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	<updated>2026-09-15T12:52:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Equipment_Sets&amp;diff=23707</id>
		<title>Equipment Sets</title>
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		<updated>2010-08-03T21:57:42Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Black Cat hit and cast time bonus is part of the set and not of the item itself.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About== &lt;br /&gt;
==Equipment Sets== &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Ancient Magic, Librarian Gloves &amp;amp; Pocket Watch Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1573 Ancient Magic &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; }} || [[Book]] || [[MATK]] + 15%&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2716 Librarian Glove &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Accessory]] || [[Max SP]] + 20&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2717 Pocket Watch }} || [[Accessory]] || -&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[INT]] + 5, [[Max HP]] + 700, [[ASPD]] + 5% &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Ancient Magic &amp;amp; Mage Coat Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1573 Ancient Magic &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; }} || [[Book]] || [[MATK]] + 15%&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2334 Mage Coat }} || [[Armor]] || [[MDEF]] + 5, [[INT]] + 1&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[MDEF]] + 8, [[Max SP]] + 10%, [[INT]] + 4 &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Angel's Dress &amp;amp; Angeling Pin Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2358 Angel's Dress }} || [[Armor]] || [[LUK]] + 4, Impossible to Refine&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 5153 Angeling Pin }} || [[Headgear]] || [[Flee]] + 5&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[INT]] + 2, [[LUK]] + 6, [[Flee]] + 5 &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Angelic Protection, Angel's Reincarnation, Angelic Guard, Angelic Cardigan &amp;amp; Angel's Kiss Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 5125 Angel's Kiss &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Headgear]] || [[SP Recovery]] + 3%&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2420 Angel's Reincarnation &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || [[Max HP]] + 100&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2521 Angelic Cardigan &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || [[HP Recovery]] + 5%&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2116 Angelic Guard &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Shield]] || Reduce 5% damage from [[Demon]] monsters.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2355 Angelic Protection &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || [[MDEF]] + 20&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[Max HP]] + 900, [[Max SP]] + 100, Add a 3% chance of auto casting Level 1 [[Assumptio]] on the user when the user receives Physical Damage. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Armor Charm &amp;amp; Padded Armor Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2656 Armor Charm }} || [[Accessory]] || [[Max HP]] + 50&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2312 Padded Armor }} || [[Armor]] || -&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[DEF]] + 5, [[Max HP]] + 150 &lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Assassin Robe, Battle Greaves &amp;amp; Captain's Manteau Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2378 Assassin Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || [[Max HP]] + 150, [[MDEF]] + 2, Reduces damage from [[Demi Human]] monsters by 2%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2435 Battle Greaves &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 100. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2538 Captain's Manteau &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 50. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[AGI]] + 3. [[Max HP]] + 12%. [[Critical]] Rate + 5%. Increases [[ASPD]] by 5%. When attacking physically, there is a chance to recover 3000 [[HP]] over per 10 seconds. Increases damage received from all Non-[[Demi Human]] monster by 3 times. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Assaulter Plate, Battle Greaves &amp;amp; Captain's Manteau Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2376 Assaulter Plate &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || [[Max HP]] + 150, [[MDEF]] + 2, Reduces damage from [[Demi Human]] monsters by 2%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2435 Battle Greaves &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 100. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2538 Captain's Manteau &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 50. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[VIT]] + 3, [[Max HP]] + 12%, Increases [[Heal]] and item recovery by 10%, Increases damage received from all non-[[Demi Human]] monsters by 3 times &amp;amp; When attacking physically, there is a chance to recover 6,000 [[HP]] over 10 seconds. &lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Battle Boots, Elite Shooter &amp;amp; Sheriff's Manteau Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2437 Battle Boots &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 100. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2382 Elite Shooter Suit &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || [[Max HP]] + 150, [[MDEF]] + 2, Reduces damage from [[Demi Human]] monsters by 2%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2540 Sheriff's Manteau &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowikI&amp;gt; }} || [[Garment]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 50. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[DEX]] + 3, [[Max HP]] + 12%, Reduces ranged damage by 10%, Decreases cast delay of all skills by 25% &amp;amp; Increases damage received from all non-[[Demi Human]] monsters by 3 times. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Battle Greaves, Captain's Manteau &amp;amp; Elite Engineer Armor Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2435 Battle Greaves &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 100. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2538 Captain's Manteau &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 50. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2377 Elite Engineer Armor &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || [[Max HP]] + 150, [[MDEF]] + 2, Reduces damage from [[Demi Human]] monsters by 2%.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[STR]] + 3, [[Max HP]] + 12%, Increases [[Mammonite]] damage by 20%, Increases effectiveness of [[Heal]] and [[Potion Pitcher]] by 10% &amp;amp; Armor indestructible. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Battle Hook &amp;amp; Tournament Shield Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1421 Battle Hook &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[One Handed Spear]] || Every time you attack, 5% chance to cause [[Stun]] on the target. Increases damage done against [[Demi Human]] type monsters by 20%. Enables use of Level 3 [[Pierce]].&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2133 Tournament Shield &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Shield]] || [[ATK]] + 1%, If [[Lord Knight]] Class, then [[ASPD]] - 5%&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[DEF]] + 2, [[ATK]] + 4% &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Bison Horn &amp;amp; Thorny Shield Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2702 Bison Horn &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Accessory]] || [[AGI]] + 2&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2124 Thorny Shield &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Shield]] || [[MDEF]] + 2&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[ASPD]] is increased by 10%, Reflect 5% of all Physical Damage back to the enemy which inflicted it. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Black Cat &amp;amp; Thief Ring Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2747 Black Cat }} || [[Accessory]] || [[DEX]] + 3&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2620 Thief Ring }} || [[Accessory]] || If [[STR]] &amp;gt;= 90, then [[Hit]] + 10 &amp;amp; [[Flee]] + 10. If [[AGI]] &amp;gt;= 90, then [[ATK]] + 10 &amp;amp; [[CRIT]] + 10.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Increases damage against [[Large]] size monsters by 8% &amp;amp; Increases [[Hit]] and Casting Time by reine level of your weapon. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Black Leather Boots &amp;amp; Crest of the Rider Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2425 Black Leather Boots }} || [[Footgear]] || [[AGI]] + 1, If refined to 9-10 then [[AGI]] + 2&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2551 Crest of the Rider }} || [[Garment]] || [[AGI]] + 2&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Increases [[Flee]] Rate + 10 &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Clip &amp;amp; Spiritual Ring Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2607 Clip &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Accessory]] || [[Max SP]] + 10&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2677 Spiritual Ring }} || [[Accessory]] || [[INT]] + 2, [[DEX]] + 1&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Inflict 50% more damage against [[Undead]] monster with [[Heal]]. Inflict 30% more damage with [[Magnus Exorcismus]]. [[SP Recovery]] + 9% &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Cold Heart &amp;amp; Thief Ring Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2746 Cold Heart }} || [[Accessory]] || [[AGI]] + 3&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2620 Thief Ring }} || [[Accessory]] || If [[STR]] &amp;gt;= 90, then [[Hit]] + 10 &amp;amp; [[Flee]] + 10. If [[AGI]] &amp;gt;= 90, then [[ATK]] + 10 &amp;amp; [[CRIT]] + 10.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Increases damage against [[Medium]] size mosnters by 8% &amp;amp; Increases [[ASPD]] by refine rate of your weapon. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Combat Boots, Commander's Manteau &amp;amp; Elite Archer Suit Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2436 Combat Boots &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 100. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2539 Commander's Manteau &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 50. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2381 Elite Archer Suit &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || [[Max HP]] + 150, [[MDEF]] + 2, Reduces damage from [[Demi Human]] monsters by 2%.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[DEX]] + 3, [[Max HP]] + 12%, Reduces ranged damage by 10%, Decreases cast delay of all skills by 25% &amp;amp; Increases damage received from all non-[[Demi Human]] monsters by 3 times. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Combat Boots, Commander's Manteau &amp;amp; Medic's Robe Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2436 Combat Boots &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 100. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2539 Commander's Manteau &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 50. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2380 Medic's Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || [[Max HP]] + 150, [[MDEF]] + 2, Reduces damage from [[Demi Human]] monster by 2%.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[INT]] + 3. [[Max HP]] + 12%, Decreases cast time of the skill [[Holy Light]] by 50%, Increases the effectiveness of your [[Heal]] and [[Sanctuary]] skills by 10%. When receiving physical damage, there is a chance that for 10 seconds, your armor will become [[ghost]] property. Increases damage received from all Non-[[Demi Human]] monster by 3 times. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Combat Boots, Commander's Manteau &amp;amp; Warlock's Battle Robe Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2436 Combat Boots &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 100. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2539 Commander's Manteau &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || Add a 1% resistance against [[Demi Human]] monster. [[Max HP]] + 50. [[MDEF]] + 1.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2379 Warlock's Battle Robe &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || [[Max HP]] + 150. [[MDEF]] + 2. Reduces damage from [[Demi Human]] monster by 2%.&lt;br /&gt;
|- &lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[INT]] + 3, [[Max HP]] + 12%. Adds a 20% resistance against [[Stun]]. When receiving physical damage, there is a chance that for 10 seconds, your armor will become [[ghost]] property. Increases damage received from all Non-[[Demi Human]] monster by 3 times. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Cursed Star &amp;amp; Cursed Lyre Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2748 Cursed Star }} || [[Accessory]] || [[DEX]] + 2, [[LUK]] - 1, [[MDEF]] + 3, When equipped, [[HP]] -50 every 10 seconds, when unequipped, lose 300 [[HP]] &amp;amp; Add a 2% chance to [[Curse]] the enemy when receiving a long range attack.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1741 Cursed Lyre &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Bow]] || [[LUK]] - 2, 4% chance to [[Curse]] an enemy when attacking&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Adds 2% chance inflict [[Curse]] on the enemy. [[ATK]] + 25. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Dragon's Breath &amp;amp; Dragon Killer Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2527 Dragon's Breath &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || Reduces damage received from [[Dragon]] type monsters by 15%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 13001 Dragon Killer }} || [[Dagger]] || Receive 10% more [[Experience]] Points from [[Dragon]] monsters.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Increases damage on [[Dragon]] monster by 5%. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Dragon's Breath &amp;amp; Dragon Slayer Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2527 Dragon's Breath &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || Reduces damage received from [[Dragon]] type monsters by 15%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1166 Dragon Slayer }} || [[Two Handed Sword]] || Increases damage inflicted on [[Dragon]] monster by 15% &amp;amp; Pierces Defense of [[Dragon]] monster.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Increases damage on [[Dragon]] monster by 5%. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Dragon's Breath &amp;amp; Gae Bolg Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2527 Dragon's Breath &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || Reduces damage received from [[Dragon]] type monsters by 15%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1474 Gae Bolg }} || [[Two Handed Spear]] || 10% additional damage on [[Boss]] monster. Pierces Defense of [[Dragon]] monster.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Increases damage on [[Dragon]] monster by 5%. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Eagle Wing &amp;amp; Wing Staff Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2515 Eagle Wing &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || -&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1616 Wing Staff }} || [[One Handed Staff]] || [[MATK]] + 15%, Reduce Casting Time by 5%.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Increase Movement Speed by 25%. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Eye Patch, Memory Book &amp;amp; Pocket Watch Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2212 Eye Patch }} || [[Headgear]] || -&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2109 Memory Book }} || [[Shield]] || [[INT]] + 1, [[MDEF]] + 2&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2717 Pocket Watch }} || [[Accessory]] || -&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[HP Recovery]] and [[SP Recovery]] + 15%, [[MATK]] + 7% &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Falcon Muffler, Fricco's Shoes &amp;amp;Odin's Blessing Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2516 Falcon Muffler }} || [[Garment]] || [[Flee]] + 15, [[Perfect Dodge]] + 5&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2417 Fricco's Shoes }} || [[Footgear]] || [[AGI]] + 2, Increase heal amount of Red, Orange, Yellow and White Potion by 20%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2353 Odin's Blessing &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || -&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[Max HP]] + 5%, [[Max SP]] + 5%, [[AGI]] + 3 &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Feather of Icarus &amp;amp; Renown Archer's Scarf Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2726 Feather of Icarus }} || [[Accessory]] || [[DEX]] + 3, [[Max SP]] + 50&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2727 Renown Arhcer's Scarf }} || [[Accessory]] || [[DEX]] + 3, [[Max SP]] + 50&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Reduce [[SP]] Consumption of skills by 25%. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Frigg's Circlet, Odin's Blessing &amp;amp; Valkyrja's Shield Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 5124 Fricca's Circlet }} || [[Headgear]] || [[MDEF]] + 10, [[INT]] + 2, [[Max SP]] + 50&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2353 Odin's Blessing &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || -&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2115 Valkyrja's Shield &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Shield]] || [[MDEF]] + 5, Add a 20% resistance against [[Water]], [[Fire]], [[Shadow]] and [[Undead]] Property.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[DEF]] + 2, [[MDEF]] + 5, Additional [[DEF]] decrease by Frigg's Circlet and Valkyrja's Shield refine rate.&lt;br /&gt;
