boned Rope [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories or even used to attack players in PvP/WoE.&lt;br /&gt;
*Solid Triple Vital Rope [4] (Golem Card, 3x Fabre Card) - Suggested for a Dancer dancing [[Classical Pluck]] with a [[Bard]] in order to avoid from letting players break your whip and to increase your vit and your HP by 300.&lt;br /&gt;
*Double Bloody Double Composite Bow [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories for Agi/Dex Dancers or even used to attack players in PvP/WoE by WoE or Agi/Dex Dancers.&lt;br /&gt;
*Quadruple [[Status Effects|Status Effect]] Composite Bow [4] (any status effect card; Marina Card, Savage Bebe Card, Plankton Card, Magnolia Card, etc.) - If you think or know you can't take down a player or more by yourself, you can try to slow them down, or even immobilizing them, using status bows. On top of that, you could use status arrows but some are harder to obtain than others.&lt;br /&gt;
&lt;br /&gt;
=== Arrows ===&lt;br /&gt;
&lt;br /&gt;
*PvE: Be prepared for any element that may be present on the map you choose to farm/MvP/level on.&lt;br /&gt;
&lt;br /&gt;
*PvP/WoE: Obtaining status arrows depends on how much zeny you have, how much zeny you are willing to spend if it comes to that point, what items you have access to, and what you plan to do in PvP/WoE.&lt;br /&gt;
 &lt;br /&gt;
:*[[Stun]] and [[Silence]] (known in-game as Mute Arrows) Arrows/Bows work well against Casters such as the [[Wizard]] Class and the [[Sage]] Class (excluding full support build Sages/Scholars) as they do enough vit to become immune (unless they're wearing a Peerless (Marduk Card) Headgear which makes them immune to silence or they could use items to remove this effect on themselves). &lt;br /&gt;
&lt;br /&gt;
:*[[Curse]]d Arrows/bows work well against players on Peco Pecos such as the Swordsman Class. These arrows and bows help decrease the walking speed of the Swordsman Class so that you have time to run away and hide, strike again later, or keep them at a distance.&lt;br /&gt;
&lt;br /&gt;
:*[[Sleep]] Arrows/bows work well against low Int and low Luk type characters. These are ideal against full support [[Scholar]]s, Agi/Dex [[Sniper]]s, and [[Enchant Deadly Poison]] [[Sonic Blow]] [[Assassin Cross]]es.&lt;br /&gt;
&lt;br /&gt;
:*[[Frozen]] Arrows/bows may work better using Arrow Shower and Arrow Showering a group of players closely packed but, most of the time, players are wearing Unfrozen armor in WoE and PvP.&lt;br /&gt;
&lt;br /&gt;
== Common Skill/Stat Builds ==&lt;br /&gt;
=== PvM Builds ===&lt;br /&gt;
* STR: 1&lt;br /&gt;
* AGI: 80-99&lt;br /&gt;
* VIT: 1&lt;br /&gt;
* INT: 9-53&lt;br /&gt;
* DEX: 99&lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
[[PvM]] builds of a Dancer echo the [[DEX]]/[[AGI]] [[Hunter]] build. However, decreasing Agi in order to increase [[INT]] will allow you to [[Double Strafe]] more often as well as regenerate SP faster than a Hunter with the same stat build.&lt;br /&gt;
&lt;br /&gt;
=== WOE Builds ===&lt;br /&gt;
&lt;br /&gt;
[[WoE]] Builds use 99 [[DEX]] and the only other 2 stats that are needed are [[INT]] and [[VIT]]. [[INT]] allows the skill [[Dazzler]] to be used more due to increased total [[SP]] of the dancer, while [[VIT]] gives more [[HP]] allowing the dancer to survive longer as well as less chance to get stunned. Both are needed, and should be planned according to a specific skill build selected.&lt;br /&gt;
&lt;br /&gt;
=== Other Builds ===&lt;br /&gt;
== PvM PvP WOE Application ==&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
== Dancer Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
''See [[Archer#Skills|Archer Skills]] for first class skills.''&lt;br /&gt;
&lt;br /&gt;
Note: The [http://iro.ragnarokonline.com/game/jobdanskill.asp iRO Dancer Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobdanskill.asp Korean website].&lt;br /&gt;
==== Solo Skills ====&lt;br /&gt;
{{skill|Amp}}&lt;br /&gt;
{{skill|Dance Lessons}}&lt;br /&gt;
{{skill|Dazzler}}&lt;br /&gt;
{{skill|Encore}}&lt;br /&gt;
{{skill|Focus Ballet}}&lt;br /&gt;
{{skill|Gypsy's Kiss}}&lt;br /&gt;
{{skill|Hip Shaker}}&lt;br /&gt;
{{skill|Lady Luck}}&lt;br /&gt;
{{skill|Slinging Arrow}}&lt;br /&gt;
{{skill|Slow Grace}}&lt;br /&gt;
==== Ensemble Skills ====&lt;br /&gt;
{{skill|Acoustic Rhythm}}&lt;br /&gt;
{{skill|Battle Theme}}&lt;br /&gt;
{{skill|Classical Pluck}}&lt;br /&gt;
{{skill|Down Tempo}}&lt;br /&gt;
{{skill|Harmonic Lick}}&lt;br /&gt;
{{skill|Lullaby}}&lt;br /&gt;
{{skill|Mental Sensing}}&lt;br /&gt;
{{skill|Power Cord}}&lt;br /&gt;
=== Soul Linker Skills and Buffs ===&lt;br /&gt;
''See the [[Bard and Dancer Spirits]] page.''&lt;br /&gt;
=== Quest Skills ===&lt;br /&gt;
{{skill|Charming Wink}}&lt;br /&gt;
==== Unimplemented Skills ====&lt;br /&gt;
{{skill|Ragnarok}}&lt;br /&gt;
=== Job Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|3||28|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||10||11||24||30||35||48|| &lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|17||33||43|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|5||13||21||40||47|| || || &lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|6||9||16||20||41|| || || &lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|1||7||15||19||32||38||46||50 	  	  	 &lt;br /&gt;
|}&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed || 160.1	&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || 145.2	&lt;br /&gt;
|-&lt;br /&gt;
|Bow || 135.2&lt;br /&gt;
|-&lt;br /&gt;
|Whip || 142.7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Updates ==&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages needing expert attention]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dancer]]&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11180</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11180"/>
