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	<updated>2026-04-26T04:15:51Z</updated>
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	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Create_Deadly_Poison&amp;diff=13693</id>
		<title>Create Deadly Poison</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Create_Deadly_Poison&amp;diff=13693"/>
		<updated>2008-10-11T18:28:49Z</updated>

		<summary type="html">&lt;p&gt;Pseudoschizo: Fixed the cdp calculator link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Assassin Cross&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 1&lt;br /&gt;
| prereqs = ([[Thief]]) [[Envenom]] Lv. 10, [[Detoxify]] Lv. 1, [[Enchant Poison]] Lv. 5&lt;br /&gt;
| spcost = 50&lt;br /&gt;
| time = None&lt;br /&gt;
| delay = &lt;br /&gt;
| target = Self&lt;br /&gt;
| catalyst = {{item |id=657 Berserk Potion}}, {{item |id=937 Venom Canine}}, {{item |id=952 Cactus Needle}}, {{item |id=939 Bee Sting}}, {{item |id=7033 Poison Spore}}, {{item |id=713 Empty Bottle}}, {{item |id=972 Karvonidailrol}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Creates a bottle containing Deadly Poison. If the skill fails, the caster will receive an amount of damage equal to 20% of maximum [[HP]]. &lt;br /&gt;
&lt;br /&gt;
{{item |id=678 Poison Bottles}} can only be created through the skill Create Deadly Poison. Some ingredients are needed to create one. [[DEX]] and [[LUK]] affect the success rates of brewing {{item |id=678 Poison Bottles}}.&lt;br /&gt;
&lt;br /&gt;
=== Ingredients ===&lt;br /&gt;
* {{item |id=657 Berserk Potion}}: The Tool Dealers in [[Comodo]] and [[Lighthalzen]] sell these. &lt;br /&gt;
* {{item |id=937 Venom Canine}}: Dropped by {{monster|id=1025 Boas}}, {{monster|id=1030 Anacondaqs}} and {{monster|id=1037 Side Winders}}. They spawn in large quantities at {{map|id=moc_fild13 Sograt Desert 13}}.&lt;br /&gt;
* {{item |id=952 Cactus Needle}}: Dropped by {{monster|id=1055 Mukas}}. The best places to hunt them are {{map|id=moc_fild18 Sograt Desert 18}} and {{map|id=moc_fild06 Sograt Desert 06}}.&lt;br /&gt;
* {{item |id=939 Bee Sting}}: Dropped by {{monster|id=1004 Hornets}}. The best places to hunt them are {{map|id=prt_fild00 Prontera Field 00}} and {{map|id=mjolnir_04 Mt. Mjolnir 04}}.&lt;br /&gt;
* {{item |id=7033 Poison Spore}}: Dropped by {{monster|id=1077 Poison Spores}}. The best places to hunt them are {{map|id=pay_fild05 Payon Forest 05}} and {{map|id=mjolnir_07 Mt. Mjolnir 07}}.&lt;br /&gt;
* {{item |id=713 Empty Bottle}}: Dropped by different monsters. It is best to gather them from {{monster|id=1055 Mukas}} so as to harvest two ingredients at once. {{monster|id=1372 Goats}} drop them at the highest rate and are found on {{map|id=ein_fild06 Einbroch Field 06}} and {{map|id=yuno_fild06 Juno Field 06}}. {{monster|id=1097 Ant Eggs}} in {{map|id=anthell01 Ant Hell 1}} and {{monster|id=1682 Removers}} in {{map|id=lhz_dun01 Somatology Laboratory 1}} are also viable options.&lt;br /&gt;
* {{item |id=972 Karvonidailrol}}: Only dropped by four monsters and at very low rates. {{monster|id=1077 Poison Spores}} are the easiest to hunt. {{monster|id=1682 Removers}} are another option. A third option is the [[Biochemist]] skill [[Cultivate Plant]], which at level 1 summons a {{monster|id=1085 Red Mushroom}} or a {{monster|id=1084 Black Mushroom}} by chance using one {{item|id=921 Mushroom Spore}}. {{monster|id=1085 Red Mushrooms}} drop these at 0.5%.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