Additional [[MDEF]] increase by Frigg's Circlet and Valkyrja's Shield refine rate.&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Gentleman's Staff &amp;amp; Magician Hat Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1629 Gentleman's Staff &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[One Handed Staff]] || [[MATK]] + 15%, [[DEX]] + 1&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 5045 Magician Hat }} || [[Headgear]] || [[DEX]] + 1, [[AGI]] + 1, [[Max SP]] + 50&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[DEX]] + 2, [[INT]] + 2, [[SP Recovery]] + 5%. Refine rate increases [[MATK]]. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Goibne's Helm, Goibne's Armor, Goibne's Greaves &amp;amp; Goibne's Spaulders Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2354 Goibne's Armor }} || [[Armor]] || [[VIT]] + 2, [[Max HP]] + 10%&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2419 Goibne's Greaves }} || [[Footgear]] || [[MDEF]] + 3, [[Max HP]] + 5%, [[Max SP]] + 5%&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 5128 Goibne's Helm }} || [[Headgear]] || [[VIT]] + 3, [[MDEF]] + 3&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2520 Goibne's Spaulders }} || [[Garment]] || [[VIT]] + 1, [[MDEF]] + 2, Reduce 10% of Long Range Physical attack.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[VIT]] + 5, [[Max HP]] + 15%, [[Max SP]] + 5%, [[DEF]] + 5, [[MDEF]] + 15, Receive 10% less damage from [[Water]], [[Wind]], [[Earth]] and [[Fire]] Property attacks. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Holy Stick &amp;amp; Sacred Scripture Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1631 Holy Stick &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[One Handed Staff]] || [[MATK]] + 15%, Reduce Casting Time of [[Holy Light]], [[Turn Undead]], and [[Magnus Exorcismus]] by 25%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2129 Sacred Scripture }} || [[Shield]] || [[HP Recovery]] + 3%, [[SP Recovery]] + 3%, [[INT]] + 1&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Inflict 20% more damage with [[Magnus Exorcismus]]. Add a chance of auto casting Level 1 [[Turn Undead]] on an enemy when the user receives Physical Damage. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Hunting Spear &amp;amp; Tournament Shield Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1429 Hunting Spear }} || [[One Handed Spear]] || Ignores [[DEF]] of [[Brute]] type monsters. If you kill a [[Brute]] type monster, small chance to receive Meat. Add a 5% chance of auto casting Level 3 [[Joint Beat]] on the enemy when attacking.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2133 Tournament Shield &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Shield]] || [[ATK]] + 1%, If [[Lord Knight]] Class, then [[ASPD]] - 5%&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[DEF]] + 2, [[ATK]] + 4%&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Librarian Gloves, Pocket Watch &amp;amp; Principles of Magic Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2716 Librarian Glove &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Accessory]] || [[Max SP]] + 20&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2717 Pocket Watch }} || [[Accessory]] || -&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1572 Principles of Magic &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; }} || [[Book]] || [[INT]] + 3, [[MATK]] + 20%, [[SP Recovery]] + 5%&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[INT]] + 5, [[Max HP]] + 700, [[ASPD]] + 5% &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Linen Glove &amp;amp; Refined Tights Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2749 Linen Glove &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Accessory]] || [[AGI]] + 2, [[DEX]] + 1, [[MDEF]] + 1&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2390 Refined Tights &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || [[MDEF]] + 2. [[Perfect Dodge]] + 3&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[Perfect Dodge]] + 5 &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Long Horn &amp;amp; Tournament Shield Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1428 Long Horn }} || [[One Handed Spear]] || Small chance to cause [[Bleeding]] status ailment on the target. Enables use of Level 1 [[Detoxify]]. Indestructible except in upgrade attempts.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2133 Tournament Shield &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Shield]] || [[ATK]] + 1%, If [[Lord Knight]] Class, then [[ASPD]] - 5%&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[DEF]] + 2, [[ATK]] + 4% &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Long Horn &amp;amp; Valkyrja's Shield Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1428 Long Horn }} || [[One Handed Spear]] || Small chance to cause [[Bleeding]] status ailment on the target. Enables use of Level 1 [[Detoxify]]. Indestructible except in upgrade attempts.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2115 Valkyrja's Shield &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Shield]] || [[MDEF]] + 5, Add a 20% resistance against [[Water]], [[Fire]], [[Shadow]] and [[Undead]] Property.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Whenever you take damage, small chance to auto-spell Level 2 [[Assumptio]] on yourself. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Lunatic Brooch &amp;amp; Luna Bow Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2718 Lunatic Brooch &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Accessory]] || -&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1723 Luna Bow &amp;lt;nowiki&amp;gt;[2]&amp;lt;/nowiki&amp;gt; }} || [[Bow]] || Increase [[DEF]] depending on refinement of the bow; 0-6 = [[DEF]] + 2, 7-8 = [[DEF]] + 3, 9-10 = [[DEF]] + 5&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[DEX]] + 1, [[SP]] + 50, [[SP Recovery]] + 10% &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Magni's Cap, Odin's Blessing &amp;amp; Stone Buckler Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 5122 Magni's Cap }} || [[Headgear]] || [[STR]] + 2&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2353 Odin's Blessing &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || -&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2114 Stone Buckler &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Shield]] || Receive 5% less damage from [[Large]] size monsters.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[STR]] + 2, [[DEF]] + 5, [[MDEF]] + 5. If you are a [[Swordsman]] class, then [[DEF]] + 6 &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Morpheus's Bracelet, Morpheus's Hood, Morpheus's Ring &amp;amp; Morpheus's Shawl Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2649 Morpheus's Bracelet }} || [[Accessory]] || [[INT]] + 1, [[Max SP]] + 5%&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 5126 Morpheus's Hood }} || [[Headgear]] || [[INT]] + 2&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2648 Morpheus's Ring }} || [[Accessory]] || [[INT]] + 1, [[Max SP]] + 5%&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2518 Morpheus's Shawl }} || [[Garment]] || [[MDEF]] + 3, [[Max SP]] + 10%&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[INT]] + 5, [[MDEF]] + 11, [[Max SP]] + 20%, Magic spells can not be interrupted. Increase Casting Time by 25%. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Morrigane's Belt, Morrgane's Helm, Morrigane's Manteau &amp;amp; Morrigane's Pendant Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2650 Morrigane's Belt }} || [[Accessory]] || [[ATK]] + 5, [[Critical]] + 3&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 5127 Morrigane's Helm }} || [[Headgear]] || [[LUK]] + 2, [[ATK]] + 3&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2519 Morrigane's Manteau }} || [[Garment]] || [[LUK]] + 2, [[Perfect Dodge]] + 8&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2651 Morrigane's Pendant }} || [[Accessory]] || [[STR]] + 2, [[Critical]] + 3&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[STR]] + 2, [[LUK]] + 9, [[Critical]] Rate + 13, [[ATK]] + 18, [[Perfect Dodge]] + 13 &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Ninja Suit &amp;amp; Shinobi Sash Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2337 Ninja Suit }} || [[Armor]] || [[AGI]] + 1, [[MDEF]] + 3&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2654 Shinobi Sash }} || [[Accessory]] || [[STR]] + 1, [[AGI]] + 1, [[MDEF]] + 1&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[Max HP]] + 300, Reduce [[SP]] Consumption of skills by 20%.&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Odin's Blessing, Vali's Manteau &amp;amp; Vidar's Boots Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2353 Odin's Blessing &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || -&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2517 Vali's Manteau }} || [[Garment]] || Reduce 15% of [[Neutral]] Property damage.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2418 Vidar's Boots }} || [[Footgear]] || [[Max HP]] + 9%, [[Max SP]] + 9%&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[VIT]] + 5, [[HP Recovery]] and [[SP Recovery]] + 10%  &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Orlean's Glove &amp;amp; Orlean's Server Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2785 Orlean's Gloves }} || [[Accessory]] || [[DEX]] + 2, [[MATK]] + 3%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2123 Orleans's Server &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Shield]] || [[MDEF]] + 2&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Reduces casting time by 10%. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Pantie &amp;amp; Undershirt Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2339 Pantie }} || [[Armor]] || -&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2522 Undershirt }} || [[Garment]] || [[MDEF]] + 1&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[AGI]] + 1, [[Flee]] + 10 &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Phantom Spear &amp;amp; Seal of Red Silk Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1477 Phantom Spear }} || [[Two Handed Spear]] || Increases damage done against [[Shadow]] Property, [[Demon]] and [[Undead]] type monsters by 20%. Reduces damage received from [[Shadow]] Property, [[Demon]] and [[Undead]] type monsters by 10%. If the target enemy dies, Recovers 50 [[HP]]. Small chance to cause [[Chaos]] on yourself.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2700 Seal of Red Silk }} || [[Accessory]] || -&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || It protects you from the [[chaos]] effects of the weapon. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Ring of Flame Lord &amp;amp; Ring of Resonance Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2678 Ring of Flame Lord }} || [[Accessory]] || [[STR]] + 2, [[VIT]] + 1, [[ATK]] + 15. Increases resistance to [[Fire]] Property by 10%. Add a ?% chance of auto casting All kind of Skills when attacking. &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2679 Ring of Resonance }} || [[Accessory]] || [[AGI]] + 2, [[VIT]] + 1, [[MDEF]] + 2, Add a ?% chance of auto casting All kind of Skills when attacking.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || The chance of auto casting increases. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Rosary &amp;amp; Spiritual Ring Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2608 Rosary }} || [[Accessory]] || [[LUK]] + 2, [[MDEF]] + 5&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2677 Spiritual Ring }} || [[Accessory]] || [[INT]] + 2, [[DEX]] + 1&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Inflict 50% more damage against [[Undead]] monster with [[Heal]]. Inflict 30% more damage with [[Magnus Exorcismus]]. [[SP Recovery]] + 9% &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Rosary &amp;amp; Spiritual Ring Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2608 Rosary &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowikI&amp;gt; }} || [[Accessory]] || [[LUK]] + 1, [[MDEF]] + 3&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2677 Spiritual Ring }} || [[Accessory]] || [[INT]] + 2, [[DEX]] + 1&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Inflict 50% more damage against [[Undead]] monster with [[Heal]]. Inflict 30% more damage with [[Magnus Exorcismus]]. [[SP Recovery]] + 9% &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Shadow Guard &amp;amp; Shadow Walk Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2135 Shadow Guard &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Shield]] || -&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2426 Shadow Walk }} || [[Footgear]] || [[MDEF]] +10. Has a 10% chance of auto casting Level 3 [[Cloaking]] when hit by magic attacks.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || Add a high chance inflict [[Blind]] on the enemy when dealing physical damage, Adds [[FLEE]] + 20 for 10 sec when dealing physical damage.  &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Soul Staff &amp;amp; Spiritual Ring Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1472 Soul Staff }} || [[Two Handed Staff]] || [[INT]] + 5, [[AGI]] + 2, [[MATK]] + 15%&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2677 Spiritual Ring }} || [[Accessory]] || [[INT]] + 2, [[DEX]] + 1&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[MATK]] + 6%, [[DEX]] + 2, Reduce Casting Time by Soul Staff Refine Rate. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Spiritual Ring &amp;amp; Wizardry Staff Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2677 Spiritual Ring }} || [[Accessory]] || [[INT]] + 2, [[DEX]] + 1&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1473 Wizardry Staff }} || [[Two Handed Staff]] || [[INT]] + 6, [[DEX]] + 2, [[MATK]] + 15%&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[MATK]] + 6%, [[DEX]] + 2, Reduce Casting Time by Wizardry Staff Refine Rate. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Sprint Mail, Sprint Ring &amp;amp; Sprint Shoes Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2387 Sprint Mail &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || [[VIT]] + 1. [[HP Recovery]] + 5%. Increases the effectiveness of your [[heal]] and [[Potion Pitcher]] by 3%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2744 Sprint Ring }} || [[Accessory]] || Reduced casting time by 10%. Reduces the aftercast delay of your skills by 5%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2440 Sprint Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || [[AGI]] + 1, [[HP Recovery]] + 5%&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[Max HP]] + 7%, [[Max SP]] + 7%, Reduces casting time by 3%, Reduces the aftercast delay of your skills by 15%. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Survivor's Manteau &amp;amp; Survivor's Rod (Dex) Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2509 Survivor's Manteau }} || [[Garment]] || [[VIT]] + 10&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1618 Survivor's Rod &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; (Dex) }} || [[One Handed Staff]] || [[DEX]] + 3, [[MATK]] + 15%, [[Max HP]] + 400&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[Max HP]] + 300, [[MATK]] - 5%, [[MATK]] increase by Survivor's Rod refine rate. Increase resistance from [[Neutral]] Property attacks by refine rate * 3. However, the [[MATK]] bonus and [[neutral]] resistance increases only to +10. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Survivor's Manteau &amp;amp; Survivor's Rod (Int) Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2509 Survivor's Manteau }} || [[Garment]] || [[VIT]] + 10&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 1620 Survivor's Rod &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; (Int) }} || [[One Handed Staff]] || [[INT]] + 3, [[MATK]] + 15%, [[Max HP]] + 400&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[Max HP]] + 300, [[MATK]] - 5%, [[MATK]] increase by Survivor's Rod refine rate. Increase resistance from [[Neutral]] Property attacks by refine rate * 3. However, the [[MATK]] bonus and [[neutral]] resistance increases only to +10. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Tidal Shoes &amp;amp; Wool Scarf Combo Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2424 Tidal Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || Increases resistance to [[Water]] Property attacks by 5%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2528 Wool Scarf &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || [[MDEF]] + 4&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || [[HP Recovery]] + 5%. Increase [[Max HP]] by 10%. &lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
=== Valkyrie Armor, Valkyrie Helm, Valkyrie Manteau, Valkyrie Shoes Set === &lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2357 Valkyrie Armor &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Armor]] || All Stats + 1, Indestructible except in upgrade attempts. If [[Mage]], [[Archer]], or [[Acolyte]] class, then Increase resistance to [[Silence]] status by 50%. If [[Swordsman]], [[Merchant]], or [[Thief]] class, then Increase resistance to [[Stun]] status by 50%.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 5171 Valkyrie Helm &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Headgear]] || [[MDEF]] + 5&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2524 Valkyrie Manteau &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Garment]] || Indestructible except in upgrade attempts. If [[Mage]], [[Archer]], or [[Acolyte]] class, then [[Perfect Dodge]] + 5, Additional [[Perfect Dodge]] can be earned by Refining, and is equal to the Refine Rate * 2. If [[Swordsman]], [[Merchant]], or [[Thief]] class, then Reflect 5% of all Physical Melee Damage back to the enemy which inflicted it. Additional Reflect Damage can be earned by Refining, and is equal to the Refine Rate * 2. However, the [[Perfect Dodge]] or damage reflect will only increase up to + 10 refine.&lt;br /&gt;
|- &lt;br /&gt;
|width=165px| {{item |id= 2421 Valkyrie Shoes &amp;lt;nowiki&amp;gt;[1]&amp;lt;/nowiki&amp;gt; }} || [[Footgear]] || Indestructible except in upgrade attempts. If [[Mage]], [[Archer]], or [[Acolyte]] class, then [[Max HP]] + 5 * Base Level. If [[Swordsman]], [[Merchant]], or [[Thief]] class, then [[Max SP]] + 2 * Job Level.&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Set Bonus || All Stats + 1&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Talk:FLEE&amp;diff=21403</id>
		<title>Talk:FLEE</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Talk:FLEE&amp;diff=21403"/>
		<updated>2010-04-08T02:10:28Z</updated>