		<updated>2008-06-10T16:07:20Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Upper Headgear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=Comodo|skills=18|skillPoints=91|questSkills=1&lt;br /&gt;
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rhythm and balance are qualities cultivated by all [[Archer]]s, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.&lt;br /&gt;
&lt;br /&gt;
It is said that time [[Slow_Grace|slows down]] when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may [[Charming_Wink|lose control]] of their bodies and find their magic reserves either [[Gypsy's_Kiss|greatly improved]] or [[Hip_Shaker|gone altogether]]. Where their male counterparts, the [[Bard]]s, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.&lt;br /&gt;
&lt;br /&gt;
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter|Huntresses]] is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring decent damage output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
To understand how to build a [[Bard]] or Dancer, knowledge of all their skills is needed. Dancer and [[Bard]] skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a [[Bard]]; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another [[Bard]] or Dancer respectively.&lt;br /&gt;
&lt;br /&gt;
As a Dancer only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.&lt;br /&gt;
&lt;br /&gt;
* When armed with a [[Whips|Whip]]:&lt;br /&gt;
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used&lt;br /&gt;
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available&lt;br /&gt;
** Whip skills ([[Slinging Arrow]], [[Arrow Vulcan]]) can be used &lt;br /&gt;
** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]]&lt;br /&gt;
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and [[Charming Wink]] are usable regardless of weapons.&lt;br /&gt;
&lt;br /&gt;
== How to become a Dancer ==&lt;br /&gt;
=== Sign up ===&lt;br /&gt;
&lt;br /&gt;
Whenever the player considers herself ready to become a Dancer, she should head to [[Comodo]]. Near the Kafra employee, there will be a male NPC who will grant entrance into the Dancer Quest. Upon heading inside and talking to the NPC to the left, she will ask the player to fulfill one of the following requirements along with the minimum requirement of Job 40 or more on a female [[Archer]].&lt;br /&gt;
&lt;br /&gt;
# 1 Sandals, 10 Black Hair, 20 Jellopy, 5 Yellow Potion, 2 Clam Shell&lt;br /&gt;
# 1 Shoes, 20 Sticky Mucus, 3 Jellopy, 5 Red Potion&lt;br /&gt;
# 1 Boots , 5 Earthworm Peeling &lt;br /&gt;
&lt;br /&gt;
Once signing up is finished, it is time to head in the opposite direction, to the rightside of the map and talk to that NPC.&lt;br /&gt;
&lt;br /&gt;
=== Quiz ===&lt;br /&gt;
&lt;br /&gt;
The quiz involves a simple Q and A session. Getting 80% correct is required to pass this part of the exam. For reference, the following are the questions that are asked for this section of the exam. (The wording however, may differ)&lt;br /&gt;
&lt;br /&gt;
* Question Set A&lt;br /&gt;
# What effect does Dance Lessons have? [Raises effects of dance skills]&lt;br /&gt;
# What is the dance called where you wear shoes that make a sound and dance a light rhythm? [Tapdance]&lt;br /&gt;
# Select the characteristic that a dancer doesn't have. [Wields a 2-handed sword]&lt;br /&gt;
# Which town has the most dancers? [Comodo]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# What do dancers excel at more than other jobs? [Dancing]&lt;br /&gt;
# Who is the manager of the Comodo casino? [Moo]&lt;br /&gt;
# Which item can a dancer not equip? [Two-handed sword]&lt;br /&gt;
# Is this test boring? [No]&lt;br /&gt;
# Which of the following is not a Jazz musician? [?] &lt;br /&gt;
* Question Set B&lt;br /&gt;
# What effect does the bard/dancer ensemble Classic Pluck have? [Nullifies all magic in 9x9 area]&lt;br /&gt;
# After dancing on the dance floor, how should you act to your dancing partner? [Say that you're still insufficient]&lt;br /&gt;
# If someone is dancing wrong, what should you do? [Point out the mistake]&lt;br /&gt;
# Where do you change to a dancer? [Comodo]&lt;br /&gt;
# How many caves are there in Comodo? [3]&lt;br /&gt;
# Which of the following is not a pet? [Argiope]&lt;br /&gt;
# Who is the best dancer? [Bijou]&lt;br /&gt;
# The Kafra service in Comodo is provided by which branch? [Kafra service western branch]&lt;br /&gt;
# What is my name? [Bijou]&lt;br /&gt;
# What does Lullaby do? [Area effect of sleep] &lt;br /&gt;
* Question Set C&lt;br /&gt;
# What does the dance Lady Luck do? [Increases critical rate]&lt;br /&gt;
# Which of the following is not a dance? [Lightning Bolt]&lt;br /&gt;
# Which of the following describes a dancer? [A person who dances]&lt;br /&gt;
# Which of the following is not typical of Commodo? [There are a lot of thieves]&lt;br /&gt;
# What is the place west of Faros Lighthouse Island called? [Kokomo Beach]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# Which of the following jobs can a dancer combo with? [Bard]&lt;br /&gt;
# Which of the following is not a specialty of Comodo? [Shining stones]&lt;br /&gt;
# Who is the manager of the Commodo casino? [Moo]&lt;br /&gt;
# Who is the person in charge of the dancing school applications? [Aier]&lt;br /&gt;
&lt;br /&gt;
=== Dance Dance Revolution ===&lt;br /&gt;
&lt;br /&gt;
After answering the questions correctly, the NPC will send the player to Dance on the stage. at this point one should make sure to equip a Bow and some arrows and then head behind the stage to meet another NPC with a Chat window above her with &amp;quot;Waiting Room&amp;quot; as the title. Entering the chatroom will put the player on queue for the trial. The exam is a simple test of movement and quick responses. Hotkeyeing [[Arrow Shower]] or [[Double Strafe]] and [[Improve Concentration]] is suggested. Note: there's a poring at the end that has to be killed with a bow and arrows. Using [[Improve Concentration]] is optional; however, the NPC will ask for it.&lt;br /&gt;