&lt;br /&gt;
Success Rate = Base Rate + [ (Base Rate * DEX/50) + (Base Rate * LUK/100) ] &lt;br /&gt;
&lt;br /&gt;
''*Base Rate is assumed to be at 20%.'' &lt;br /&gt;
&lt;br /&gt;
Simplified: Success Rate = 20% + (0.4% DEX) + (0.2% LUK) &lt;br /&gt;
&lt;br /&gt;
=== Ways To Increase Success Chance ===&lt;br /&gt;
&lt;br /&gt;
Decent base [[DEX]] and [[LUK]]. &lt;br /&gt;
[[Blessing]]. (+10 [[DEX]]) &lt;br /&gt;
[[Gloria]]. (+30 LUK) &lt;br /&gt;
[[Marionette Control]]. (skill of [[Minstrel]]/[[Gypsy]]) &lt;br /&gt;
[[Battle Chant]]. (+20 stats) &lt;br /&gt;
Guild Skill [[Sharp Gaze]] (+5 [[DEX]] at level 5, not really recommended) &lt;br /&gt;
Equipments: Apple of Archer (+3 [[DEX]]), Lucky Mantle (+2 [[LUK]]), Quad Dexterous Knife x2 (+8 [[DEX]]), Crystal Pumps (+5 [[LUK]]), Nimble Gloves x2 (+8 [[DEX]]) &lt;br /&gt;
&lt;br /&gt;
=== Create Deadly Poison Calculator ===&lt;br /&gt;
&lt;br /&gt;
A '''Create Deadly Poison Calculator''' can be found [http://ro.zhasha.com/?c=cdp '''''here'''''.]&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
&lt;br /&gt;
* Wear the equipments above and get [[Blessing]] only after [[Marionette Control]] has been casted on the player to get the full [[DEX]] bonus. &lt;br /&gt;
* Have a [[Priest]] standby to [[Heal]] the player when Create Deadly Poison fails. &lt;br /&gt;
* Make use the [[Bard]] skill [[Magic Strings]] to reduce Create Deadly Poison's cast delay thus speeding up brewing. &lt;br /&gt;
* Only brew when either a [[Priest]] or a [[Minstrel]]/[[Gypsy]] can assist so {{item |id=972 Karvonidailrols}} won't be wasted. &lt;br /&gt;
&lt;br /&gt;
=== Uses ===&lt;br /&gt;
&lt;br /&gt;
* A requirement for [[Enchant Deadly Poison]] to activate. &lt;br /&gt;
* When {{item |id=678 Poison Bottles}} are used by a non-[[Assassin]] class character, it causes instant death. &lt;br /&gt;
* If an [[Assassin Cross]] drinks a Poison Bottle, they will be given a boost in [[ASPD]] for 30 seconds. This is not the same as using Poison Bottles by activating [[Enchant Deadly Poison]].&lt;/div&gt;</summary>
		<author><name>Pseudoschizo</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Refining&amp;diff=13692</id>
		<title>Refining</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Refining&amp;diff=13692"/>
		<updated>2008-10-11T18:26:23Z</updated>

		<summary type="html">&lt;p&gt;Pseudoschizo: fixed the refining calculator link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
[[Blacksmith]]s can refine Iron Ore into Iron, Iron and Coal into Steel, and elemental Ores into elemental stones. For material requirements, see [[Iron Tempering]], [[Steel Tempering]] and [[Enchantedstone Craft]]. &lt;br /&gt;
&lt;br /&gt;
Consumes 1 Mini Furnace per attempt.&lt;br /&gt;
&lt;br /&gt;
Alternatively: There is an NPC in Einbroch (Uwe Kleine) (216,180) who can refine Coal for your blacksmiths at a price of 30 Jubilee and 4 Large Jellopy.&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
1. In order to refine materials into metals you must have all of the neccessary materials in your main inventory (not your cart). Then you use a furnace. When you use the mini-furnace it's gone for good, it doesn't matter if you actually refine something or not. &lt;br /&gt;