		<summary type="html">&lt;p&gt;Doddler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''his means that if you are attacked by 4 monsters and your Flee is 150, your Actual Flee would be 105 ''&lt;br /&gt;
&lt;br /&gt;
10% from 150 = 15.&lt;br /&gt;
15*4 = 60.&lt;br /&gt;
150-60 = 90 FLEE.&lt;br /&gt;
&lt;br /&gt;
OR.&lt;br /&gt;
&lt;br /&gt;
10% from 150 = 15, 150-15.&lt;br /&gt;
= 135.&lt;br /&gt;
10% from 135 = 13.5, 135-13.5.&lt;br /&gt;
= 121,5.&lt;br /&gt;
10% from 121.5 = 12.15, 121.5-12.15.&lt;br /&gt;
= 109,35.&lt;br /&gt;
10% 109.35 = 10.935, 109.35-10.935.&lt;br /&gt;
= 98,415 FLEE.&lt;br /&gt;
&lt;br /&gt;
^ is probably wrong.&lt;br /&gt;
&lt;br /&gt;
I'm rather confused, how do I actually calculate this % reduction by monsters?&lt;br /&gt;
&lt;br /&gt;
==Flee Penalty==&lt;br /&gt;
&lt;br /&gt;
Um, The wiki states that flee is penalized by 10% for each monster above one, but I thought it was common knowledge that you only receive a penalty for more than two monsters.  This is also shown on the jRO Common Wiki: http://common.ragna.info/index.php?%A5%B9%A5%C6%A1%BC%A5%BF%A5%B9#z3cfb32f .&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Talk:Guardian_of_Yggdrasil&amp;diff=19973</id>
		<title>Talk:Guardian of Yggdrasil</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Talk:Guardian_of_Yggdrasil&amp;diff=19973"/>
		<updated>2009-12-08T23:35:36Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Created page with '=Prereqs=  * I do not believe that Rin's request is necessary to start the quest.  According to the jRO quest wiki, only the report quest is required and having access to the Ygg…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Prereqs=&lt;br /&gt;
&lt;br /&gt;
* I do not believe that Rin's request is necessary to start the quest.  According to the jRO quest wiki, only the report quest is required and having access to the Yggdrasil dungeon.  I'll check when it hits mains.  --[[User:Doddler|Doddler]] 16:35, 8 December 2009 (MST)&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Report_from_the_New_World&amp;diff=19676</id>
		<title>Report from the New World</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Report_from_the_New_World&amp;diff=19676"/>
		<updated>2009-11-22T08:16:28Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Updating prereqs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Info&lt;br /&gt;
| levelreq = 70&lt;br /&gt;
| joblevelreq =&lt;br /&gt;
| classreq = &lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq =&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| hunting =&lt;br /&gt;
| questsreq = 2 of the following 4 quests: &amp;lt;br&amp;gt;[[Attitude to the New World]], &amp;lt;br&amp;gt;[[New Surroundings]], &amp;lt;br&amp;gt;[[Tripatriate Union's Feud]], &amp;lt;br&amp;gt;[[Pursuing Rayan Moore]]&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward = 2,500,000&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = 3 First Aid Kit&lt;br /&gt;
| qreward = &lt;br /&gt;
| external =&lt;br /&gt;
| window = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
# Inside the central building (mid_camp 215, 247) at the camp, talk to Hibba Agip who is on the north side of the table in the center (mid_campin 90, 114), he and Abidail discuss your accomplishments.&lt;br /&gt;
# Talk to Staff Officer Abidail at the east end of the table, accept his request. He tells you to talk to Commander Agip.&lt;br /&gt;
# Speak to Hibba Agip again, he gives you a document and asks you to speak to the messenger at at the dimensional gate.&lt;br /&gt;
# Find Expedition Messenger (mid_camp 206, 286), while you are discussing the report, someone sneaks up and attempts to take it.  If you attempt to safeguard the report from the attacker, it will be easier later to re-assemble the report later.&lt;br /&gt;
# Return to Hibba Agip to inform him that the report has been destroyed. He tells you to go find the pieces of it.&lt;br /&gt;
# Staff Officer Abidail asks you to bring him pages of the report in increments of 10.&lt;br /&gt;
# Speak to any of the Expedition Scout on the New World field maps, the scout will start looking for pages.  Return every 30 min.&lt;br /&gt;
#* Scout locations are: &lt;br /&gt;
#**(spl_fild02 296, 369) ''(north wall)''&lt;br /&gt;
#** (spl_fild03 172, 71) ''(south wall)''&lt;br /&gt;
#** (man_fild01 316, 92) ''(southeast)''&lt;br /&gt;
#** (man_fild02 202, 251) ''(east wall, halfway up)''&lt;br /&gt;
#* Pages can also be found when killing specific quest summoned monsters on the fields. (usually at one of several fixed spawn points)&lt;br /&gt;
# After returning with 10 pages, Abidail will restore one of the four volumes of the report. Keep searching for pages until all the volumes are restored.&lt;br /&gt;
#* There is a very high chance that the pages bring do not form a single volume, or that they form a volume you already have. You will lose the 10 pages and must collect more. &lt;br /&gt;
#* Note: it is possible to skip the loss of 10 pages (in the first case) by hitting character select when he tells you the pages can not be put together.&lt;br /&gt;
#* You will automatically fail and discard the pages if he manages to restore a volume of the report you already have on you.  As such, you should put completed volumes in storage.  The extra volumes of the report can be given to other players doing the quest.&lt;br /&gt;
# Return to Hibba Agip when you have all 4 volumes, and he'll give you the completed report. He instructs you to follow the same plan; he has stationed more soldiers in the area to protect the report.&lt;br /&gt;
# Deliver a report to Laur in Prontera Castle (prt_castle 88,165).&lt;br /&gt;
# Deliver a report to Nuria outside Rachel's temple (ra_temple 122, 174).&lt;br /&gt;
# Deliver a report to Gerhart inside Rekenber's Headquarters (lhz_in01 110, 174).&lt;br /&gt;
# Return to Hibba Agip, he thanks you for your help&lt;br /&gt;
#* Receive 2,500,000 [[Base EXP]] and 3 First Aid Kits.&lt;br /&gt;
&lt;br /&gt;
[[Category: New World Quests]]&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Pursuing_Rayan_Moore&amp;diff=19648</id>
		<title>Pursuing Rayan Moore</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Pursuing_Rayan_Moore&amp;diff=19648"/>
		<updated>2009-11-20T16:39:12Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Indicating the quest can be continued a few steps, though without reward.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Articles Needing DB Links}}&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = 70&lt;br /&gt;
| joblevelreq =&lt;br /&gt;
| classreq = &lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 30 Rune of Darkness, 30 Bloody Rune, and 30 Holy Water&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =[[Onward to the New World Quest]]&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward = 1,200,000&lt;br /&gt;
| jobexpreward = 200,000&lt;br /&gt;
| itemreward = &lt;br /&gt;
| qreward = &lt;br /&gt;
| window = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
# Talk to Echinacea (mid_camp 215, 247 -&amp;gt; mid_campin 86, 138 -&amp;gt; mid_campin 68,185), and she asks you to go help Kidd.&lt;br /&gt;
# Kidd (mid_camp 199, 311) tells you that he hasn't received any communications from the Old World in some time, and he asks you to find Rin in the secret Assassin Pub in southwest [[Morroc]].&lt;br /&gt;
# Talk to the Bar Manager in the secret pub, and ask about a mission. He tells you Rin is in the back room resting.&lt;br /&gt;
# Enter the back room, and go into the room to the south. Speak to Rin (que_job01 84, 17), and offer to help her.  She will ask you to investigate the area where she was ambushed.&lt;br /&gt;
# Speak to the pile of dirt at (hu_fild04 235, 103), and investigate it closely. You will receive a Crystal of Feardom.&lt;br /&gt;
# Return to Rin with the Crystal, she will give you a report to take to Kidd along with the crystal.&lt;br /&gt;
# Deliver the Crystal and Journal to Kidd, he will ask you to come back later.&lt;br /&gt;
# Speak to Kidd and you will feel the urge to touch the crystal.&lt;br /&gt;
# After a short dialogue, you will start to battle several Dandelion Members. &lt;br /&gt;
#* There is a time limit on this battle.&lt;br /&gt;
# After dispatching them, speak to the corpse (que_dan01 49, 36), and search his pockets. You will obtain a Sealed Scroll.&lt;br /&gt;
# Speak to Kidd regarding what you saw after touching the crystal.&lt;br /&gt;
# Kidd asks you to get Echinacea's opinion about which scholar to consult regarding the scroll.&lt;br /&gt;
# Speak to Echinacea and she will direct you to Defaria.&lt;br /&gt;
# Defaria (mid_camp 256, 272) tells you the scroll is from Arunafeltz, and asks you to collect some items to unseal it.&lt;br /&gt;
# After bringing 30 Rune of Darkness, 30 Bloody Rune, and 30 Holy Water, Defaria will give you an Unsealed Magic Scroll.&lt;br /&gt;
# Consult with Kidd, he reminds you that your are his assistant and he tells you to use the scroll to go to the meeting.  Double click the Unsealed Magic Scroll to use it, you will be warped to (yuno_fild09 255, 127).&lt;br /&gt;
# Walk up the hill and go into the building (yuno_fild09 234, 133). Walk behind the curtain at the back of the building. After some conversation, you will be returned to your save point.&lt;br /&gt;
# Talk to Kidd, he asks you to listen in some more. Return to the house and enter the basement.&lt;br /&gt;
# Speak with the man (que_dan02 115, 53) at the back of the basement. Kidd will appear and arrest him.&lt;br /&gt;
# Return to Kidd in the new world, he gives you a journal to take back to Rin.&lt;br /&gt;
# Return to Rin, after some conversation you accidentally drop the Crystal and Rayan uses it to escape. Rin gives you a tracking number that can be used to find Rayan and asks you to go see Echinacea.&lt;br /&gt;
# Speak with Echinacea, she asks for the tracking number and explains how it works.&lt;br /&gt;
# Speak with her again and she tells you to check with building manager at the south end of the camp.&lt;br /&gt;
# Talk to the Manager (mid_camp 191, 206), he tells you that he can not locate the target, but that Rayan must still be alive.&lt;br /&gt;
# Return to Echinacea to report the results. She thanks you for your help and rewards you.&lt;br /&gt;
#* Recieve 1 Old Purple Box, 1,200,000 Base Exp, and 200,000 Job Exp&lt;br /&gt;
# There is a wrap-up portion of the quest which you can complete by talking to Echinacea, which requires 20 potatoes and 20 logs.  There is however no reward for completing the final part of the quest.&lt;br /&gt;
&lt;br /&gt;
[[Category: New World Quests]]&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Report_from_the_New_World&amp;diff=19647</id>
		<title>Report from the New World</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Report_from_the_New_World&amp;diff=19647"/>
		<updated>2009-11-20T16:37:00Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Some clarifications.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest Info&lt;br /&gt;
| levelreq = 70&lt;br /&gt;
| joblevelreq =&lt;br /&gt;
| classreq = &lt;br /&gt;
| skillreq =&lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq =&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| hunting =&lt;br /&gt;
| questsreq = [[Pursuing Rayan Moore]], [[Tripatriate Union's Feud]]&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward = 2,500,000&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = 3 First Aid Kit&lt;br /&gt;
| qreward = &lt;br /&gt;
| external =&lt;br /&gt;
| window = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
# Inside the central building (mid_camp 215, 247) at the camp, talk to Hibba Agip who is on the north side of the table in the center (mid_campin 90, 114), he and Abidail discuss your accomplishments.&lt;br /&gt;
# Talk to Staff Officer Abidail at the east end of the table, accept his request. He tells you to talk to Commander Agip.&lt;br /&gt;
# Speak to Hibba Agip again, he gives you a document and asks you to speak to the messenger at at the dimensional gate.&lt;br /&gt;
# Find Expedition Messenger (mid_camp 206, 286), while you are discussing the report, someone sneaks up and attempts to take it.  If you attempt to safeguard the report from the attacker, it will be easier later to re-assemble the report later.&lt;br /&gt;
# Return to Hibba Agip to inform him that the report has been destroyed. He tells you to go find the pieces of it.&lt;br /&gt;
# Staff Officer Abidail asks you to bring him pages of the report in increments of 10.&lt;br /&gt;
# Speak to any of the Expedition Scout on the New World field maps, the scout will start looking for pages.  Return every 30 min.&lt;br /&gt;
#* Scout locations are: &lt;br /&gt;
#**(spl_fild02 296, 369) ''(north wall)''&lt;br /&gt;
#** (spl_fild03 172, 71) ''(south wall)''&lt;br /&gt;
#** (man_fild01 316, 92) ''(southeast)''&lt;br /&gt;
#** (man_fild02 202, 251) ''(east wall, halfway up)''&lt;br /&gt;
#* Pages can also be found when killing specific quest summoned monsters on the fields. (usually at one of several fixed spawn points)&lt;br /&gt;
# After returning with 10 pages, Abidail will restore one of the four volumes of the report. Keep searching for pages until all the volumes are restored.&lt;br /&gt;
#* There is a very high chance that the pages bring do not form a single volume, or that they form a volume you already have. You will lose the 10 pages and must collect more. &lt;br /&gt;
#* Note: it is possible to skip the loss of 10 pages (in the first case) by hitting character select when he tells you the pages can not be put together.&lt;br /&gt;
#* You will automatically fail and discard the pages if he manages to restore a volume of the report you already have on you.  As such, you should put completed volumes in storage.  The extra volumes of the report can be given to other players doing the quest.&lt;br /&gt;
# Return to Hibba Agip when you have all 4 volumes, and he'll give you the completed report. He instructs you to follow the same plan; he has stationed more soldiers in the area to protect the report.&lt;br /&gt;
# Deliver a report to Laur in Prontera Castle (prt_castle 88,165).&lt;br /&gt;
# Deliver a report to Nuria outside Rachel's temple (ra_temple 122, 174).&lt;br /&gt;
# Deliver a report to Gerhart inside Rekenber's Headquarters (lhz_in01 110, 174).&lt;br /&gt;
# Return to Hibba Agip, he thanks you for your help&lt;br /&gt;
#* Receive 2,500,000 [[Base EXP]] and 3 First Aid Kits.&lt;br /&gt;
&lt;br /&gt;
[[Category: New World Quests]]&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Armor&amp;diff=17616</id>
		<title>Divest Armor</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Armor&amp;diff=17616"/>
		<updated>2009-05-06T16:01:50Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Formula was off a little.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5 &lt;br /&gt;
| prereqs = ([[Rogue]]) [[Divest Shield]] Lv. 5 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (15+Skill Level*2)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 60s + Skill Adjustment and Dex Difference&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Divest]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the armor off a target. While used on players in [[PvP]] environment, the target cannot use armors for a period of time. Used in [[PvM]], this skill decreases the [[VIT]] of a monster by 40% for a short amount of time.  The skill has a base success rate of 5%, and base duration of 60 seconds, which is improved with higher skill levels and adjusted by the difference in [[DEX]] between you and the target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Bonus Success Rate || Duration Bonus || SP Cost &lt;br /&gt;
|- &lt;br /&gt;
|1 || +5% || +15s || 17  &lt;br /&gt;
|-&lt;br /&gt;
|2 || +10% || +30s || 19  &lt;br /&gt;
|-&lt;br /&gt;
|3 || +15% || +45s || 21  &lt;br /&gt;
|-&lt;br /&gt;
|4 || +20% || +60s || 23  &lt;br /&gt;
|-&lt;br /&gt;
|5 || +25% || +75s || 25  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interrupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
*If the opponent isn't wearing an armor, the skill will always fail. &lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (5 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a minimum 5% chance of success.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 185 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's VIT is reduced by 40%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Talk:Water_Ball&amp;diff=17590</id>
		<title>Talk:Water Ball</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Talk:Water_Ball&amp;diff=17590"/>
		<updated>2009-05-03T17:43:15Z</updated>