&lt;br /&gt;
The Dancing pattern is as follows.&lt;br /&gt;
&lt;br /&gt;
# Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Right&lt;br /&gt;
# Center&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# [[Improve Concentration]]&lt;br /&gt;
# Left&lt;br /&gt;
# Front&lt;br /&gt;
# Right&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# Left, Center, Right, Back&lt;br /&gt;
# Right&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Center&lt;br /&gt;
# [[Arrow Shower]] or [[Double Strafe]] &lt;br /&gt;
&lt;br /&gt;
For those future dancers who are having problems with this part of the test: An effective way to pass this exam is to only perform the first and last steps for sequences with more than two steps, rather than hitting all the tiles. i.e. Instead of doing &amp;quot;Left Center Right Back&amp;quot;, one simply goes from Left to Back.&lt;br /&gt;
=== Job Change ===&lt;br /&gt;
&lt;br /&gt;
Returning to the NPC who did the verbal testing for the job chance to Dancer. Either a 3 slotted Line for Job 50, or a 3 slotted Rope for any job change lower than that are awarded as a gift for changing class.&lt;br /&gt;
== Equipments Used ==&lt;br /&gt;
This is no where a complete list of equipment that is required or suggested. This list is not based around any mini boss or MvP drops.&lt;br /&gt;
&lt;br /&gt;
=== Upper Headgear === &lt;br /&gt;
&lt;br /&gt;
Besides the &amp;quot;kawaii&amp;quot; headgear you have taking up almost all of your storage, these are some of the basics that are suggested to have for a Dancer.&lt;br /&gt;
&lt;br /&gt;
* Ramen Hat (+4 Dex) (Kafra Shop item) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Apple of Archer (+3 Dex) - Suggested for PvM but not WoE/PvP.&lt;br /&gt;
* Wise Headgear [1] (+80 SP) (Willow Card) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Erudite Headgear [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Peerless Headgear [1] (Immune to [[Silence]]) - Who would have thought people would try to silence you because they don't like you screaming ([[Dazzler]] on iRO is called Scream on kRO)? This is a great item to have but you sacrifice more dex or damage reduction from demi-humans for immunity to silence.&lt;br /&gt;
* Poo Poo Hat (10% decrease from demi-human attacks) - Use for WoE.&lt;br /&gt;
* Feather Beret (+1 MDEF and 10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
* Beret (10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
&lt;br /&gt;
=== Middle Headgear === &lt;br /&gt;
&lt;br /&gt;
Some of these headgear take up both the middle and lower slots.&lt;br /&gt;
&lt;br /&gt;
* Opera Masque (+1 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Binoculars (+1 Dex) - A headgear that can be used to replace tights if applicable.&lt;br /&gt;
* Masquerade (3% more damage against demi-humans)&lt;br /&gt;
* Evolved Ribbons (+5 Flee) - Extra flee to help Agi/Dex Dancers flee monsters.&lt;br /&gt;
* Alarm Mask (+2 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Erudite Sunglasses [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Wise Sunglasses [1] (+80 sp) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Red Glasses (+5 MDEF) - Great to use to add to your MDEF if you're about to rush a precast in WoE.&lt;br /&gt;
&lt;br /&gt;
=== Lower Headgear ===&lt;br /&gt;
&lt;br /&gt;
*Evolved Pipe (+1 Vit and reduces damage from Brute class monsters by 5%) - More vit to try and gain [[stun]] and [[silence]] immunity and less damage from Brute class monsters when leveling.&lt;br /&gt;
*Gangster Mask (15% resistance to Silence) - Helpful if you're not immune to silence using a Marduk Card or having 100 total vit.&lt;br /&gt;
&lt;br /&gt;
=== Armor === &lt;br /&gt;
&lt;br /&gt;
Tights are suggested because of their +1 Dex but can be replaced with other armors that Dancers can wear if needed. &lt;br /&gt;
&lt;br /&gt;
* Hard Tights [1] (+1 Dex) (Pupa Card) - Ideal for the Agi/Dex Dancers who need an extra boost of HP to survive longer.&lt;br /&gt;
* Tights of Ares [1] (+1 Dex) (Peco Peco Card) - Choose this if your base HP is greater than or equal to 7000 HP (giving you 700 HP or more). Great for PvP/PvE if you're not wearing an Unfrozen.&lt;br /&gt;
* Unfrozen Tights [1] (+1 Dex) (Marc Card) (Immunity against [[Frozen]] status)&lt;br /&gt;
* Solidifying Tights [1] (+1 Dex and chance to cast Stone Curse on enemy when user is physically attacked) - An effort to immobilize whoever is hitting you so that you can get some range and start your attack or run away and wait for a better moment to strike.&lt;br /&gt;
&lt;br /&gt;
There are other specific armors out there that are beneficial (or sometimes not beneficial depending on the situation) such as those that change the element of the player (Swordfish Card, Dokebi Card, Pasana Card, etc) and those that cause status effects to your enemies under certain conditions (Demon Fungus Card, Brilight Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Garment ===&lt;br /&gt;
&lt;br /&gt;
Mufflers are suggested because they are easily obtainable. They can be replaced with Wool Scarfs (+4 MDEF) or Heavenly Maiden's Robe (+1 more DEF than Mufflers).&lt;br /&gt;
&lt;br /&gt;
* Bow-Master's Garment (Dragon Tail Card) (5% increase damage to Double Strafe and Arrow Shower) - Also apart of the archer and Gypsy/Minstrel set, this is great for the times when you are Double Strafing or Arrow Showering whether in WoE, PvP, or PvE.&lt;br /&gt;
