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		<id>https://xellie.com/RO/wiki/index.php?title=Refinement_System&amp;diff=9317</id>
		<title>Refinement System</title>
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		<updated>2008-03-08T22:43:49Z</updated>

		<summary type="html">&lt;p&gt;Kasuha: Added tables with success chances&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
Equipment in Ragnarok Online can be 'upgraded' or 'refined' by upgrade [[NPC]]s in each major [[town]]s to make them more powerful. All equipment has a maximum upgrade level of +10, starting from +0. +0 items do not have any prefixes, but once they are upgraded, the number of upgrade levels will be displayed on the equipment - IE) +5 Stunner. &lt;br /&gt;
&lt;br /&gt;
Also, you can turn in {{item|id=756 Rough Oridecon}} and {{item|id=757 Rough Elunium}} to create single refined {{item|id=984 Oridecon}} and {{item|id=985 Elunium}}, which are needed for upgrading Lv. 3 / Lv. 4 weapons, items and armors, respectively.  &lt;br /&gt;
&lt;br /&gt;
== Upgrade NPC Locations == &lt;br /&gt;
*Inside [[Prontera]] (prt_in) 63,60 &lt;br /&gt;
*Inside [[Morroc]] (morocc_in) 73,38 &lt;br /&gt;
*[[Payon]] (payon) 144,173 &lt;br /&gt;
*Inside [[Alberta]] (alberta_in) 29,59 &lt;br /&gt;
*Basement of [[Juno]] Armory (juno) 119, 137 &lt;br /&gt;
*2nd floor of [[Einbroch]] Blacksmith Guild (einbroch) 255, 108&lt;br /&gt;
*Basement of [[Lighthalzen]] Weapon Shop (lighthalzen) 194, 35&lt;br /&gt;
&lt;br /&gt;
== Upgrade Requirements ==&lt;br /&gt;
To upgrade equipment, make sure you have the following: &lt;br /&gt;
&lt;br /&gt;
*Equipment &lt;br /&gt;
*Money &lt;br /&gt;
*Reagent &lt;br /&gt;
&lt;br /&gt;
Not all item types can be upgraded. Following list shows item types that cannot be upgraded. &lt;br /&gt;
&lt;br /&gt;
*Mid and Low [[Headgears]]&lt;br /&gt;
*[[Accessories]] &lt;br /&gt;
*Any items that are not equipments &lt;br /&gt;
*Certain [[armor]]s cannot be upgraded, these usually have such noted in its item description. Most headgear that gives 10% damage reduction against a certain race falls into this catagory. &lt;br /&gt;
&lt;br /&gt;
=== Reagents and Cost ===&lt;br /&gt;
To upgrade, you need to provide a reagent in order to upgrade your equipment. Reagent required differs depending on weapon level of the equipment. As for armors, they all take same reagent regardless of type. &lt;br /&gt;
&lt;br /&gt;
Money taken also differs depending on weapon level of the [[weapons]]. &lt;br /&gt;
&lt;br /&gt;
Following list shows reagent + money required. &lt;br /&gt;
&lt;br /&gt;
*Weapon Lv. 1 - {{item|id=1010 Phracon}} (200 Z from NPC Shop) + 50 Z Fee &lt;br /&gt;
*Weapon Lv. 2 - {{item|id=1011 Emveretarcon}} (1,000 Z from NPC Shop) + 200 Z Fee &lt;br /&gt;
*Weapon Lv. 3 - {{item|id=984 Oridecon}} (Monster drop) + 5,000 Z Fee &lt;br /&gt;
*Weapon Lv. 4 - {{item|id=984 Oridecon}} + 20,000 Z Fee &lt;br /&gt;
*All Armor Types - {{item|id=985 Elunium}} (Monster drop) + 2,000 Z Fee &lt;br /&gt;
&lt;br /&gt;
=== Refining Rough Oridecons and Eluniums ===&lt;br /&gt;
When you collect 5 {{item|id=756 Rough Oridecons}} and {{item|id=757 Rough Eluniums}}, you can convert it to a single {{item|id=984 Oridecon}} or {{item|id=985 Elunium}} by talking to an [[NPC]] in the upgrade shop. Note that you can make only one pure {{item|id=984 Oridecon}} or {{item|id=985 Elunium}} each time you talk to the NPC.&lt;br /&gt;
&lt;br /&gt;
== Effects Gained ==&lt;br /&gt;
When you successfully upgrade, you gain following effects: &lt;br /&gt;
&lt;br /&gt;
*Weapons &lt;br /&gt;
**Weapon Lv. 1 - Every +1 upgrade gives +2 ATK (+3 ATK for every overupgrade). &lt;br /&gt;
**Weapon Lv. 2 - Every +1 upgrade gives +3 ATK (+5 ATK for every overupgrade). &lt;br /&gt;
**Weapon Lv. 3 - Every +1 upgrade gives +5 ATK (+7 ATK for every overupgrade). &lt;br /&gt;
**Weapon Lv. 4 - Every +1 upgrade gives +7 ATK (+13(?) ATK for every overupgrade). &lt;br /&gt;
&lt;br /&gt;
*Armors &lt;br /&gt;
**Every +1 upgrade gives +1 (it's actually only 2/3) Equipment [[DEF]] (not VIT [[DEF]]). &lt;br /&gt;
&lt;br /&gt;
Upgrades are useful, as for weapon upgrade, it reduces damage range between min - max damage (allowing you to do better average damage), it also increases your damage range. For armors, it reduces damage you take by 2/3% per every upgrade level. &lt;br /&gt;
&lt;br /&gt;
== Safety Level ==&lt;br /&gt;
Safety Level is maximum level of refinement you can do to an equipment with guaranteed success with 0% chance of failure. Anything past the safety level has chance to fail, and failure means your equipment will be permanently destroyed and gone from the game, including any cards and other enchantments it may have had. You won't be refunded money and the reagent took to upgrade in failed upgrades. &lt;br /&gt;
&lt;br /&gt;
So give it a careful thought if you want to upgrade an equipment beyond its safety level. &lt;br /&gt;
&lt;br /&gt;
*Weapons &lt;br /&gt;
**Weapon Lv. 1 - Safety Level +7 &lt;br /&gt;
**Weapon Lv. 2 - Safety Level +6 &lt;br /&gt;
**Weapon Lv. 3 - Safety Level +5 &lt;br /&gt;
**Weapon Lv. 4 - Safety Level +4 &lt;br /&gt;
*Armors &lt;br /&gt;
**All armor types have Safety Level +4 &lt;br /&gt;
&lt;br /&gt;