		<summary type="html">&lt;p&gt;Doddler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Level 10 Waterball==&lt;br /&gt;
&lt;br /&gt;
Is there any point in listing levels above 5? Players can't learn them, and even if you plagerize level 10, it doesn't function at all with how its listed here.  First off, players are always 5x5 and it only consumes 25sp (not 40).  Monsters DO get the larger radius, but no monster uses level 6~9.  Also what in the world is a 10x10 radius... that doesn't even make sense!  Perhaps you should just cut it off at level 5 and put in the notes saying what it does when a player or monster uses level 10, like with every other spell that becomes stronger when bosses use level 10. --[[User:Doddler|Doddler]] 11:43, 3 May 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Talk:Water_Ball&amp;diff=17589</id>
		<title>Talk:Water Ball</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Talk:Water_Ball&amp;diff=17589"/>
		<updated>2009-05-03T17:43:04Z</updated>

		<summary type="html">&lt;p&gt;Doddler: New page: ==Level 10 Waterball==  Is there any point in listing levels above 5? Players can't learn them, and even if you plagerize level 10, it doesn't function at all with how its listed here.  Fi...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Level 10 Waterball==&lt;br /&gt;
&lt;br /&gt;
Is there any point in listing levels above 5? Players can't learn them, and even if you plagerize level 10, it doesn't function at all with how its listed here.  First off, players are always 5x5 and it only consumes 25sp (not 40).  Monsters DO get the larger radius, but no monster uses level 6~9.  Also what in the world is a 10x10 radius... that doesn't even make sense!  Perhaps you should just cut it off at level 5 and put in the notes saying what it does when a player or monster uses level 10, like with every other spell that becomes stronger when bosses use level 10.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Talk:Quest_Table&amp;diff=17547</id>
		<title>Talk:Quest Table</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Talk:Quest_Table&amp;diff=17547"/>
		<updated>2009-04-27T00:37:01Z</updated>

		<summary type="html">&lt;p&gt;Doddler: New page: ==Quest Difficulty==  It might be worthwhile to have a separate field to list whether or not the quest requires you to do a quest battle against a monster.  This includes the sign quest, k...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Quest Difficulty==&lt;br /&gt;
&lt;br /&gt;
It might be worthwhile to have a separate field to list whether or not the quest requires you to do a quest battle against a monster.  This includes the sign quest, kiel, koschei, nameless island (ragged zombie + dead king).  It might be more informative than just a difficulty rating.  --[[User:Doddler|Doddler]] 18:37, 26 April 2009 (MDT)&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Shield&amp;diff=17529</id>
		<title>Divest Shield</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Shield&amp;diff=17529"/>
		<updated>2009-04-24T22:27:44Z</updated>

		<summary type="html">&lt;p&gt;Doddler: correcting example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5&lt;br /&gt;
| prereqs = ([[Rogue]]) [[Divest Helm]] Lv.5 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (15+Skill Level)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 60s + Skill Adjustment and Dex Difference &lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Divest]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the shield off a target. While used on players in [[PvP]] environment, the target cannot equip a shield for period of time. Used in [[PvM]], this skill decreases the Hard [[DEF]] of a monster by 15%.  The skill has a base success rate of 5%, and base duration of 60 seconds, which is improved with higher skill levels and adjusted by the difference in [[DEX]] between you and the target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Bonus Success Rate || Durration Bonus || SP Cost &lt;br /&gt;
|- &lt;br /&gt;
|1 || +5% || +15s || 16  &lt;br /&gt;
|-&lt;br /&gt;
|2 || +10% || +30s || 17  &lt;br /&gt;
|-&lt;br /&gt;
|3 || +15% || +45s || 18  &lt;br /&gt;
|-&lt;br /&gt;
|4 || +20% || +60s || 19  &lt;br /&gt;
|-&lt;br /&gt;
|5 || +25% || +75s || 20  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
*If the opponent isn't wearing a shield, the skill will always fail. &lt;br /&gt;
*The Divest Shield status does not prevent players from using the shield slot for equipping two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (5 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a base 5% chance of success, the success rate cannot be reduced below this 5%.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 185 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's Hard [[DEF]] is reduced by 15%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Armor&amp;diff=17528</id>
		<title>Divest Armor</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Armor&amp;diff=17528"/>
		<updated>2009-04-24T22:26:23Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Correcting SP cost, example.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5 &lt;br /&gt;
| prereqs = ([[Rogue]]) [[Divest Shield]] Lv. 5 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (15+Skill Level*2)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 60s + Skill Adjustment and Dex Difference&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Divest]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the armor off a target. While used on players in [[PvP]] environment, the target cannot use armors for a period of time. Used in [[PvM]], this skill decreases the [[VIT]] of a monster by 40% for a short amount of time.  The skill has a base success rate of 5%, and base duration of 60 seconds, which is improved with higher skill levels and adjusted by the difference in [[DEX]] between you and the target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Bonus Success Rate || Durration Bonus || SP Cost &lt;br /&gt;
|- &lt;br /&gt;
|1 || +5% || +15s || 17  &lt;br /&gt;
|-&lt;br /&gt;
|2 || +10% || +30s || 19  &lt;br /&gt;
|-&lt;br /&gt;
|3 || +15% || +45s || 21  &lt;br /&gt;
|-&lt;br /&gt;
|4 || +20% || +60s || 23  &lt;br /&gt;
|-&lt;br /&gt;
|5 || +25% || +75s || 25  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
*If the opponent isn't wearing an armor, the skill will always fail. &lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (2 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a minimum 5% chance of success.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 185 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's VIT is reduced by 40%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Weapon&amp;diff=17527</id>
		<title>Divest Weapon</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Weapon&amp;diff=17527"/>
		<updated>2009-04-24T22:24:40Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Correcting SP cost&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5&lt;br /&gt;
| prereqs = ([[Rogue]]) [[Divest Armor]] Lv.5 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (15+Skill Level*2)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 60s + Skill Adjustment and Dex Difference&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Divest]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the weapon off a target. While used on players in [[PvP]] environment, the target cannot equip weapons for period of time. Used in [[PvM]], this skill decreases the [[ATK]] of a monster by 25% for a short amount of time. The skill has a base success rate of 5%, and base duration of 60 seconds, which is improved with higher skill levels and adjusted by the difference in [[DEX]] between you and the target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Bonus Success Rate || Durration Bonus || SP Cost &lt;br /&gt;
|- &lt;br /&gt;
|1 || +5% || +15s || 17  &lt;br /&gt;
|-&lt;br /&gt;
|2 || +10% || +30s || 19  &lt;br /&gt;
|-&lt;br /&gt;
|3 || +15% || +45s || 21  &lt;br /&gt;
|-&lt;br /&gt;
|4 || +20% || +60s || 23  &lt;br /&gt;
|-&lt;br /&gt;
|5 || +25% || +75s || 25  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
* The skill will only remove the right hand weapon.  Weapon's equipped in the left hand (in the case of Assassins) can still be used.&lt;br /&gt;
*If the opponent isn't wearing a headgear, the skill will always fail. &lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (5 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a base 5% chance of success, the success rate cannot be reduced below this 5%.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 185 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's ATK is reduced by 25%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Weapon&amp;diff=17526</id>
		<title>Divest Weapon</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Weapon&amp;diff=17526"/>
		<updated>2009-04-24T22:22:58Z</updated>

		<summary type="html">&lt;p&gt;Doddler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5&lt;br /&gt;
| prereqs = ([[Rogue]]) [[Divest Armor]] Lv.5 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (15+Skill Level*2)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 60s + Skill Adjustment and Dex Difference&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Divest]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the weapon off a target. While used on players in [[PvP]] environment, the target cannot equip weapons for period of time. Used in [[PvM]], this skill decreases the [[ATK]] of a monster by 25% for a short amount of time. The skill has a base success rate of 5%, and base duration of 60 seconds, which is improved with higher skill levels and adjusted by the difference in [[DEX]] between you and the target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Bonus Success Rate || Durration Bonus || SP Cost &lt;br /&gt;
|- &lt;br /&gt;
|1 || +5% || +15s || 16  &lt;br /&gt;
|-&lt;br /&gt;
|2 || +10% || +30s || 17  &lt;br /&gt;
|-&lt;br /&gt;
|3 || +15% || +45s || 18  &lt;br /&gt;
|-&lt;br /&gt;
|4 || +20% || +60s || 19  &lt;br /&gt;
|-&lt;br /&gt;
|5 || +25% || +75s || 20  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
* The skill will only remove the right hand weapon.  Weapon's equipped in the left hand (in the case of Assassins) can still be used.&lt;br /&gt;
*If the opponent isn't wearing a headgear, the skill will always fail. &lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (5 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a base 5% chance of success, the success rate cannot be reduced below this 5%.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 185 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's ATK is reduced by 25%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Shield&amp;diff=17525</id>
		<title>Divest Shield</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Shield&amp;diff=17525"/>
		<updated>2009-04-24T22:16:43Z</updated>