* Anti-Sniping Garment (Noxious Card) (10% resistance against long ranged attacks and neutral property attacks) - Great for WoE. However, as a Dancer, it is up to you to decide when and where to use an Anti-Sniping Muffler or an Immune Muffler.&lt;br /&gt;
* Immune Garment (Raydric Card) (20% resistance against neutral property attacks) - If you're not wearing any of the two above, it is suggested that you be wearing this garment.&lt;br /&gt;
&lt;br /&gt;
There are other specific garments out there that are beneficial such as those that give resistance to certain elements (Jakk Card, Marse Card, etc).&lt;br /&gt;
&lt;br /&gt;
=== Footgear ===&lt;br /&gt;
&lt;br /&gt;
Boots are suggested because they're the footgear with the highest defense that Dancers can wear.&lt;br /&gt;
&lt;br /&gt;
* +9 Superior Footgear [1] (Firelock Soldier Card) (+2 Str and, if upgraded to +9, 10% more HP and SP) - More HP to live longer and more SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Green Footgear [1] (Martyr Card) (+1 Agi and 10% more HP) - More HP to live longer and +1 Agi for Agi/Dex Dancers.&lt;br /&gt;
* Soul-Enchanted Footgear [1] (Sohee Card) (15% more SP and increase SP recovery by 3%) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
&lt;br /&gt;
The above three footgear can be substituted for other footgear such as those that gives the player more experience for killing a certain race of monsters (Am Mut Card, Mini Demon Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Accessory === &lt;br /&gt;
&lt;br /&gt;
* Nimble Glove [1] (+4 Dex) (90+ base level) or Nimble Clip [1] (+3 Dex) (no level restriction) (both are Zerom Cards) - Suggested to gain more dex for leveling or even for PvP/WoE.&lt;br /&gt;
* Earring (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Rosary of Four Leaf Clover - (+2 MDEF, +1 Luk) (5% less damage from long ranged physical attacks) (Alligator Card) - Ideal for WoE/PvP because of the MDEF and the decrease from long ranged physical attacks.&lt;br /&gt;
&lt;br /&gt;
=== Shield ===&lt;br /&gt;
&lt;br /&gt;
Unlike [[Hunter|Hunters]], Dancers can wear bucklers with one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
*Cranial Buckler [1] (Thara Frog Card) - Suggested for PvP/WoE and sometimes PvE depending on the monsters on the map.&lt;br /&gt;
&lt;br /&gt;
There are other specific shields that can be beneficial to a Dancer as well (Penomena Card, Flame Skull Card, Teddy Bear Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
&lt;br /&gt;
Dancers are allowed to use shields with whips. However they are not allowed to used shields with bows as bows take up both the right and left hand slots.&lt;br /&gt;
&lt;br /&gt;
*Double Bloody Double Boned Rope [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories or even used to attack players in PvP/WoE.&lt;br /&gt;
*Solid Triple Vital Rope [4] (Golem Card, 3x Fabre Card) - Suggested for a Dancer dancing [[Classical Pluck]] with a [[Bard]] in order to avoid from letting players break your whip and to increase your vit and your HP by 300.&lt;br /&gt;
*Double Bloody Double Composite Bow [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories for Agi/Dex Dancers or even used to attack players in PvP/WoE by WoE or Agi/Dex Dancers.&lt;br /&gt;
*Quadruple [[Status Effects|Status Effect]] Composite Bow [4] (any status effect card; Marina Card, Savage Bebe Card, Plankton Card, Magnolia Card, etc.) - If you think or know you can't take down a player or more by yourself, you can try to slow them down, or even immobilizing them, using status bows. On top of that, you could use status arrows but some are harder to obtain than others.&lt;br /&gt;
&lt;br /&gt;
=== Arrows ===&lt;br /&gt;
&lt;br /&gt;
*PvE: Be prepared for any element that may be present on the map you choose to farm/MvP/level on.&lt;br /&gt;
&lt;br /&gt;
*PvP/WoE: Obtaining status arrows depends on how much zeny you have, how much zeny you are willing to spend if it comes to that point, what items you have access to, and what you plan to do in PvP/WoE.&lt;br /&gt;
 &lt;br /&gt;
:*[[Stun]] and [[Silence]] (known in-game as Mute Arrows) Arrows/Bows work well against Casters such as the [[Wizard]] Class and the [[Sage]] Class (excluding full support build Sages/Scholars) as they do enough vit to become immune (unless they're wearing a Peerless (Marduk Card) Headgear which makes them immune to silence or they could use items to remove this effect on themselves). &lt;br /&gt;
&lt;br /&gt;
:*[[Curse]]d Arrows/bows work well against players on Peco Pecos such as the Swordsman Class. These arrows and bows help decrease the walking speed of the Swordsman Class so that you have time to run away and hide, strike again later, or keep them at a distance.&lt;br /&gt;
&lt;br /&gt;
:*[[Sleep]] Arrows/bows work well against low Int and low Luk type characters. These are ideal against full support [[Scholar]]s, Agi/Dex [[Sniper]]s, and [[Enchant Deadly Poison]] [[Sonic Blow]] [[Assassin Cross]]es.&lt;br /&gt;
&lt;br /&gt;
:*[[Frozen]] Arrows/bows may work better using Arrow Shower and Arrow Showering a group of players closely packed but, most of the time, players are wearing Unfrozen armor in WoE and PvP.&lt;br /&gt;
&lt;br /&gt;
== Common Skill/Stat Builds ==&lt;br /&gt;
=== PvM Builds ===&lt;br /&gt;
* STR: 1&lt;br /&gt;
* AGI: 80-99&lt;br /&gt;
* VIT: 1&lt;br /&gt;
* INT: 9-53&lt;br /&gt;
* DEX: 99&lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
[[PvM]] builds of a Dancer echo the [[DEX]]/[[AGI]] [[Hunter]] build. However, decreasing Agi in order to increase [[INT]] will allow you to [[Double Strafe]] more often as well as regenerate SP faster than a Hunter with the same stat build.&lt;br /&gt;
&lt;br /&gt;
=== WOE Builds ===&lt;br /&gt;
&lt;br /&gt;