== Success chances ==&lt;br /&gt;
&lt;br /&gt;
Chances to successfully refine an item are:&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''Upgrade'''&lt;br /&gt;
| align=center | '''Lv. 1''' &lt;br /&gt;
| align=center | '''Lv. 2''' &lt;br /&gt;
| align=center | '''Lv. 3''' &lt;br /&gt;
| align=center | '''Lv. 4''' &lt;br /&gt;
| align=center | '''Armor'''&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+4 -&amp;gt; +5'''&lt;br /&gt;
| align=center | 100%&lt;br /&gt;
| align=center | 100%&lt;br /&gt;
| align=center | 100%&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+5 -&amp;gt; +6'''&lt;br /&gt;
| align=center | 100%&lt;br /&gt;
| align=center | 100%&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
| align=center | 40%&lt;br /&gt;
| align=center | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+6 -&amp;gt; +7'''&lt;br /&gt;
| align=center | 100%&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
| align=center | 50%&lt;br /&gt;
| align=center | 40%&lt;br /&gt;
| align=center | 40%&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+7 -&amp;gt; +8'''&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
| align=center | 40%&lt;br /&gt;
| align=center | 20%&lt;br /&gt;
| align=center | 20%&lt;br /&gt;
| align=center | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+8 -&amp;gt; +9'''&lt;br /&gt;
| align=center | 40%&lt;br /&gt;
| align=center | 20%&lt;br /&gt;
| align=center | 20%&lt;br /&gt;
| align=center | 20%&lt;br /&gt;
| align=center | 20%&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+9 -&amp;gt; +10'''&lt;br /&gt;
| align=center | 20%&lt;br /&gt;
| align=center | 20%&lt;br /&gt;
| align=center | 20%&lt;br /&gt;
| align=center | 10%&lt;br /&gt;
| align=center | 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Success chances using [[Kafra Shop|Enriched Oridecon/Elunium]] are:&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable style=&amp;quot;border 1em #aaaaaa solid&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''Upgrade'''&lt;br /&gt;
| align=center | '''Lv. 1''' &lt;br /&gt;
| align=center | '''Lv. 2''' &lt;br /&gt;
| align=center | '''Lv. 3''' &lt;br /&gt;
| align=center | '''Lv. 4''' &lt;br /&gt;
| align=center | '''Armor'''&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+4 -&amp;gt; +5'''&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 100%&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 100%&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 100%&lt;br /&gt;
| align=center | 90%&lt;br /&gt;
| align=center | 90%&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+5 -&amp;gt; +6'''&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 100%&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 100%&lt;br /&gt;
| align=center | 90%&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+6 -&amp;gt; +7'''&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 100%&lt;br /&gt;
| align=center | 90%&lt;br /&gt;
| align=center | 75%&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+7 -&amp;gt; +8'''&lt;br /&gt;
| align=center | 90%&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
| align=center | 30%&lt;br /&gt;
| align=center | 30%&lt;br /&gt;
| align=center | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+8 -&amp;gt; +9'''&lt;br /&gt;
| align=center | 60%&lt;br /&gt;
| align=center | 30%&lt;br /&gt;
| align=center | 30%&lt;br /&gt;
| align=center | 30%&lt;br /&gt;
| align=center | 30%&lt;br /&gt;
|-&lt;br /&gt;
| align=center | '''+9 -&amp;gt; +10'''&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 20%&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 20%&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 20%&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 10%&lt;br /&gt;
| align=center style=&amp;quot;color:red&amp;quot; | 10%&lt;br /&gt;
|}&lt;br /&gt;
Note that red colored numbers mean no improvement over normal Oridecon or Elunium.&lt;br /&gt;
&lt;br /&gt;
Originally, the Blacksmith's skill [[Weaponry Research]] used to add 1% refining chance per skill level (up to 10% at skill level 10) to the Blacksmith. This was later removed.&lt;br /&gt;
&lt;br /&gt;
== Socket Enchants ==&lt;br /&gt;
''For more details on the system, go to [[Socket Enchant]].''&lt;br /&gt;
&lt;br /&gt;
This is a relatively new system instated that allows players to add an additional card slot into select pieces of equipments. They are divided by &amp;quot;ranks&amp;quot;, which will require different amount of zeny and items (more expensive stuff will be required the higher the rank of the item you plan to upgrade). Success rates will also depend on the rank; higher rank items will have lower success rates. &lt;br /&gt;
&lt;br /&gt;
When successfully enchanted, item will gain one more slot to insert a card into. However, there are some exceptions. Some items have different effects as a result of successful enchant. &lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*To search for these items, visit [http://rode.doddlercon.com/db/ R.O.D.E]. &lt;br /&gt;
&lt;br /&gt;
[[Category: General Information]]&lt;/div&gt;</summary>
		<author><name>Kasuha</name></author>
		
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