&lt;br /&gt;
2. A window will open with a list of items that can be created. Select which item you wish to refine from the list and click 'OK' or press enter. &lt;br /&gt;
&lt;br /&gt;
3. Another window will appear detailing which materials you'll be using up. Regardless of if the refining succeeds or fails the items on the list will be lost if you continue. &lt;br /&gt;
&lt;br /&gt;
4. If the refining succeeds the newly created item will appear in your inventory.&lt;br /&gt;
&lt;br /&gt;
== Success Rate ==&lt;br /&gt;
*The base success rate for refining, before taking any other factors into account, is 20% for Iron and Steel and 5% for Elemental Stones. &lt;br /&gt;
*Refining sucess rate is decided by Forging Equipment, Skills, [[DEX]], [[LUK]] and Job Level. &lt;br /&gt;
*The tempering skills, Steel Tempering, Iron Tempering and Enchantedstone Craft increase the success rates of refining Steel, Iron and Elemental Stones respectively. &lt;br /&gt;
*Each point of DEX and each point of LUK is believed to add 0.1% chance to successfully refining a material. For example, with 19 Dex and 1 Luk a Blacksmith would gain an additional 2% chance to refine steel after taking other factors into account. &lt;br /&gt;
*Each Job Level is believed to add 0.2% to the overall success rate. &lt;br /&gt;
&lt;br /&gt;
=== Refining Calculator ===&lt;br /&gt;
&lt;br /&gt;
A '''Refining Calculator''' can be found [http://ro.zhasha.com/?c=refine '''''here'''''.]&lt;br /&gt;
&lt;br /&gt;
{{Navbox Crafting}}&lt;br /&gt;
&lt;br /&gt;
[[Category: General Information]] [[Category: Blacksmith]] [[Category: Mechanics]]&lt;/div&gt;</summary>
		<author><name>Pseudoschizo</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Create_Deadly_Poison&amp;diff=11717</id>
		<title>Create Deadly Poison</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Create_Deadly_Poison&amp;diff=11717"/>
		<updated>2008-07-10T21:20:08Z</updated>

		<summary type="html">&lt;p&gt;Pseudoschizo: added a CDP calc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Assassin Cross&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 1&lt;br /&gt;
| prereqs = ([[Thief]]) [[Envenom]] Lv. 10, [[Detoxify]] Lv. 1, [[Enchant Poison]] Lv. 5&lt;br /&gt;
| spcost = 50&lt;br /&gt;
| time = None&lt;br /&gt;
| delay = &lt;br /&gt;
| target = Self&lt;br /&gt;
| catalyst = {{item |id=657 Berserk Potion}}, {{item |id=937 Venom Canine}}, {{item |id=952 Cactus Needle}}, {{item |id=939 Bee Sting}}, {{item |id=7033 Poison Spore}}, {{item |id=713 Empty Bottle}}, {{item |id=972 Karvonidailrol}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Creates a bottle containing Deadly Poison. If the skill fails, the caster will receive an amount of damage equal to 20% of maximum [[HP]]. &lt;br /&gt;
&lt;br /&gt;
{{item |id=678 Poison Bottles}} can only be created through the skill Create Deadly Poison. Some ingredients are needed to create one. [[DEX]] and [[LUK]] affect the success rates of brewing {{item |id=678 Poison Bottles}}.&lt;br /&gt;
&lt;br /&gt;
=== Ingredients ===&lt;br /&gt;
* {{item |id=657 Berserk Potion}}: The Tool Dealers in [[Comodo]] and [[Lighthalzen]] sell these. &lt;br /&gt;
* {{item |id=937 Venom Canine}}: Dropped by {{monster|id=1025 Boas}}, {{monster|id=1030 Anacondaqs}} and {{monster|id=1037 Side Winders}}. They spawn in large quantities at {{map|id=moc_fild13 Sograt Desert 13}}.&lt;br /&gt;