[[WoE]] Builds use 99 [[DEX]] and the only other 2 stats that are needed are [[INT]] and [[VIT]]. [[INT]] allows the skill [[Dazzler]] to be used more due to increased total [[SP]] of the dancer, while [[VIT]] gives more [[HP]] allowing the dancer to survive longer as well as less chance to get stunned. Both are needed, and should be planned according to a specific skill build selected.&lt;br /&gt;
&lt;br /&gt;
=== Other Builds ===&lt;br /&gt;
== PvM PvP WOE Application ==&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
== Dancer Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
''See [[Archer#Skills|Archer Skills]] for first class skills.''&lt;br /&gt;
&lt;br /&gt;
Note: The [http://iro.ragnarokonline.com/game/jobdanskill.asp iRO Dancer Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobdanskill.asp Korean website].&lt;br /&gt;
==== Solo Skills ====&lt;br /&gt;
{{skill|Amp}}&lt;br /&gt;
{{skill|Dance Lessons}}&lt;br /&gt;
{{skill|Dazzler}}&lt;br /&gt;
{{skill|Encore}}&lt;br /&gt;
{{skill|Focus Ballet}}&lt;br /&gt;
{{skill|Gypsy's Kiss}}&lt;br /&gt;
{{skill|Hip Shaker}}&lt;br /&gt;
{{skill|Lady Luck}}&lt;br /&gt;
{{skill|Slinging Arrow}}&lt;br /&gt;
{{skill|Slow Grace}}&lt;br /&gt;
==== Ensemble Skills ====&lt;br /&gt;
{{skill|Acoustic Rhythm}}&lt;br /&gt;
{{skill|Battle Theme}}&lt;br /&gt;
{{skill|Classical Pluck}}&lt;br /&gt;
{{skill|Down Tempo}}&lt;br /&gt;
{{skill|Harmonic Lick}}&lt;br /&gt;
{{skill|Lullaby}}&lt;br /&gt;
{{skill|Mental Sensing}}&lt;br /&gt;
{{skill|Power Cord}}&lt;br /&gt;
=== Soul Linker Skills and Buffs ===&lt;br /&gt;
''See the [[Bard and Dancer Spirits]] page.''&lt;br /&gt;
=== Quest Skills ===&lt;br /&gt;
{{skill|Charming Wink}}&lt;br /&gt;
==== Unimplemented Skills ====&lt;br /&gt;
{{skill|Ragnarok}}&lt;br /&gt;
=== Job Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|3||28|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||10||11||24||30||35||48|| &lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|17||33||43|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|5||13||21||40||47|| || || &lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|6||9||16||20||41|| || || &lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|1||7||15||19||32||38||46||50 	  	  	 &lt;br /&gt;
|}&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed || 160.1	&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || 145.2	&lt;br /&gt;
|-&lt;br /&gt;
|Bow || 135.2&lt;br /&gt;
|-&lt;br /&gt;
|Whip || 142.7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Updates ==&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages needing expert attention]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dancer]]&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11179</id>
		<title>Dancer</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Dancer&amp;diff=11179"/>
		<updated>2008-06-10T16:06:58Z</updated>

		<summary type="html">&lt;p&gt;TeaRs: /* Middle Headgear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=Comodo|skills=18|skillPoints=91|questSkills=1&lt;br /&gt;
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rhythm and balance are qualities cultivated by all [[Archer]]s, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.&lt;br /&gt;
&lt;br /&gt;
It is said that time [[Slow_Grace|slows down]] when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may [[Charming_Wink|lose control]] of their bodies and find their magic reserves either [[Gypsy's_Kiss|greatly improved]] or [[Hip_Shaker|gone altogether]]. Where their male counterparts, the [[Bard]]s, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.&lt;br /&gt;
&lt;br /&gt;
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter|Huntresses]] is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring decent damage output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
To understand how to build a [[Bard]] or Dancer, knowledge of all their skills is needed. Dancer and [[Bard]] skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a [[Bard]]; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another [[Bard]] or Dancer respectively.&lt;br /&gt;
&lt;br /&gt;
As a Dancer only whips, daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.&lt;br /&gt;
&lt;br /&gt;
* When armed with a [[Whips|Whip]]:&lt;br /&gt;
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used&lt;br /&gt;
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available&lt;br /&gt;
** Whip skills ([[Slinging Arrow]], [[Arrow Vulcan]]) can be used &lt;br /&gt;
** Whip damage depends on the Dancer's [[dex]], NOT [[str]]. Just like it does for [[bow|bows]]&lt;br /&gt;
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and [[Charming Wink]] are usable regardless of weapons.&lt;br /&gt;
&lt;br /&gt;
== How to become a Dancer ==&lt;br /&gt;
=== Sign up ===&lt;br /&gt;
&lt;br /&gt;
Whenever the player considers herself ready to become a Dancer, she should head to [[Comodo]]. Near the Kafra employee, there will be a male NPC who will grant entrance into the Dancer Quest. Upon heading inside and talking to the NPC to the left, she will ask the player to fulfill one of the following requirements along with the minimum requirement of Job 40 or more on a female [[Archer]].&lt;br /&gt;
&lt;br /&gt;
# 1 Sandals, 10 Black Hair, 20 Jellopy, 5 Yellow Potion, 2 Clam Shell&lt;br /&gt;
# 1 Shoes, 20 Sticky Mucus, 3 Jellopy, 5 Red Potion&lt;br /&gt;
# 1 Boots , 5 Earthworm Peeling &lt;br /&gt;
&lt;br /&gt;
Once signing up is finished, it is time to head in the opposite direction, to the rightside of the map and talk to that NPC.&lt;br /&gt;
&lt;br /&gt;
=== Quiz ===&lt;br /&gt;
&lt;br /&gt;
The quiz involves a simple Q and A session. Getting 80% correct is required to pass this part of the exam. For reference, the following are the questions that are asked for this section of the exam. (The wording however, may differ)&lt;br /&gt;