		<summary type="html">&lt;p&gt;Doddler: More fixes...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5&lt;br /&gt;
| prereqs = ([[Rogue]]) [[Divest Helm]] Lv.5 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (15+Skill Level)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 60s + Skill Adjustment and Dex Difference &lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Divest]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the shield off a target. While used on players in [[PvP]] environment, the target cannot equip a shield for period of time. Used in [[PvM]], this skill decreases the Hard [[DEF]] of a monster by 15%.  The skill has a base success rate of 5%, and base duration of 60 seconds, which is improved with higher skill levels and adjusted by the difference in [[DEX]] between you and the target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Bonus Success Rate || Durration Bonus || SP Cost &lt;br /&gt;
|- &lt;br /&gt;
|1 || +5% || +15s || 16  &lt;br /&gt;
|-&lt;br /&gt;
|2 || +10% || +30s || 17  &lt;br /&gt;
|-&lt;br /&gt;
|3 || +15% || +45s || 18  &lt;br /&gt;
|-&lt;br /&gt;
|4 || +20% || +60s || 19  &lt;br /&gt;
|-&lt;br /&gt;
|5 || +25% || +75s || 20  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
*If the opponent isn't wearing a shield, the skill will always fail. &lt;br /&gt;
*The Divest Shield status does not prevent players from using the shield slot for equipping two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (5 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a base 5% chance of success, the success rate cannot be reduced below this 5%.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 180 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's Hard [[DEF]] is reduced by 15%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Armor&amp;diff=17524</id>
		<title>Divest Armor</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Armor&amp;diff=17524"/>
		<updated>2009-04-24T22:10:39Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Cleaning up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5 &lt;br /&gt;
| prereqs = ([[Rogue]]) [[Divest Shield]] Lv. 5 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (15+Skill Level*2)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 60s + Skill Adjustment and Dex Difference&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Divest]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the armor off a target. While used on players in [[PvP]] environment, the target cannot use armors for a period of time. Used in [[PvM]], this skill decreases the [[VIT]] of a monster by 40% for a short amount of time.  The skill has a base success rate of 5%, and base duration of 60 seconds, which is improved with higher skill levels and adjusted by the difference in [[DEX]] between you and the target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Bonus Success Rate || Durration Bonus || SP Cost &lt;br /&gt;
|- &lt;br /&gt;
|1 || +5% || +15s || 16  &lt;br /&gt;
|-&lt;br /&gt;
|2 || +10% || +30s || 17  &lt;br /&gt;
|-&lt;br /&gt;
|3 || +15% || +45s || 18  &lt;br /&gt;
|-&lt;br /&gt;
|4 || +20% || +60s || 19  &lt;br /&gt;
|-&lt;br /&gt;
|5 || +25% || +75s || 20  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
*If the opponent isn't wearing an armor, the skill will always fail. &lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (2 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a minimum 5% chance of success.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 180 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's VIT is reduced by 40%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Helm&amp;diff=17523</id>
		<title>Divest Helm</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Helm&amp;diff=17523"/>
		<updated>2009-04-24T22:08:57Z</updated>

		<summary type="html">&lt;p&gt;Doddler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5&lt;br /&gt;
| prereqs = ([[Rogue]]) [[Gank]] Lv.4, [[Mug]] Lv.2 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (Skill Level+15)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 60s + Skill Adjustment and Dex Difference&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = Divest&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the helm off a target. While used on players in PvP environment, the target cannot equip helmets for a period of time. Used in PvM, this skill decreases the [[INT]] of a monster by 40% for a short amount of time.  The skill has a base success rate of 5%, and base duration of 60 seconds, which is improved with higher skill levels and adjusted by the difference in [[DEX]] between you and the target.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Bonus Success Rate || Durration Bonus || SP Cost &lt;br /&gt;
|- &lt;br /&gt;
|1 || +5% || +15s || 16  &lt;br /&gt;
|-&lt;br /&gt;
|2 || +10% || +30s || 17  &lt;br /&gt;
|-&lt;br /&gt;
|3 || +15% || +45s || 18  &lt;br /&gt;
|-&lt;br /&gt;
|4 || +20% || +60s || 19  &lt;br /&gt;
|-&lt;br /&gt;
|5 || +25% || +75s || 20  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
* The skill will only remove upper headgear, middle and lower headgears are not affected.&lt;br /&gt;
*If the opponent isn't wearing a headgear, the skill will always fail. &lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (5 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a base 5% chance of success, the success rate cannot be reduced below this 5%.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 180 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's INT is reduced by 40%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Helm&amp;diff=17522</id>
		<title>Divest Helm</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Helm&amp;diff=17522"/>
		<updated>2009-04-24T22:07:29Z</updated>

		<summary type="html">&lt;p&gt;Doddler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5&lt;br /&gt;
| prereqs = ([[Rogue]]) [[Gank]] Lv.4, [[Mug]] Lv.2 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (Skill Level+15)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 60s + Skill Adjustment and Dex Difference&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = Divest&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the helm off a target. While used on players in PvP environment, the target cannot equip helmets for a period of time. Used in PvM, this skill decreases the [[INT]] of a monster by 40% for a short amount of time. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Bonus Success Rate || Durration Bonus || SP Cost &lt;br /&gt;
|- &lt;br /&gt;
|1 || +5% || +15s || 16  &lt;br /&gt;
|-&lt;br /&gt;
|2 || +10% || +30s || 17  &lt;br /&gt;
|-&lt;br /&gt;
|3 || +15% || +45s || 18  &lt;br /&gt;
|-&lt;br /&gt;
|4 || +20% || +60s || 19  &lt;br /&gt;
|-&lt;br /&gt;
|5 || +25% || +75s || 20  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
* The skill will only remove upper headgear, middle and lower headgears are not affected.&lt;br /&gt;
*If the opponent isn't wearing a headgear, the skill will always fail. &lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (5 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a base 5% chance of success, the success rate cannot be reduced below this 5%.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 180 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's INT is reduced by 40%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Helm&amp;diff=17521</id>
		<title>Divest Helm</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Helm&amp;diff=17521"/>
		<updated>2009-04-24T22:01:41Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Going to update all 4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5&lt;br /&gt;
| prereqs = ([[Rogue]]) [[Gank]] Lv.4, [[Mug]] Lv.2 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (Skill Level+15)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = Varies based on Stats&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = Divest&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the helm off a target. While used on players in PvP environment, the target cannot equip helmets for a period of time. Used in PvM, this skill decreases the [[INT]] of a monster by 40% for a short amount of time. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Success Rate (Base) || SP Cost &lt;br /&gt;
|- &lt;br /&gt;
|1 || 7% || 16  &lt;br /&gt;
|-&lt;br /&gt;
|2 || 9% || 17  &lt;br /&gt;
|-&lt;br /&gt;
|3 || 11% || 18  &lt;br /&gt;
|-&lt;br /&gt;
|4 || 13% || 19  &lt;br /&gt;
|-&lt;br /&gt;
|5 || 15% || 20  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
* The skill will only remove upper headgear, middle and lower headgears are not affected.&lt;br /&gt;
*If the opponent isn't wearing a headgear, the skill will always fail. &lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (2 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a minimum 5% chance of success.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 180 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's INT is reduced by 40%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Armor&amp;diff=17520</id>
		<title>Divest Armor</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Armor&amp;diff=17520"/>
		<updated>2009-04-24T21:50:51Z</updated>

		<summary type="html">&lt;p&gt;Doddler: So much broken information :(&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5 &lt;br /&gt;
| prereqs = ([[Rogue]]) [[Divest Shield]] Lv. 5 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (15+Skill Level*2)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 1 second&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = Varies based on Stats&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Divest]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the armor off a target. While used on players in [[PvP]] environment, the target cannot use armors for a period of time. Used in [[PvM]], this skill decreases the [[VIT]] of a monster by 40% for a short amount of time. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Success Rate || SP Cost  &lt;br /&gt;
|-&lt;br /&gt;
|1 || 7% || 17  &lt;br /&gt;
|-&lt;br /&gt;
|2 || 9% || 19  &lt;br /&gt;
|-&lt;br /&gt;
|3 || 11% || 21  &lt;br /&gt;
|-&lt;br /&gt;
|4 || 13% || 23  &lt;br /&gt;
|-&lt;br /&gt;
|5 || 15% || 25  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
Casting&lt;br /&gt;
*[[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*The [[Cast Time]] cannot be interupted except by use of [[Spell Breaker]].&lt;br /&gt;
*The skill's range is checked after the skill is finished casting.  If the target is out of range when casting is complete, the skill will fail.&lt;br /&gt;
*If the opponent isn't wearing an armor, the skill will always fail. &lt;br /&gt;
&lt;br /&gt;
Duration and Effect&lt;br /&gt;
* Success Rate [%] = 5 + (2 * Skill Level) + (Dex Difference / 5)&lt;br /&gt;
* Duration [seconds] = 60 + (15 * Skill Level) + (Dex Difference / 2)&lt;br /&gt;
* Dex Difference is your dex minus the target's dex.  If your dex is higher than the targets, the chance of success and duration will increase.  If your dex is lower than the targets, the duration and chance will decrease.&lt;br /&gt;
* There is a minimum 5% chance of success.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=3 | Level 5 with 100 Dex&lt;br /&gt;
|-&lt;br /&gt;
! Target's Dex || Success Rate || Duration  &lt;br /&gt;
|-&lt;br /&gt;
| 50 || 40% || 160 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 150 || 20% || 110 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 180 || 13% || 92.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other Information&lt;br /&gt;
&lt;br /&gt;
* The status cannot be removed normally.  The skill [[Dispell]] does not remove the status.  The High Priest card from a Minstrel's [[Tarot Card of Fate]] and a Paladin casting [[Battle Chant]] can remove the status.&lt;br /&gt;
* The divest status is lost when you log out.&lt;br /&gt;
* Can be used on [[Boss Protocol|Boss]] type monsters.&lt;br /&gt;
* When used against a monster, the monster's VIT is reduced by 40%.&lt;br /&gt;
* Only shows animation on success.&lt;br /&gt;
* You can divest a target in frozen status, and on success the frozen status is not lost.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Finding_The_Moving_Island_Quest&amp;diff=16520</id>
		<title>Finding The Moving Island Quest</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Finding_The_Moving_Island_Quest&amp;diff=16520"/>
		<updated>2009-02-04T03:19:31Z</updated>

		<summary type="html">&lt;p&gt;Doddler: He won't let you on after 7pm.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Articles Needing DB Links}}&lt;br /&gt;
{{New episode}}&lt;br /&gt;
{{Quest Info&lt;br /&gt;
| levelreq = None&lt;br /&gt;
| joblevelreq =&lt;br /&gt;
| classreq = &lt;br /&gt;
| partyreq = &lt;br /&gt;
| itemreq = 10 {{item | id=7317 Rusty Screws}},  10 {{item | id=7312 Jubilees}}, 10 {{item | id=7167 Strange Steel Pieces}}, 5 {{item | id=7325 Flexible Tubes}}, 30 {{item | id=7201 Logs}}, 20 {{item | id=7197 Tough Vines}}, 20 {{item | id=7106 Antelope Horns}}, 10 {{item | id=7065 Sea-otter Furs}}&lt;br /&gt;
| nitemreq =&lt;br /&gt;
| zenyreq = &lt;br /&gt;
| questsreq =&lt;br /&gt;
| questscoreq =&lt;br /&gt;
| baseexpreward = 1,200,000 or 700,000 or 500,000&lt;br /&gt;
| jobexpreward =&lt;br /&gt;
| itemreward = 1 {{item | id=617 Old Purple Box}} or 1 {{item|id=603 Old Blue Box}}&lt;br /&gt;
| qreward = Access to Moscovia Dungeon&lt;br /&gt;
}}&lt;br /&gt;
1. Talk to Berbayeff (moscovia 171, 71), who tells you a story about his discovery of the Moving Island.  &lt;br /&gt;
&lt;br /&gt;
2. Talk to Mr. Ibanoff (moscovia 135, 49) and listen to his stories. Then, choose the option &amp;quot;Lend me your ship&amp;quot;.  He will ask for some items to fix up his ship.&lt;br /&gt;
&lt;br /&gt;
3. Gather the items for Mr. Ibanoff to complete maintenance of the ship.&lt;br /&gt;
:*10 {{item | id=7317 Rusty Screws}}&lt;br /&gt;
:*10 {{item | id=7167 Strange Steel Pieces}}&lt;br /&gt;
:*10 {{item | id=7312 Jubilees}} &lt;br /&gt;
:*5 {{item | id=7325 Flexible Tubes}} &lt;br /&gt;
&lt;br /&gt;
*'''Note: &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;The following step can only be done from 7am - 7pm Pacific time.'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Control the steering wheel of the ship depending on Mr. Ibanoff commands. Monsters might appear and you will have to kill them all to keep the ship running.&lt;br /&gt;
*Monsters that might spawn include &lt;br /&gt;
**(Level ??) Obeaune and Raggler&lt;br /&gt;
**(Level ??) Marse and Hydra&lt;br /&gt;
**(Level 99) Kapha and Swordfish &lt;br /&gt;
*The ship cannot be controlled while monsters are present&lt;br /&gt;
*Monsters will disappear on their own after 5 minutes, but this part of the quest cannot be cleared if the player doesn't kill them manually&lt;br /&gt;
*There is no death penalty if you die on the ship&lt;br /&gt;
*Monsters do not give experience or drop items&lt;br /&gt;
&lt;br /&gt;
5. After you've reached the island, talk to the Aged Stranger (mosk_fild01 86, 104). After talking to him three times, he will send you back to Moscovia.&lt;br /&gt;
&lt;br /&gt;
6. Talk to Mr. Ibanoff.  He will ask you to report to the palace.&lt;br /&gt;
&lt;br /&gt;
7. Talk to Prime Minister Dmitree (mosk_in 128, 89) in the palace (moscovia 255, 140).&lt;br /&gt;
&lt;br /&gt;
8. Talk to Csar Aleksay (mosk_in 131, 90)&lt;br /&gt;
&lt;br /&gt;
9. Talk to Mr. Ibanoff again to sail to the Moving Island. You will need to defeat monsters on the ship once more.  After the monsters are dead, speak with him again.&lt;br /&gt;
&lt;br /&gt;
10. Look for the Aged Stranger, and ask him if you can borrow his instrument. He will offer to make you a {{item |id=2707 Gusli}} for the following materials:&lt;br /&gt;
:*30 {{item | id=7201 Logs}}&lt;br /&gt;
:*20 {{item | id=7197 Tough Vines}}&lt;br /&gt;
:*20 {{item | id=7106 Antelope Horns}}&lt;br /&gt;
:*10 {{item | id=7065 Sea-otter Furs}}.&lt;br /&gt;
&lt;br /&gt;
11. After all the materials are gathered, talk to Mr. Ibanoff and he will send you to the Whale Island directly. &lt;br /&gt;
&lt;br /&gt;
12. Talk to the Aged Stranger, and he will make you a {{item |id=2707 Gusli}}. &lt;br /&gt;
&lt;br /&gt;
13. Speak with the Aged Stranger again to choose whether or not to learn how to play the {{item |id=2707 Gusli}} from him.  It is recommended that you do learn to play from him.  You will need to speak with him several (random) times until he tells you that you've become a master at the instrument.  &lt;br /&gt;
&lt;br /&gt;
14. Return to the palace and talk to Csar Aleksay. You have 3 options to choose from:&lt;br /&gt;
&lt;br /&gt;
:*Play the Gusli after having learned it - Receive 1,200,000 Base Exp and 1 {{item | id=617 Old Purple Box}}&lt;br /&gt;
:*Don't play the Gusli - Receive 700,000 Base Exp and 1 {{item|id=603 Old Blue Box}}&lt;br /&gt;
:*Play the Gusli without having learned it - Receive 500,000 Base Exp and 1 {{item|id=603 Old Blue Box}} (If you pick this path, you will offend the Czar with your bad playing and your reward will be diminished)&lt;br /&gt;
&lt;br /&gt;
15. You can now go to Whale Island any time by talking to Mr. Ibanoff with the {{item |id=2707 Gusli}} equipped in the accessory slot.  Talk with the Aged Stranger on the island to be sent to the {{map |id=mosk_fild02 Moscovia Forest Dungeon}}.&lt;br /&gt;
&lt;br /&gt;
*'''Note:''' &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;In order to get Mr. Ibanoff to take you to the island again once you've completed the quest, you must walk to the end of the dock next to him! A dialogue box will pop up, asking if you wish to go to the island.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Moscovia Quests]]&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Talk:Spell_Breaker&amp;diff=16404</id>
		<title>Talk:Spell Breaker</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Talk:Spell_Breaker&amp;diff=16404"/>
		<updated>2009-01-25T18:38:23Z</updated>