* {{item |id=952 Cactus Needle}}: Dropped by {{monster|id=1055 Mukas}}. The best places to hunt them are {{map|id=moc_fild18 Sograt Desert 18}} and {{map|id=moc_fild06 Sograt Desert 06}}.&lt;br /&gt;
* {{item |id=939 Bee Sting}}: Dropped by {{monster|id=1004 Hornets}}. The best places to hunt them are {{map|id=prt_fild00 Prontera Field 00}} and {{map|id=mjolnir_04 Mt. Mjolnir 04}}.&lt;br /&gt;
* {{item |id=7033 Poison Spore}}: Dropped by {{monster|id=1077 Poison Spores}}. The best places to hunt them are {{map|id=pay_fild05 Payon Forest 05}} and {{map|id=mjolnir_07 Mt. Mjolnir 07}}.&lt;br /&gt;
* {{item |id=713 Empty Bottle}}: Dropped by different monsters. It is best to gather them from {{monster|id=1055 Mukas}} so as to harvest two ingredients at once. {{monster|id=1372 Goats}} drop them at the highest rate and are found on {{map|id=ein_fild06 Einbroch Field 06}} and {{map|id=yuno_fild06 Juno Field 06}}. {{monster|id=1097 Ant Eggs}} in {{map|id=anthell01 Ant Hell 1}} and {{monster|id=1682 Removers}} in {{map|id=lhz_dun01 Somatology Laboratory 1}} are also viable options.&lt;br /&gt;
* {{item |id=972 Karvonidailrol}}: Only dropped by four monsters and at very low rates. {{monster|id=1077 Poison Spores}} are the easiest to hunt. {{monster|id=1682 Removers}} are another option. A third option is the [[Biochemist]] skill [[Cultivate Plant]], which at level 1 summons a {{monster|id=1085 Red Mushroom}} or a {{monster|id=1084 Black Mushroom}} by chance using one {{item|id=921 Mushroom Spore}}. {{monster|id=1085 Red Mushrooms}} drop these at 0.5%.&lt;br /&gt;
&lt;br /&gt;
=== Formula ===&lt;br /&gt;
&lt;br /&gt;
Success Rate = Base Rate + [ (Base Rate * DEX/50) + (Base Rate * LUK/100) ] &lt;br /&gt;
&lt;br /&gt;
''*Base Rate is assumed to be at 20%.'' &lt;br /&gt;
&lt;br /&gt;
Simplified: Success Rate = 20% + (0.4% DEX) + (0.2% LUK) &lt;br /&gt;
&lt;br /&gt;
=== Ways To Increase Success Chance ===&lt;br /&gt;
&lt;br /&gt;
Decent base [[DEX]] and [[LUK]]. &lt;br /&gt;
[[Blessing]]. (+10 [[DEX]]) &lt;br /&gt;
[[Gloria]]. (+30 LUK) &lt;br /&gt;
[[Marionette Control]]. (skill of [[Minstrel]]/[[Gypsy]]) &lt;br /&gt;
[[Battle Chant]]. (+20 stats) &lt;br /&gt;
Guild Skill [[Sharp Gaze]] (+5 [[DEX]] at level 5, not really recommended) &lt;br /&gt;
Equipments: Apple of Archer (+3 [[DEX]]), Lucky Mantle (+2 [[LUK]]), Quad Dexterous Knife x2 (+8 [[DEX]]), Crystal Pumps (+5 [[LUK]]), Nimble Gloves x2 (+8 [[DEX]]) &lt;br /&gt;
&lt;br /&gt;
=== Create Deadly Poison Calculator ===&lt;br /&gt;
&lt;br /&gt;
A '''Create Deadly Poison Calculator''' can be found [http://ro.zhasha.com/cdp.html '''''here'''''.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
&lt;br /&gt;
* Wear the equipments above and get [[Blessing]] only after [[Marionette Control]] has been casted on the player to get the full [[DEX]] bonus. &lt;br /&gt;
* Have a [[Priest]] standby to [[Heal]] the player when Create Deadly Poison fails. &lt;br /&gt;
* Make use the [[Bard]] skill [[Magic Strings]] to reduce Create Deadly Poison's cast delay thus speeding up brewing. &lt;br /&gt;
* Only brew when either a [[Priest]] or a [[Minstrel]]/[[Gypsy]] can assist so {{item |id=972 Karvonidailrols}} won't be wasted. &lt;br /&gt;
&lt;br /&gt;