&lt;br /&gt;
* Question Set A&lt;br /&gt;
# What effect does Dance Lessons have? [Raises effects of dance skills]&lt;br /&gt;
# What is the dance called where you wear shoes that make a sound and dance a light rhythm? [Tapdance]&lt;br /&gt;
# Select the characteristic that a dancer doesn't have. [Wields a 2-handed sword]&lt;br /&gt;
# Which town has the most dancers? [Comodo]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# What do dancers excel at more than other jobs? [Dancing]&lt;br /&gt;
# Who is the manager of the Comodo casino? [Moo]&lt;br /&gt;
# Which item can a dancer not equip? [Two-handed sword]&lt;br /&gt;
# Is this test boring? [No]&lt;br /&gt;
# Which of the following is not a Jazz musician? [?] &lt;br /&gt;
* Question Set B&lt;br /&gt;
# What effect does the bard/dancer ensemble Classic Pluck have? [Nullifies all magic in 9x9 area]&lt;br /&gt;
# After dancing on the dance floor, how should you act to your dancing partner? [Say that you're still insufficient]&lt;br /&gt;
# If someone is dancing wrong, what should you do? [Point out the mistake]&lt;br /&gt;
# Where do you change to a dancer? [Comodo]&lt;br /&gt;
# How many caves are there in Comodo? [3]&lt;br /&gt;
# Which of the following is not a pet? [Argiope]&lt;br /&gt;
# Who is the best dancer? [Bijou]&lt;br /&gt;
# The Kafra service in Comodo is provided by which branch? [Kafra service western branch]&lt;br /&gt;
# What is my name? [Bijou]&lt;br /&gt;
# What does Lullaby do? [Area effect of sleep] &lt;br /&gt;
* Question Set C&lt;br /&gt;
# What does the dance Lady Luck do? [Increases critical rate]&lt;br /&gt;
# Which of the following is not a dance? [Lightning Bolt]&lt;br /&gt;
# Which of the following describes a dancer? [A person who dances]&lt;br /&gt;
# Which of the following is not typical of Commodo? [There are a lot of thieves]&lt;br /&gt;
# What is the place west of Faros Lighthouse Island called? [Kokomo Beach]&lt;br /&gt;
# Who dances the most beautifully? [Bijou]&lt;br /&gt;
# Which of the following jobs can a dancer combo with? [Bard]&lt;br /&gt;
# Which of the following is not a specialty of Comodo? [Shining stones]&lt;br /&gt;
# Who is the manager of the Commodo casino? [Moo]&lt;br /&gt;
# Who is the person in charge of the dancing school applications? [Aier]&lt;br /&gt;
&lt;br /&gt;
=== Dance Dance Revolution ===&lt;br /&gt;
&lt;br /&gt;
After answering the questions correctly, the NPC will send the player to Dance on the stage. at this point one should make sure to equip a Bow and some arrows and then head behind the stage to meet another NPC with a Chat window above her with &amp;quot;Waiting Room&amp;quot; as the title. Entering the chatroom will put the player on queue for the trial. The exam is a simple test of movement and quick responses. Hotkeyeing [[Arrow Shower]] or [[Double Strafe]] and [[Improve Concentration]] is suggested. Note: there's a poring at the end that has to be killed with a bow and arrows. Using [[Improve Concentration]] is optional; however, the NPC will ask for it.&lt;br /&gt;
&lt;br /&gt;
The Dancing pattern is as follows.&lt;br /&gt;
&lt;br /&gt;
# Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Right&lt;br /&gt;
# Center&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# [[Improve Concentration]]&lt;br /&gt;
# Left&lt;br /&gt;
# Front&lt;br /&gt;
# Right&lt;br /&gt;
# Pose (just remain on the tile)&lt;br /&gt;
# Left, Center, Right, Back&lt;br /&gt;
# Right&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Left, Center, Front, Back&lt;br /&gt;
# Front&lt;br /&gt;
# Left&lt;br /&gt;
# Center&lt;br /&gt;
# [[Arrow Shower]] or [[Double Strafe]] &lt;br /&gt;
&lt;br /&gt;
For those future dancers who are having problems with this part of the test: An effective way to pass this exam is to only perform the first and last steps for sequences with more than two steps, rather than hitting all the tiles. i.e. Instead of doing &amp;quot;Left Center Right Back&amp;quot;, one simply goes from Left to Back.&lt;br /&gt;
=== Job Change ===&lt;br /&gt;
&lt;br /&gt;
Returning to the NPC who did the verbal testing for the job chance to Dancer. Either a 3 slotted Line for Job 50, or a 3 slotted Rope for any job change lower than that are awarded as a gift for changing class.&lt;br /&gt;
== Equipments Used ==&lt;br /&gt;
This is no where a complete list of equipment that is required or suggested. This list is not based around any mini boss or MvP drops.&lt;br /&gt;
&lt;br /&gt;
=== Upper Headgear === &lt;br /&gt;
&lt;br /&gt;
Besides the &amp;quot;kawaii&amp;quot; headgear you have taking up almost all of your storage, these are some of the basics that are suggested to have for a Dancer.&lt;br /&gt;
&lt;br /&gt;
* Ramen Hat (+4 Dex) (Kafra Shop item) - Suggested for PvE but not WoE/PvP.&lt;br /&gt;
* Apple of Archer (+3 Dex) - Suggested for PvE but not WoE/PvP.&lt;br /&gt;
* Wise Headgear [1] (+80 SP) (Willow Card) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Erudite Headgear [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Peerless Headgear [1] (Immune to [[Silence]]) - Who would have thought people would try to silence you because they don't like you screaming ([[Dazzler]] on iRO is called Scream on kRO)? This is a great item to have but you sacrifice more dex or damage reduction from demi-humans for immunity to silence.&lt;br /&gt;
* Poo Poo Hat (10% decrease from demi-human attacks) - Use for WoE.&lt;br /&gt;
* Feather Beret (+1 MDEF and 10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
* Beret (10% decrease from demi-human attacks) - Use for WoE/PvP.&lt;br /&gt;
&lt;br /&gt;
=== Middle Headgear === &lt;br /&gt;
&lt;br /&gt;
Some of these headgear take up both the middle and lower slots.&lt;br /&gt;
&lt;br /&gt;