		<summary type="html">&lt;p&gt;Doddler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cast Time ==&lt;br /&gt;
&lt;br /&gt;
Spell breaker clearly has a cast time, and the time can vary dramatically (my hindsight sage can't break a dex HW's SG even if we start casting at the same time). I think this needs to be mentioned. Anybody got data? --[[User:Steax|Steax]] 06:29, 25 January 2009 (MST)&lt;br /&gt;
&lt;br /&gt;
You're right, it has a 0.7s cast time.  I'll fix it up. --[[User:Doddler|Doddler]] 11:38, 25 January 2009 (MST)&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Talk:Spell_Breaker&amp;diff=16403</id>
		<title>Talk:Spell Breaker</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Talk:Spell_Breaker&amp;diff=16403"/>
		<updated>2009-01-25T18:38:09Z</updated>

		<summary type="html">&lt;p&gt;Doddler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Cast Time ==&lt;br /&gt;
&lt;br /&gt;
Spell breaker clearly has a cast time, and the time can vary dramatically (my hindsight sage can't break a dex HW's SG even if we start casting at the same time). I think this needs to be mentioned. Anybody got data? --[[User:Steax|Steax]] 06:29, 25 January 2009 (MST)&lt;br /&gt;
&lt;br /&gt;
You're right, it has a 0.7s cast time.  I'll fix it up.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=PvP&amp;diff=14630</id>
		<title>PvP</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=PvP&amp;diff=14630"/>
		<updated>2008-11-30T22:32:04Z</updated>

		<summary type="html">&lt;p&gt;Doddler: /* Butler NPC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Players looking to combat their friends, foes, or strangers can do so in the form of a PvP (Player versus Player) arena or the War of Emperium. &lt;br /&gt;
&lt;br /&gt;
== PvP ==&lt;br /&gt;
Many cities have Inns that allow entrance to the PvP arena. Speaking to the Gate Entrance [[NPC]] brings up three options: &lt;br /&gt;
&lt;br /&gt;
*'''Yoyo Mode''' - The 'safe' PvP mode, where death does not cause [[EXP]] loss or items to drop. &lt;br /&gt;
*'''Nightmare Mode''' - This mode was not very popular as there are are penalties upon death: EXP is lost, and there is a 1% chance to drop (and probably lose to another player) an item. (Currently disabled in iRO) &lt;br /&gt;
*'''Event Room''' - Restricted for events only. &lt;br /&gt;
&lt;br /&gt;
After deciding which mode to use, there is a 500z fee to enter the Waiting Room in addition to the Level 31 requirement. &lt;br /&gt;
&lt;br /&gt;
In the only current working mode, Yoyo Mode, there is just one NPC towards the North East that is the gateway to different maps where PvP is enabled and characters of all levels above 31 can enter. The level-specific rooms and corresponding NPCs were removed. &lt;br /&gt;
&lt;br /&gt;
Select a map from this NPC to be automatically teleported to said map and spawn at a random point in that map. The available maps (which are not the actual cities, but scenaries located on a different server with PvP enabled that are accessable only through the Waiting Room; they do not even have NPCs on them) are: &lt;br /&gt;
&lt;br /&gt;
*[[Prontera]] &lt;br /&gt;
*[[Izlude]] &lt;br /&gt;
*[[Alberta]]&lt;br /&gt;
*[[Payon]] &lt;br /&gt;
*[[Morroc]] &lt;br /&gt;
&lt;br /&gt;
Once selecting a map, the player has 5 seconds of invulnerability upon spawning unless they move their character before this time ends. Then, they can immediately partake in PvP. &lt;br /&gt;
&lt;br /&gt;
There are a few things that should be noted on PvP maps. The lower right of the screen now displays the player's rank in that map (i.e. 6/9: where 6 is the current rank in that map and 9 indicates the current number of people on that map). The goal is to kill numerous amounts of players while staying alive. &lt;br /&gt;
&lt;br /&gt;
The scoring system works as such: upon entering a PvP map, the player is given 5 points. There is +1 point for every kill made on that map, and -5 points for every death of the player. If the points go lower than 0, the player will be booted out of the PvP map immediately without the chance to be [[Resurrection|Resurrected]] by a friend. &lt;br /&gt;
&lt;br /&gt;
People within the top 10 rank of a map will have a graphic under their characters' feet. This graphics turn to a white colour the closer they become to rank 1. When rank 1 is achieved, then message 'TIME ATTACK!!' will appear on only the screen of the person who achieved the rank, and the game will begin to record the amount of time said player stays at rank 1 (also displayed for that player, but only for that session). This data is then saved, to be posted on the official site. Currently, iRO does not make use of this feature of the PvP arena. &lt;br /&gt;
&lt;br /&gt;
All skills and items work in PvP arenas except the usage of Fly Wings and [[Teleport]]. For example, the Teleport feature of [[Snatch]] is disabled (which also applies to Wanderer-carded Garments). &lt;br /&gt;
&lt;br /&gt;
To exit a PvP map, the player must relog, use a Butterfly Wing, be killed and respawn, or make use of another player's [[Warp Portal]] skill. There is no gate leading outside of the map.&lt;br /&gt;
&lt;br /&gt;
== WoE ==&lt;br /&gt;
:''For information on WoE 2, see [[War of Emperium 2]]''&lt;br /&gt;
&lt;br /&gt;
Arguably one of the most popular feature of Ragnarok Online, it pits guilds against other guilds, often involving lots of other guilds in the process. &lt;br /&gt;
&lt;br /&gt;
[[Prontera]], [[Geffen]], [[Payon]], and [[Al De Baran]] have a nearby map where the Castles for WoE are located. Each map has 5 Castles that spawn an Emperium during the WoE hours, also at which time WoE PvP is enabled. Each castle gives items daily from [[Castle Treasure Drops|treasure boxes]].&lt;br /&gt;
&lt;br /&gt;
To participate in WoE combat, the player must simply be in a guild that has a point invested in '[[Official Guild Approval]]' (requires only one guild level to attain). Otherwise, they cannot deal damage to Emperiums. They can however still attack others in Castles and be attacked. &lt;br /&gt;
&lt;br /&gt;
The War of Emperium is a server-activated mode, meaning, it is only enabled at certain periods of time. On iRO these are (All times are Pacific): &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Server(s) !! WoE 1 Time(s) !! WoE 2 Time(s)&lt;br /&gt;
|-&lt;br /&gt;
| Main Servers || colspan=&amp;quot;2&amp;quot; | Wednesdays 3:00pm - 5:00pm&amp;lt;br/&amp;gt;Saturdays - 7:00pm - 9:00pm&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie || Saturdays 3:00pm - 5:00pm || Tuesdays 4:00pm - 6:00pm &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Goal of WoE===&lt;br /&gt;
The overall goal is to destroy an enemy guild's {{monster|id=1288 Emperium}}, situated at the heart of their castle (always on level four, commonly referred to as &amp;quot;the Emp room&amp;quot;). Destroying their Emperium will allow the guild of the player who hit it last to overtake said Castle as theirs until either another guild destroys the Emperium or WoE ends (WoE mode will not stop until the designated WoE time is over). Because of this, it is common practice for guilds to attempt to hold off on breaking the Emperium of a castle they wish to capture until WoE is almost over, rather than breaking it near the start and having to defend their Castle for the full two hours of WoE. &lt;br /&gt;
&lt;br /&gt;
Guilds often make alliances for mutual benefits of keeping the Castles and keeping would-be conquerors at bay by cooperating. Allying with another guild renders the members of the guilds unable to harm each other as if they were in the same guild. They will also be unable to attack or be attacked by the guardians of a castle an ally has, nor will they be able to attack the Emperium of a castle an ally has control over. During WoE time alliances may not be created or disbanded between guilds. It is impossible to leave a guild inside of a castle, and it is also impossible to expell someone from a guild while inside a castle. &lt;br /&gt;
&lt;br /&gt;
To destroy an Emperium, enemy players must directly attack it. Emperiums are invulnerable against all forms of damage except direct physical attacks (passive skills like [[Double Attack]] will work on it, but active skills will not; long-range attacks from bows will also connect but these do suffer a -25% damage penalty during WoE). The Emperium is of the [[Angel]] race, [[Holy]] 1 element, and small sized.&lt;br /&gt;
&lt;br /&gt;
=== Guardian NPCs ===&lt;br /&gt;
Guild Leader can hire the powerful guardian NPCs to patrol their guild's Castles if their guild has invested in the skill [[Guardian Research]]. During WoE they will attack all enemy guild members. While theycan be destroyed or weakened, they can also be fully repaired or re-hired. Players cannot attack guardian NPCs during non-WoE periods and cannot be attacked by them. To ressurect Guardians, Guild Leaders must talk to the butler NPC present in all Castles, usually on the second floor. &lt;br /&gt;
&lt;br /&gt;
The guild skill [[Strengthen Guardians]] increases the attack power and attack speed of Guardians. &lt;br /&gt;
&lt;br /&gt;
=== Rules of War of Emperium ===&lt;br /&gt;
There are specific rules in the War of Emperium. These are as follows: &lt;br /&gt;
&lt;br /&gt;
*The flags outside each Castle display the emblem of the Guild currently in charge of them. castles in the castle map by looking at the flag right next to the entrance to each castle. &lt;br /&gt;
*As long as someone owns a castle, WoE mode does not stop until the set time is over. &lt;br /&gt;
*When WoE mode begins, all guild members who are not member of the guild that owns that castle will be force-teleported to their last saved spot. &lt;br /&gt;
*When a guild successfully destroys the Emperium, everybody else not part of that guild will be force-teleported to their last saved spot. At the same time, it'll be globally announced in the server that the guild has taken the castle. &lt;br /&gt;
*If your guild owns the castle, 'talking' to the flag bearing your guild's emblem will let you port into your castle. &lt;br /&gt;
*Once your guild owns the castle, you can take your guild members into the guild dungeons. There are lots of powerful monsters, and occasionally, bosses will appear as well. Do note that any guilds not in your alliance can also be in the same guild dungeon map, and CAN engage in PvP with your guild members. Dying here - whether by players or monsters - will cost you EXP. &lt;br /&gt;
*Allied guilds cannot attack Emperium in each other's castle, and during WoE, allied guild members cannot hurt each other. &lt;br /&gt;
&lt;br /&gt;
===Rewards of Having a Castle===&lt;br /&gt;
==== Guild Dungeons ====&lt;br /&gt;
&lt;br /&gt;
Each realm has its own private guild dungeon which can only be accessed by members of a guild currently holding a castle in that realm.  Guild dungeons usually have somewhat more dangerous monsters than average dungeons, but also provide enhanced experience.  Each guild dungeon has its own [[MVP]] monster and its own miniboss monster which usually have longer spawn times than those found outside.  However, along with being filled with more dangerous monsters than usual, guild dungeons are '''all''' [[PvP]] enabled; thus all guilds which are not allied to a player's will be able attack and be attacked by members of that player's guild.  It is strongly encouraged to excercise caution when venturing into a guild dungeon, as like all normal dungeons, [[experience]] is lost when a player dies.&lt;br /&gt;
&lt;br /&gt;
==== Treasure Boxes ====&lt;br /&gt;
:''See: [[Castle Treasure Drops]]''&lt;br /&gt;
{{:Castle Treasure Drops}}&lt;br /&gt;
&lt;br /&gt;
==== Butler NPC ====&lt;br /&gt;
{{expert}}&lt;br /&gt;
Each castle has a special [[NPC]] from which the guild master can make major decisions and maintain the&lt;br /&gt;
castle. The following are functions which this NPC can perform:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Invest in Commerce Development || Invest to increase the castle's economy.  Every 5 points on investment adds one new treasure box to the castle's master room.  The type of treasure box alternates between the two available at that castle.&lt;br /&gt;
|-&lt;br /&gt;
| Invest in Defense || Increase your castle's defense by investing in it.  Each point of defense investment will improve the Guardian HP and Emperium HP by 1000, and also improve the defense and attack power of the guardians by an unknown amount.&lt;br /&gt;
|-&lt;br /&gt;
| Hire Guardians || Hire a guardian to ease the task of guarding your guild's castle.&lt;br /&gt;
|-&lt;br /&gt;
| Hire [[Kafra]] Employee || You can hire/fire Kafra NPCs inside the castle. Through the employed Kafra NPC, guild members can use the Kafra storage free of charge. The guild must have the [[Contract with Kafra]] skill in order to do this. &lt;br /&gt;
|-&lt;br /&gt;
| Enter Master Room || Enter the room where treasure boxes spawn. &lt;br /&gt;
|-&lt;br /&gt;
| Empty Castle || If the castle is in a critical situation, you can return everything to the original status. When this happens, the castle is no longer under any particular guild's control, and becomes filled with monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Modified WoE Mechanics ===&lt;br /&gt;
These changes only affect War of Emperium zones to make the large scale guild versus guild battles viable. &lt;br /&gt;
&lt;br /&gt;
*There is no indicator of damage. Criticals are shown up as blank critical bubble, with no number inside it. &lt;br /&gt;
*All graphical effects appear simplified (/mineffect is automatically enabled). &lt;br /&gt;
*Each player's guild emblem is displayed over their head. &lt;br /&gt;
*Death in WoE does not cause [[EXP]] loss. &lt;br /&gt;
*All skill based damage with the exception of [[Gloria Domini]] and [[Gravitational Field]] is reduced by 40%. &lt;br /&gt;
*All physical (non-skill based) attacks are reduced by 30%. &lt;br /&gt;
*All long-range attacks are reduced by 25%. This does not stack with long-range skill attacks (these are just reduced by 40%). &lt;br /&gt;
*Upon entering a new room in a WoE map, the player is given 5 seconds of invulnerability. This invulnerable status is forfeited as soon as they use an item, cast a skill, or move. &lt;br /&gt;
*All [[Hunter]] traps last 4 times as long in WoE. &lt;br /&gt;
*You cannot 'lock on' to players using CTRL+Click. &lt;br /&gt;
*Any abilities that push back enemies do not push back enemies, including enemy guardian NPCs in the castle. (i.e. The push-back effect of [[Bowling Bash]].) &lt;br /&gt;
*Ability [[Steal]] cannot steal from the Castle treasure box. &lt;br /&gt;
*Phen Card's 'immune to spell interruption' property does not work. However, skills with a cast time that cannot be interrupted will not lose this ability (unless they are [[Spell Breaker|Spell Broken]]). &lt;br /&gt;
*The Emperium is invulnerable to skill-based damage with the exception of Gravitational Field and Gloria Domini.&lt;br /&gt;
*[[Ninja]]'s [[Cicada Skin Shed]] does not push the player (Ninja) back 7 cells.&lt;br /&gt;
&lt;br /&gt;
=== Disabled skills ===&lt;br /&gt;
*[[Thief]]'s [[Back Slide]]&lt;br /&gt;
*[[Wizard]]'s [[Ice Wall]] &lt;br /&gt;
*[[Gypsy]] &amp;amp; [[Minstrel]] duet [[Sheltering Bliss]]&lt;br /&gt;
*[[High Priest]]'s [[Basilica]] &amp;amp; [[Assumptio]] (however Assumptio will remain if cast outside of the castle for its duration or until removed) &lt;br /&gt;
*[[Swordsman]]'s [[Endure]] (also applies to items that give the same effect, i.e. Eddga carded shoes or anodyne) &lt;br /&gt;
*[[Teleport]] (including item Fly Wing) &lt;br /&gt;
*[[Rogue]]'s [[Snatch]]&lt;br /&gt;
*[[Acolyte]]'s [[Warp Portal]]&lt;br /&gt;
&lt;br /&gt;
== PK Server ==&lt;br /&gt;
This server is not available in all localizations of Ragnarok Online. iRO does not have or plan to have such a server type. For more information, see [[PK Servers]].&lt;br /&gt;
&lt;br /&gt;
[[Category: General Information]] [[Category: PVP]]&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Weapon&amp;diff=14608</id>
		<title>Divest Weapon</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Weapon&amp;diff=14608"/>
		<updated>2008-11-28T18:04:25Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Undo revision 14607 by Doddler (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5&lt;br /&gt;
| prereqs = ([[Rogue]]) [[Divest Armor]] Lv.5 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (15+Skill Level*2)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 2 seconds&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 300 seconds&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Divest]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the weapon off a target. While used on players in [[PvP]] environment, the target cannot equip weapons for period of time. Used in [[PvM]], this skill decreases the [[ATK]] of a monster by 25% for a short amount of time. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Success Rate (without [[DEX]]) || SP Cost  &lt;br /&gt;
|-&lt;br /&gt;
|1 || 7% || 17  &lt;br /&gt;
|-&lt;br /&gt;
|2 || 9% || 19  &lt;br /&gt;
|-&lt;br /&gt;
|3 || 11% || 21  &lt;br /&gt;
|-&lt;br /&gt;
|4 || 13% || 23  &lt;br /&gt;
|-&lt;br /&gt;
|5 || 15% || 25  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Facts ==&lt;br /&gt;
*Skill level and [[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*If the opponent doesn't wield a weapon, the skill will always fail. &lt;br /&gt;
*In case of divesting shield, the victim is still able to equip 2H Weapons or Dual Wield. Divested shield doesn't affect offhand weapon. &lt;br /&gt;
*[[Dispell]] doesn't remove the effect, but relogging or casting [[Battle Chant]] does. &lt;br /&gt;
*Can be used on [[Boss Protocol|Boss]] type monsters. &lt;br /&gt;
*[[DEX]] difference between the caster and the target affects on the success chance. Paramond[1] gives the following formula for success rate: &lt;br /&gt;
success rate = 5 + 2 * Skill Level + (Your DEX - Enemy DEX) / 5&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Divest_Weapon&amp;diff=14607</id>
		<title>Divest Weapon</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Divest_Weapon&amp;diff=14607"/>
		<updated>2008-11-28T18:03:16Z</updated>