=== Uses ===&lt;br /&gt;
&lt;br /&gt;
* A requirement for [[Enchant Deadly Poison]] to activate. &lt;br /&gt;
* When {{item |id=678 Poison Bottles}} are used by a non-[[Assassin]] class character, it causes instant death. &lt;br /&gt;
* If an [[Assassin Cross]] drinks a Poison Bottle, they will be given a boost in [[ASPD]] for 30 seconds. This is not the same as using Poison Bottles by activating [[Enchant Deadly Poison]].&lt;/div&gt;</summary>
		<author><name>Pseudoschizo</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Refining&amp;diff=11714</id>
		<title>Refining</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Refining&amp;diff=11714"/>
		<updated>2008-07-10T20:59:22Z</updated>

		<summary type="html">&lt;p&gt;Pseudoschizo: Added a refining calculator&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
[[Blacksmith]]s can refine Iron Ore into Iron, Iron and Coal into Steel, and elemental Ores into elemental tones. For material requirements, see [[Iron Tempering]], [[Steel Tempering]] and [[Enchantedstone Craft]]. &lt;br /&gt;
&lt;br /&gt;
Consumes 1 Mini Furnace per attempt.&lt;br /&gt;
&lt;br /&gt;
Alternatively: There is an NPC in Einbroch (Uwe Kleine) (216,180) who can refine Coal for your blacksmiths at a price of 30 Jubilee and 4 Large Jellopy.&lt;br /&gt;
&lt;br /&gt;
== Process ==&lt;br /&gt;
1. In order to refine materials into metals you must have all of the neccessary materials in your main inventory (not your cart). Then you use a furnace. When you use the mini-furnace it's gone for good, it doesn't matter if you actually refine something or not. &lt;br /&gt;
&lt;br /&gt;
2. A window will open with a list of items that can be created. Select which item you wish to refine from the list and click 'OK' or press enter. &lt;br /&gt;
&lt;br /&gt;
3. Another window will appear detailing which materials you'll be using up. Regardless of if the refining succeeds or fails the items on the list will be lost if you continue. &lt;br /&gt;
&lt;br /&gt;
4. If the refining succeeds the newly created item will appear in your inventory.&lt;br /&gt;
&lt;br /&gt;
== Success Rate ==&lt;br /&gt;
*The base success rate for refining, before taking any other factors into account, is 20% for Iron and Steel and 5% for Elemental Stones. &lt;br /&gt;
*Refining sucess rate is decided by Forging Equipment, Skills, [[DEX]], [[LUK]] and Job Level. &lt;br /&gt;
*The tempering skills, Steel Tempering, Iron Tempering and Enchantedstone Craft increase the success rates of refining Steel, Iron and Elemental Stones respectively. &lt;br /&gt;
*Each point of DEX and each point of LUK is believed to add 0.1% chance to successfully refining a material. For example, with 19 Dex and 1 Luk a Blacksmith would gain an additional 2% chance to refine steel after taking other factors into account. &lt;br /&gt;
*Each Job Level is believed to add 0.2% to the overall success rate. &lt;br /&gt;
&lt;br /&gt;
=== Refining Calculator ===&lt;br /&gt;
&lt;br /&gt;
A '''Refining Calculator''' can be found [http://ro.zhasha.com/refining.html '''''here'''''.]&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Forging]] &lt;br /&gt;
&lt;br /&gt;
[[Category: General Information]] [[Category: Blacksmith]] [[Category: Mechanics]]&lt;/div&gt;</summary>
		<author><name>Pseudoschizo</name></author>
		
	</entry>
</feed>