* Opera Masque (+1 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Binoculars (+1 Dex) - A headgear that can be used to replace tights if applicable.&lt;br /&gt;
* Masquerade (3% more damage against demi-humans)&lt;br /&gt;
* Evolved Ribbons (+5 Flee) - Extra flee to help Agi/Dex Dancers flee monsters.&lt;br /&gt;
* Alarm Mask (+2 Def) - If you're not using a Binocular, you might as well use some DEF to decrease the physical damage you recieve.&lt;br /&gt;
* Erudite Sunglasses [1] (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Wise Sunglasses [1] (+80 sp) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Red Glasses (+5 MDEF) - Great to use to add to your MDEF if you're about to rush a precast in WoE.&lt;br /&gt;
&lt;br /&gt;
=== Lower Headgear ===&lt;br /&gt;
&lt;br /&gt;
*Evolved Pipe (+1 Vit and reduces damage from Brute class monsters by 5%) - More vit to try and gain [[stun]] and [[silence]] immunity and less damage from Brute class monsters when leveling.&lt;br /&gt;
*Gangster Mask (15% resistance to Silence) - Helpful if you're not immune to silence using a Marduk Card or having 100 total vit.&lt;br /&gt;
&lt;br /&gt;
=== Armor === &lt;br /&gt;
&lt;br /&gt;
Tights are suggested because of their +1 Dex but can be replaced with other armors that Dancers can wear if needed. &lt;br /&gt;
&lt;br /&gt;
* Hard Tights [1] (+1 Dex) (Pupa Card) - Ideal for the Agi/Dex Dancers who need an extra boost of HP to survive longer.&lt;br /&gt;
* Tights of Ares [1] (+1 Dex) (Peco Peco Card) - Choose this if your base HP is greater than or equal to 7000 HP (giving you 700 HP or more). Great for PvP/PvE if you're not wearing an Unfrozen.&lt;br /&gt;
* Unfrozen Tights [1] (+1 Dex) (Marc Card) (Immunity against [[Frozen]] status)&lt;br /&gt;
* Solidifying Tights [1] (+1 Dex and chance to cast Stone Curse on enemy when user is physically attacked) - An effort to immobilize whoever is hitting you so that you can get some range and start your attack or run away and wait for a better moment to strike.&lt;br /&gt;
&lt;br /&gt;
There are other specific armors out there that are beneficial (or sometimes not beneficial depending on the situation) such as those that change the element of the player (Swordfish Card, Dokebi Card, Pasana Card, etc) and those that cause status effects to your enemies under certain conditions (Demon Fungus Card, Brilight Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Garment ===&lt;br /&gt;
&lt;br /&gt;
Mufflers are suggested because they are easily obtainable. They can be replaced with Wool Scarfs (+4 MDEF) or Heavenly Maiden's Robe (+1 more DEF than Mufflers).&lt;br /&gt;
&lt;br /&gt;
* Bow-Master's Garment (Dragon Tail Card) (5% increase damage to Double Strafe and Arrow Shower) - Also apart of the archer and Gypsy/Minstrel set, this is great for the times when you are Double Strafing or Arrow Showering whether in WoE, PvP, or PvE.&lt;br /&gt;
* Anti-Sniping Garment (Noxious Card) (10% resistance against long ranged attacks and neutral property attacks) - Great for WoE. However, as a Dancer, it is up to you to decide when and where to use an Anti-Sniping Muffler or an Immune Muffler.&lt;br /&gt;
* Immune Garment (Raydric Card) (20% resistance against neutral property attacks) - If you're not wearing any of the two above, it is suggested that you be wearing this garment.&lt;br /&gt;
&lt;br /&gt;
There are other specific garments out there that are beneficial such as those that give resistance to certain elements (Jakk Card, Marse Card, etc).&lt;br /&gt;
&lt;br /&gt;
=== Footgear ===&lt;br /&gt;
&lt;br /&gt;
Boots are suggested because they're the footgear with the highest defense that Dancers can wear.&lt;br /&gt;
&lt;br /&gt;
* +9 Superior Footgear [1] (Firelock Soldier Card) (+2 Str and, if upgraded to +9, 10% more HP and SP) - More HP to live longer and more SP to use skills and increase overall SP regeneration.&lt;br /&gt;
* Green Footgear [1] (Martyr Card) (+1 Agi and 10% more HP) - More HP to live longer and +1 Agi for Agi/Dex Dancers.&lt;br /&gt;
* Soul-Enchanted Footgear [1] (Sohee Card) (15% more SP and increase SP recovery by 3%) - More SP to use skills and increase overall SP regeneration.&lt;br /&gt;
&lt;br /&gt;
The above three footgear can be substituted for other footgear such as those that gives the player more experience for killing a certain race of monsters (Am Mut Card, Mini Demon Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Accessory === &lt;br /&gt;
&lt;br /&gt;
* Nimble Glove [1] (+4 Dex) (90+ base level) or Nimble Clip [1] (+3 Dex) (no level restriction) (both are Zerom Cards) - Suggested to gain more dex for leveling or even for PvP/WoE.&lt;br /&gt;
* Earring (+2 Int) - More Int to increase effect of [[Gypsy's Kiss]].&lt;br /&gt;
* Rosary of Four Leaf Clover - (+2 MDEF, +1 Luk) (5% less damage from long ranged physical attacks) (Alligator Card) - Ideal for WoE/PvP because of the MDEF and the decrease from long ranged physical attacks.&lt;br /&gt;
&lt;br /&gt;
=== Shield ===&lt;br /&gt;
&lt;br /&gt;
Unlike [[Hunter|Hunters]], Dancers can wear bucklers with one-handed weapons.&lt;br /&gt;
&lt;br /&gt;
*Cranial Buckler [1] (Thara Frog Card) - Suggested for PvP/WoE and sometimes PvE depending on the monsters on the map.&lt;br /&gt;
&lt;br /&gt;
There are other specific shields that can be beneficial to a Dancer as well (Penomena Card, Flame Skull Card, Teddy Bear Card, etc.)&lt;br /&gt;
&lt;br /&gt;
=== Weapon ===&lt;br /&gt;
&lt;br /&gt;
Dancers are allowed to use shields with whips. However they are not allowed to used shields with bows as bows take up both the right and left hand slots.&lt;br /&gt;
&lt;br /&gt;
*Double Bloody Double Boned Rope [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories or even used to attack players in PvP/WoE.&lt;br /&gt;