		<summary type="html">&lt;p&gt;Doddler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Rogue&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5&lt;br /&gt;
| prereqs = ([[Rogue]]) [[Divest Armor]] Lv.5 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = (15+Skill Level*2)&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = 2 seconds&lt;br /&gt;
| delay = 1 second&lt;br /&gt;
| duration = 300 seconds&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Melee&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status = [[Divest]]&lt;br /&gt;
| catalyst =&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Forcibly strip the weapon off a target. While used on players in [[PvP]] environment, the target cannot equip weapons for period of time. Used in [[PvM]], this skill decreases the [[ATK]] of a monster by 25% for a short amount of time. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Skill Level || Success Rate (without [[DEX]]) || SP Cost  &lt;br /&gt;
|-&lt;br /&gt;
|1 || 7% || 17  &lt;br /&gt;
|-&lt;br /&gt;
|2 || 9% || 19  &lt;br /&gt;
|-&lt;br /&gt;
|3 || 11% || 21  &lt;br /&gt;
|-&lt;br /&gt;
|4 || 13% || 23  &lt;br /&gt;
|-&lt;br /&gt;
|5 || 15% || 25  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Facts ==&lt;br /&gt;
*Skill level and [[DEX]] affects the [[Cast Time]] of the skill. &lt;br /&gt;
*If the opponent doesn't wield a weapon, the skill will always fail. &lt;br /&gt;
*In case of divesting shield, the victim is still able to equip 2H Weapons or Dual Wield. Divested shield doesn't affect offhand weapon. &lt;br /&gt;
*[[Dispell]] doesn't remove the effect, but relogging or casting [[Battle Chant]] does. &lt;br /&gt;
*Can be used on [[Boss Protocol|Boss]] type monsters. &lt;br /&gt;
*[[DEX]] difference between the caster and the target affects on the success chance. Paramond[1] gives the following formula for success rate: &lt;br /&gt;
success rate = 5 + 2 * Skill Level + (Your DEX - Enemy DEX) / 5&lt;br /&gt;
*Regardless of the Dex difference, the success rate cannot drop below the base chance of the skill.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Poring_War&amp;diff=13938</id>
		<title>Poring War</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Poring_War&amp;diff=13938"/>
		<updated>2008-10-23T14:33:00Z</updated>

		<summary type="html">&lt;p&gt;Doddler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Future Update}}&lt;br /&gt;
&lt;br /&gt;
There's big trouble in the world of the little Porings, as they are taking the war between Angeling and Deviling to a new level.  If you agree to help them, you will be led to the realm of Porings, where you need to team up with other players in a [[party]] of five and then choose which side you will fight for. &lt;br /&gt;
&lt;br /&gt;
1. Talk to Worrier Recruiting Poring at the southern gate in [[Prontera]] and agree to help him. Since life as a Poring is quite hard these days, he asks you for a donation of 500 [[Zeny]].&lt;br /&gt;
&lt;br /&gt;
2. You will be taken to the recruiting room. In order to play, two parties (one Angeling team and one Deviling team) of 5 players each are needed. It would be a good idea to decide which party to join early, since in the later rooms there are timelimits for the party registration.&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
&lt;br /&gt;
*The Angeling Team has:&lt;br /&gt;
**2 Angelings &lt;br /&gt;
**X Porings&lt;br /&gt;
*The Deviling Team has: &lt;br /&gt;
**2 Devilings&lt;br /&gt;
**X Marins&lt;br /&gt;
&lt;br /&gt;
Your team’s goal is to destroy the opponent’s Angelings/Devilings. In order to reach the opponent’s Angeling/Deviling you will need War Badges to unlock the gate which leads to them. '''War Badges are obtained by making the other team unable to fight (killing them all).'''&lt;br /&gt;
&lt;br /&gt;
== Coins ==&lt;br /&gt;
&lt;br /&gt;
*If your team wins the battle, you will obtain 3 Poring Coins.&lt;br /&gt;
*If you score a tie with the other team you will receive 1 Poring Coin. &lt;br /&gt;
*If your teams loses, you will not earn any coins.&lt;br /&gt;
&lt;br /&gt;
Using these you can buy various interesting and exclusive items from the Poring Vending Machine.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitablec&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Prize Medal || 4 Coins || Turn in for rewards in Hugel.&lt;br /&gt;
|-&lt;br /&gt;
| Tribal Solidarity || 20 Coins || Grants a random amount of guild experience.&lt;br /&gt;
|-&lt;br /&gt;
| Poring Box || 30 Coins || Summons three random types of Poring.&lt;br /&gt;
|-&lt;br /&gt;
| Wild Rose Mercenary Scroll || 15 Coins || Summons a 'Wild Rose' mercenary for 30 minutes.&lt;br /&gt;
|-&lt;br /&gt;
| Doppelganger Mercenary Scroll || 20 Coins || Summons a 'Doppelganger' mercenary for 30 minutes.  But, its not as strong as the real Doppelganger.&lt;br /&gt;
|-&lt;br /&gt;
| Egnigem Cenia Mercenary Scroll || 20 Coins || Summons a 'Egnigem Cenia' mercenary for 30 minutes.  But, its not as strong as the real Egnigem Cenia.&lt;br /&gt;
|-&lt;br /&gt;
| Novice Figure || 50 Coins || [[HP]] + 70, HP + 30 when equipped by a [[Novice]] class.&lt;br /&gt;
|-&lt;br /&gt;
| Swordman Figure || 100 Coins || [[VIT]] + 1, [[DEF]] + 2 when equipped by a [[Swordman]] class.&lt;br /&gt;
|-&lt;br /&gt;
| Acolyte Figure || 100 Coins || [[INT]] + 1, [[SP]] + 50 when equipped by an [[Acolyte]] class.&lt;br /&gt;
|-&lt;br /&gt;
| Mage Figure || 100 Coins || INT + 1, SP Recovery +5% when equipped by a [[Mage]] class.&lt;br /&gt;
|-&lt;br /&gt;
| Archer Figure || 100 Coins || [[DEX]] + 1, [[ATK]] + 10 when equipped by an [[Archer]] class.&lt;br /&gt;
|-&lt;br /&gt;
| Thief Figure || 100 Coins || [[AGI]] + 1, [[ASPD]] + 3% when equipped by a [[Thief]] class.&lt;br /&gt;
|-&lt;br /&gt;
| Merchant Figure || 100 Coins || [[STR]] + 1, [[CRIT]] +5 when equipped by a [[Merchant]] class.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: PVP]]&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Bard&amp;diff=11930</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Bard&amp;diff=11930"/>
		<updated>2008-08-03T13:39:27Z</updated>

		<summary type="html">&lt;p&gt;Doddler: Incorrectly gave the impression that switching via amp could break your instrument... making things a bit more clear.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{expert}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Job&lt;br /&gt;
|jobBase=Archer&lt;br /&gt;
|jobType=2-2&lt;br /&gt;
|changesAt=Comodo&lt;br /&gt;
|skills=18&lt;br /&gt;
|skillPoints=91&lt;br /&gt;
|questSkills=1&lt;br /&gt;
|str=2&lt;br /&gt;
|agi=7&lt;br /&gt;
|vit=3&lt;br /&gt;
|int=5&lt;br /&gt;
|dex=9&lt;br /&gt;
|luk=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
After a life of plucking their bows, many [[Archer]]s feel the itch to strum strings of a different kind. The Bards of Ragnarok Online are the right choice for the idealists among Archers who wish to change the world with their poetry.&lt;br /&gt;
&lt;br /&gt;
The voice of a Bard is laden with magical harmonies, singing hymns that invoke the ancient Gods of Asgard to [[Pang Voice|instill fear]] in the hearts of his enemies and inspire his comrades to victory with songs of [[Song of Lutie|eternal youth]] and [[Impressive Riff|glorious charges]]. Where their female counterparts, the [[Dancer]]s, are more bent on disruption, Bards specialize in support, which make them central in all defensive strategies during the War of Emperium.&lt;br /&gt;
&lt;br /&gt;
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Bards are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter]]s is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring a very nice damage output.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&lt;br /&gt;
To understand building your Bard or [[Dancer]], you need to know what all your skills do. [[Dancer]] and Bard skills in comparison to other classes, are very stat dependent. In general, there are 2 types of skills for both [[Dancer]]s and a Bards; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another Bard or [[Dancer]] respectively.&lt;br /&gt;
&lt;br /&gt;
As a Bard, only [[Instrument]]s, [[Dagger]]s, and [[Bow]]s are available for weapons, whereas [[Dancer]]s can use [[Whip]]s instead of [[Instrument]]s.&lt;br /&gt;
&lt;br /&gt;
* When armed with an [[Instrument]]:&lt;br /&gt;
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used&lt;br /&gt;
** [[:Category: Performance Skills|Performance Skills]], as well as [[Amp]] and [[Encore]] are available&lt;br /&gt;
** Instrument skills ([[Melody Strike]]) can be used &lt;br /&gt;
&lt;br /&gt;
[[Unbarring Octave]] and [[Pang Voice]] are usable regardless of weapons.&lt;br /&gt;
&lt;br /&gt;
== Bard Job Change guide ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''See article [[Bard Job Change Guide]] for detailed information.''&lt;br /&gt;
&lt;br /&gt;
In order to become a Bard, one must go to Comodo and look for the Roaming Bard. The applicant has to perform various tasks:&lt;br /&gt;
&lt;br /&gt;
* Bringing him a flower&lt;br /&gt;
* Completing a side quest in Lutie&lt;br /&gt;
  &lt;br /&gt;
Once those done, the applicant should return to Comodo to be made a bard by the Roaming Bard.&lt;br /&gt;
&lt;br /&gt;
== Equipments Used ==&lt;br /&gt;
&lt;br /&gt;
Presented here are just suggestions to what a player may find useful to kill, survive and win in a tough environment.&lt;br /&gt;
=== Headgear ===&lt;br /&gt;
&lt;br /&gt;
Top Headgear&lt;br /&gt;
&lt;br /&gt;
* Cap [1] - +4 DEF. It is usually easy to find an overupgraded cap to put a card in for defensive or offensive purposes.&lt;br /&gt;
** Cards: Depending on what you're doing, PVP/WoE/PVM the cards in headgear will differ. For leveling purposes more INT or SP helps the player to kill more monsters. Carat Card, +2 INT and +150 SP if the headgear is upgraded to +9 or higher. Willow Card, +80 SP. Elder Willow Card, +2 INT. If you are in a situation where you could be affected by status effects a card that reduces that chance, or makes you immune to it could be more useful. Nightmare, immune to sleep and +1 AGI, and Marduk, immune to silence are helpful. &lt;br /&gt;
* Apple of Archer - 0 DEF and +3 DEX. Not recommended in PVP/WoE environment, but for MVP and leveling to reach a new dex bonus AoA is very useful. With it's +3 DEX on headgear, this is a must-have for all Bards, even if it is not part of their build to reach a new DEX bonus. You never know when you may have ot use a different Armor/Accesory combo and have to use the AoA to reach the next dex bonus.&lt;br /&gt;
* Poo Hat - 10% less from demi-humans. If you don't need an AoA for your dex, Poo Hat is great for PVP and WoE.&lt;br /&gt;
* Ghost Bandana - +2 AGI.. If you are an AGI Bard this is useful, it obviously depends on your build. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Middle Headgear&lt;br /&gt;
&lt;br /&gt;
* Binoculars - +1 DEF and +1 DEX, not bad but slotted sunnies are almost always better, unless you need the binocs to hit your dex bonus.&lt;br /&gt;
* Sunglasses [1] - The only slotted middle headgear in the game.&lt;br /&gt;
** Cards: The same cards mentioned above with the exception of the Carat card as it would be cheaper to get an Elder Willow card, and you cannot get the bonus from the card as Sunglasses cannot be upgraded. &lt;br /&gt;
* Masquerade - 0 DEF Increases damage to Demihuman monsters by 3%.&lt;br /&gt;
* Zealotus Mask - +3 DEF Increases damage to Demihuman monsters by 5% and reduces damage from Demihuman monsters by 5%. This headgear also takes up the upper headgear slot. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lower Headgear&lt;br /&gt;
&lt;br /&gt;
* Gangster Mask - 0 DEF, adds 15% resistance to Silence status. &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
There are 3 types of weapons that bards can use. [[Dagger]]s, [[Bow]]s and [[Instrument]]s. Daggers serve a limited usefulness, a common Knife is usually carried for its use in the dagger-stopping method to cancel songs. Instruments are needed to perform the songs and duets that the bard class can do. Bows are used mainly for leveling purposes.&lt;br /&gt;
== Common Skill/Stat Builds ==&lt;br /&gt;
=== Battle Builds ===&lt;br /&gt;
=== WoE Builds ===&lt;br /&gt;
=== Other Builds ===&lt;br /&gt;
== PvM PvP WoE Application ==&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
&lt;br /&gt;
Dagger switching, or Dagger Amping is a popular technique used among Bards and Minstrels to stop a song.  By switching to a dagger while performing a song, the song is immediately interrupted.  While is has the same effect as [[Amp]], switching weapons can be done at any time, where as [[Amp]] requires both SP and can only be used 5 seconds after the song has started.  Although it is also possible of to cancel a song by equipping a Bow, changing to a Dagger has the advantage that the bard's shield does not become unequipped in the process.&lt;br /&gt;
&lt;br /&gt;
== Bard Data ==&lt;br /&gt;
&lt;br /&gt;
Note: The [http://iro.ragnarokonline.com/game/jobbarskill.asp iRO Bard Skill Section] is very outdated. Do not be surprised if some of the skill descriptions differ from the website contents (i.e. [[Acoustic Rhythm]]), they have been contrasted with the ingame descriptions and the more up-to-date [http://guide.ragnarok.co.kr/jobbarskill.asp Korean website].&lt;br /&gt;
=== Skills ===&lt;br /&gt;
''See [[Archer#Skills|Archer Skills]] for first class skills.''&lt;br /&gt;
==== Solo Skills ====&lt;br /&gt;
{{skill|Amp}}&lt;br /&gt;
{{skill|Encore}}&lt;br /&gt;
{{skill|Impressive Riff}}&lt;br /&gt;
{{skill|Magic Strings}}&lt;br /&gt;
{{skill|Melody Strike}}&lt;br /&gt;
{{skill|Music Lessons}}&lt;br /&gt;
{{skill|Perfect Tablature}}&lt;br /&gt;
{{skill|Song of Lutie}}&lt;br /&gt;
{{skill|Unbarring Octave}}&lt;br /&gt;
{{skill|Unchained Serenade}}&lt;br /&gt;
==== Ensemble Skills ====&lt;br /&gt;
{{skill|Acoustic Rhythm}}&lt;br /&gt;
{{skill|Battle Theme}}&lt;br /&gt;
{{skill|Classical Pluck}}&lt;br /&gt;
{{skill|Down Tempo}}&lt;br /&gt;
{{skill|Harmonic Lick}}&lt;br /&gt;
{{skill|Lullaby}}&lt;br /&gt;
{{skill|Mental Sensing}}&lt;br /&gt;
{{skill|Power Cord}}&lt;br /&gt;
=== Soul Linker Skills and Buffs ===&lt;br /&gt;
''For more info see the [[Bard and Dancer Spirits]] page.''&lt;br /&gt;
=== Quest Skills ===&lt;br /&gt;
{{skill|Pang Voice}}&lt;br /&gt;
==== Unimplemented Skills ====&lt;br /&gt;
{{skill|Ragnarok}}&lt;br /&gt;
=== Job Bonus ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Stat\Amount||+1||+2||+3||+4||+5||+6||+7||+8&lt;br /&gt;
|-&lt;br /&gt;
!STR&lt;br /&gt;
|3||28|| || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!AGI&lt;br /&gt;
|2||10||11||24||30||35||48|| &lt;br /&gt;
|-&lt;br /&gt;
!VIT&lt;br /&gt;
|17||33||43|| || || || || &lt;br /&gt;
|-&lt;br /&gt;
!INT&lt;br /&gt;
|5||13||21||40||47|| || || &lt;br /&gt;
|-&lt;br /&gt;
!DEX&lt;br /&gt;
|7||15||16||19||32||38||46||50&lt;br /&gt;
|-&lt;br /&gt;
!LUK&lt;br /&gt;
|6||9||20||41|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ASPD ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Weapon||Base ASPD||Base Delay&lt;br /&gt;
|-&lt;br /&gt;
|Unarmed 		&lt;br /&gt;
|-&lt;br /&gt;
|Dagger 		&lt;br /&gt;
|-&lt;br /&gt;
|Bow 		&lt;br /&gt;
|-&lt;br /&gt;
|Instrument 		&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Future Updates ==&lt;br /&gt;
== Useful Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://web.hc.keio.ac.jp/~fk061999/himeyasha/skill3/index.html Skill Simulator]&lt;br /&gt;
* [http://ro.doddlercon.com/calc/calcx.html General Stat Calculator]&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
	<entry>
		<id>https://xellie.com/RO/wiki/index.php?title=Dispell&amp;diff=6371</id>
		<title>Dispell</title>
		<link rel="alternate" type="text/html" href="https://xellie.com/RO/wiki/index.php?title=Dispell&amp;diff=6371"/>
		<updated>2007-10-11T22:43:32Z</updated>

		<summary type="html">&lt;p&gt;Doddler: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Skill Info&lt;br /&gt;
| class = Sage&lt;br /&gt;
| class2 =&lt;br /&gt;
| class3 =&lt;br /&gt;
| type = Active&lt;br /&gt;
| levels = 5&lt;br /&gt;
| prereqs = ([[Sage]]) [[Spell Breaker]] Lv. 3 &lt;br /&gt;
| quest =&lt;br /&gt;
| spcost = 1&lt;br /&gt;
| hpcost =&lt;br /&gt;
| time = None&lt;br /&gt;
| delay = N/A&lt;br /&gt;
| duration =&lt;br /&gt;
| target = Enemy&lt;br /&gt;
| range = Magic&lt;br /&gt;
| area =&lt;br /&gt;
| knock =&lt;br /&gt;
| element =&lt;br /&gt;
| status =&lt;br /&gt;
| catalyst = 1 Red and 1 Yellow Gemstone&lt;br /&gt;
| cf_name =&lt;br /&gt;
| cf_value =&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Cancel all buff effects on the target by a chance. Each cast consumes 1 Yellow Gemstone. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Level || 1 || 2 || 3 || 4 || 5 &lt;br /&gt;
|- &lt;br /&gt;
|Chance (%) || 60 || 70 || 80 || 90 || 100  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Dispell works on guild mates and allies in [[PvP]] environment when forced with shift. &lt;br /&gt;
There are certain buffs which can not be dispelled (incomplete): &lt;br /&gt;
*Chemical Protection skills of [[Alchemist]]s &lt;br /&gt;
*[[Enchant Deadly Poison]] &lt;br /&gt;
*Walking Speed boost gained from items &lt;br /&gt;
*Monster's [[NPC_POWERUP|Power Up]] &lt;br /&gt;
*[[Divest]] status of [[Rogue]] skills &lt;br /&gt;
*[[Soul Linker]]s are naturally immune &lt;br /&gt;
*[[Stalker]]s buffed with the [[Rogue Spirit|Spirit of Rogue]] are immune &lt;br /&gt;
*Players using GTB cannot be dispelled at all.&lt;/div&gt;</summary>
		<author><name>Doddler</name></author>
		
	</entry>
</feed>