*Solid Triple Vital Rope [4] (Golem Card, 3x Fabre Card) - Suggested for a Dancer dancing [[Classical Pluck]] with a [[Bard]] in order to avoid from letting players break your whip and to increase your vit and your HP by 300.&lt;br /&gt;
*Double Bloody Double Composite Bow [4] (2x Hydra Card, 2x Skeleton Worker Card) - Can be used for leveling at Bathories for Agi/Dex Dancers or even used to attack players in PvP/WoE by WoE or Agi/Dex Dancers.&lt;br /&gt;
*Quadruple [[Status Effects|Status Effect]] Composite Bow [4] (any status effect card; Marina Card, Savage Bebe Card, Plankton Card, Magnolia Card, etc.) - If you think or know you can't take down a player or more by yourself, you can try to slow them down, or even immobilizing them, using status bows. On top of that, you could use status arrows but some are harder to obtain than others.&lt;br /&gt;
&lt;br /&gt;
=== Arrows ===&lt;br /&gt;
&lt;br /&gt;
*PvE: Be prepared for any element that may be present on the map you choose to farm/MvP/level on.&lt;br /&gt;
&lt;br /&gt;
*PvP/WoE: Obtaining status arrows depends on how much zeny you have, how much zeny you are willing to spend if it comes to that point, what items you have access to, and what you plan to do in PvP/WoE.&lt;br /&gt;
 &lt;br /&gt;
:*[[Stun]] and [[Silence]] (known in-game as Mute Arrows) Arrows/Bows work well against Casters such as the [[Wizard]] Class and the [[Sage]] Class (excluding full support build Sages/Scholars) as they do enough vit to become immune (unless they're wearing a Peerless (Marduk Card) Headgear which makes them immune to silence or they could use items to remove this effect on themselves). &lt;br /&gt;
&lt;br /&gt;
:*[[Curse]]d Arrows/bows work well against players on Peco Pecos such as the Swordsman Class. These arrows and bows help decrease the walking speed of the Swordsman Class so that you have time to run away and hide, strike again later, or keep them at a distance.&lt;br /&gt;
&lt;br /&gt;
:*[[Sleep]] Arrows/bows work well against low Int and low Luk type characters. These are ideal against full support [[Scholar]]s, Agi/Dex [[Sniper]]s, and [[Enchant Deadly Poison]] [[Sonic Blow]] [[Assassin Cross]]es.&lt;br /&gt;
&lt;br /&gt;
:*[[Frozen]] Arrows/bows may work better using Arrow Shower and Arrow Showering a group of players closely packed but, most of the time, players are wearing Unfrozen armor in WoE and PvP.&lt;br /&gt;
&lt;br /&gt;
== Common Skill/Stat Builds ==&lt;br /&gt;
=== PvM Builds ===&lt;br /&gt;
* STR: 1&lt;br /&gt;
* AGI: 80-99&lt;br /&gt;
* VIT: 1&lt;br /&gt;
* INT: 9-53&lt;br /&gt;
* DEX: 99&lt;br /&gt;
* LUK: 1&lt;br /&gt;
&lt;br /&gt;
[[PvM]] builds of a Dancer echo the [[DEX]]/[[AGI]] [[Hunter]] build. However, decreasing Agi in order to increase [[INT]] will allow you to [[Double Strafe]] more often as well as regenerate SP faster than a Hunter with the same stat build.&lt;br /&gt;
&lt;br /&gt;
=== WOE Builds ===&lt;br /&gt;
&lt;br /&gt;
[[WoE]] Builds use 99 [[DEX]] and the only other 2 stats that are needed are [[INT]] and [[VIT]]. [[INT]] allows the skill [[Dazzler]] to be used more due to increased total [[SP]] of the dancer, while [[VIT]] gives more [[HP]] allowing the dancer to survive longer as well as less chance to get stunned. Both are needed, and should be planned according to a specific skill build selected.&lt;br /&gt;
&lt;br /&gt;
=== Other Builds ===&lt;br /&gt;
== PvM PvP WOE Application ==&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
== Dancer Data ==&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
''See [[Archer#Skills|Archer Skills]] for first class skills.''&lt;br /&gt;
&lt;br /&gt;
Note: The [http://iro.ragnarokonline.com/game/jobdanskill.asp iRO Dancer Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobdanskill.asp Korean website].&lt;br /&gt;
==== Solo Skills ====&lt;br /&gt;
{{skill|Amp}}&lt;br /&gt;
{{skill|Dance Lessons}}&lt;br /&gt;
{{skill|Dazzler}}&lt;br /&gt;
{{skill|Encore}}&lt;br /&gt;
{{skill|Focus Ballet}}&lt;br /&gt;
{{skill|Gypsy's Kiss}}&lt;br /&gt;
{{skill|Hip Shaker}}&lt;br /&gt;
{{skill|Lady Luck}}&lt;br /&gt;
{{skill|Slinging Arrow}}&lt;br /&gt;
{{skill|Slow Grace}}&lt;br /&gt;
==== Ensemble Skills ====&lt;br /&gt;
{{skill|Acoustic Rhythm}}&lt;br /&gt;
{{skill|Battle Theme}}&lt;br /&gt;
{{skill|Classical Pluck}}&lt;br /&gt;
{{skill|Down Tempo}}&lt;br /&gt;
{{skill|Harmonic Lick}}&lt;br /&gt;
{{skill|Lullaby}}&lt;br /&gt;
{{skill|Mental Sensing}}&lt;br /&gt;
{{skill|Power Cord}}&lt;br /&gt;
=== Soul Linker Skills and Buffs ===&lt;br /&gt;
''See the [[Bard and Dancer Spirits]] page.''&lt;br /&gt;
=== Quest Skills ===&lt;br /&gt;
{{skill|Charming Wink}}&lt;br /&gt;
==== Unimplemented Skills ====&lt;br /&gt;
{{skill|Ragnarok}}&lt;br /&gt;
=== Job Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|3||28|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||10||11||24||30||35||48|| &lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|17||33||43|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|5||13||21||40||47|| || || &lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|6||9||16||20||41|| || || &lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|1||7||15||19||32||38||46||50 	  	  	 &lt;br /&gt;
|}&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed || 160.1	&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || 145.2	&lt;br /&gt;
|-&lt;br /&gt;
|Bow || 135.2&lt;br /&gt;
|-&lt;br /&gt;
|Whip || 142.7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Updates ==&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pages needing expert attention]]&lt;br /&gt;
[[Category:Classes]]&lt;br /&gt;
[[Category:Dancer]]&lt;/div&gt;</summary>
		<author><name>TeaRs</name></author>
		
	</entry>
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